Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby QuizmasterBos » Fri Mar 08, 2013 1:47 am

J4sh Wrote:
QuizmasterBos Wrote:
J4sh Wrote:Hi guys, a bit of a noob question here

Spoiler (click to show/hide):

It's my first time playing through and I don't understand understand how to get to world 2. I've completed the aircraft stage (or so I think. When I go back it says the airship is gone), but yeah, not sure where to go from here. What am I supposed to do?

Spoiler (click to show/hide):

Go to the bunker. It's in the area where the castle is as well. Keep in mind that this is still in a test fase. Eventually Peach will have to go there first and it will play a big part in the story, so don't feel like a noob for not knowing it. It's just not completed yet.

The Bob-Omb buddy there should tell you what to do next. If you can't figure it out, just post again.


Spoiler (click to show/hide):

I'm unsure of what I should do in the bunker. The bob-omb guy isn't saying anything really, and when I get next to the computer thing it says "press up to program the bomb' but pressing up does nothing.


Try activating the cheat code first. I think Ivan set it up in a way so that it activates upon beating world 1, but if you want quick and easy access, just use the code.
It's:
Spoiler (click to show/hide):

1+9+0 to activate the cheat. And then 8+0 to unlock all the levels. It should work now.
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby Ivan-Aedler » Fri Mar 08, 2013 1:54 am

QuizmasterBos Wrote:Try activating the cheat code first. I think Ivan set it up in a way so that it activates upon beating world 1, but if you want quick and easy access, just use the code.

Try also not to stimulate people to use cheats :lol:
Well, its supposed to work as expected, once you beat Larry (right now, you only need to touch him).
If you get to world 9-1, exiting this level will bring Peach to the palace, and you can go to the bunker as well. Just press 'UP' and the computer should activate the cannon. The bobomb buddy will also tell you the computer is ready.
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby J4sh » Fri Mar 08, 2013 3:20 am

Using the cheat worked. I'm going to try restarting though, and activating the cannon without the cheats. One thing I noticed though: before activating the cheat, my score was always NaN. When I activated the cheat the score started working. Also, I'd like to say this game is awesome. Kudos to everyone working on this!
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Re: MiM: Peach's Untold Tale 1.9.4

Postby Ivan-Aedler » Fri Mar 08, 2013 3:40 am

Update 1.9.4. Refer to page1 for new features.

J4sh Wrote:One thing I noticed though: before activating the cheat, my score was always NaN.

Detected a problem with 'gangbang goomba scene' damaging score system. FIXED.

J4sh Wrote:Also, I'd like to say this game is awesome. Kudos to everyone working on this!

Thank you. The team is helping a lot with new features, and people in general are helping with suggestions and bug findings. Since bugs are getting more rarer and controlled, I can keep focusing on new features. Come back later.
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Re: MiM: Peach's Untold Tale 1.9.4 (mar 07/13)

Postby elite323 » Fri Mar 08, 2013 5:53 am

May be a noob question but I'm almost completely unable to play the game. It loads fine, and appears fine but I'm unable to jump (tried all different keyboard configurations but the jump button never did anything) and if I leave the castle peach gets caught in a loop of constantly going back in the castle; then refreshing back and repeating. Also, if I go downstairs and go near the nursery door, Peach will automatically go in and if I leave she will continue to go in.

Really interested in trying the game out and would love some advice or maybe tips as to what I'm doing wrong.
Last edited by elite323 on Fri Mar 08, 2013 6:08 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.4 (mar 07/13)

Postby Throbby » Fri Mar 08, 2013 6:03 am

Another word-bubble problem: Lady in Peach Castle says (after you get princess outfit): "Princess, that's better! Please keep you dressed and sweep out these enemies the"
I don't think you need the "you" before "dressed."
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby Blargh » Fri Mar 08, 2013 7:07 am

QuizmasterBos Wrote:Wow, that Phanto scene was... pretty bad, to be honest.

Why doesn't he assault her right away and instead just hits her first?
Why does he just float around her and then slides across her body a few times?
Why, or better asked, how does he cum?
Why does each part of the scene progression have a fade in?
Why does he fly around so fast?
Why doesn't he have a simple short scene, like what Ivan kept saying?

