Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM 'Mim AE' (XXX) 1.8.1 (nov 12/12)

Postby MPLDAM9919 » Wed Nov 14, 2012 9:42 pm

Wait...Didn't Mario fuck Peach in the beginning of the game off camera? That kinda doesn't make any sense for the virgin ending.



Also, when are you gonna start the masterbating scenes for the toilet and bed in the X-Naut base? And I like I've said before, each visit should be divided into three acts for each visit. (I.E. Act 1 the potion mishap, Act 2 TEC-XXX sex scene, Act 3 getting the key for the lockers and then leaving the base).

Also, I was thinking you shouldn't meet Sir Grodus till like the 4th or 5th visit to the base. It's a great way to build up the story in the base.
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Re: MiM 'Mim AE' (XXX) 1.8.1 (nov 12/12)

Postby Ivan-Aedler » Wed Nov 14, 2012 9:48 pm

:idea: Discovery: SWF to EXE converter (ZINC 4.0) MAY increase game performance up to 50%. I'll upload a 'exe' version (compressed to RAR) soon, on PAGE 1. It will be tested with AVG and Avira antivirus (anyway, check it with your antivirus too, after downloading it).

:idea: (For next version)'ESC' key changed to 'CONTROL'. This key will be shown in pause menu and in the bottom left button (OPEN MENU). Reasons: Irfanview Flash Player and ZINC 4.0 EXIT the game if ESC is pressed! Using F1, F2, etc, is avoided because , while in the browser, it will throw a help window or a bookmark.

MPLDAM9919 Wrote:Wait...Didn't Mario fuck Peach in the beginning of the game off camera? That kinda doesn't make any sense for the virgin ending.

Of course not. If you read the PLOT pane in page 1, you will see Peach and Mario didnt have vaginal sex.

MPLDAM9919 Wrote:Also, when are you gonna start the masterbating scenes for the toilet and bed in the X-Naut base?

When I got more used to animating. I'm doing right know the 'going into the cannon' animation, but some problems arose. It may last one more day to be completed.

MPLDAM9919 Wrote:And I like I've said before, each visit should be divided into three acts for each visit. (I.E. Act 1 the potion mishap, Act 2 TEC-XXX sex scene, Act 3 getting the key for the lockers and then leaving the base).

I will do that. Every act will be a new level (9-1, 9-2, 9-3). But I will use the same level, with different tasks. However, low priority right now. Peeing/Masturbation in the toilet, BED and SHOWER animations will come first.

MPLDAM9919 Wrote:Also, I was thinking you shouldn't meet Sir Grodus till like the 4th or 5th visit to the base. It's a great way to build up the story in the base.

I may remove him in act1, but I plan to make him catch Peach up, like when she became visible again. He will put her on his shoulders and make some nasty things before locking her up in her room again (but TEC will be able to connect to the disk she had inserted). I want to develop a more involving way to interact in this base, instead of the limited base where Peach only goes to some rooms. And I will create new side areas and doors. For example, the teleporter room, the 'X enemies creation' room, the locker room (where Peach needs to change clothes to x-naut one), the machinery room, and the 'tons of tiles' room, where Peach needs to walk in the right tiles. For about the floor 0, it will be a corridor with windows, showing the moon surface.
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Re: MiM 'Mim AE' (XXX) 1.8.1 (nov 12/12)

Postby AsianP3rsuas10n » Thu Nov 15, 2012 3:56 am

Paper Mario Sticker Star sucks...end of story.

I'm leaving the US to travel to Japan and punching the creator in the face for making this game.
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Re: MiM 'Mim AE' (XXX) 1.8.1 (nov 12/12)

Postby MPLDAM9919 » Thu Nov 15, 2012 5:08 am

AsianP3rsuas10n Wrote:Paper Mario Sticker Star sucks...end of story.

I'm leaving the US to travel to Japan and punching the creator in the face for making this game.

I'm stuck on the 2nd boss. That fucker has THREE HEALTH BARS!!! :evil: WHY?!? I'm with you on this one, Asian.


Anyways, back to the topic.

