Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby Ivan-Aedler » Tue Feb 26, 2013 4:07 am

gclemmons Wrote:Ah, ok, I was unclear. If I drink what comes out after loading all 4 potions, regardless of how many red or black lights I have, it still turns Peach invisible and the game acts like I got it right. The alerts are actually why I logged that as a bug; I knew I'd failed and only drank the potion because I wanted to see what would happen.

Oh ok! Peach should not drink if one of them is wrong. But I may let it as is and create unexpected features :)

As for about the dialogue missing / game without the next puzzle due to not pressing right....where exactly you notice this?

which area.jpg
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby Destrocto » Tue Feb 26, 2013 4:09 am

Just started, first thing badly happening, the text is inverted and instead of in the text balloon, its the (more like half the distance) from peach but behind her......
Just with toadsworth. might be isolated incident, all the other text balloons are normal. haven't tested sex dialogue cause trying this playthrough without any of it
1-3 picked up pow block after hitting lifeshroom hidden block the image of the powblock stayed there, but also was in my hands, but could not be picked up again, but could still stand on it.
after accidentally going to a new page, hitting back, loading the game, I did not get the same bug that time. no clue what caused it.
can't go up without stopping instantly each time I press up, while in the frog costume....

- either the top of the frog costume broke very late after the second blooper, or it broke randomly, popped back in a couple times but stopped doing that, it only popped back in while I switched directions only twice.
compensating for up failure with c the jump key

Ok I hate you now, the frog costume is now a sex trap........
Freaking intelligent bloopers..... CURSE YOU.
Can't leave that area without two more bloopers being at the entrance hole to it. the whole space, not just the frog costume under the blocks.

2 bloopers at once scene text inverted and outside balloon, its to the right of the balloon in front of her this time.
And shes stuck in the scene, spamming space....

Delete not working either, you gotta make it so delete is the end all fail-safe.... So it kills her in any situation. Like maybe a code script that runs before the kill script, that resets her state of body and position etc. of the level, then kills her which then respawns her to last checkpoint.
(just conjecture, I know a little on how java coding works.)(You obviously know a billion times better)(and my idea might be completely false in its reasoning, would love an explanation why it is if it is... if you don't mind)(trying to learn.)

Koopa scene while shes facing forward pounding her torso straight down onto its dick she's naked, has no dress, yet her pink skirt part of the dress is on the floor.., its the one where they are both parallel to the ground and not her ass but her pussy I think.
yeah its the one where after she goes to the constant verge of cumming animation and then cumming and now shes stuck on the verge part of the 3 piece scene,

-the red two koopa scene text is in balloon but inverted.

I'm too tired and lazy to organize this entirely properly right now but now she is also stuck at the cumming scene, I'll try spamming space.
here's an important note, very important, the sequential setup for the sex scenes after each sex with koopas, is kept after I reload a save before I ever had sex with the koopas.
probably the same for all the sex counters. might be causing more problems...
this is reloading a save while still in the same instance of running the flash, not if I changed pages and came back which I will test in a second.

Changed pages it did not save the sex counter.
still reproduced some of the being stuck in sex positions parts though...

Ok the stuck while shes pounding her pussy down, has a weird animation glitch I think that might be part of the problem with being stuck after cumming. sorta hard to describe, its like instead of just going back up and down, it resets and reloads herself entirely. Like I can see the inside of her legs and they are dark or something.
ok what the hell now the text for the first blooper suck scene isn't inverted, its just outside the damn balloon,
I think along with your optimizations, it grew a mind of its own, and is throwing a tantrum like a newborn baby computer program.....
Thought the joke might be funny, sorry if it isn't

Ok the seemingly new blooper scene is happening 3rd, and I really really really think that it would happen first compared to the other two, might be intended might not. interesting new script dialogue on quiz's part though.(turning into highly well done translation of Ero manga...)(quality comparison)(in length and different descriptive words used)
the top like glitch for the frog the disappear reappear is actually only happening after getting her breasts full size which in turn is what tears it not the sex. and thats where the flashing back, like every couple of seconds, not like a fast strobe light/or like when it would cycle through all her outfits or faces in some of the other games here/earlier versions of this or blarghs.
- 2 bloops at once text is now not inverted but still outside balloon. stuck at the first part. of the scene.
Do you want me to just put new posts, or is this better because I feel it seems less like spam when I feel like reporting each thing and then editing and adding in something new.