Now, Blargh, if you are reading this, please do not take this as a personal assault.
Even the greatest of minds make a mistake sometimes. Like Miyamoto with Wii Music (that game was pretty terrible)

But this was a good lesson, so you can only learn from it, right? Next time will be better. I'm sure of it.

The first two parts aren't really the scene. They're supposed to be there for resisting (dodging) and teasing (too tired to dodge anymore) before Peach gets fucked. These kinds of scenes were requested by Ivan to be added for all enemies.

The actual scene is a time stop. He runs into Peach, fade, Peach is covered in cum. It's as simple as it can be. >_>
"Is that seriously the end of that story?"
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby Ivan-Aedler » Fri Mar 08, 2013 11:45 am

Uploaded a fix. Please see if the Phanto scene (timelapse) with WHITE fadeout is decent enough.

Throbby Wrote:Another word-bubble problem: Lady in Peach Castle says (after you get princess outfit): "Princess, that's better! Please keep you dressed and sweep out these enemies the"
I don't think you need the "you" before "dressed."

FIXED.

elite323 Wrote:May be a noob question but I'm almost completely unable to play the game. It loads fine, and appears fine but I'm unable to jump (tried all different keyboard configurations but the jump button never did anything) and if I leave the castle peach gets caught in a loop of constantly going back in the castle

I need information: Flash Player version, browser name, operating system, and if you cleared all flash caches before trying. Thank you.

Blargh Wrote:The first two parts aren't really the scene. They're supposed to be there for resisting (dodging) and teasing (too tired to dodge anymore) before Peach gets fucked. These kinds of scenes were requested by Ivan to be added for all enemies. The actual scene is a time stop. He runs into Peach, fade, Peach is covered in cum. It's as simple as it can be. >_>

But Quiz is not talking about the teasing subscene but the scene in general. I think thats because they (people) want a detailed / explanable action with more creative outcome, like goomba scene 5. But this will come later. As I've said, I like the scene. And soon I'll make Phanto side facing and other expressions, so we have another pose for him in certain scenes. ;)

QuizMasterBos Wrote:Why doesn't he assault her right away and instead just hits her first?
Why does he just float around her and then slides across her body a few times?

He's teasing her ;) Who knows Phanto intentions, right?
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby elite323 » Fri Mar 08, 2013 2:41 pm

Ivan-Aedler Wrote:
elite323 Wrote:May be a noob question but I'm almost completely unable to play the game. It loads fine, and appears fine but I'm unable to jump (tried all different keyboard configurations but the jump button never did anything) and if I leave the castle peach gets caught in a loop of constantly going back in the castle

I need information: Flash Player version, browser name, operating system, and if you cleared all flash caches before trying. Thank you.


I'm using Firefox on Win7 with the most updated flash player (version 11.6.602.171) and I tried clearing flash caches but there was no change. I also tried chrome and still couldn't seem to jump.
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby Ivan-Aedler » Fri Mar 08, 2013 3:20 pm

elite323 Wrote:I'm using Firefox on Win7 with the most updated flash player (version 11.6.602.171) and I tried clearing flash caches but there was no change. I also tried chrome and still couldn't seem to jump.

Cannot reproduce here. Which keyboard config are you using (1,2,3,4)? Are you using AZERTY? Also beware that in some keyboards, due to O.S conflicts or keyboard brands, pressing some keys at the same time cancel some buttons.

You can delete (or re-edit your former post putting 'Double post') because you might not be able to delete the entire post.
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby QuizmasterBos » Fri Mar 08, 2013 3:24 pm

Blargh Wrote:
QuizmasterBos Wrote:Wow, that Phanto scene was... pretty bad, to be honest.

Why doesn't he assault her right away and instead just hits her first?
Why does he just float around her and then slides across her body a few times?
Why, or better asked, how does he cum?
Why does each part of the scene progression have a fade in?
Why does he fly around so fast?
Why doesn't he have a simple short scene, like what Ivan kept saying?

Now, Blargh, if you are reading this, please do not take this as a personal assault.
Even the greatest of minds make a mistake sometimes. Like Miyamoto with Wii Music (that game was pretty terrible)

But this was a good lesson, so you can only learn from it, right? Next time will be better. I'm sure of it.

The first two parts aren't really the scene. They're supposed to be there for resisting (dodging) and teasing (too tired to dodge anymore) before Peach gets fucked. These kinds of scenes were requested by Ivan to be added for all enemies.

