I'm in a odd mood. Who wants to start a project?

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Re: I'm in a odd mood. Who wants to start a project?

Postby OwnerOfSuccuby » Thu Dec 06, 2012 2:37 pm

Very good idea. Becouse me for example and i think a lot of people newer plays the games like this and they do not even know - how do it works :mrgreen:

For example idea of arcade game is - go straight and kill them all :roll: :lol: :mrgreen: You lose if you are killed. And there are a lot of realizations of the games like this :mrgreen:

What is the idea of this kind of game - what do you have to do to win in it - what do you do for loseing. And how do you want it to work ?
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Re: I'm in a odd mood. Who wants to start a project?

Postby BlueLight » Thu Dec 06, 2012 3:50 pm

You have a finished puzzle, then it removes it piece by piece while always leaving it so the player could solve it.
I need a formula to deconstruct a puzzle which i haven't put much thought into.

I will likely start programming this for real tonight since i'm done with my finals as of 11:20 my time.
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Re: I'm in a odd mood. Who wants to start a project?

Postby BlueLight » Mon Dec 10, 2012 12:06 pm

I was to busy waiting for final results to program... don't ask.
Anyways i've kinda hit a sang with the detector logic but i'm very close to working it all out. Basically how can I simplify the code so i can search "side to side" or "Up and down" with one method. I was going to do it in two methods but hell, it makes more sense to me for one method and it was getting confusing with the up and down logic.

So anyways here's the bit of code i'm working on.
Code: Select All Code
for(int slideY= 0, slideX=0; // I want 2 variables to decided how far to move for a new column or row
          slideY < this.board.length, slideX < this.board.length; // basically this ends when Y or X gets to max length
          slideY = slideY + slideMoveY, slideX = slideMoveX;){ adds to slideY or slide X based on values given in program.
          
          }

and here's the orginal "Side to side" code

Code: Select All Code
//checks to make sure the values never pop up twice in a line.
      for(int i = 0; i < this.board.length; i = i+1){
         for (int j = 0; j < this.board[i].length; j = j+1){
            if(arrayY[this.board[i][j] - 1] == true){// checks to see if the locations value, minues 1 is true.
               error(this, "value already placed");
               break;
            }// if statement to make sure no 2 values are equal.
         }// end J Loop
      }// ends I Loop
   }// ends axisCheck_Y




See? I'm making progress!
Anyways i'm making sure that the logic makes sense in my head which is why i don't have more for the new method.

I'll need a display method before i can test the method
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Re: I'm in a odd mood. Who wants to start a project?

Postby BlueLight » Thu Dec 13, 2012 11:18 am

Pre alpha engine is coming along nicely. I think i'll soon be ready to slap on a GUI.
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