Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Sat Mar 16, 2013 3:17 am

OwnerOfSuccuby Wrote:Some little mistakes - enemy overflow and etc. Not a probleam really but just may be you do not know about it - but i think the number of enemys was some kind of limited were they ? Just a little strange that pipes work different.

There is a 10-enemy limit. But the pipes in level 1-4 sometimes make one of them disappear, sometimes 2, 3 times. Maybe a conflict because both are asking for a recycle enemy after all 10 is in the game (say, enemy 1st), then 1st gets respawned where the other 1st were respawned in the other pipe. To be fixed later.

OwnerOfSuccuby Wrote:Some times when you through the item after you pick it it falls and you can not pick it again. I do not why i have this bug 2 times - on on this libruary and one on some vegetable on level 2.

I will check this one. All items should be pickable, using RUN key.

OwnerOfSuccuby Wrote:In level 7 King shows - press Space - but you have to press shift (and in some levels you need to not press shift when it say you press shift but click on label where is text press shift - but may be it is even more funny ;) - like a play of words or some thing :mrgreen: ) - but it is not really a problem.

No no, it IS a problem, I will check the shift/space thing.

OwnerOfSuccuby Wrote:The problem is about after you get to the laboratory and pass it (find the coin (but i even can not see it just jumping in that room)) - you get to Main map - and can not go to next levels. But somebody write about some more worlds - i can not se them or i understand it wrong ?

I will create a worldmap for the moon. That way, you can return to the moon, then use a spaceship to go back to worldmap.
As for the palace not being used again, it's a bug and I'll fix it.

OwnerOfSuccuby Wrote:After you pass the laborotory level if you go to the first Castle - you again get that old man like you just start the game. (If you load the game after that moment for example).

Well, that old man, for now he's there because he wants Peach so bad. I'll fix it later. No, not mistake with variable, its just because LOAD mechanics dont care with ViSITED areas yet.

As for the 'walking cum' while invisible, its a bug.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Thatguy45 » Sat Mar 16, 2013 4:40 am

Since my last few suggestions were well met, I'll go ahead with my other idea. I think I recall reading that chain-chomps would be enemies in the game, but I didn't see any proposed sex scenes on the idea notepad, so I'd like to give my two cents.
These scenes are based on the fact that chain-chomps are basically dogs in the Mario world. In the below, CC means Chain-chomp, P means Peach, and anything in parenthesis is an action, not dialogue or anything. Also, the dialogue belongs to the first time Peach has these scenes.

1. Licking
(CC knocks P onto her butt or back and begin to lick her private parts)
P: "No! Stop that!"
(P climaxes and CC stops)
P: "Gross..."
[A note here: because the CC doesn't actually cum in this scene, the splatter those goes on its leg is either her cum or his slobber]

2. Blowjob
(CC pulls P down with its teeth so she is on all fours facing him. She sees his penis)
P: "It smells awful!"
(Suddenly, CC forces its penis in her mouth, surprising her)
P: "Wha? It tastes just as bad!"
(CC cums in her mouth and possibly on her face too)
P: "What a mess!"

3. Doggystyle
(CC knocks P onto her hands and knees facing away from him. He mounts her and starts moving his dick between her butt cheeks)
P: "No! Anything but this!"
(CC puts his penis in her vagina and starts moving in and out)
P: "He's making me his bitch!" [or] "He's mating with me like I'm a doggy!" [or] "It's like I'm a doggy in this position!"
(CC cums inside P as she climaxes. P falls to her stomach, exhausted)
P: "...Woof woof..."


Also consider for these scenes that if Chain-chomp is indeed based on a dog that his dick would have to look more canine-like and possibly include a knot, which could be a different sex scene I suppose.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby viper2003923 » Sat Mar 16, 2013 5:27 am

i think i mayve found a bug, in world 1-1 in the house with the sleeping goomba, if peach activates the scene with it, after the scene finishes, shes unable to move anymore, and a reload/restart is necesarry....
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Sat Mar 16, 2013 6:12 am

To Quiz and Surskit:
SMRPG: I'm now after the 'composing music' area. The monster 'Mark' MARC was the most tough so far.

Thatguy45 Wrote:Since my last few suggestions were well met, I'll go ahead with my other idea. I think I recall reading that chain-chomps would be enemies in the game, but I didn't see any proposed sex scenes on the idea notepad, so I'd like to give my two cents.

Thanks, I'll think about these three scenes ;)

viper2003923 Wrote:i think i mayve found a bug, in world 1-1 in the house with the sleeping goomba, if peach activates the scene with it, after the scene finishes, shes unable to move anymore, and a reload/restart is necesarry....

I recall that I've dealt with it weeks ago. But I'll check.
Last edited by Ivan-Aedler on Sat Mar 16, 2013 6:10 pm, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Surskit » Sat Mar 16, 2013 8:19 am

Ivan-Aedler Wrote:To Quiz and Surskit:
SMRPG: I'm now after the 'composing music' area. The monster 'Mark' was the most tough so far.


