Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Elerneron » Tue Jan 08, 2013 6:54 pm

The game freezes on a black screen after choosing the keyboard layout for a new game.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby MPLDAM9919 » Tue Jan 08, 2013 7:18 pm

Huston, we have a problem! The levels won't activate. All I can do is go to Peach's Castle and that's it. 1-1 onwards isn't playable.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Darthan » Tue Jan 08, 2013 7:27 pm

MPLDAM9919 Wrote:Huston, we have a problem! The levels won't activate. All I can do is go to Peach's Castle and that's it. 1-1 onwards isn't playable.

Same here.

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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Ivan-Aedler » Tue Jan 08, 2013 7:50 pm

Darthan Wrote:
MPLDAM9919 Wrote:Huston, we have a problem! The levels won't activate. All I can do is go to Peach's Castle and that's it. 1-1 onwards isn't playable.

Same here.
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Expected. Thats due to added complexity involved in the extension of World1 (we can blame Quiz) :P
But really, this complexity would arrive sooner or later, even without the 'campus' area or creating a 'WORLD 0'. I will look at this. Please use 1.8.7 instead (DOWNLOADABLE SWF).
Last edited by Ivan-Aedler on Fri Jan 11, 2013 3:24 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Biles » Tue Jan 08, 2013 8:05 pm

Ah, so it wasn't just me that go the Black Screen of Death! Well anywho, I'll take advantage of this situation by dumping some bugs and stuff, though likely one particular issue won't be implemented as the emergency changes takes precedence first:

blondespec.png
blondespec.png (7.06 KiB) Viewed 2747 times

1. Does my eye detect a spec of blonde atop her head and just behind her crown?
-----

v181.png
v181.png (22.87 KiB) Viewed 2747 times

2. I guess it's time to expand that dynamic textbox or newcomers will get confused
-----

crushedhead.png
crushedhead.png (15.91 KiB) Viewed 2747 times

3. This bug is disastrous I'm afraid, but obviously one that isn't likely going to happen so as more work will need to be done with it. Peach's character design will need an overhaul on her head. We need to fix the base Peach so that she looks at least decent with short hair, and so her back cranium needs to exist, but then again, we now know why she's always a ditzy character to begin with. >:P
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Digfree » Tue Jan 08, 2013 8:08 pm

Here are most of the baddies I made, you got some of them and some of these need to be fine tuned, but just throwing it out there.

P.S. Bowser is always cooler then mordon what whatever his name is :3 but yeah just shamefull reskin

Also when you reduce the amount of curves, does that make it run smoother or less space? or is it just for looks. (I am self taught, so I didn't know)
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Biles » Tue Jan 08, 2013 8:11 pm

Digfree Wrote:Also when you reduce the amount of curves, does that make it run smoother or less space? or is it just for looks. (I am self taught, so I didn't know)

It's both actually.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Digfree » Tue Jan 08, 2013 8:20 pm

I would like to say to everyone else voting in the poll, Yes, sex scenes are nice, but don't you guys ever want to see more then just koopas and goombas? (yeah yeah I know bombs and etc are in it, but atm they are more like reskins then anything, no offense)

Look at corta's splatformer, how much variety are the baddies and in turn how varied the sex scenes are, to me personally they all are like the same 10 or so positions/enemies for this game. Again I mean no disrespect just trying to make a point to the poll voters.

Again, I'll try to make some more baddies if you want them :3
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Ivan-Aedler » Tue Jan 08, 2013 8:23 pm

Biles Wrote:1. Does my eye detect a spec of blonde atop her head and just behind her crown?

No blonde hair, really. Its a white shine.

Biles Wrote:2. I guess it's time to expand that dynamic textbox or newcomers will get confused

Ok I will check that limit.

Biles Wrote:3. This bug is disastrous I'm afraid, but obviously one that isn't likely going to happen so as more work will need to be done with it. Peach's character design will need an overhaul on her head. We need to fix the base Peach so that she looks at least decent with short hair, and so her back cranium needs to exist, but then again, we now know why she's always a ditzy character to begin with. >:P

Not so disastrous, really. I even not noticed that, if you ask me. But yes, I will increase her back cranium (later).
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Ivan-Aedler » Tue Jan 08, 2013 8:25 pm

Digfree Wrote:I would like to say to everyone else voting in the poll, Yes, sex scenes are nice, but don't you guys ever want to see more then just koopas and goombas? (yeah yeah I know bombs and etc are in it, but atm they are more like reskins then anything, no offense)

Yes, its planned to make more scenes using ANOTHER enemies ;)

Digfree Wrote:Here are most of the baddies I made, you got some of them and some of these need to be fine tuned, but just throwing it out there.

Nice ones! I've seen some of them in Blargh's post ;) I liked your blooper more, but I'll see what people think.

Digfree Wrote:Again, I'll try to make some more baddies if you want them :3

I need:

-Ninji
-Nipper plants (infant plant which jumps when the character passes over it)
-Chucky (frontside)
-Cataquack
-Strolling Stus

Its preferable to have them using the pen tool, using each shape in its own layer, in order to avoid one shape (say, a head) 'eating' another shape (say, an eye), because shapes make holes in other shapes if in the same layer.