Gonna take a break and give Ivan a rest on reading and re-reading my post over and over. will probably test again later tonight or tomorrow.

Ivan, you might as well add to the title of the thread, (BUG FIXING CONTINUOUSLY UNTIL FURTHER NOTICE OF BREAK OR TIREDNESS)

OK VERY LAST THING I SWEAR!
When you feel like you've hit version 2.0.0 in bug fixing and features, just create a new thread so we don't have 250 pages of old posts that might not be as relevant as new ones.
Maybe have a secondary thread so there is the main one, one of which would talk about features the other about bugs.
Organize the posts a bit.
Last edited by Destrocto on Tue Feb 26, 2013 5:05 am, edited 27 times in total.
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby coolness32 » Tue Feb 26, 2013 4:11 am

I wanna respond to Toyloli...I thought your numbering system...was AWESOME! I really like that you went "firstly, b, iii, 4 and X". made me laugh so much!

For the X-naut level. I'm not sure what is going to be done about the space, but it can be a side to have more difficult levels. Most Mario games, I know the side-scrolling ones anyways, have an area that has difficult stages. An example of how to unlock them would be the professor is looking for items that are spread out over the worlds, when you bring all of them to him he gets you to the difficult levels in space. This can happen other places as well, it doesn't have to be the space area. It just seems that something like this would make it fit without it actually fitting...if that makes sense.

Oh yeah, the discussion about names for body parts. All I can really think of is flower and temple. It seems like parents use those a lot.

For male genitalia, just watch that one scene in the movie Varsity Blues.
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby Ivan-Aedler » Tue Feb 26, 2013 4:24 am

coolness32 Wrote:An example of how to unlock them would be the professor is looking for items that are spread out over the worlds, when you bring all of them to him he gets you to the difficult levels in space. This can happen other places as well, it doesn't have to be the space area. It just seems that something like this would make it fit without it actually fitting...if that makes sense.

I dont know if it was in page 180 or less, but this was already discussed and we might have blueprints of the spaceship, so E.Gadd could fix it and ask Peach to use it because of an unknown large meteor that is approaching Mushroom Kingdom. Since E.Gadd can't left his laboractor (as he's also analysing these incidents), Peach must investigate. Then she will end up in x-naut base or anywhere else.

Destrocto! En Garde!
Ok I read you 14 times (now 15). I'm checking all those.
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby coolness32 » Tue Feb 26, 2013 4:41 am

Ivan-Aedler Wrote:I dont know if it was in page 180 or less, but this was already discussed and we might have blueprints of the spaceship, so E.Gadd could fix it and ask Peach to use it because of an unknown large meteor that is approaching Mushroom Kingdom. Since E.Gadd can't left his laboractory (as he's also analysing these incidents), Peach must investigate. Then she will end up in x-naut base or anywhere else.


Now that you mention it, I remember that. But that makes the area fit even though it doesn't fit.

Here's some hairstyles I found. I noticed that it's kind of difficult to see her with them since Peach's hair is how it is. Here they are in spoilers though. The first two are just what could be if you have her hair draped down her chest rather than down her back. The side ponytail (third one) I just how hair looks when it's in a side ponytail, I couldn't find a good one with longer hair. The first braided one (fourth one) is just a normal long braided style. The second braided one (fifth one) is a braid going down her chest rather than down her back. The last one is long braided pigtails. I don't know how Peach would look with any of these but they are a start.

Spoiler (click to show/hide):

hairstyle 01.jpg
hairstyle 01.jpg (28.36 KiB) Viewed 2781 times

hairstyle 02.jpg
hairstyle 02.jpg (81.84 KiB) Viewed 2781 times

side ponytail 01.jpg
side ponytail 01.jpg (99.37 KiB) Viewed 2781 times

braid 01.jpg
braid 01.jpg (65.74 KiB) Viewed 2781 times

braid 02.jpg

braided pigtails 01.jpeg
braided pigtails 01.jpeg (133.41 KiB) Viewed 2781 times


Oh yeah, I don't know how much video games you play but if you can, you can try to get a game that has a character customization in it, or a create a character, and those usually have a bunch of hairstyles in them. I think you were getting a Wii, check out the hair styles with the Wii Mii's. The Rockband games also have a lot of good hair options.
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby gclemmons » Tue Feb 26, 2013 4:58 am

Ivan, I went back to 9-1 and got some interesting new data.