The actual scene is a time stop. He runs into Peach, fade, Peach is covered in cum. It's as simple as it can be. >_>

I am not sure if I like the idea of this kind of teasing to be added to every scene. Granted, with Phanto it looks odd, but weren't the simple, fast sex loops good enough?

And wait... time stop? Do you mean he actually stops time?
Even with this knowledge, I am not liking the scene any better.

Ivan-Aedler Wrote:
QuizMasterBos Wrote:Why doesn't he assault her right away and instead just hits her first?
Why does he just float around her and then slides across her body a few times?

He's teasing her ;) Who knows Phanto intentions, right?

Don't you think it looks odd then? It just feels... weird. And Asian thinks so too. But what about the rest? I wish to know their opinion as well.
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby elite323 » Fri Mar 08, 2013 3:36 pm

Ivan-Aedler Wrote:Cannot reproduce here. Which keyboard config are you using (1,2,3,4)? Are you using AZERTY?


I've tried right hand and left (so I'm guessing 1 and 3) and Qwerty. Weird thing I noticed is if I click out of the flash and then click back in, she'll jump but won't jump on the corresponding key press.
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby Ivan-Aedler » Fri Mar 08, 2013 4:02 pm

QuizmasterBos Wrote:I am not sure if I like the idea of this kind of teasing to be added to every scene. Granted, with Phanto it looks odd, but weren't the simple, fast sex loops good enough?

Its a plan to have teasing/foreplay scenes, as she is an embarassed female (until getting a whore). And I said before and I'm saying again that I'll improve goombas/shyguys/koopa scenes sooner or later (first ones) to have Peach avoiding their dicks or trying to escape, at least in the beginning interactions. Then, the later scenes will be the main meal, and the repeating scenes (like handjob) will be more direct (without long foreplays). And no, teasing wont be added to every scene. Further scenes (4,5,6) should be more direct to the matter (main meal). So the first Phanto scenes SHOULD spare Peach, more because there will be people playing as a virgun run...Did you forget that?
But for sure I liked the first scene (well I already said this before). If not, I would not have put in the game and I would have noticed Blargh.

QuizmasterBos Wrote:And wait... time stop? Do you mean he actually stops time? Even with this knowledge, I am not liking the scene any better.

Actually its a time lapse. I like this effect so far. You press a given key, the screen blinks a bit then another scenes goes on.
It should not act that way in each transition. Only in some of them.

And it will be WHITE now (Instead of black) because black was too....vivid, drastic.
If people dont like it (not only you and Asian, but James, MPL, Crick, Robson, Leibniz, Froyd, Rebecca, Yolanda, Mario, Anthony, Houston, Lurker1,2,3,100..... - maybe a voting pool), I'll remove all the white transitions.

QuizmasterBos Wrote:Don't you think it looks odd then? It just feels... weird. And Asian thinks so too. But what about the rest? I wish to know their opinion as well.

No I dont think so. For me thats ok. Well you are seeing the old problem since early pages of this thread...I wont be succeeding in pleasing everyone unfortunatelly. So the only answer here, right now, is to wait for more scenes. But if in the future, scenes arent pleasing people as desired, we can make a pool. Thats all I can say now.

elite323 Wrote:I've tried right hand and left (so I'm guessing 1 and 3) and Qwerty. Weird thing I noticed is if I click out of the flash and then click back in, she'll jump but won't jump on the corresponding key press.

Now we are going somewhere. Well, that kind of problems (click out of flash window, then click on it again) were detected by other uses as well, but its really an exception problem. It happens in rare machines. Maybe due to a corrupt Flash instalation, a beta Flash instalation by mistake, a double flash instalation in the same machine, and programs/windows services that are executing in the backgroudn and stealing focus. Sometimes even older versions of Flash (11.2) can suffit and be more error-free. I'm afraid you have to analyse this problem there.
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby Blargh » Fri Mar 08, 2013 7:15 pm

QuizmasterBos Wrote:I am not sure if I like the idea of this kind of teasing to be added to every scene. Granted, with Phanto it looks odd, but weren't the simple, fast sex loops good enough?

And wait... time stop? Do you mean he actually stops time?
Even with this knowledge, I am not liking the scene any better.