Ok, next bug fix attempt was successful. Now I will upload the 1.8.10 swf again.
EDIT: Done. More tests needed.
Last edited by Ivan-Aedler on Wed Jan 09, 2013 6:39 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Surskit » Tue Jan 08, 2013 9:45 pm

Maybe I just retried at the same time Ivan reuploaded 1.8.10, but what seems to work to get past the black screen is to press space rather than click the screen.

Click = Hang up
Space = OK
Disclaimer: Should I ever choose to give criticism on anything, give it an hour- I will undoubtedly change the message several times before then.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Ivan-Aedler » Tue Jan 08, 2013 10:05 pm

Surskit Wrote:Maybe I just retried at the same time Ivan reuploaded 1.8.10, but what seems to work to get past the black screen is to press space rather than click the screen.
Click = Hang up
Space = OK

JAMES SCOTT!
Fixing that. I'm now full of rage! :evil: Those bugs!

rage.jpg
rage.jpg (4.57 KiB) Viewed 2674 times


EDIT: Ok uploaded.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby MPLDAM9919 » Wed Jan 09, 2013 12:13 am

I have good news and bad news. The good news is that the first set of levels is playable. The bad news is that the 2 world isn't loading after firing from the cannon.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Ivan-Aedler » Wed Jan 09, 2013 12:41 am

MPLDAM9919 Wrote:I have good news and bad news. The good news is that the first set of levels is playable. The bad news is that the 2 world isn't loading after firing from the cannon.

Hmmmmmmmmmmmmmmmmmm.........(thinking).
What could be wrong....lets see..... hmmm...world variable...OK, cannon activating...OK.... world 2 is not using 'auto move boundary any more'...working OK...
I will check that NOW. :evil:

PS: the good thing at least, is that savegames were not affected (YET).
PS2: thats why I were avoiding that change, but again, it was required to do sooner or later.
Thats because we can have now special/bonus levels, like small toad houses in the worldmap, and the bunker, without any further bugs, once I fix those.

2 HOURS LATER: Bug fixed and a new version uploaded. But the version may not be free of bugs yet.
The problem now is: I've exhausted my energies for tonight. I was going to make level 2-6 and/or the bunker building...I may try to make the bunker later or tomorrow.

Image
1 HOUR LATER: I made the bunker (its not so good yet, I'll improve it later or let someone do it) and I've put more objects around Peach Castle area. I implemented an interesting phenomenum to the bunker object. I doubt someone can discover easily. I've uploaded a newer version with it. 8-)

The plan is to make Peach go inside the bunker, then use a cannon there, not outside. That outside cannon may be disabled soon.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Elerneron » Wed Jan 09, 2013 4:19 am

Alright, playing the updated version. In the water level I got the frog powerup, shortly thereafter peach ran into a squid and had vaginal intercourse which I spammed the spacebar to speed through. She seemed to be stuck on the final stage of the animation for quite some time, and when it did finish I found that peach could no longer swim down, only up and side to side.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Toyloli » Wed Jan 09, 2013 8:48 am

Another potential bug - I was bouncing on the music blocks in world two and the controls froze. I could move side to side but I couldn't jump and the turn/walk animations were not displaying.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby coolness32 » Wed Jan 09, 2013 9:39 am

So much has happened since I was last actually active on here. I'm happy that there is now a single right hand option!

I have a picture of an idea for the piranha plants that you could hopefully use.

Peach pipe plant.jpg
Peach pipe plant.jpg (30.14 KiB) Viewed 2460 times


I do have another picture of an outfit idea but it's of a real person and has their facebook and blogspot sites on it, should I not post it? I can't see why the person would not want further advertisement. Let me know if I should post it or not.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby AsianP3rsuas10n » Wed Jan 09, 2013 9:47 am

coolness32 Wrote:
I do have another picture of an outfit idea but it's of a real person and has their facebook and blogspot sites on it, should I not post it? I can't see why the person would not want further advertisement. Let me know if I should post it or not.



I'm sure you can post it, just make sure you either blur our their faces and facebook name or paint over it in Paint. It's better to respect their privacy, honestly I wouldn't post it but if you'd like you could.
On another note, I do not think Ivan is going to make many more outfits at the moment anyways.
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby Whorebags » Wed Jan 09, 2013 11:52 am

How the hell do you beat the platty level? I've been stuck there for 5 days now.

What is the secret? I get to the end but then nothing???
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Re: MiM: Peach's Untold Tale 1.8.10 (jan 8/13)

Postby QuizmasterBos » Wed Jan 09, 2013 3:01 pm

coolness32 Wrote:I do have another picture of an outfit idea but it's of a real person and has their facebook and blogspot sites on it, should I not post it? I can't see why the person would not want further advertisement. Let me know if I should post it or not.

If it is publicly available on facebook, then why not post it here? It's not like we can do any more harm here than the rest of the internet.
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