First, I confirmed that Peach's face automatically gets cleaned as soon as the level starts. Rest of her doesn't.

Second, here's where I had the dialogue thing happen:
Screen Shot 2013-02-25 at 10.38.24 PM.png
Screen Shot 2013-02-25 at 10.38.24 PM.png (115.04 KiB) Viewed 2770 times


And this time (unlike previous times) I turned around immediately instead of entering the lab first, to make sure there wasn't some weird chain of triggers. There's not, it works as soon as it should but only coming from the opposite direction.

Third, this time the crown reappeared as soon as Peach saw Grodus in his room (while she was invisible), which was new. I think it's always come back right after some dialogue, even though the specific line differed between tests.
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby Ivan-Aedler » Tue Feb 26, 2013 5:26 am

gclemmons Wrote:Ivan, I went back to 9-1 and got some interesting new data.
First, I confirmed that Peach's face automatically gets cleaned as soon as the level starts. Rest of her doesn't.

I will make her retain the current cum.

gclemmons Wrote:Second, here's where I had the dialogue thing happen: And this time (unlike previous times) I turned around immediately instead of entering the lab first, to make sure there wasn't some weird chain of triggers. There's not, it works as soon as it should but only coming from the opposite direction.

Ok, let's make an overview. Peach walks left to the lab. No matter where she is along the corridor, ONCE I PRESS RIGHT, that text appears. Right?
If so, I'll check that.

gclemmons Wrote:Third, this time the crown reappeared as soon as Peach saw Grodus in his room (while she was invisible), which was new. I think it's always come back right after some dialogue, even though the specific line differed between tests.

I will also check that, might be the menu screen too (pause screen), thanks!

Hey, only one more thing. Please clarify your statement below:
TEC's door won't open after sleeping in the bed after losing your clothes. I know it's probably intentional, but I thought I'd mention it since there isn't an "ON PROGRESS" or anything like you get in other places with incomplete scripts.
When? You say, after she returns from the lab area without clothes? Thats because TEC XXX will talk to her again and he WILL open the door, regardless of clothed or not.
Last edited by Ivan-Aedler on Tue Feb 26, 2013 7:11 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby Toyloli » Tue Feb 26, 2013 6:09 am

coolness32 Wrote:I wanna respond to Toyloli...I thought your numbering system...was AWESOME! I really like that you went "firstly, b, iii, 4 and X". made me laugh so much!

For the X-naut level. I'm not sure what is going to be done about the space, but it can be a side to have more difficult levels. Most Mario games, I know the side-scrolling ones anyways, have an area that has difficult stages. An example of how to unlock them would be the professor is looking for items that are spread out over the worlds, when you bring all of them to him he gets you to the difficult levels in space. This can happen other places as well, it doesn't have to be the space area. It just seems that something like this would make it fit without it actually fitting...if that makes sense.

Oh yeah, the discussion about names for body parts. All I can really think of is flower and temple. It seems like parents use those a lot.

For male genitalia, just watch that one scene in the movie Varsity Blues.


Thankyou, it's an old gag but a goodie :)
I like the idea to a point of a space level with a space station, but since I don't know what the xnauts are I don't know how to comment on that. I do think if there are going to be super hard levels they should be horde levels somehow. Additionally - if we're in space I would like to see gravity being different. Perhaps large maps with huge gaps you have to jump over, or where elevators replaced with null grav tubes (when your in them you jump, and just kinda keep floating up till you reach the next level).

And before you say anything Ivansaur - we are purely talking hypothetical here for a long way down the track. Focus on your existing plans.
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby gclemmons » Tue Feb 26, 2013 6:28 am

Ivan-Aedler Wrote:
gclemmons Wrote:Second, here's where I had the dialogue thing happen: And this time (unlike previous times) I turned around immediately instead of entering the lab first, to make sure there wasn't some weird chain of triggers. There's not, it works as soon as it should but only coming from the opposite direction.

Ok, let's make an overview. Peach walks left to the lab. No matter where she is along the corridor, ONCE I PRESS RIGHT, that text appears. Right?
If so, I'll check that.


Not quite. It was the same spot every time, I just knew to turn around close to it. The important thing is that when you pass it going left, you don't get text, and then you pass it going right and BOOM! Text.

