Breeding Season: Alpha Version 5.3 [Update 11/3/14]

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Re: Monster Breeder [Update 1/31/2013]

Postby chinpoppo » Wed Feb 06, 2013 8:22 am

Thank you for explane.
HartistaPipebomb Wrote:Haha, I will make sure to "fight with game".


I mean "good luck with game"
∀・`)

I also wanted propose fwe mosterst, for future. -

fox
kappa
succubus ?
centauros (instead of a horse, i saw a non animated horse in hame when open data)
snake (蛇女)

It's... little hard to propose any new monster, if posible, can you share list of monsters what you think to add ?
Ofcource, if you don't need any propose about this. Tell

___
Sorry, you just start working on this game, and i probable speak about future content too much ⊂⌒~⊃。Д。)⊃

│゚ω゚ ) ま~いい~かよw

│ω゚ )ノシ ジャーナ

│彡
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Re: Monster Breeder [Update 1/31/2013]

Postby KIX9 » Wed Feb 06, 2013 8:46 am

Not to be a back seat flasher, but I think if you wanted to, stretching would be a great addition to the animation.
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Re: Monster Breeder [Update 1/31/2013]

Postby Pram » Wed Feb 06, 2013 10:20 am

This thing's coming along very nicely. The art is pretty nice and I am enjoying the randomly generated parts like faces, color etc. Looking forward to seeing how stats and such will be distributed.

also I think chinpoppo's broken english and use of emoticons is kind of adorable
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Re: Monster Breeder [Update 1/31/2013]

Postby Lucky777 » Wed Feb 06, 2013 3:00 pm

Japanese emoticons really are the best.
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Re: Monster Breeder [Update 1/31/2013]

Postby chinpoppo » Wed Feb 06, 2013 3:34 pm

Pram Wrote:
also I think chinpoppo's broken english and use of emoticons is kind of adorable



      ∧_∧    も、ぽっぽチャンいじめないでください!!
 チンポ (・ω・` ) ……
    O^ソ⌒とヽ
    (_(__ノ、_ソ
"""~""" """""~""" """ "


 I'm sorry, for off topic w
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Re: Monster Breeder [Update 1/31/2013]

Postby DeadlyAlias » Fri Feb 08, 2013 1:55 am

I can't believe I am the only one in the thread to bring this up, but what are the "Ranch Upgrades" I unlocked and how do I access them? Are they just a preview of something that is unimplemented, or is there something I can do with that? Thanks in advance.

P.S. the traits don't show up on the monsters' stat sheets when looking in their cage/pen. Not a huge deal, but that should probably be there.
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Re: Monster Breeder [Update 1/31/2013]

Postby HartistaPipebomb » Fri Feb 08, 2013 7:26 am

DeadlyAlias Wrote:I can't believe I am the only one in the thread to bring this up, but what are the "Ranch Upgrades" I unlocked and how do I access them? Are they just a preview of something that is unimplemented, or is there something I can do with that? Thanks in advance.

P.S. the traits don't show up on the monsters' stat sheets when looking in their cage/pen. Not a huge deal, but that should probably be there.


The ranch upgrades and unlocked traits are currently dirty, dirty lies.

The fact you can't see traits after you've bought the monsters is a known issue (traits are just barely implemented right now).

Also, I'll probably be putting up another update this weekend.
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Re: Monster Breeder [Update 1/31/2013]

Postby chinpoppo » Fri Feb 08, 2013 9:34 am

>>DeadlyAlias
unn, Where did you found "tanch upgrades" ? I mean, what you did to get it show up's?

>>HartistaPipebomb
New update ? (・´ω`・)クレクレクレ
i want return, to my prev. message, will this be posible recive a "monster" list what you think to add in game.
Did you already think about a "future go" ? concept of game very interest, not new, but only one location, not interest. battle mode / sex battle mod, is way too hard add ,and now it's too early think about htis. But, what if, for future, game will include "different towns" ? In every new town new mosters, and for enter in new town, you must finish client list ? maybe 10 bronze / 5 silver / 2 gold, you must complite before can enter in new town, and bought in this new town new "place" for every new type of monster. Because of this, money what you get in first town you will spend on this, and this will "balanced" game play for a new town. Sothing like this.

