moonblack Wrote:How about Miko (Shrine Maiden)? Any plans for such a uniform?
wootch Wrote:moonblack Wrote:How about Miko (Shrine Maiden)? Any plans for such a uniform?
Not now, i'll keep that in mind for later.
Duruband Wrote:.
I'm very excited for your game and from looking at your site and the way you wrote things down there I would like to offer my services. If you are interested I could spellcheck your texts for grammatical error and punctuation. If you are interested I will send you my email and you can send some stuff for me to check.
BTW, if we turn into a female, can we get these outfits, too? Like the Miko, Sera Fuku, Bunny Girl, etc?
wootch Wrote:Hello all,
As promised, the first Demo of Urban xlife is now online.
Well, i didn't have much time to work on this game recently, so i'm not content with the result: i wanted to finish the first district but instead i had to remove some events and art for this first demo to make sure there would be not too much bugs (and because i didn't have the time to complete them).
So yeah, IT IS a demo and there's a lot of things missing and i'm still looking forward to some art from other artist to complete this first district.
About the main story of the game right now, it ends at "The hood part 8" in this demo.
About the game, you can hide/show the clock with the CTRL key if needed.
The game is quite some big, it is not meant to be played with old PC (if so you may experience some lags).
I didn't Credit all the musician yet, i will do it soon.
I plan to make regular update to eradicate any bugs quickly and at least a big update (with more content) monthly. My real goal is the 2nd district, so consider this demo as the beginning of the game and the story.
Anyway, thanks for all the feedback you could do. Thanks to report all the bugs here:
http://urbanxlife.blogspot.fr/p/bug-report.html
Or in this forum.
You can download the demo here:
http://urbanxlife.blogspot.fr/p/download.html
Rawr1125 Wrote:1. The yellow haired man sitting on the bench in front of popol will challenge you to a card battle on the first day, but the following days he no longer responds.
He appears to begin working again after you report to the police.
2. Entering the comic book store always changes time to around noon.
3.After doing bakery job and receiving your reward from popol, if you go to the bakery and speak to the npc a couple times, then accept the job again the following day, when you speak to her, instead of receiving an address the text just ends and you end up stuck and unable to move.
After testing it some more, doesn't seem to be related to speaking to her. Ended up stuck again after doing the quest a bunch of times.
4.Inside the BB Hyper building, if you slap the guard's ass while standing to her left, you walk into the wall and end up stuck/unable to move.
5.In pokecard battles, the later card's use the earlier card's skills. Example, Charmander using vine whip and flamethrower for two attack bonuses.
Also noticed, some of the enemy's skills are being used by my monsters.
wootch Wrote:
If the enemy is different from your cards, that's a bug. Will need some times to be fixed.
Rawr1125 Wrote:Okay, I figured out where the bug is. When Nidorina uses Acid Force, it increases my card's attack instead of the opponents.
Also, I'm assuming the sewers aren't completely done, so you're probably aware that you can walk through entire walls and across water in some areas down there. Also appears to be a couple areas you can't walk through even though there's a path.
The two buildings next to the pigtails club, you can walk through the upper wall between the elevators in both of them. And the building to the right's elevators transport you to the left building inside the wall.
6.The girl at night in front of the telephone booth no longer appears for me as of last update. Is there a hidden prereq that wasn't there before? Or was she not supposed to appear there every night?
Users browsing this forum: No registered users