Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby MPLDAM9919 » Fri Mar 15, 2013 7:14 am

Hey Ivan! The list of what's updated is not on the front page the last time I checked. Can you share what was added?
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby jb28147 » Fri Mar 15, 2013 8:16 am

MPLDAM9919 Wrote:Hey Ivan! The list of what's updated is not on the front page the last time I checked. Can you share what was added?


It got moved to the changelog.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Toyloli » Fri Mar 15, 2013 2:02 pm

Something is wrong with the spikey dudes in world 2. The topmost head is visible but the lower body balls aren't. It's funny watching the head float along through the air :P
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Fri Mar 15, 2013 2:54 pm

GRRRR BUG with the pokeys! FIXED

Toyloli Wrote:Something is wrong with the spikey dudes in world 2. The topmost head is visible but the lower body balls aren't. It's funny watching the head float along through the air :P

Something was really wrong. Code for pokeys get corrupted somehow. FIXED.

MPLDAM9919 Wrote:Hey Ivan! The list of what's updated is not on the front page the last time I checked. Can you share what was added?

It's now inside 'CHANGELOG' tag.

Videl Lover Wrote:Ok so on the 1st level the after you cross the broken bridge and get to the vine infested pipes the goomba that is walking on the house tends to teleport on that ledge with the pipes after he gets to the wall of said ledge.

Reproduced it. I'll fix.

Videl Lover Wrote:The second level near the end of it when you jump into the hole in the ground to use the pipe to head back to get the key, the camera goes crazy and the HUD vanishes and its just shows the sky layer and nothing else

Cannot reproduce. I want to know what you exacly did before (like going to pause menu or zooming in/out before using the pipe, for example). Here its ok. She warps to this place below.

after using the pipe from the hole 1-2.jpg
after using the pipe from the hole 1-2.jpg (22.37 KiB) Viewed 2061 times
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby billanator » Fri Mar 15, 2013 5:18 pm

Tried to warp from level 3 to level one and the stage for the pipe is broken.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Fri Mar 15, 2013 5:41 pm

billanator Wrote:Tried to warp from level 3 to level one and the stage for the pipe is broken.

Image

I went to 3-1, finished the level, then , in the worldmap, I went to the pipe and pressed SPACE/SHIFT. Peach went into it, and she appeared in that area normally, without bugs.

Did this occur after finishing another level? Say, 3-3? 3-4? Or after loading a saved game? As always, (I've told this more than 10 times already), only listing bug appearances alone is not a guarantee it will be fixed, because I need to reproduce it. Otherwise, people might never found this bug (which is a good thing), HOWEVER it WILL appear again in certain circunstances, which will annoy them.
Last edited by Ivan-Aedler on Mon Jul 01, 2013 11:23 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby billanator » Fri Mar 15, 2013 6:15 pm

I finished up to the point where Peach meets Mario and loaded the save file and tried to go through the warp pipe.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Fri Mar 15, 2013 6:31 pm

Game improvement: soon, Peach wont be ricocheting anymore when she touches walls/ledges/blocks. This will:
- vanish the 'enter wall, then go up until disappearing' bug.
- vanish the annoying 'Peach slippering to the sides' when jumping through blocks.
- possibly increase game speed (less CPU) by 0.5%

billanator Wrote:I finished up to the point where Peach meets Mario and loaded the save file and tried to go through the warp pipe.

Ok thank you, I will see what's wrong there!
Last edited by Ivan-Aedler on Fri Mar 15, 2013 8:49 pm, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby lucastoto » Fri Mar 15, 2013 8:34 pm

Good work,guy!I like you Peach more than Peach PS.

~~

When you update the Gallery?
Just to know ...
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Fri Mar 15, 2013 8:43 pm

lucastoto Wrote:Good work,guy!I like you Peach more than Peach PS.

Thank you.


lucastoto Wrote:When you update the Gallery? Just to know ...

I hope in 7 days or less I will be updating it.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Thatguy45 » Fri Mar 15, 2013 8:49 pm

On the subject of outfits, I'd like to recommend Peach's two sports outfits (Shorts from basketball and short dress from Mario Golf:TT) as well as her motorcycle outfit from Mario Kart Wii.

Other than the upcoming lesbian moments with Daisy and Rosalina, are there any scenes that will feature Peach kissing an enemy? Perhaps it's a kiss on the head or cheek after sex, or maybe something during the sex, such as Peach making out with a koopa while fucking (which I imagine would be similar to the Embrace scene the goombas have).

