Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Dragon_Fury » Fri Feb 01, 2013 5:42 am

Sorry Ivan, I cant PM yet. I havent been on the forum long enough.

And no, I can only speak english. It was just a bad case of the "didnt double check before hitting submit" noob stuff.

being a noob is like:
Having diarrhea! Everybody has to go through it at some point and everything that comes out is stinky and sloppy but eventually you get over it!
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Ivan-Aedler » Fri Feb 01, 2013 5:43 am

Toyloli Wrote:The wiggly wiggly looks a little too regular to me. Think it would be possibly to instead of making it an a/b/a wiggle think you could make like a snake movement ?

Well it will have variation, of course.
Yes I will make another one with a snake movement.
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Toyloli » Fri Feb 01, 2013 5:49 am

Dragon_Fury Wrote:Sorry Ivan, I cant PM yet. I havent been on the forum long enough.

And no, I can only speak english. It was just a bad case of the "didnt double check before hitting submit" noob stuff.

being a noob is like:
Having diarrhea! Everybody has to go through it at some point and everything that comes out is stinky and sloppy but eventually you get over it!


[Blink] what a colourful image....
[Gets a litre of Milk of Magnese and pours it down your throat]
Better? Welcome to the forum!
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Ivan-Aedler » Fri Feb 01, 2013 5:54 am

Dragon_Fury Wrote:Sorry Ivan, I cant PM yet. I havent been on the forum long enough.

Hey no problem!

Dragon_Fury Wrote:And no, I can only speak english. It was just a bad case of the "didnt double check before hitting submit" noob stuff.

Its enough to understand everything around here ;)

Dragon_Fury Wrote:Having diarr....

woargh.jpg
woargh.jpg (21.28 KiB) Viewed 1608 times

Better not to say that. You never know if someone here is eating or thinking about delicious scenes.

Toiloli Wrote:[Blink] what a colourful image....

Its better to see mushroom houses!
Last edited by Ivan-Aedler on Fri Feb 01, 2013 6:07 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby orion12314 » Fri Feb 01, 2013 5:57 am

Anyone else get the bug where the screen won't scroll after beginning the game and exiting the Princess's Castle?

It literally stops right outside and then if I keep going she falls and I can't return. Can't figure out how to fix it & the DL links for the older versions won't work for me.

I tried a couple searches and couldn't find anything in this supermassive thread.
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Dragon_Fury » Fri Feb 01, 2013 6:00 am

Ivan-Aedler Wrote:
Dragon_Fury Wrote:Having diarr....

Better not to say that. You never know if someone here is eating or thinking about delicious scenes.

Toiloli Wrote:[Blink] what a colourful image....

Its better to see mushroom houses!


Agreed, lets stick with the mushroom houses and the luscious peach!! :D
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby coolness32 » Fri Feb 01, 2013 6:03 am

Ivan-Aedler Wrote:Better not to say that. You never know if someone here is eating or thinking about delicious scenes.


Some people might find that image delicious...there was a poll about it. Sorry if I'm making it worse...
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Ivan-Aedler » Fri Feb 01, 2013 6:10 am

coolness32 Wrote:
Ivan-Aedler Wrote:Better not to say that. You never know if someone here is eating or thinking about delicious scenes.

Some people might find that image delicious...there was a poll about it. Sorry if I'm making it worse...

No there isnt.

As for the bug in Peach Castle.
I noticed this may happen if you leave the castle while running at maximum speed (tingling sound), if you jump right in the door, or if you get to the roof somehow.
Fixing it.
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Dragon_Fury » Fri Feb 01, 2013 6:16 am

Ivan-Aedler Wrote:As for the bug in Peach Castle.
I noticed this may happen if you leave the castle while running at maximum speed (tingling sound), if you jump right in the door, or if you get to the roof somehow.
Fixing it.


Yeah I ran into that bug yesterday! If it keeps being a problem you can just save and then load which will place peach on the world map. That will get ya past peach's castle until Ivan squashes the bug! :P
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Minato FlyingThunderGod » Fri Feb 01, 2013 6:24 am

Will the tentacles have a thrusting motion?
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Ivan-Aedler » Fri Feb 01, 2013 6:29 am

Minato FlyingThunderGod Wrote:Will the tentacles have a thrusting motion?

Could you explain that? Sketches, videos...
But if you refer to tentacles making sex (going inside then outside), its possible!
Last edited by Ivan-Aedler on Fri Feb 01, 2013 6:56 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby orion12314 » Fri Feb 01, 2013 6:38 am

It's neither of those, I just start a new game, walk out the door and it doesn't happen. I've tried a number of times. Making sure not to do anything that might start a bug. I'm on Chrome/Windows 7 64-bit.
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Dragon_Fury » Fri Feb 01, 2013 6:49 am

orion12314 Wrote:It's neither of those, I just start a new game, walk out the door and it doesn't happen. I've tried a number of times. Making sure not to do anything that might start a bug. I'm on Chrome/Windows 7 64-bit.


Have you tried deleting your local storage under global settings and or restarting your browser?
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Ivan-Aedler » Fri Feb 01, 2013 6:55 am

Vines/Tentacles: More animations

Click to Play
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piranha plant vine tentacles.swf [ 15.56 KiB | Viewed 1573 times ]


orion12314 Wrote:It's neither of those, I just start a new game, walk out the door and it doesn't happen. I've tried a number of times. Making sure not to do anything that might start a bug. I'm on Chrome/Windows 7 64-bit.

