Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby AsianP3rsuas10n » Sun Feb 03, 2013 6:35 am

0_o....
speechless...
I'm sorry to say that I may probably never help out again...
not that i dont want to it's just I've lost all interest of the internet. It's now boring to me as there is nothing left to do that I know of.
everything looks awesome. Of course I will still check up once and awhile, I just wont be helping. Rather, just giving some feedback is all. ^_^ have fun and good luck guys!
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby gyro5 » Sun Feb 03, 2013 8:38 am

Hello. Allow me to say that I am amazed the amount of work that has and is going into this game. In high school, I tried my hand at coding but that was WAY beyond my comprehension abilities. As for the game, at first, the controls were hard to figure out but I soon got the hang of it. I love a game that is challenging and constantly evolving. Now, with that out of the way, may I say that I have a thing for blondes and this game's version of Princess Peach is gotta be the hottest one around. I applaud the teams work and dedication of this game and will continue to follow the game's progress.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby QuizmasterBos » Sun Feb 03, 2013 12:30 pm

AsianP3rsuas10n Wrote:0_o....
speechless...
I'm sorry to say that I may probably never help out again...
not that i dont want to it's just I've lost all interest of the internet. It's now boring to me as there is nothing left to do that I know of.
everything looks awesome. Of course I will still check up once and awhile, I just wont be helping. Rather, just giving some feedback is all. ^_^ have fun and good luck guys!

Alright, first: Take a week off internet. Try not to think about it for a few days. Then try thinking of some cool sites that can have progress at that point. Check out LoK. Watch like a million videos on youtube. Watch porn occasionally. Look up videogame stuff. Report back.

gyro5 Wrote:Hello. Allow me to say that I am amazed the amount of work that has and is going into this game. In high school, I tried my hand at coding but that was WAY beyond my comprehension abilities. As for the game, at first, the controls were hard to figure out but I soon got the hang of it. I love a game that is challenging and constantly evolving. Now, with that out of the way, may I say that I have a thing for blondes and this game's version of Princess Peach is gotta be the hottest one around. I applaud the teams work and dedication of this game and will continue to follow the game's progress.

Thanks for all the nice words, gyro5. Please continue to post in the thread, the game will only become better that way. So please, whenever you think:
-You found a bug;
-You don't like a certain feature, or find it needs changing;
-A level is too hard, or has cheap bits;
-A level is too easy;
-You wish to see a new feature from the Mario Universe;
-You don't understand something, or find it is not clear enough;
-You want to contribute something, be it graphics, sounds, levels, scripts or other stuff;
-You just want to post nice words...

...Please, post then. And that counts for everybody.
Last edited by QuizmasterBos on Sun Feb 03, 2013 4:30 pm, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby Ivan-Aedler » Sun Feb 03, 2013 4:05 pm

Waterfall animation done! (but not uploaded!) The way it was done was ON purpose. Source included.
(of course its not on scale. Background from SMW).
waterfall aedler.fla
(80.47 KiB) Downloaded 24 times
Click to Play
(Javascript Required)

waterfall aedler.swf [ 19.37 KiB | Viewed 2065 times ]


Level 3-1 done! (but not uploaded!)
'Rolling Stones down' trunks COMPLETE.

QuizmasterBos Wrote:Alright, first: Take a week off internet. Try not to think about it for a few days. Then try thinking of some cool sites that can have progress at that point. Check out LoK. Watch like a million videos on youtube. Watch porn occasionally. Look up videogame stuff. Report back.

Sushis!

QuizmasterBos Wrote:Thanks for all the nice words, gyro5. Please continue to post in the thread, the game will only become better that way. So please, whenever you think: -You wish to see a new feature;

Inside Mario universe.
Last edited by Ivan-Aedler on Sun Feb 03, 2013 7:05 pm, edited 7 times in total.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby QuizmasterBos » Sun Feb 03, 2013 4:32 pm

Ivan-Aedler Wrote:Waterfall animation done! (but not uploaded!) The way it was done was ON purpose. Source included.

Level 3-1 done! (but not uploaded!)
'Rolling Stones down' trunks being coded.