An idea has occurred. The more Peach masterbates and cums afterwards (3 or more), it should count as "HORNY" in the results screen. And Peach's pussy will be more and more wet everytime she cums from masterbation.
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby Ivan-Aedler » Thu Nov 15, 2012 5:24 am

EDIT: Version 1.8.2 uploaded. Some improvements, but not many. Features on page 1. Executable version also uploaded (MIM.RAR). Performance may be better for those who have a dual core or single core computers. Windows only.
New: Mushroom dick (I will make his trunk in order to animate like a tentacle/vine). Its not a dildo, its a living basidio specie. If anyone has a better idea/animation, I'm releasing the FLA too (CS5)

mushroom dick.fla
(22.07 KiB) Downloaded 18 times
Click to Play
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mushroom dick.swf [ 4.6 KiB | Viewed 3243 times ]


Current development: Detachment of Peach Castle (DONE!). Now a separate level (not yet uploaded). If Peach goes outside the castle, she will play level 1-1. Peach will not be able to return to her castle immediatelly, because its like Mario going inside the pipe to start another level. But if the player has already finished level 1-1, he can go right to worldmap clicking on 'exit level' button, in bottom-right area. To access Peach Castle again, the player needs to go to level 1-1 (first level hole), in the worldmap (world 1).

If people prefer, I can DISABLE 'exit level' when Peach goes outside her castle, so Peach will have to traverse this area before going to WorldMap and resume other levels or worlds. That's because, in some Mario titles like Paper Mario 2, Rogueport and underground Rogueport is a HUD, but there are enemies wandering there. Mario needs to pass these areas again and again, after beating some worlds.

A suplementar idea: Peach can be brought immediatelly to her castle when she beats the last enemy castle in each world, so she can talk to more toads, see new scenes, consult the toadsworth... But, next to the exit door of her castle, she will see a new door, the 'hall of pipes', with new worlds being added up. So she can go right to world2, for example.

FOUR HOURS. 4 hours trying to fix the ultimate bug, the same bug that occurred earlier: 'double level pieces bug, when finishing a given level (example: you finish level 1-2, then the worldmap has pieces of level 1-2, like the HUD and the forest background'). That can halt this game, or make it split in two or more SWFs... a possible hard limit of SWF size and layers, a problem with AS2 itself, or an hidden bug :shock:

Compilations so far: 14. Success: 0.
I'll keep trying, though.
EDIT: Ok. Compilations so far 16. Success: 1. What I did: 'Ive just optimized TWO small shapes (3 curves each) inside FOREST background in level 2'. Crazy huh?
Maybe its a bug regarding more than 40 copies of a large SHAPE size (level 2 background has 40 big shapes). Although each of those 'large green backgrounds' has only 30 curves/points, 40x30 = 1200 curves (spread in a large area). This may cause bugs.

If these bugs keep occurring when I make new levels, a possible solution is to optimize them, diminishing the amount of trees or a large background, for example. I dont plan making a very large level because of that.

I will upload a newer version with the cannon soon. DONE. I'm a bit happy, though, because I figured out how to make interactive paths! That is, when you beat the castle, for example, a new path will appear, and a new level hole! Not fixed holes anymore.

MPLDAM9919 Wrote:An idea has occurred. The more Peach masterbates and cums afterwards (3 or more), it should count as "HORNY" in the results screen. And Peach's pussy will be more and more wet everytime she cums from masterbation.

Interesting. I will put this in my TODO list.
Last edited by Ivan-Aedler on Fri Nov 16, 2012 3:35 pm, edited 13 times in total.
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby AsianP3rsuas10n » Thu Nov 15, 2012 8:36 pm

Hey Ivan! How ya doin? You workin hard? Or Hardly workin? :lol:


Geez its like this thread slowed down so much...Guess its about that time everyone sat down and had a nice cup of tea.
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby Ivan-Aedler » Thu Nov 15, 2012 8:42 pm

AsianP3rsuas10n Wrote:Hey Ivan! How ya doin? You workin hard? Or Hardly workin? :lol:

Hey hi! I've got a bit of time and I decided to sit down and complete 'the level 1 detaching' on MIM. Man, I'm so enthusiastic about 'Cute Peach' version (to be made for another game), but as I've said, I'll be creating comics only, during these weeks, in background, so I can put my creations on Hentai Foundry, Rule34, and others.