I've made some fixes, and it should look better once it's uploaded. There's a pause after the flash instead of before, and the flash itself is drawn directly (I wasn't able to see how the transitions looked before with an earlier prototype of the prototype).
"Is that seriously the end of that story?"
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby NaniDesuKio » Fri Mar 08, 2013 7:19 pm

Ivan-Aedler Wrote:
NaniDesuKio Wrote:First off, I love the new intro and Mario's house.
Second, I'm experiencing a rather difficult bug. Every time I get a power-up or a poison mushroom in 1-1, Peach is unable to move or jump properly. She goes through the motions, but she stays in one spot. The only way out is to hit the delete button, but then there's another life out the window.

Which browser are you using? Which flash version? MIM PUT uses Flash 11.2.
Did you load any saved game? Are you doing something different in the game before taking those powerups? Which keyboard type are you using? (1,2,3,4, AZERTY?)

If you answered 'Chrome/Firefox', 'latest flash version', 'didnt load', 'nothing different', 'keyboard 1', and 'qwerty', I'm playing with this config for hours ago without any problem.


sorry it took me so long to get back to you on this.
Turns out, it was a problem on my end of things. I just needed to clear out my browser cache.
Everything's looking good so far!
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby Ivan-Aedler » Fri Mar 08, 2013 7:37 pm

Blargh Wrote:I've made some fixes, and it should look better once it's uploaded. There's a pause after the flash instead of before, and the flash itself is drawn directly (I wasn't able to see how the transitions looked before with an earlier prototype of the prototype).

Thank you Blargh, I'll analyse it happily, and weekend is coming, for God's sake!
The prototype prototypation is typified with a better type, once time comes with better types.
So we need to update all types of the prototypes in order to vanish older prototypes with wrong heights, but tiny updates of the types right into latest prototypes are possible, according to Leibniz.
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Re: MiM: Peach's Untold Tale 1.9.3 (mar 05/13)

Postby elite323 » Fri Mar 08, 2013 8:56 pm

Ivan-Aedler Wrote:Now we are going somewhere. Well, that kind of problems (click out of flash window, then click on it again) were detected by other uses as well, but its really an exception problem. It happens in rare machines. Maybe due to a corrupt Flash instalation, a beta Flash instalation by mistake, a double flash instalation in the same machine, and programs/windows services that are executing in the backgroudn and stealing focus. Sometimes even older versions of Flash (11.2) can suffit and be more error-free. I'm afraid you have to analyse this problem there.


Ahh, I can confirm that it must have been something on my part. I removed a few script running addons, closed most tabs, and completely redid my flash installation and something seems to have fixed my issues. Thanks Ivan-Aedler!!
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Re: MiM: Peach's Untold Tale 1.9.4 (mar 07/13)

Postby QuizmasterBos » Fri Mar 08, 2013 9:03 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I am not sure if I like the idea of this kind of teasing to be added to every scene. Granted, with Phanto it looks odd, but weren't the simple, fast sex loops good enough?

Its a plan to have teasing/foreplay scenes, as she is an embarassed female (until getting a whore). And I said before and I'm saying again that I'll improve goombas/shyguys/koopa scenes sooner or later (first ones) to have Peach avoiding their dicks or trying to escape, at least in the beginning interactions. Then, the later scenes will be the main meal, and the repeating scenes (like handjob) will be more direct (without long foreplays). And no, teasing wont be added to every scene. Further scenes (4,5,6) should be more direct to the matter (main meal). So the first Phanto scenes SHOULD spare Peach, more because there will be people playing as a virgun run...Did you forget that?
But for sure I liked the first scene (well I already said this before). If not, I would not have put in the game and I would have noticed Blargh.

I thought you wanted to change the scene so the enemy will always take the lead. Not add resisting scenes. And as Toy said a while ago, Peach might think she HAS to do this, since Toadsworth's line "Your body is a powerful weapon too" can be read both ways. Of course, that wasn't my original intention with that, but it does seem to fit ditzy Peach quite well. Though, that would fit the 'had sex' way better, than being embarrassed.

But I understand you wish to do this and in a way it makes sense, but I can't see why a much simpler 'enemy taking the lead' thing can't work just as well, if not better. Sometimes, you want to be able to end a scene quick, you know?

