Ok back! Full internet access only tomorrow or after tomorrow.
Thatguy45 Wrote:Got what I could done on my project, and my roommate was watching a movie, so I knocked out this one out too.
I didnt understand the circle. Is that...a small dick? Or just to show layering in Peach's mouth?
Toyloli Wrote:I was never trying to introduce 'new elements' into the gameplay, just put some restrictions on existing ones so that we didn't have to have an options screen full of 'filters' once we start adding all these other scenes (pregnancy, kissing, tentacle, and other fetishes) in!
Short answer: yes, buttons in advanced options: Pregnancy: ON/OFF, Futanari: ON/OFF, Tentacles: ON/OFF, ONCE. The whole game will respect this. If they're ON, buttons will appear indicating there are more scenes (like pressing the button to talk with Charlieton or in the throne). If OFF, enemies/friends might talk or just pass by or hurt Peach or shred her clothes.
Toyloli Wrote:@Ivan - All those things I mentioned I have already talked about before. They weren't new things.
Improved thoughts can be regarded as new
Toyloli Wrote:One thing I do have in mind - a creature that big, especially if it's doglike should have a massive long red tongue that's nearly half the size of it'self. Something that can give peach a Full Body Lick, or lick her breasts (jiggle jiggle) or right between her legs! Slobber everywhere!
Perfect! Put in my todo list. BELOME is the
man CREATURE for this!
Thatguy45 Wrote:I can look into other licking scenes, with Ivan's blessing of course. I want to help in all my limited power... that might end up leading the idea to ruin, like trying to explain how a limbless creature pulls her down. I'm going to try and plan some more tongue scenes though, since it works.
You are doing great! My wish is total freedom of creativity for you to envision scenes, then I'll analyse them all.
We can think about creative ways to pull her down! Peach needs to save her kingdom and she will be doing things as she is loyal to toadsworth wishes.
coolness32 Wrote:I agree, but this does not mean that ideas should be stopped.
My word is final, so.... DONT STOP GIVING OUT IDEAS! Every idea IS important, thanks!
Toyloli Wrote:Note: These are all different ways of achieving the same thing, the thing I was hoping to achieve, which was the game being able to only show certain scenes in response to gameplay, not to selection on a menu. and that there would actually be some purpose to trying to maintain Peach's Virginity.
Interesting!! I'll keep it in mind! Short answer for methods:
1- I like it. But I didnt understand 'components already exist'. So SOME enemies can just walk using "?", and Peach will know they will hurt her if they pass by but, forcefully, no sex scenes.
2- I dont plan to remove peach portrait, I really like her and the horny bar mechanics. But why not, I can include one of those hearts at a time below her portrait to indicate those things. I might change the blue one to add a 'kiss' mouth to indicate she can kiss when horny bar is zero. More brainstorming needed.
3- Nice one but I need to make (or delegate to Blargh) one or two 'nice' scenes for each enemy, like Kissing Peach, Hugging Peach, Slapping Peach butt, getting next to her then blinking an eye, making a great jump (heavy enemies) to make the ground tremble (like thwomps), then go away, etc. Really simple scenes, with just one 'press space/shift ' action.
4- We NEED to brainstorm this. So when Peach is back to her castle, she can SEARCH for a given friend and kiss him/her if they want to. Each one cay say :'no, princess, I'm too sad today', or 'yes princess!' . So the player will have to search them. It will have few of them and kisses can accumulate up to 3. (not 5, 10 because it will let the game so easier). More brainstorming needed.
5- Lemme read the message on the right.
- reading.jpg (2.85 KiB) Viewed 1390 times
Hmmm... ok, adaptative in-game changes are possible, but how about piranha plants, for example? If a given player need to see tentacles, he just put tentacles=ON in the options and it will be saved in its slot. Then he can see Peach getting screwed right away. So adaptative things SHOULD be used on more direct things (like mood).
Toyloli Wrote:I just noticed, when I loaded up a save game just now, for some reason it isn't loading the coin count. My option 4 when I thought of it had a physical barrier preventing penetration for x number of monsters. Forcing them to do other things. I always liked the idea of a little bit of romance myself, but Ivan doesn't like the physical barrier ide
I'll check! As for physical barrier, I just want more brainstorming/ideas around this. I dont say I wont be making new scenes only for that, on the contrary! But it just will take more time. As for forcing them to do other things, we can add more scenes like slapping her butt and running away, or something peculiar to each enemy: e.g. shyguys can use their belts to slap on Peach butt, or even run away - they do that last one some games.
Lurker101 Wrote: Bugs
Actually it was my intention to create inner clothes for that handman outfit but I think its better just to make that area bare. I'll save this to be fixed.
T.O.B. Wrote: I see there's lots of empty spots, and I hear whispered mentions of far-off enemies I don't ever get to, and none of these are in the gallery. Is that like a motivational thing or is it just a "we'll do it later" deal
Yes, a 'we'll do it later' deal. And as Quiz, said, a lot of these already have art for them (actually I made more than 50% of all of them alone). Game progress is not that fast but its going on steady. I hope this will improve with more incentives (discussion also helps!)