Ivan-Aedler Wrote:Hey, only one more thing. Please clarify your statement below:
TEC's door won't open after sleeping in the bed after losing your clothes. I know it's probably intentional, but I thought I'd mention it since there isn't an "ON PROGRESS" or anything like you get in other places with incomplete scripts.
When? You say, after she returns from the lab area without clothes? Thats because TEC XXX will talk to her again and he WILL open the door, regardless of clothed or not.


What I mean is, after the locker with her clothes doesn't open, Peach goes back to her room and sleeps (at TEC's suggestion). When she wakes up, he tells her to come back to his room. When I went to his room, it was locked.
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby Ivan-Aedler » Tue Feb 26, 2013 6:47 am

gclemmons Wrote:Not quite. It was the same spot every time, I just knew to turn around close to it. The important thing is that when you pass it going left, you don't get text, and then you pass it going right and BOOM! Text.

I'm making changes to the hit algorithm, lets test in a few hours!

gclemmons Wrote:What I mean is, after the locker with her clothes doesn't open, Peach goes back to her room and sleeps (at TEC's suggestion). When she wakes up, he tells her to come back to his room. When I went to his room, it was locked.

Ooooh yes yes, you're right! Easy to fix! Just some more hours.

coolness32 Wrote:Here's some hairstyles I found. I noticed that it's kind of difficult to see her with them since Peach's hair is how it is. Here they are in spoilers though. The first two are just what could be if you have her hair draped down her chest rather than down her back. The side ponytail (third one) I just how hair looks when it's in a side ponytail, I couldn't find a good one with longer hair. The first braided one (fourth one) is just a normal long braided style. The second braided one (fifth one) is a braid going down her chest rather than down her back. The last one is long braided pigtails. I don't know how Peach would look with any of these but they are a start.

Thank you, I'm having a look. So far, the first hair is the best!

Toyloli Wrote:I like the idea to a point of a space level with a space station, but since I don't know what the xnauts are I don't know how to comment on that. I do think if there are going to be super hard levels they should be horde levels somehow. Additionally - if we're in space I would like to see gravity being different. Perhaps large maps with huge gaps you have to jump over, or where elevators replaced with null grav tubes (when your in them you jump, and just kinda keep floating up till you reach the next level)

For sure, LoliRin ;) We will have moon levels better than the original TTYD.

coolness32 Wrote:When you feel like you've hit version 2.0.0 in bug fixing and features, just create a new thread so we don't have 250 pages of old posts that might not be as relevant as new ones.
Maybe have a secondary thread so there is the main one, one of which would talk about features the other about bugs.
Organize the posts a bit.

I'm reading again and again like I always do, as you know sometimes I see myself reading even the first pages. Yes I might create another thread, so we can have an older version that can be only fixed for bugs, in order to be 100%, while a vanguard version can keep getting new features.
Last edited by Ivan-Aedler on Tue Feb 26, 2013 4:18 pm, edited 2 times in total.
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Re: MiM: Peach's Untold Tale 1.9.1 (feb 21/13)

Postby gclemmons » Tue Feb 26, 2013 4:17 pm

Went back to 9-1 and found yet another bug... if Peach gets too close to the camera in the bathroom she goes "Huh?" and the only way to get rid of the text box or regain control is to basically override it by clicking the "use" button for the shower.

Also, confirmed that the crown reappearing glitch was connected to the pause menu- did the whole level without pausing, no crown, paused after trying TEC's door after sleeping, crown came back. The Peach art on the pause screen still had her crown, so maybe the game is loading "naked Peach" when it tries to find art to display and not realizing that this particular naked Peach is different?
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Re: MiM: Peach's Untold Tale 1.9.2 (feb 26/13)

Postby Ivan-Aedler » Tue Feb 26, 2013 4:20 pm

Version 1.9.2 uploaded.
I've not fixed all bugs. I will appreciate if you list them as a reminder. Here is the post of bugs I've been chasing up:
viewtopic.php?f=34&t=2265&p=203132#p203132

There is one bug I'm aware of. If you touch a bobomb while in the platform, Peach will go away from the sex scene duplicated.

gclemmons Wrote:Went back to 9-1 and found yet another bug... if Peach gets too close to the camera in the bathroom she goes "Huh?" and the only way to get rid of the text box or regain control is to basically override it by clicking the "use" button for the shower.

