FMPraxis Wrote:Depending on what quality and type of art you need, I *might* be able to help. I'm not very good with vectors so if i make anything it will be a bitmap and i will make it with GIMP. That's about all I can do.... i gave up on learning java after i couldn't figure out their versioning
I guess if you need someone to go "borrow" art from some websites around the internet i could do that. I seem to do pretty well at ripping elements out of web pages.
trunks2585 Wrote:Not so much volunteering to help, but just a suggestion. Instead of Suduku, would you consider making the game Picross instead? I suggest this for two reasons.
one. Picross is (in my experience) easier to pic up and learn to play.
Two, you'd be revealing the image bit by bit as you play the game, instead of getting the immediate payoff. It'd be like putting together a puzzle. A very dirty puzzle.
KaTsuO_O Wrote:I made a Sudoku game! Just wanted to see how difficult it was to create. Turned out to be pretty easy, as I assumed, but tedious... At least the way I was doing it.
I tried to make so that it checks each box, horizontal and vertical line if it adds up to 45, but text boxes and values is not friends. So I just went with:
if (a1 + a2 + a3 + a4 + a5 + a6 + a7 + a8 + a9 == "? ? ? ? ? ? ? ? ?" && ...
Then for the Filled boxes:
a1 = ?;
a3 = ?;
Which I then just colored black and made them in to dynamic text boxes.
private void runCheck(){
int[] xArray = new int[9];
for(int yAxis =0; yAxis <this.sudokuTable.length; yAxis = yAxis +1){
for(int xAxis =0; xAxis <this.sudokuTable[yAxis].length; xAxis = xAxis +1){
if(xArray[this.sudokuTable[yAxis][xAxis]] == null){xArray[this.sudokuTable[yAxis][xAxis]];}
else {wanningToPlayer(BADMOVE);}
}
}
}
[null][null][null][null][null][null][null][null][null]
now my program scans the board and see 2 followed by 4 followed by 3.
[null][2][null][null][null][null][null][null][null]
[null][2][null][4][null][null][null][null][null]
[null][2][3][4][null][null][null][null][null]
now if i find another 2 it throws a error because the program checks if the values are null or not.
BlueLight Wrote:I have a request, can some one make a program that starts with a finished puzzle and deconstruct it?
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