Thanks, WonderfulHawk, Pram and ZeusKabob! I'm really glad you all are liking the art so far, there's plenty more to come and we're all in very capable hands with Red heading up the story and Katsu's animation and game design!
A few thoughts i had today, though as I'm new to the project you may be past these ideas or went in a different direction, either way no harm in putting them out there...
As far as the dating mechanic goes, I thought it would be neat if there where consequences to the dates you go on that extend to all the characters, depending on how public the dates are. It's a small island and gossip is bound to spread. For example possible dates are: The beach during the day (public, all characters know what you did) if you choose to hold hands or kiss another possible mate might bring it up. The beach at night (semi-private, only Bruce and Spike the beach bums know). Romantic Diner, (semi-private, only Ying, Yang and Felix will know as they work in the restaurant). Kody's club (semi-public, everyone but Liz the librarian knows). I'm not sure how complex it would be to design a system that keeps track of your standing with each character, or if it's even possible, but even the illusion of it would sell it well, for instance if you go on a date on the beach at night and you are courting two or more characters, when you return home you find Spike there and she threatens to expose you if you don't let her crash on your couch and eat your food for a few days. Consequently this could lead to a romantic encounter with Spike or maybe be the only way to eventually have a relationship with her. Again, I'm no programer so this may just be pie in the sky nonsense.
An easier to solve problem could also address the PoV concerns during the sex scenes. Katsu had mentioned not wanting to have to wiggle the mouse to move the scene forward (and i agree, that's super annoying and doesn't require skill anyway) and as he also points out, clicking a next scene button is not much of a game. That being said this game is all about getting to know the individuals that make up the game and making choices that you hope will advance your relationship with each of them. What if there were two buttons at the top: tender and rough with the option of also doing nothing, and depending on which you click through each section of the scene will determine whether your partner had a great time, a neutral time or a bad time. Some partners might want a passive mate, one who gives them all the control, some may need a lot of foreplay and be handled delicately only to need some stronger attention at the end, while still others may want a wild night from start to finish. This would would be similar to the Walking Dead adventure game, where you are essentially watching a movie but you are asked to make important decisions based on your play style that will alter the outcome of the game.
- blowjob-minigame-concept.jpg (57.98 KiB) Viewed 2493 times
Just brain storming
anyway here's another character and an edit to Linn's hands:
- Maggie_Sketch.jpg (114.88 KiB) Viewed 2493 times
- Linn-NewHands.jpg (79.71 KiB) Viewed 2493 times