Checked. I'm uploading version 1.9.2 with more than 10 bugs fixed. I was in a heavy bug chasing some hours ago but you know, I need to sleep and work too :lol:

gclemmons Wrote:Also, confirmed that the crown reappearing glitch was connected to the pause menu- did the whole level without pausing, no crown, paused after trying TEC's door after sleeping, crown came back. The Peach art on the pause screen still had her crown, so maybe the game is loading "naked Peach" when it tries to find art to display and not realizing that this particular naked Peach is different?

No, the Peach art on the pause screen doesnt support independent crown yet.

Destrocto Wrote:Just conjecture, I know a little on how java coding works.)(You obviously know a billion times better)(and my idea might be completely false in its reasoning, would love an explanation why it is if it is... if you don't mind)(trying to learn.)

What do you want to know exactly (a given effect/a given thing)? Just tell me and I can PM you or put here in spoiler ;)
There are some hidden mechanics/tricks that tons of developers use (even in the current videogames like PS III) and players dont notice at all, but once they do, they will lose some of gameplay and the 'pureness' of the game. So thats why the Personal Message thing.
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Re: MiM: Peach's Untold Tale 1.9.2 (feb 26/13)

Postby EnderX » Tue Feb 26, 2013 5:48 pm

Found a bug. Been mentioned about a "clone". Found it twice. Once with a Blooper in World 1-3 and once with a Koopa Trooper which I have here. Both instances happened when I have just recently come out of a pipe, first with the Blooper when I jumped down the pipe and then underwater and this time where the picture is.

Spoiler (click to show/hide):

Bug.PNG
What is better than Peach? Peach twins. :P
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Re: MiM: Peach's Untold Tale 1.9.2 (feb 26/13)

Postby Ivan-Aedler » Tue Feb 26, 2013 8:03 pm

Some BUGS persisting. I'll upload a correction soon.

EnderX Wrote:Found a bug. Been mentioned about a "clone". Found it twice. Once with a Blooper in World 1-3 and once with a Koopa Trooper which I have here. Both instances happened when I have just recently come out of a pipe, first with the Blooper when I jumped down the pipe and then underwater and this time where the picture is.

This problem started since I created a better way for the camera to reposition in the new area Peach is. The plan is to make her invulnerable for a bit when reaching new locations to avoid her being raped right when appearing there, and to avoid those bugs.

I'll be uploading a newer update when I reach home.
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Re: MiM: Peach's Untold Tale 1.9.2 (feb 26/13)

Postby Destrocto » Tue Feb 26, 2013 9:28 pm

If it hasn't already been reported the go into toadsworth's room when the text box appears I press space it doesn't go away
the Toadsworth?? It just keeps reappearing.

for some reason when I went ot level one, then immediately exited I hit space to enter again, and it got stuck on the black out shrinking circle and doesn't continue.
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Re: MiM: Peach's Untold Tale 1.9.2 (feb 26/13)

Postby Ivan-Aedler » Tue Feb 26, 2013 9:40 pm

Destrocto Wrote:If it hasn't already been reported the go into toadsworth's room when the text box appears I press space it doesn't go away
the Toadsworth?? It just keeps reappearing.

Now I'm in my safe place and I'm sending a fix along with the other mentioned above.

Destrocto Wrote:for some reason when I went ot level one, then immediately exited I hit space to enter again, and it got stuck on the black out shrinking circle and doesn't continue.

Cannot reproduce. I tried to immediately press space upon leaving level 1, like playing an ATARI game (as well as maintaining it pressed, then press once ni the circle) and the process went ok without bugs (the circle went out and I could walk again).
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Re: MiM: Peach's Untold Tale 1.9.2 (feb 26/13)

Postby QuizmasterBos » Tue Feb 26, 2013 9:54 pm

Guys, someone did it! Someone actually made a really good looking and sexy Pauline!

All pictures of Pauline (even Nintendo's own artwork) shows Pauline as a female with a large thin head with huge forehead. Like this picture:
Spoiler (click to show/hide):

Image

Granted, that is an old picture and the later versions of her look better, but not as good as Princess Peach. Here is a low quality version of her more recent appearance:
Spoiler (click to show/hide):

Image


There is always something wrong with that elliptical head shape of hers, it just doesn't seem fitting. And the deeper you look into those eyes, the more you realize that she just doesn't cut it. The mouth doesn't make things that much better either.

Now, internet hasn't helped much as there is barely any good art for Pauline, but very recently, someone made an absolutely fantastic pic. Try to not stare at her breasts too much:
Spoiler (click to show/hide):

Image

Credit for this picture goes to The Bourgyman.