I imagine there is a lot more dialogue options planned, but I'd like to recommend some having to do with Mario's absence. I got the idea from Peach's line about "With cocks like these, who needs Mario?" Lines such as:
"I wonder if Mario would like this kind of thing?"
"No! I still haven't done this with Mario yet!"
(At whore of Kings) "Why am I looking for Mario again?"

My friend is wondering if Peach will ever be able to...sigh..."drown in cum". Although I hate the idea of Peach actually dying in any cut-scenes, I have to say I'm intrigued by the possibility of her passing out while deepthroating something and waking up later.

What if Kamek had control over some levels? They could be unique because of magic. Say something like a level where all the enemies (probably koopas, goombas, and shy guys) all look like humans wearing costumes. Or maybe a world where Peach is small, and the enemies are a lot larger in comparison.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Fri Mar 15, 2013 8:58 pm

Thatguy45 Wrote:On the subject of outfits, I'd like to recommend Peach's two sports outfits (Shorts from basketball and short dress from Mario Golf:TT) as well as her motorcycle outfit from Mario Kart Wii.

I will check, then I'll put here as a request for the designer.

Thatguy45 Wrote:Other than the upcoming lesbian moments with Daisy and Rosalina, are there any scenes that will feature Peach kissing an enemy? Perhaps it's a kiss on the head or cheek after sex, or maybe something during the sex

Possible! I'll put in my todo list.

Thatguy45 Wrote:I imagine there is a lot more dialogue options planned, but I'd like to recommend some having to do with Mario's absence...such as: "I wonder if Mario would like this kind of thing?" "No! I still haven't done this with Mario yet!" (At whore of Kings) "Why am I looking for Mario again?"

Thank you, I will include these lines.

Thatguy45 Wrote:My friend is wondering if Peach will ever be able to...sigh..."drown in cum". Although I hate the idea of Peach actually dying in any cut-scenes, I have to say I'm intrigued by the possibility of her passing out while deepthroating something and waking up later.

Possible. Then the screen fades in, then out, without the enemy, like some time has passed. Then Peach can be in a pool of cum in some scenes, others not.

Thatguy45 Wrote:What if Kamek had control over some levels? They could be unique because of magic. Say something like a level where all the enemies (probably koopas, goombas, and shy guys) all look like humans wearing costumes. Or maybe a world where Peach is small, and the enemies are a lot larger in comparison.

I cant promise anything about enemies looking like humans wearing costumes (I want to keep it as a classic Mario game), but Its planned to have a giant world (some levels of world 4), where unicque scenes will be there. There, Peach will be the same size, but enemies will be giant, and they can, say, finger Peach pussy with its giant hands, etc.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby QuizmasterBos » Fri Mar 15, 2013 9:17 pm

Ivan-Aedler Wrote:
Thatguy45 Wrote:Other than the upcoming lesbian moments with Daisy and Rosalina, are there any scenes that will feature Peach kissing an enemy? Perhaps it's a kiss on the head or cheek after sex, or maybe something during the sex

Possible! I'll put in my todo list.

To be honest, I feel kissing is something linked to an act of love, which Peach isn't doing with enemies; she's getting raped.
Also, I cannot remember that Daisy and Rosalina will kiss Peach? Or is there a different scene that I am missing/forgetting?

Ivan-Aedler Wrote:
Thatguy45 Wrote:My friend is wondering if Peach will ever be able to...sigh..."drown in cum". Although I hate the idea of Peach actually dying in any cut-scenes, I have to say I'm intrigued by the possibility of her passing out while deepthroating something and waking up later.

Possible. Then the screen fades in, then out, without the enemy, like some time has passed. Then Peach can be in a pool of cum in some scenes, others not.

But I thought the enemy would always need to lie there, to allow redoing the scene? And I think this bukkake-like moment is best kept for say, the Koopalings.

Ivan-Aedler Wrote:
Thatguy45 Wrote:What if Kamek had control over some levels? They could be unique because of magic. Say something like a level where all the enemies (probably koopas, goombas, and shy guys) all look like humans wearing costumes. Or maybe a world where Peach is small, and the enemies are a lot larger in comparison.

I cant promise anything about enemies looking like humans wearing costumes, but Its planned to have a giant world (some levels of world 4), where unicque scenes will be there. There, Peach will be the same size, but enemies will be giant, and they can, say, finger Peach pussy with its giant hands, etc.