Any how, HartistaPipebomb. If you want recive propose from users, say sou. yes / no.


    ∧_∧ ジャーナ。
    ( (・)◎)   ズズ…
    (_゙ノ ヾ
    と_)__)
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Re: Monster Breeder [Update 1/31/2013]

Postby HartistaPipebomb » Fri Feb 08, 2013 11:12 am

I'm totally open to suggestions, anyone is free to mention anything they'd like to see in the game!

Just realize that I may end up taking the game in a very different direction than what you suggest, and suggestions that require a lot of extra effort are probably not in my future plans.

I can't say whether I will or will not be able to use any suggestions that you guys throw out right away because it is so early in development, so sorry if I can't really give straight answers about what will and won't be in the game. Whether or not I end up using any of your suggestions, though, I appreciate hearing them as they at least make me think about new directions I could take it.

I'll try to give you guys an overview of the things I have planned so far:
- A town and some surrounding areas to explore with random and scheduled events

- A storyline and characters that you will meet and interact with (can't say how fleshed-out this will get):
MonsterBreeder2.png
MonsterBreeder2.png (70.17 KiB) Viewed 12584 times

As an example, this is Margo, the Breeder's Guild Junior Administrator

- Consumables that can be bought or harvested from your monsters that give buffs that vary based on your monster's stats and traits (and perhaps eventually an alchemy system for combining consumables in order to get new effects)

- Ranch upgrades that can allow you to raise new monster types, more monsters, or that make your job easier like a breeding assistant that allows you to set an automatic breeding schedule

- Monsters that I've already drawn models for but haven't implemented into the game yet:
Horse
Alarune
Holstaurus (cowgirl)
Ifrit

- A list of monster types that I might like to put in (not all of these will make it into the game, but this is a broad list):
Male:
Elf
Ogre
Golem
Kraken
Giant Spider
Chocobo
Marlboro
Minotaur
Boar
Crabman
Dragon

Female:
Elf
Dryad
Lamia
Spidergirl
Mermaid
Succubus
Goatgirl
Foxgirl
Crabgirl
Seraph

And then of course monsters that have been suggested to me:
Kappa
Centaur
Suezo
Catboy
Harpyboy
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Re: Monster Breeder [Update 1/31/2013]

Postby xxumberxx » Fri Feb 08, 2013 11:30 am

I would love to see Minotaurs, Ogres, Elves, Succubi, Foxgirls and Dryads make it into the game. Definitely. Those make up some of my favorite monster pairings. Especially ogres fucking poor, pure, innocent elves.
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Re: Monster Breeder [Update 1/31/2013]

Postby Elerneron » Fri Feb 08, 2013 11:46 am

I would love to see (that isn't on the list):
Females - Slime Girls, Fairies (I have a microphilia fetish), Naga (unless your Lamia are the same thing of course), Futanari of any kind, and Slime Girls (Yeah, I like them that much).
Males - Tentacle Monsters, Gryphons, and Dragons
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Re: Monster Breeder [Update 1/31/2013]

Postby chinpoppo » Fri Feb 08, 2013 11:46 am

>>HartistaPipebomb
Thank you for replay !

in this month, will be a beta tester, of one Japanese game, action ero arcade, ofcource, i propose many thing to game developer, and he take some propose, but he simple use some parts of it, and add to his main idea. probable you miss understand, i mean, propose, like this, simple take some parts of users idead and add to own main project what you want. No need "made like some one want"
I think, for a best, right now work on current game state, because... like one user said in this thread, don't remember name, he have green nick ww
You never finish project if will do like other want.

ORZ, i very much like your drawn style. ww

   n ∧_∧  
  (ヨ(*‘ω‘*) グッジョブ!
   Y    つ


Abought monsters, i propose cat boy. but.... now i think this is not a good idea.
Since you think about open area, around town, small propose - like random event, unique monster catch ? Since, in shop you can bought moster with max 3-x starts in +, unique will have 4.

【to raise new monster types】

This sound very hard to made, i never see something like this, "hybrid" monsters?

___
Breeder's Guild ←

You probable think about htis already, will be posible "hire" personal who will breed monsters ? If i current understand, "MOD" in a monster description, mean his condition and mode ? Sou sou, if not breed monster for example 2-5 days, he will go in bad mood and later this will cause - to a future breed with other monster, but, this "personal" will breed monsters only for mood, eny + to a stats they will not give, it's like "food" ? somehting liek this.

