- TFT Flowchart.jpg (144.53 KiB) Viewed 3836 times
So here was my initial idea for sorting out the menu screens. (Lines are bi-directional, arrows are unidirectional.)
From the Title Screen you can go to look at the Credits or continue to start a New Game. You can go back and forth between the Credits and Title Screen all you want, but once you start a New Game there's no going back.
From the New Game Screen, you can choose to Start Season (the automated 'hands-free' option), Start Sponsorship (you taking control of one of the girls), View Wrestlers which takes you to the Wrestler List that lets you see their physical and game stats as well as a short bio. Not their moves however!, and View Season; which takes you to the season list and lets you see when the matches are in the year and any event matches.
As I said, Start Season is pretty much automated, once you click Start Match, it will show you the five Rounds for the night, and if you want, edit the first four (the fifth is locked for and event matches.) After that clicking Begin it will take you to the first round with the two women facing each other. And will cycle back and forth with attacks every 5 seconds or so (long enough to read the text description if you want, but short enough to prevent the visual lover from getting bored).
After the first four rounds are done, the fifth and final round will be announced (stating that its an event match, title match, etc.) but it's automated just like the previous four. At the end of everything it will show the winners of each match and also highlight the winner of the fifth match. You can then continue to the next set of Matches, or return to the Main Menu.
Start Sponsorship is the hands on version, and would let you take control of one of the women. It will take you to the wrestler list and show you a list of women available to select (Skill Levels 4 and 5 are off limits). From there you can Start Matches. It will show you your Round (normally 1-4) and the other Rounds for the match set and then take you to your Round.
You have a Health and an Energy Bar and four attacks that you can choose from. From there it's like a turn based fighting game. You spend energy to use stronger moves and gain energy from dealing damage.
We went over the Attack/Defense/Speed in another post already so I won't go over it again.
You start with a set amount of points/money called your Rating. Winning a match builds your Rating, loosing a match lowers your Rating. Winning against a stronger opponent will build your Rating more and loosing against a weaker opponent lowers your Rating more. If your Rating hits zero, your wrestler is fired and you get taken back to the Main Menu.
@ Owner of Succuby, I had an idea as where the points/money (Rating) system can come in. Instead of buying items, you can 'buy' a higher leveled wrestler, learn a Signature/Finishing Move, or buy the option to participate in different event matches.
I've gotten started on making a new menu adding in the animated women (there needs to be ten different ones, two for every round) and I aim to have it ready by Monday. (New Years Resolution, setting deadlines and meeting deadlines, I've got this!)
EDIT:
Oh, and Succuby, I think what Katsu means is that you can just use the first animation he posted as a placeholder for all the rest.
As for me, I’d still like to know how you made the database for the girls in the first place. Could you make a video or screen-shot series of that?
I'll get right on it! Eventually...