AsianP3rsuas10n Wrote:Geez its like this thread slowed down so much...Guess its about that time everyone sat down and had a nice cup of tea.

Hey take it easy! We dont need 100 new posts a day :o Sometimes a quieter environment is good. I dont care if, someday, this topic became full of cobwebs. In regard to 'parallel work' in my spare time, yesterday, I was re-reading my own posts (page1 , page2) and Blargh ones. There were refreshing ideas and suggestions people gave to MIM. I was playing Bowser Castle (old version) and I may use the prison area (maybe I remake new walls using pen tool), because Peach will be locked up in an unknown castle if she loses all her lives.

And how about you? I did not start Larry yet. Chain Chomp may be designed soon (I only need his chains).
Last edited by Ivan-Aedler on Thu Nov 15, 2012 10:25 pm, edited 1 time in total.
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby QuizmasterBos » Thu Nov 15, 2012 10:04 pm

ivanaedler Wrote:
AsianP3rsuas10n Wrote:Geez its like this thread slowed down so much...Guess its about that time everyone sat down and had a nice cup of tea.

Hey take it easy! We dont need 100 new posts a day :o Sometimes a quieter environment is good. I dont care if, someday, this topic became full of cobwebs.

The thread has indeed slowed down quite a bit. I think the problems are:
- Since Asian still has no internet, I cannot collaborate on new ideas and changes with him.
- The idea bit is pretty much done for now anyway.
- Every thread has a down-time at some point.


Now, whenever I'm taking (or have just taken) a shower, I calm down, come up with ideas and think a little deeper into things.
I just took one, so this time my mind has been taking me into the psychology behind the title "Princess Peach World: An Embarassing Adventure".

Now a little while ago, I posted that the title was too long and that Princess Peach World should be shortened. But actually, that's not the problem. It has to do with how games with long titles are generally referred to.
Take The Legend of Zelda for example. The game series itself is shortened to Zelda most of the time. Since The Legend of Zelda is quite a mouthful.
Now, almost every Zelda game has a subtitle. Take A Link to the Past. When commonly referred to this game, people take out the 'A'. So they say 'Link to the Past'.
If you say it out loud, you know it sounds good. Why? Because it is unnecessary for one thing, but... there is just one syllable per world, making it roll of the tongue.

Another game is Ocarina of Time. It seems a mouthful, having a 3 1 2 syllable order, but it still sounds good because their are only 6 syllables total. And that seems to be the maximum to be said easily.
Super Mario Sunshine is a title with 7 syllables, try saying it out loud as if you'd refer to it to a friend (that knows the game), then check the spoiler.
Spoiler (click to show/hide):

Did you say Mario (3 syllables), or Maro (2 syllables). I am guessing the second one. Again, feeding off the same psuchology bit. Six syllables max.


With some games, you really know the difference when you add one syllable to a word. I have a game called Xenoblade Chronicles. If it would have been Xenoweapon Chronicles (stupid, I know) it would sound odd. Bot because of an odd name, but because of... you know.

Now let's take this info and translate that to the supposed new title of the game. Given that in Zelda, if you refer to a specific game, you say the subtitle only. Therefore, the same will likely happen with An Embarassing Adventure. Meaning that what's in front of the colon {the :} can be as long as you want.
The An will instead be left out when spoken and even when being written.

So it will be Embarassing Adventure then? Well no, you still notice that it doesn't sound right. Because Embarassing has 4 syllables and Adventure 3, the total becomes seven and that's just one too many.
Try changing the -ing to an -ed and it sounds alright, but now the title doesn't make sense.

So in conclusion, the title is alright, I just think the word Embarassing should be changed into another word OR Adventure should be changed ito a word with just 2 syllables. Like 'Story' for instance. It both works, try it!
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby Ivan-Aedler » Thu Nov 15, 2012 10:36 pm

QuizmasterBos Wrote:The thread has indeed slowed down quite a bit

I can't call it as 'slowed down' yet. I think its normal for us to think about anything else during some days. But if a week passes (or two), then something caused the stall. It can be lack of updades.

QuizmasterBos Wrote:- Since Asian still has no internet, I cannot collaborate on new ideas and changes with him.