This is a pretty good idea! Kamek can magically change stuff all the time and even alter the terrain. I just so happened to fight him in NSMBU today, it's perfect.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Fri Mar 15, 2013 9:40 pm

QuizmasterBos Wrote:To be honest, I feel kissing is something linked to an act of love, which Peach isn't doing with enemies; she's getting raped.

No. In the game, its a mixture of NECESSITY (Peach HAS to do it) with consented rape (she's still restraining), then Peach starts to have inner desires to feel herself being penetrated, and later, 'whore Peach' gets in (Peach will be a whore sooner or later). -> If a whore, its Peach who will be raping the creatures ;)
I understand that a 'real kiss' has its magic and special moment of a true love, but its up to each player. For player A, kissing could means just 'kissing', with no special things. To player B, kissing is a real love, then he needs to adapt his thoughts/reasoning towards Peach. Kissing during sex IS expected. Even more with Peach being ditzy and wanting love. If this will be an optional button or not, its for the future. But the obvious thing to happen when Peach finishes the game in a virgin run is: she WILL love Mario over anybody in her world.

QuizmasterBos Wrote:But I thought the enemy would always need to lie there, to allow redoing the scene? And I think this bukkake-like moment is best kept for say, the Koopalings.

Koopalings, Birdo, Bobombs, MIPS (the rabbit) and any 'explosive' or 'large dick' enemy.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby EnderX » Fri Mar 15, 2013 11:22 pm

It's nice that Starman makes you invincible... but also makes it impossible to get a mushroom. You are immune to it too.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby LuftMallow » Fri Mar 15, 2013 11:26 pm

Well, my computer's mouse died yesterday and I just got a replacement. I have to work on things a little slower now until I get used to the new sensitivity. I just have Daisy's and Rosalina's dresses left to do for the pause menu, so I'm close to start working on the newer outfit ideas.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Fri Mar 15, 2013 11:41 pm

EnderX Wrote:It's nice that Starman makes you invincible... but also makes it impossible to get a mushroom. You are immune to it too.

I'm aware of it too. I'll be fixing that later.

LuftMallow Wrote:Well, my computer's mouse died yesterday and I just got a replacement. I have to work on things a little slower now until I get used to the new sensitivity. I just have Daisy's and Rosalina's dresses left to do for the pause menu, so I'm close to start working on the newer outfit ideas.

No problem ;) I have 4 mouses :o :P Its better to be prepared.

We need to see which unicque outfits are really important (and sexy) to be put in (for Peach to use it). I think the priority should be:
- Tigerness
- short dress from Mario Golf:TT (its actually the classic pink dress without shoulder outfits and with a shorter skirt) -> https://lh3.ggpht.com/_W3VzuUnktQU/TIr8 ... o-golf.jpg
- Frontside and Backside of Racer Outfit (motorcycle outfit from Mario Kart Wii) - http://images.wikia.com/mario/images/c/ ... orbike.jpg
- 'Slave' rings (from MIM 2), the golden bands and tiara Peach and Krystal wears.

Peach shorts from Basketball is the Striker outfit. But it uses another vest that MIM uses.
Last edited by Ivan-Aedler on Sat Mar 16, 2013 1:15 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby thalha97 » Sat Mar 16, 2013 12:09 am

hey how can i use cheat codes also great work keep it up
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby QuizmasterBos » Sat Mar 16, 2013 2:18 am

thalha97 Wrote:hey how can i use cheat codes also great work keep it up

Read the opening post. It's in there.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby OwnerOfSuccuby » Sat Mar 16, 2013 2:57 am

Some little mistakes - enemy overflow and etc. Not a probleam really but just may be you do not know about it - but i think the number of enemys was some kind of limited were they ? Just a little strange that pipes work different.

Some times when you through the item after you pick it it falls and you can not pick it again. I do not why i have this bug 2 times - on on this libruary and one on some vegetable on level 2.

In level 7 King shows - press Space 0 but you have to press shift (and in some levels you need to not press shift when it say you press shift but click on label where is text press shift - but may be it is even more funny ;) - like a play of words or some thing :mrgreen: ) - but it is not really a problem.

The problem is about after you get to the laboratory and pass it (find the coin (but i even can not see it just jumping in that room)) - you get to Main map - and can not go to next levels. But some body write about some more worlds - i can not se them or i understand it wrong ?

After you pass the laborotory level if you go to the first Castle - you again get that old man like you just start the game. (If you load the game after that moment for example).

But if you load game after another levels all work good. May be some little mistake in variable.
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