Ivan-Aedler Wrote:
QuizmasterBos Wrote:And wait... time stop? Do you mean he actually stops time? Even with this knowledge, I am not liking the scene any better.

Actually its a time lapse. I like this effect so far. You press a given key, the screen blinks a bit then another scenes goes on.
It should not act that way in each transition. Only in some of them.

Why is there even a timelapse to begin with. Phanto just moves around erratically and eventually bumps into her a few times whilst moving at the speed of sound.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:And wait... time stop? Do you mean he actually stops time? Even with this knowledge, I am not liking the scene any better.
If people dont like it (not only you and Asian, but James, MPL, Crick, Robson, Leibniz, Froyd, Rebecca, Yolanda, Mario, Anthony, Houston, Lurker1,2,3,100..... - maybe a voting pool), I'll remove all the white transitions.

Who are even half of these people? Are they all on LoK? Or are you just making stuff up?

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Don't you think it looks odd then? It just feels... weird. And Asian thinks so too. But what about the rest? I wish to know their opinion as well.

No I dont think so. For me thats ok. Well you are seeing the old problem since early pages of this thread...I wont be succeeding in pleasing everyone unfortunatelly. So the only answer here, right now, is to wait for more scenes. But if in the future, scenes arent pleasing people as desired, we can make a pool. Thats all I can say now.

I also said to you that you should not try too hard to please everyone, since you can't. But normally I like the scenes, but this one... I just didn't. And I am not saying there is no potential in Phanto, I'm just saying that the scene he has now isn't all that good. And I wish to know if others think so too.

Ivan-Aedler Wrote:
Blargh Wrote:I've made some fixes, and it should look better once it's uploaded. There's a pause after the flash instead of before, and the flash itself is drawn directly (I wasn't able to see how the transitions looked before with an earlier prototype of the prototype).

Thank you for trying to make it better. It IS a little better now, but I still don't understand the cum. How does THAT happen?
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Re: MiM: Peach's Untold Tale 1.9.4 (mar 07/13)

Postby Ivan-Aedler » Fri Mar 08, 2013 9:11 pm

QuizmasterBos Wrote:But I understand you wish to do this and in a way it makes sense, but I can't see why a much simpler 'enemy taking the lead' thing can't work just as well, if not better. Sometimes, you want to be able to end a scene quick, you know?

Pressing space many times will end it sooner. And again, there wont be foreplay/teasing in all scenes. It not supposed to be like that. And once Peach is a whore, scenes will be direct to the matter.

QuizmasterBos Wrote:Why is there even a timelapse to begin with. Phanto just moves around erratically and eventually bumps into her a few times whilst moving at the speed of sound.

The idea of 'white blinks' is to make some time pass by. Its not supposed to be on every scene. It gives more plausible explanation of why Peach appears already full of cum or why Phanto just vanished, for example. Its working ok so far.

QuizmasterBos Wrote:Who are even half of these people? Are they all on LoK? Or are you just making stuff up?

I'm giving examples of how a given amount of people can issue the necessity of change/roll back of a given feature.

QuizmasterBos Wrote:I also said to you that you should not try too hard to please everyone, since you can't. But normally I like the scenes, but this one... I just didn't. And I am not saying there is no potential in Phanto, I'm just saying that the scene he has now isn't all that good. And I wish to know if others think so too.

Lets wait for more scenes. Oh wait! Blargh did three more scenes. I'll up these once I reach home.

QuizmasterBos Wrote:Thank you for trying to make it better. It IS a little better now, but I still don't understand the cum. How does THAT happen?

Ask Phanto :lol: He's a magical mask you know. If the immediate cum was due to, say, toadsworth, THEN , Houston, we now have a problem.
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Re: MiM: Peach's Untold Tale 1.9.4 (mar 07/13)

Postby Blargh » Fri Mar 08, 2013 9:20 pm

QuizmasterBos Wrote:Thank you for trying to make it better. It IS a little better now, but I still don't understand the cum. How does THAT happen?

Peach doesn't know either. It's a time stop from her perspective, not Phanto's. >_>

I should probably explain that this was all an idea for an enemy that didn't seem to have any sex-worthy appendages, not even a tongue, still getting a sex scene. It's just a bonus that he's got magical powers that defy every other enemy in the game (except the Sun). The cum happens because Phanto's a renegade that plays by no game's rules except his own, even in his own game. 8-)
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