Took me a sec to figure out which monster you were talking about. Mack, back at the castle right?

You'll see Bowyer is a bit harder. I think they do a pretty good job of making it progressively harder.
Disclaimer: Should I ever choose to give criticism on anything, give it an hour- I will undoubtedly change the message several times before then.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Videl Lover » Sat Mar 16, 2013 9:00 am

Ivan-Aedler Wrote:Cannot reproduce. I want to know what you exacly did before (like going to pause menu or zooming in/out before using the pipe, for example). Here its ok. She warps to this place below.


Its before that. It's in the underground area and it only happens when you go to the menu deal and try to move afterwards.

Also if you skip the level before giving the key the key stays with you.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby thalha97 » Sat Mar 16, 2013 11:40 am

QuizmasterBos Wrote:
thalha97 Wrote:hey how can i use cheat codes also great work keep it up

Read the opening post. It's in there.

the problem is i press the buttons (1+9+0) nothing happens do i have to do something certain on the game to use cheats please help me
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby QuizmasterBos » Sat Mar 16, 2013 2:08 pm

Surskit Wrote:
Ivan-Aedler Wrote:To Quiz and Surskit:
SMRPG: I'm now after the 'composing music' area. The monster 'Mark' was the most tough so far.


Took me a sec to figure out which monster you were talking about. Mack, back at the castle right?

You'll see Bowyer is a bit harder. I think they do a pretty good job of making it progressively harder.

Yes, he meant Mack, I was talking on skype with him whilst he was playing.

And yeah, he is kinda hard, until you get to level 4 with Mario, then he isn't half-bad.
Bowyer is pretty difficult, make sure you prepare yourself well. But don't worry, the next Weapon Boss after him is even harder!
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Sat Mar 16, 2013 4:47 pm

thalha97 Wrote:the problem is i press the buttons (1+9+0) nothing happens do i have to do something certain on the game to use cheats please help me

Spoiler (click to show/hide):

You need to press 8+0, once you press 1+9+0 in a given level (outside worldmap), as well as other cheat keys to activate the cheat you need. 1+9+0 alone wont send you to another level.


Videl Lover Wrote:Its before that. It's in the underground area and it only happens when you go to the menu deal and try to move afterwards. Also if you skip the level before giving the key the key stays with you.

Ok I think this problem occurred because you pressed 'down' while in the menu, then Peach activated the pipe. Peach should not do that, because the pause menu makes her stop.
I'm fixing that and the key problem. EDIT: Fixed and Fixed.

Surskit Wrote:Took me a sec to figure out which monster you were talking about. Mack, back at the castle right? You'll see Bowyer is a bit harder. I think they do a pretty good job of making it progressively harder.

Yes, and after Mark I defeated Belome already. I can put Belome to MIM PUT but hmm...I didnt like his four eyed head, I might put only two eyes.
I noticed this game is....a bit obscure, with more sadness :/ Its like Phantasy Star and other RPGs in this aspect.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Surskit » Sat Mar 16, 2013 8:00 pm

Ivan-Aedler Wrote:Yes, and after Mark I defeated Belome already. I can put Belome to MIM PUT but hmm...I didnt like his four eyed head, I might put only two eyes.
I noticed this game is....a bit obscure, with more sadness :/ Its like Phantasy Star and other RPGs in this aspect.

I actually never played Phantasy Star (regrettably), but this was way back when Square was still Square and this was a joint project with them and Nintendo. I feel like Square merging with Soft wasn't too bad, but when they merged with Enix, they lost that magic.

The game does have sad bits, but it's a detail that really fleshes out the game and is sorely absent in most games today.
Disclaimer: Should I ever choose to give criticism on anything, give it an hour- I will undoubtedly change the message several times before then.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby QuizmasterBos » Sat Mar 16, 2013 9:01 pm

Surskit Wrote:
Ivan-Aedler Wrote:Yes, and after Mark I defeated Belome already. I can put Belome to MIM PUT but hmm...I didnt like his four eyed head, I might put only two eyes.
I noticed this game is....a bit obscure, with more sadness :/ Its like Phantasy Star and other RPGs in this aspect.

I actually never played Phantasy Star (regrettably), but this was way back when Square was still Square and this was a joint project with them and Nintendo. I feel like Square merging with Soft wasn't too bad, but when they merged with Enix, they lost that magic.

The game does have sad bits, but it's a detail that really fleshes out the game and is sorely absent in most games today.

Square merging with Soft? There is no such thing as a company called Soft. It just stands for software.
Unless, you were trying an analogy here.

And yeah, Belome isn't a very good character to use, I fully agree with Ivan here.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Sat Mar 16, 2013 11:30 pm

-Wrench guy - Scene 3 uploaded!
-LOK site can be unstable those days due to updates to the system
so if something happens, its not my fault.
-Now, back to Morton mechanics development and the fix for disappearing goombas in some pipes in 1-4.