He's still recovering from the environmental hazards. I don't doubt he may return with tons of ideas and surprises. (bad for me, because I'll have to rush myself to be up-to-date with him) :o

QuizmasterBos Wrote:- The idea bit is pretty much done for now anyway.

Yes, now its time to code a lot.

QuizmasterBos Wrote:- Every thread has a down-time at some point.

That's it.

QuizmasterBos Wrote:I just took one, so this time my mind has been taking me into the psychology behind the title "Princess Peach World: An Embarassing Adventure". Now a little while ago, I posted that the title was too long and that Princess Peach World should be shortened. But actually, that's not the problem. It has to do with how games with long titles are generally referred to.
Take The Legend of Zelda for example. The game series itself is shortened to Zelda most of the time. Since The Legend of Zelda is quite a mouthful.

For sure Princess Peach World can be known as 'Princess Peach' or just 'Peach: AEA'. (which can refer to 'ahh! eehhh!') interjections ;)

QuizmasterBos Wrote:If you say it out loud, you know it sounds good. Why? Because it is unnecessary for one thing, but... there is just one syllable per world, making it roll of the tongue.

I cant think of saying 'An Emba Adven', or 'Full Embarass'. Maybe 'Princess Peach World: Embarass!' There are words that just cant be shortened further. But people can find a way (like AEA).

QuizmasterBos Wrote:Now let's take this info and translate that to the supposed new title of the game. Given that in Zelda, if you refer to a specific game, you say the subtitle only. Therefore, the same will likely happen with An Embarassing Adventure. Meaning that what's in front of the colon {the :} can be as long as you want. The An will instead be left out when spoken and even when being written. So it will be Embarassing Adventure then? Well no, you still notice that it doesn't sound right. Because Embarassing has 4 syllables and Adventure 3, the total becomes seven and that's just one too many. Try changing the -ing to an -ed and it sounds alright, but now the title doesn't make sense. So in conclusion, the title is alright, I just think the word Embarassing should be changed into another word OR Adventure should be changed ito a word with just 2 syllables. Like 'Story' for instance.


Synonyms of 'Embarass': shy, disconcert, abash, chagrin, discomfit, faze, rattle. (I doubt the others but shy are good sounding ones).

The third Round (voting pool) will be with the best arranged name (following the winner phrase meaning). I may finish the second round tomorrow.
- (An) Embarassing Tale (AET)
- (An) Embarassed Lady (AEL)
- Embarassed! (E)
- Peach World: A Shy/Embarassed Princess
- (An) Embarassing Story (AES)
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby QuizmasterBos » Thu Nov 15, 2012 11:08 pm

ivanaedler Wrote:For sure Princess Peach World can be known as 'Princess Peach' or just 'Peach: AEA'. (which can refer to 'ahh! eehhh!') interjections ;)

I like AEA because of the obvious orgasm sounds, but as a whole, referring to it is just difficult.

ivanaedler Wrote:
QuizmasterBos Wrote:If you say it out loud, you know it sounds good. Why? Because it is unnecessary for one thing, but... there is just one syllable per world, making it roll of the tongue.

I cant think of saying 'An Emba Adven', or 'Full Embarass'. Maybe 'Princess Peach World: Embarass!' There are words that just cant be shortened further. But people can find a way (like AEA).

Nobody shortens an existing word when referring to it, so Emba instead of embarassing would never happen. The words itself must be changed.

ivanaedler Wrote:
QuizmasterBos Wrote:Now let's take this info and translate that to the supposed new title of the game. Given that in Zelda, if you refer to a specific game, you say the subtitle only. Therefore, the same will likely happen with An Embarassing Adventure. Meaning that what's in front of the colon {the :} can be as long as you want. The An will instead be left out when spoken and even when being written. So it will be Embarassing Adventure then? Well no, you still notice that it doesn't sound right. Because Embarassing has 4 syllables and Adventure 3, the total becomes seven and that's just one too many. Try changing the -ing to an -ed and it sounds alright, but now the title doesn't make sense. So in conclusion, the title is alright, I just think the word Embarassing should be changed into another word OR Adventure should be changed ito a word with just 2 syllables. Like 'Story' for instance.