Are the logs supposed to look so... phallic? They aren't penises, but they almost are. So, I think they should look a little more like logs.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Thanks for all the nice words, gyro5. Please continue to post in the thread, the game will only become better that way. So please, whenever you think: -You wish to see a new feature;

Inside Mario universe.

Alright, changed it.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby Ivan-Aedler » Sun Feb 03, 2013 4:35 pm

QuizmasterBos Wrote:Are the logs supposed to look so... phallic? They aren't penises, but they almost are. So, I think they should look a little more like logs.

A coincidence (not a bad one).
Original log of SMB2:

log smb2.jpg
log smb2.jpg (17.69 KiB) Viewed 2121 times
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby QuizmasterBos » Sun Feb 03, 2013 4:39 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Are the logs supposed to look so... phallic? They aren't penises, but they almost are. So, I think they should look a little more like logs.

A coincidence (not a bad one)

Maybe, but I think it would be a little odd to suddenly see penis-shaped logs. To make them look more like logs, remove the black dot on the edge and add rings. By rings I mean the rings that show up when you saw through a tree trunk.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby Ivan-Aedler » Sun Feb 03, 2013 6:04 pm

I'm proud! I've made a complete algorithm for trunks. See the result above, with 3 trunks. (SWF in a former post)

QuizmasterBos Wrote:Maybe, but I think it would be a little odd to suddenly see penis-shaped logs. To make them look more like logs, remove the black dot on the edge and add rings. By rings I mean the rings that show up when you saw through a tree trunk.

More opinions, so please!
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby SvenO100 » Sun Feb 03, 2013 6:48 pm

I do not seem to be able to program the computer in the bunker, I get the option to ''press UP key.'' But nothing happens when I press it, i'm currently using Safari, would this be a problem with the browser i'm using? Oh, and also. I'm playing on a mac, I don't have any other problems with the game so I don't think it has something to do with either of those.

Ps: The scenes from level 7 and 8 in the first world are a bit weird. I walked up towards the pink creature and it just finished the level, same happened on the airship in level 8. I just ended up in that base after getting to a certain point on the airship.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby Ivan-Aedler » Sun Feb 03, 2013 7:54 pm

Levels 3-1 and 3-2 complete. With new graphics of subcon world (but not uploaded yet).
Actually, 3-2 is the old 1-6. Now, world1 will have 7 levels instead of 8. I plan to create more side areas on those levels, so dont worry if you feel the levels are small.

So far, we have 17 full levels (including Peach castle) + 6 small independent levels (like e.gadd lab, the bunker, the village, pipe area (to go back to world1), palace area, bonus toad house level. Total: 23. Levels Remaining: 40 + 3 (world 9 levels) = 43

Now that new code was created to support more levels, with the bunker system, I can haste production of 3-3, 3-4, 3-5, 3-6, 3-7, 4-1, 4-2 and so on.
Again, making levels is the most intensive task, but I'm getting more and more used to it. Once done, there will be tons of places to make new scenes.

SvenO100 Wrote:I do not seem to be able to program the computer in the bunker, I get the option to ''press UP key.'' But nothing happens when I press it.

Could you reproduce that? Did you stomp on bobomb buddy before accessing the computer? Then go out of the bunker then go inside again. I may include a message: 'you need to talk to the bobomb buddy'.

SvenO100 Wrote:Ps: The scenes from level 7 and 8 in the first world are a bit weird. I walked up towards the pink creature and it just finished the level, same happened on the airship in level 8. I just ended up in that base after getting to a certain point on the airship.

Scenes are not yet complete, sorry.
Last edited by Ivan-Aedler on Sun Feb 03, 2013 9:58 pm, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby SvenO100 » Sun Feb 03, 2013 9:29 pm

I don't get a message to talk to the bobomb buddy, like there is no option.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby Ivan-Aedler » Sun Feb 03, 2013 9:55 pm

SvenO100 Wrote:I don't get a message to talk to the bobomb buddy, like there is no option.