Bye, and please ganbatte with game (≧∀≦人)

"ganbatte - word what Japanese, say hwen someone work on somehting i don't know current english translate for this "

P.S - Some where i had monster book, made by Japanese, if i found it, i want send you thi book, will this be okay to send PM ?
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Re: Monster Breeder [Update 1/31/2013]

Postby HartistaPipebomb » Fri Feb 08, 2013 7:46 pm

chinpoppo Wrote: P.S - Some where i had monster book, made by Japanese, if i found it, i want send you thi book, will this be okay to send PM ?


If you mean the Monster Girls Encyclopedia, I've already got access to it in English. Feel free to PM if you like, though.
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Re: Monster Breeder [Update 1/31/2013]

Postby FMC » Sat Feb 09, 2013 7:40 pm

Couple questions:

Not that it matters, but will cum be added to the game?

And for the female animations, will you be adding the female monsters having fun with the female, or just the males? I wouldn't mind seeing the female monsters having their way with her, either. :P
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Re: Monster Breeder [Update 1/31/2013]

Postby chinpoppo » Sat Feb 09, 2013 8:02 pm

cum in game, actualy. Not used scene with wolf, include cum
female monsters can have sex, choose harpy + cat = sex scene, cat + cat = sex sxene.
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Re: Monster Breeder [Update 1/31/2013]

Postby HartistaPipebomb » Sat Feb 09, 2013 8:32 pm

FMC Wrote:Couple questions:

Not that it matters, but will cum be added to the game?

And for the female animations, will you be adding the female monsters having fun with the female, or just the males? I wouldn't mind seeing the female monsters having their way with her, either. :P


Yep, there will be cum shots in the game, and I have actually just recently made a few animations of the female monsters having sex with the player character.
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Re: Monster Breeder [Update 1/31/2013]

Postby chinpoppo » Sat Feb 09, 2013 8:40 pm

>>HartistaPipebomb

Did You decidet, anything about this weekend update ?
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Re: Monster Breeder [Update 1/31/2013]

Postby Zeus Kabob » Sat Feb 09, 2013 9:40 pm

This is looking really awesome. Your art looks awesome.

One thing to suggest for when you get to it: make sex scenes skip-able. I expect the breeding scenes to get lengthier and better in future builds, and when breeding multiple monsters every day this could get tiresome. An option to skip these scenes would be nice.

Other than that, I expect you have everything covered. Keep up the great work!
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Re: Monster Breeder [Update 1/31/2013]

Postby QuizmasterBos » Sat Feb 09, 2013 10:41 pm

I am foreseeing that, although the simple idea can work, it can get pretty boring if this is all there is to do. Having to sleep constantly and just breed a few times could get a little tiresome. Make sure you think about fleshing out the game more early on.

For instance, the ability to grow foods to help increase your monsters' stats or make them able to breed once more in a day once you've used them up already.
I'd also like the idea of being able to get more monsters in different ways, like fishing them up. Just buy a fishing pole in town and use it to catch mermaids.

Also, is it me or does Margo (the Breeder's Guild Junior Administrator) have no cleavage?
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Re: Monster Breeder [Update 1/31/2013]

Postby HartistaPipebomb » Sat Feb 09, 2013 10:47 pm

QuizmasterBos Wrote:I am foreseeing that, although the simple idea can work, it can get pretty boring if this is all there is to do. Having to sleep constantly and just breed a few times could get a little tiresome. Make sure you think about fleshing out the game more early on.

For instance, the ability to grow foods to help increase your monsters' stats or make them able to breed once more in a day once you've used them up already.
I'd also like the idea of being able to get more monsters in different ways, like fishing them up. Just buy a fishing pole in town and use it to catch mermaids.

Also, is it me or does Margo (the Breeder's Guild Junior Administrator) have no cleavage?


Don't worry, there's a lot of other things to do being added, as well as new ways to get monsters.

Also as for Margo I was trying to make her look like she's wearing a bra that's way too big for her.

EDIT: I should add that the sex scenes are skippable, in that you can always hit the X up in the right hand corner to end them right away.
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