Trunks's Q and A for the Area52/updates

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Re: Trunks's Q and A for the LoK/updates

Postby Darth Revan » Tue Feb 08, 2011 4:28 am

are u going to use Blargh's mario hack for the peach
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Re: Trunks's Q and A for the LoK/updates

Postby trunks2585 » Tue Feb 08, 2011 5:29 am

i doubt it, i'm not sure if anything form that hack or the original MIM game could be used for this prodject. He's don't a lot of creative work, but it doesn't really apply to LoK.
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Re: Trunks's Q and A for the LoK/updates

Postby Master Sword » Sun Feb 13, 2011 4:19 am

may have posted on another forum but trunks could we include your mom Bulma!
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Re: Trunks's Q and A for the LoK/updates

Postby Lord Panzi » Tue Feb 22, 2011 10:50 pm

how are babies made?


edit: yes i am a smartass
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Re: Trunks's Q and A for the LoK/updates

Postby trunks2585 » Wed Feb 23, 2011 4:58 am

by doing the exact same shit that goes on in this game.
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Re: Trunks's Q and A for the LoK/updates

Postby Renara » Wed Feb 23, 2011 12:41 pm

trunks2585 Wrote:by doing the exact same shit that goes on in this game.

Getting ass-fucked and sucking dicks? Not sure anyone's going to learn much from the current versions of LoK :P
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Re: Trunks's Q and A for the LoK/updates

Postby Blaze » Thu Feb 24, 2011 12:40 am

Renara Wrote:
trunks2585 Wrote:by doing the exact same shit that goes on in this game.

Getting ass-fucked and sucking dicks? Not sure anyone's going to learn much from the current versions of LoK :P


We need to update LOK post-haste to educate the people.

Sorry couldn't resist. Anyway back on subject; do you have any plans for costumes to make certain sex scenes appear on certain characters.
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Re: Trunks's Q and A for the LoK/updates

Postby trunks2585 » Thu Feb 24, 2011 5:31 am

It should be noted serious questions i answer apply to area 52 now.

We do have plans for costumes having an effect on sex scenes but probably not in the same way you're hoping for. more like wearing the right outfit for the right person will get you a bonus or something along those lines.
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Re: Trunks's Q and A for the LoK/updates

Postby corta » Thu Feb 24, 2011 5:45 am

so, trunks...

now that the LoK team list has been pruned, how many 'old pros' are working on area 52?
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Re: Trunks's Q and A for the LoK/updates

Postby ronpepper » Thu Feb 24, 2011 5:52 am

Again the count of people in the Area 52 team is four.
Trunks
Ebonizza
Katsu
and myself.
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Re: Trunks's Q and A for the LoK/updates

Postby trunks2585 » Thu Feb 24, 2011 9:05 pm

if 3y would come back we'd welcome him with open arms but he's been idle, same goes for ptoon-t.
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Re: Trunks's Q and A for the Area52/updates

Postby Crossbow1701 » Sat Feb 26, 2011 9:24 pm

I got a question, is the whole project being redone? I know there's alot of new animations and such and was wondering are you trying to incorporate all this stuff into the finished product.
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Re: Trunks's Q and A for the Area52/updates

Postby trunks2585 » Sun Feb 27, 2011 4:00 am

the whole project is being redone but following roughly the same story and similar gameplay.
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Re: Trunks's Q and A for the Area52/updates

Postby dogman23 » Wed Mar 16, 2011 3:27 am

ok so if there is going to be a shop sorta thing to get costumes what will we "buy" them with?
when all else fails... fuck shit up!
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Re: Trunks's Q and A for the Area52/updates

Postby Workhorse » Fri Mar 18, 2011 7:36 am

Your mouth, I reckon.
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Re: Trunks's Q and A for the Area52/updates

Postby dogman23 » Fri Mar 18, 2011 3:57 pm

sounds good to me
when all else fails... fuck shit up!
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Re: Trunks's Q and A for the Area52/updates

Postby trunks2585 » Fri Mar 18, 2011 8:42 pm

Hmm it's taking longer and longer for posts to show up for new members, sorry you're just now getting a response.

You'll collect coins or whatever we use ala Zelda style, (smash shit, dig through the grass) and we're also thinking of adding in a pickpocket skill you can get down the road to steal money from people after you fuck them and they are passed out sleeping like a baby after some good sex. for the sake of keeping it simple we'll just use one currency and not worry about having coins for the mushroom kingdom, rupees for hyrule, etc.

If it's not obvious by now, money that you find is how you'll buy stuff.
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Re: Trunks's Q and A for the Area52/updates

Postby LS64Wii » Fri Mar 18, 2011 9:58 pm

Hi, yeah, I have a question!
Could I help out?
I've been following this stuff for a while, but I only just realized the split that occurred. (herp'a'derp)
I know you said 3y has disappeared, so I was wondering who is handling programming?
Now, I'm not by any chance close to pro on programming in AS3, I have however tried it out a bit before I ended up doing other things.
I'm not a great programmer by stretch, but I am extremely adaptable, I've work in C++, and have learned mediocre VB.
I also made a mod to another project in C# that I don't know if any of you know, its a tool for a game called 3D Custom Girl, called 3D Custom Girl Explorer(TDCGE), I added 7z support (although none of the original Japanese creators of the tools ever got back to me about committing the code to sourceforge)

I was hoping I could at least look at some of the code, analyze, and build off it, unlike some I know, I do know how to use google
My only caveat is that I do not have the newest version of adobe available to me, only CS3, which does support AS3.
I would be really glad to help if I could, and although I am in school, I can divide my time, plus, I don't need that much sleep :lol:
I know you're keeping much of the game under wraps, and I would not give up anything if you are worried about that (hell, I barely like to release source code...its like its my baby lol)
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Re: Trunks's Q and A for the Area52/updates

Postby Lord Panzi » Sat Mar 19, 2011 5:19 am

do you mind if i ask another smartass question?
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Re: Trunks's Q and A for the Area52/updates

Postby trunks2585 » Sat Mar 19, 2011 9:47 am

you're already asking a question, might as well ask another while you're at it.
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