imp32 Wrote:Grunts were kind of a boner killer.
trunks2585 Wrote:Something else me and ebonizza had talked about with this attitudes system was (and this depends on what ends up happening with the rpg elements of the game) was unlocking new stages of the scenes based on your level or whatnot. for example a level 1 krystal can handle the more laidback submissive enemy. a level 5 krystal could then go to the same enemy and take the moderate scene and a level 10 krystal could handle everything that the enemy can dish out.
I'd like to hear what everyone thinks about this. Should the positions be avalable from the start to make grinding levels less repetitive, or should you level up and unlock new positions and give you a reason to come back?
As ebonizza said, not all enemies would be this flexible, I think most would at least have two versions of their scenes but those would usually just be a rougher position than the first one, guys that could could do three scenes as different as in the example would be more limited, we'd probably mark them as such with gold armor or something.
Users browsing this forum: Google [Bot]