Please test it again (page 1). I think I've now fixed it once and for all.

Dragon_Fury Wrote:Have you tried deleting your local storage under global settings and or restarting your browser?

I think its not needed. Let's see.
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby orion12314 » Fri Feb 01, 2013 7:04 am

You fixed it! thanks.
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Dragon_Fury » Fri Feb 01, 2013 7:05 am

Hehe, I can just see those tickling peach in some naughty places! :twisted:

BTW, I remember somewhere in this thread something about peach being able to hit the background coin boxes. From what I have seen the majority wont do that anymore except the ones in peaches castle that you can see from the windows. I am guessing the idea is not to be able to hit those boxes. ;)
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Toyloli » Fri Feb 01, 2013 7:36 am

Ivan-Aedler Wrote:Vines/Tentacles: More animations

piranha plant vine tentacles.swf

orion12314 Wrote:It's neither of those, I just start a new game, walk out the door and it doesn't happen. I've tried a number of times. Making sure not to do anything that might start a bug. I'm on Chrome/Windows 7 64-bit.

Please test it again (page 1). I think I've now fixed it once and for all.

Dragon_Fury Wrote:Have you tried deleting your local storage under global settings and or restarting your browser?

I think its not needed. Let's see.


I've been fiddling now I have flash reinstalled (I lost it for assorted reasons) to reproduce what you have there... And I have no idea how you got it to do that. When I try to shape tween something like that it gets all the points on the shape mixed up and the shape gets completely destroyed.
Last edited by Toyloli on Fri Feb 01, 2013 7:37 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Dragon_Fury » Fri Feb 01, 2013 7:37 am

I had a thought...

I imagine that the piranha plants are less of an individual entity and more of an extention of a much greater creature living deep within the pipe network. Deep inside it has been growing for centuries, or even millenia, feeding on mushroom people, unsuspecting plumbers and their doofy brothers. Who knows how long the pipe networks have existed and how long the pirahna plants have inhabited them. Every few centuries or so they encounter the one thing they need the most, a princess. When they manage to ensnare this rare find, they drag her down deep within the bowels womb of the land and implant their seed within in order to propegate their species. The seed within will drive its host to strike out upon the land in search of a new home for her growing offspring, unaware of her own actions.

...Just a thought :D
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Ivan-Aedler » Fri Feb 01, 2013 8:03 am

Toyloli Wrote:I've been fiddling now I have flash reinstalled (I lost it for assorted reasons) to reproduce what you have there... And I have no idea how you got it to do that. When I try to shape tween something like that it gets all the points on the shape mixed up and the shape gets completely destroyed.

Its so simple! Golden rule: DONT add/remove POINTS!! You have to readjust the shape itself, moving points around but not adding/deleting them! So yes, its like 'playing with clay' manually. E.g. Making a head go up while opening the mouth: Push some points upwards of the hair, then of the area (say, eyes and nose), then push the rest of the head upwards, then the neck... Then move some points up and down in mouth area (to open it). You must not mangle/overlap/delete/create points in this process.

Dragon_Fury Wrote:BTW, I remember somewhere in this thread something about peach being able to hit the background coin boxes. From what I have seen the majority wont do that anymore except the ones in peaches castle that you can see from the windows. I am guessing the idea is not to be able to hit those boxes. ;)

What? :shock: The problem since PAGE 1 returned!! Going to fix it!

Dragon_Fury Wrote:I imagine that the piranha plants are less of an individual entity and more of an extention of a much greater creature living deep within the pipe network. Deep inside it has been growing for centuries, or even millenia, feeding on mushroom people, unsuspecting plumbers and their doofy brothers.

Much better than the secrets of 'The Thousand Year door! ;)

Dragon_Fury Wrote:When they manage to ensnare this rare find, they drag her down deep within the bowels womb of the land and implant their seed within in order to propegate their species. The seed within will drive its host to strike out upon the land in search of a new home for her growing offspring, unaware of her own actions....Just a thought :D

Great one indeed! Saved it here. And our Peach can be pregnant (feature that can be triggered on/off). So lets see!
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Re: MiM: Peach's Untold Tale 1.8.14 (jan 29/13)

Postby Toyloli » Fri Feb 01, 2013 8:17 am

Ivan-Aedler Wrote:
Toyloli Wrote:I've been fiddling now I have flash reinstalled (I lost it for assorted reasons) to reproduce what you have there... And I have no idea how you got it to do that. When I try to shape tween something like that it gets all the points on the shape mixed up and the shape gets completely destroyed.

Its so simple! Golden rule: DONT add/remove POINTS!! You have to readjust the shape itself, moving points around but not adding/deleting them!


Yeah, I tried that. But during the tween it's like it doesn't actually see which point I moved or where to, it just sees the final shape.
I didn't make it do this; I moved the points in the middle of the line from side to side. It chose to interpret them like this.

Spoiler (click to show/hide):

Click to Play
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keeps breaking.swf [ 1.63 KiB | Viewed 1556 times ]



Spoiler (click to show/hide):

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keeps breaking 2.swf [ 1.54 KiB | Viewed 1555 times ]



It seams to want to change the shape virtically, not horizontally.... Wait - maybe thats the stupidity point....
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