He made a bunch more awesome pics. Check them out. Especially the sexy pics of the Mario princesses.

THIS is the reference we should use for Pauline in this game. That will be all for now.
Last edited by QuizmasterBos on Wed Feb 27, 2013 4:09 pm, edited 2 times in total.
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Re: MiM: Peach's Untold Tale 1.9.2 (feb 26/13)

Postby gclemmons » Tue Feb 26, 2013 9:56 pm

Going through doors on the moon is still glitched when Peach is walking to the right, but now instead of flattening she gets huge. She also appears to move back a bit spontaneously (so that the animation moves her from a bit to the right of the door to the doorframe instead of through the door) going through doors from the left, but she's the right size.

When Peach is going to get her clothes from the locker, instead of flattening she's now walking in place during the animations where that bug occurred.

The "text keeps reappearing" bug also happens in the nursery.

Bob-omb dialogue is still backwards. Also, the line "not in my ass" from the Goomba anal scene is backwards.

A couple scenes' dialogue has turned into "default text default text" repeated until the bubble runs out of room. I know it happens in Goomba scene 5 and I'm not sure how many others.

A lot of Goomba scenes' dialogue has been rearranged (she says "it's hard to breathe like this" during the teasing scene, for example). Also, one of the Shyguy scenes now makes her say "I've never sucked Goomba dick before" so I think the dialogue in general got shuffled.

One of the Goomba blow job scenes' text is getting cut off and appears to not fit in the bubble.

A few outfits are swapped around now- "Daisy Striker" is a "Daisy Dress" that's missing the lower part, "Daisy Dress" is "Rosa Dress", "Rosa Dress" is "Mario", and "Mario" is a crownless "Daisy Striker".

During the Goomba threesome scene, the second line of dialogue reappears overlapping the text for the third and fourth lines. I don't think the third line appears in the fourth speech bubble. Also, I think the third and fourth lines are backward (but it's hard to tell since I can't really read them with the second line sharing the speech bubble).
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Re: MiM: Peach's Untold Tale 1.9.2 (feb 26/13)

Postby Ivan-Aedler » Tue Feb 26, 2013 10:09 pm

I'll be out in the next HOUR or TWO (for now) then I wont be asnwering messages.
I've uploaded 1.9.2 again with MORE fixes but I did not checked the HUGE peach problem in the moonbase (9-1) yet.

gclemmons Wrote:A lot of Goomba scenes' dialogue has been rearranged (she says "it's hard to breathe like this" during the teasing scene, for example). Also, one of the Shyguy scenes now makes her say "I've never sucked Goomba dick before" so I think the dialogue in general got shuffled.

I've ignored your last sentences because I'm aware of all of them. For about these texts, all of them will be fixed (not randomized/said freely by Peach) until I remake the randomize code.

gclemmons Wrote:One of the Goomba blow job scenes' text is getting cut off and appears to not fit in the bubble.

I'll check later.

gclemmons Wrote:A few outfits are swapped around now- "Daisy Striker" is a "Daisy Dress" that's missing the lower part, "Daisy Dress" is "Rosa Dress", "Rosa Dress" is "Mario", and "Mario" is a crownless "Daisy Striker".

I'll check later.

gclemmons Wrote:During the Goomba threesome scene, the second line of dialogue reappears overlapping the text for the third and fourth lines. I don't think the third line appears in the fourth speech bubble. Also, I think the third and fourth lines are backward (but it's hard to tell since I can't really read them with the second line sharing the speech bubble).

Ok!
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Ivan-Aedler
 
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Re: MiM: Peach's Untold Tale 1.9.2 (feb 26/13)

Postby Darthan » Tue Feb 26, 2013 11:00 pm

QuizmasterBos Wrote:Now, internet hasn't helped much as there is barely any good art for Pauline, but very recently, someone made an absolutely fantastic pic. Try to not stare at her breasts too much:
Spoiler (click to show/hide):

Image

Credit for this picture goes to The Bourgyman.

He made a bunch more awesome pics. Check them out. Especially the sexy pics of the Mario princesses.

THIS is the reference we should use for Pauline in this game. That will be all for now.

..............Wait, what were you talking about? I couldn't stop staring at her breasts. :D

On a more serious note, I wholeheartedly agree with Quiz on this one. I see no reason that we should not base Pauline off this picture.
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Darthan
 
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