I got to try your demo and I have to say this looks very promising. At least to someone like me who likes text based games. Nice work.
I'm actually a fan of the idea that some answers are purely for roleplaying issues to increase the immersion and not every single answer has some sort of game impact. In addition to increase said immersion I believe this actually adds to the suspense as well. It somewhat masks the sometimes pretty obvious "OK, if i do this it will trigger that and then...".
Of course this means a lot more work for you in the writing department. So thanks for going to those lengths.
I also like the way you sometimes hint what might happen to you if you do this or that in the conversations you overhear.
However, I have to admit that it took a bit of getting used to the various drawing styles of the pictures. I'm aware you go picture hunting and don't draw yourself. And finding a picture that fits the scene in your head perfectly can be difficult even with the vast ressources the web supplies. (Yes, I read about your difficulties in finding pictures in the first post.)
It's not a big issue, but it might reduce immersion if the drawing styles differ too much. So far however you've made a good compromise since you don't seem to mix drawing styles in any given scene.
I apologize if I sound patronizing and only talk about something you've already thought through. That is not my intention.
As far as game bugs and similar issues go, the spelling/grammar mistakes have already been adressed. Nothing major and there are only a few of them. And you already put in the disclaimer at the beginning that English isn't your first language anyway.
However, if you wish, i can go hunting for them. Though someone whose first language is English might be better suited for this since like you I'm not a native speaker when it comes to English.
The only bug I could find is a pretty unimportant one. If you buy more than one pill of the same colour from the shady merchant it will deduct the credits from your total, but you won't get another pill if you already have that colour in your inventory.
So either the inventory needs to be able to accomodate multiple pills of the same colour or the merchant needs a text option along the line "why not use your current stock before purchasing additional pills".
I'm looking forward to more of your work. Thank you for sharing with us.
Now to find that second drunk scene, unless...
Spoiler (click to show/hide):
...waking up next to the hobo counts as one.
And while we are at spoilers:
Spoiler (click to show/hide):
Are there more than 2 molester scenes? The second indicates a follow up (if you let them have their way with you anyway), but I couldn't find it even if I "passed time" by getting repeatedly drunk untill I passed out trying to advance a possible timeline to the date they mention. Or is the followup simply not in the game yet?
If you stumble across any typos, you may keep them and rear new ones in your basement.