I need to know where did you do. Did you go to the airship before , then fell in Osama? Then you go directly to the bunker and no message?
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby SvenO100 » Sun Feb 03, 2013 10:00 pm

I did not jump on the bomb like creature, I may have entered the bunker before completing or even starting all the levels. I can recall exploring the different locations first since I was curious, perhaps that forced the bunker to be stuck.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby CaptainFalcon9000 » Mon Feb 04, 2013 12:27 am

WHAT?! 43 levels left? aww man that means we won´t get to see new sex scenes for a loooooooong time.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby Ivan-Aedler » Mon Feb 04, 2013 12:54 am

Yet another bug in the second door of level 1-2.
I will go there explode some nuclear plants in the alley.... :evil:
Ok back.

SvenO100 Wrote:I did not jump on the bomb like creature, I may have entered the bunker before completing or even starting all the levels. I can recall exploring the different locations first since I was curious, perhaps that forced the bunker to be stuck.

I'll try to reproduce, thanks!

CaptainFalcon9000 Wrote:WHAT?! 43 levels left? aww man that means we won´t get to see new sex scenes for a loooooooong time.

No, dont think I'll be only making levels. I wont stand too. I want to see new scenes too, dont forget that!
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby QuizmasterBos » Mon Feb 04, 2013 2:27 am

CaptainFalcon9000 Wrote:WHAT?! 43 levels left? aww man that means we won´t get to see new sex scenes for a loooooooong time.

No one said that. Stop expecting the worst. Levels have a priority right now, but new scenes will come along the way. I believe more scenes will be added, made by others, in particular Blargh. Ivan still needs to add... 5 scenes I think. These will probably get added before the next world.

And don't forget that this is a GAME first, porn second. We try to find a happy balance between the two. It is off right now, but the final product will be a LOT different.
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Re: MiM: Peach's Untold Tale 1.8.14 (feb 2/13)

Postby Ivan-Aedler » Mon Feb 04, 2013 2:42 am

Update 1.8.15 (page 1). Levels 3-1 and 3-2 accessible.

I've had a bit of hard time tonight, with some implacable bugs.
They're like those black bugbugbugs. They annoy everyone and follows everyone recklessly (I think Phantos were created by them) :shock: .

Image
But I hope all of them are now fixed. (if not, back to the drawing board!)

And I was a bit...bored.

bored.jpg
bored.jpg (3.49 KiB) Viewed 1842 times

Then I've made the 11th toad house. 100% full vectors, made from scratch, inspiration from THE WEB.

11th toad house.png
11th toad house.png (100.56 KiB) Viewed 1848 times
Last edited by Ivan-Aedler on Mon Feb 04, 2013 6:40 am, edited 3 times in total.
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Re: MiM: Peach's Untold Tale 1.8.15 (feb 3/13)

Postby MPLDAM9919 » Mon Feb 04, 2013 6:07 am

Biazzare bug to report! It involves the Leaf (and possibly the Tanooki suit). The flying system is broken, Peach auto hovers which makes it impossible to avoid enemies and the tail attack (which works well By the way) is on the "RUN" key and not the "ACTION" key.
Last edited by MPLDAM9919 on Mon Feb 04, 2013 6:17 am, edited 2 times in total.
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Re: MiM: Peach's Untold Tale 1.8.15 (feb 3/13)

Postby Ivan-Aedler » Mon Feb 04, 2013 6:15 am

MPLDAM9919 Wrote:Biazzare bug to report! It involves the Leaf (and possible the Tanooki suit). The flying system is broken, Peach auto hovers which makes it impossible to avoid enemies and the tail attack (which works well By the way) is on the "RUN" key and not the "ACTION" key.

Hmmmmmmmmmm I'll check this NOW.
For about tail attack: if I put it in ACTION key, it will conflict with statue mode. So, to fly , you have to use tail attack once, then keep RUN key pressed. If the bar doesnt fill up, just turn the other way around while keeping RUN pressed. But I can make a way to activate statue mode while pressing BOTH buttons (run and attack button), how about that?
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Re: MiM: Peach's Untold Tale 1.8.15 (feb 3/13)

Postby darkxhitman » Mon Feb 04, 2013 6:31 am

whats the cheat code to get to world 2 i want to try out the new update as well as get to world 3 really quick
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