To Surskit and others (SMRPG - Be careful - spoiler):
Spoiler (click to show/hide):

I've saved the princess after the wedding (I hated the wedding moment but loved Peach saying Mario is a hero, and a possibility to make her kiss him. It was better than people reactions about Super Paper Mario, which I might play in the future or not, as I'm already playing many Mario games - some I really dont like - personal preference). Now, in SMRPG, she's in her castle and I saved the game in those 'save' blocks. This is increasing my 'Mario knowledge' and I may put at least 10 remade objects from SMRPG, and I'll create Mallow and Belome real soon.

As for frightening enemies... Giant old uncle wolves with glasses, Iron golems, strange star monster with red eyes, a large shadow monster with gazing eyes, a tree (!?) which can transform you into a scarecrow, Giant salamanders, An evil clown, and many others. Some of them are really horrifying, even for some adults playing this game. I can even make a comparison with ...ULTIMA 8! (I've played an older version in my sega genesis).

Image
But I admit, they add....sauce to the game somehow. Oh, I liked so much the Geno awakening scene (with that special music) and when Mario runs to help him fight the crazy snake/wiggler.


Lurker101 Wrote:Rocky Wrench: Peach stands on lid. Rocky balances wrench on lid and bats Peaches legs away causing her to land on it. Grabs hips and forces her to fuck it.

I want to make this scene. I need a picture (maybe two/three) of it, with arrows showing infos. It could be done with balls and sticks. Care to help me envision it?

QuizmasterBos Wrote:And yeah, Belome isn't a very good character to use, I fully agree with Ivan here.

I liked him. But using a 'two eyes' version.
As I've said, I've now got this RPG deeply in my soul (I undestand its magic) and, although I like the game and its style, I noticed the game is...obscure...sad (mostly due to frightening enemies), since the beginning, and worse when I saw Mushroom Kingdom ...worse. By parodying it, I will make it less obscure, happier.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Lurker101 » Sun Mar 17, 2013 5:07 pm

Surskit Wrote:I feel like Square merging with Soft wasn't too bad, but when they merged with Enix, they lost that magic.

The last I checked, Square Co. was the main company name and Squaresoft was a publishing brand they used. Unless of course, you're referring to the American subsidiary they formed, Squaresoft Inc. which was mainly tasked with game localization, but also responsible for making Secret of Evermore, which was a massive childhood favourite of mine.
Last edited by Lurker101 on Sun Mar 17, 2013 5:18 pm, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Sun Mar 17, 2013 5:10 pm

Hey Lurker101, please check my post above, about Rocky Wrench.
And check the quotes please. Surskit said that, not me :D

Ivan-Aedler Wrote: You said it!

No, I didnt!
Ivan-Aedler Wrote: YES!

NO!
Ivan-Aedler Wrote: YES!

NO!
Ivan-Aedler Wrote: YES!

NO NO and NO!
Last edited by Ivan-Aedler on Sun Mar 17, 2013 5:18 pm, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Lurker101 » Sun Mar 17, 2013 5:17 pm

You want me to make more pictures? Bugger! Give me a few minutes to find the right shapes and that half ounce of ability I need to make it happen.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Sun Mar 17, 2013 5:19 pm

Lurker101 Wrote:You want me to make more pictures? Bugger! Give me a few minutes to find the right shapes and that half ounce of ability I need to make it happen.

Yes, please! Sometimes its difficult to envision it. Maybe youre thinking on a perfect scene and I might do it in a different way, less special, due to different interpretations.
Oh and check the post above (again), I've updated it. Just to observe the QUOTE thing. Thanks ;)
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Lurker101 » Sun Mar 17, 2013 6:09 pm

Okay, looking at the current scale, my thoughts have gone a slightly different direction.

1. Wrench held on lid
2. Could use other arm or throw wrench to knock Peach off her feet and onto wrench
3. Rocky bounces up and down as Peach slides further and further down the wrench
4. Maybe wrench is lost inside Peach for all eternity? Maybe she pulls it out? Maybe he pulls it out? I dunno
Attachments
Peach Wrench.jpg
Peach Wrench
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby AsianP3rsuas10n » Sun Mar 17, 2013 8:12 pm

A wrench huh...Weirdly enough. Though, I would think that'd be quite painful...That wrench looks pretty thick, and depending on if peach is a virgin or not, her vagina may be quite tight. (haha i made a rhyme) Anyways, it is a cartoon game lol but I just wanted to point that out just cuz im bored...
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby CaptainFalcon9000 » Sun Mar 17, 2013 8:31 pm

it doesn´t necessarily need to be a vaginal scene, the wrench borders could go one in her ass and another into the vagina, instead of the whole wrench going into one hole, but if that´s the case, then it´s better anally, because her ass could stretch more and i´m damn sure it would hurt her less.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Sun Mar 17, 2013 9:14 pm

CaptainFalcon9000 Wrote:it doesn´t necessarily need to be a vaginal scene, the wrench borders could go one in her ass and another into the vagina, instead of the whole wrench going into one hole, but if that´s the case, then it´s better anally, because her ass could stretch more and i´m damn sure it would hurt her less.

I like it hmmm EXCEPT the wrench thing into her private parts...why not using his own nails? ;)
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