OwnerOfSuccuby Wrote:Some little mistakes - enemy overflow and etc. Not a probleam really but just may be you do not know about it - but i think the number of enemys was some kind of limited were they ? Just a little strange that pipes work different.
There is a 10-enemy limit. But the pipes in level 1-4 sometimes make one of them disappear, sometimes 2, 3 times. Maybe a conflict because both are asking for a recycle enemy after all 10 is in the game (say, enemy 1st), then 1st gets respawned where the other 1st were respawned in the other pipe. To be fixed later.
OwnerOfSuccuby Wrote:Some times when you through the item after you pick it it falls and you can not pick it again. I do not why i have this bug 2 times - on on this libruary and one on some vegetable on level 2.
I will check this one. All items should be pickable, using RUN key.
OwnerOfSuccuby Wrote:In level 7 King shows - press Space - but you have to press shift (and in some levels you need to not press shift when it say you press shift but click on label where is text press shift - but may be it is even more funny - like a play of words or some thing ) - but it is not really a problem.
No no, it IS a problem, I will check the shift/space thing.
OwnerOfSuccuby Wrote:The problem is about after you get to the laboratory and pass it (find the coin (but i even can not see it just jumping in that room)) - you get to Main map - and can not go to next levels. But somebody write about some more worlds - i can not se them or i understand it wrong ?
I will create a worldmap for the moon. That way, you can return to the moon, then use a spaceship to go back to worldmap.
As for the palace not being used again, it's a bug and I'll fix it.
OwnerOfSuccuby Wrote:After you pass the laborotory level if you go to the first Castle - you again get that old man like you just start the game. (If you load the game after that moment for example).
Well, that old man, for now he's there because he wants Peach so bad. I'll fix it later. No, not mistake with variable, its just because LOAD mechanics dont care with ViSITED areas yet.
As for the 'walking cum' while invisible, its a bug.