Synonyms of 'Embarass': shy, disconcert, abash, chagrin, discomfit, faze, rattle. (I doubt the others but shy are good sounding ones).

The third Round (voting pool) will be with the best arranged name (following the winner phrase meaning). I may finish the second round tomorrow.
- (An) Embarassing Tale (AET)
- (An) Embarassed Lady (AEL)
- Embarassed! (E)
- Peach World: A Shy/Embarassed Princess
- (An) Embarassing Story (AES)

"An Embarassed Princess" sounds a little vague in my opinion (in terms of what the game is like) and I can't see myself calling it "Embarassed!". Neither do I with "An Embarassed Lady".

I like An Embarassing Tale and An Embarassing Story the most. As I said, you can keep the 'An' since people will automatically leave it out anyways, but if you don't want it, that's fine.
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby Ivan-Aedler » Thu Nov 15, 2012 11:18 pm

QuizmasterBos Wrote:I like An Embarassing Tale and An Embarassing Story the most. As I said, you can keep the 'An' since people will automatically leave it out anyways, but if you don't want it, that's fine.

Its not the fact I dont want it. I really want to put a name which many people have chosen. How about that list to choose from:
- (An) Embarassing Tale (AET)
- Princess Peach: Embarassed! (E)
- Peach World: A Shy Princess
- Princess Peach: An Ashamed Lady (AAL)
- Peach World: An Ashamed Princess
- Princess Peach: An Embarassing Tale / Story (AET, AES)
- Princess Peach: An Embarassing Quest
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby QuizmasterBos » Fri Nov 16, 2012 12:24 am

ivanaedler Wrote:
QuizmasterBos Wrote:I like An Embarassing Tale and An Embarassing Story the most. As I said, you can keep the 'An' since people will automatically leave it out anyways, but if you don't want it, that's fine.

Its not the fact I dont want it. I really want to put a name which many people have chosen. How about that list to choose from:
- (An) Embarassing Tale (AET)
- Princess Peach: Embarassed! (E)
- Peach World: A Shy Princess
- Princess Peach: An Ashamed Lady (AAL)
- Peach World: An Ashamed Princess
- Princess Peach: An Embarassing Tale / Story (AET, AES)
- Princess Peach: An Embarassing Quest


Sounds pretty good. I think we can come up with something good from that one.

Also, since it looks like Asian's internet is busted until further notice, I will post my 'surprises' tomorrow. Everything probably requires a couple of revisions, but it should be good. Hopefully it will lift everyone's spirits!
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby LuftMallow » Fri Nov 16, 2012 12:50 am

Here's the nurse's uniform Ivanaedler wanted. It's a bit more modest than I originally envisioned, but the more open front I had at first didn't look right between the different poses and breasts sizes.I'm thinking of adding some gloves and stockings later when I decide what I want to do with them. To make up for it, I touched up some of the other tops like Peach's dress and the fire princess one. I didn't do Rosalina's dress though, but it looks like it has a bunch of unnecessary curves that can be removed while making it look better.

Spoiler (click to show/hide):

MIM AE - Nurse.jpg
MIM AE - Nurse.jpg (38.27 KiB) Viewed 3442 times
Attachments
MIM AE - Nurse.fla
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby Ivan-Aedler » Fri Nov 16, 2012 12:56 am

LuftMallow Wrote:Here's the nurse's uniform Ivanaedler wanted. It's a bit more modest than I originally envisioned, but the more open front I had at first didn't look right between the different poses and breasts sizes.I'm thinking of adding some gloves and stockings later when I decide what I want to do with them.

WOW, Luftmallow! That is a good one!! Thank you, my friend! I need to put this in the game ASAP, NOW! Richtig!

Image

Hmm I've noticed her side head may be A BIT small. I will increase it later.
Last edited by Ivan-Aedler on Fri Nov 16, 2012 1:24 am, edited 2 times in total.
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby QuizmasterBos » Fri Nov 16, 2012 12:58 am

LuftMallow Wrote:Here's the nurse's uniform Ivanaedler wanted. It's a bit more modest than I originally envisioned, but the more open front I had at first didn't look right between the different poses and breasts sizes.I'm thinking of adding some gloves and stockings later when I decide what I want to do with them. To make up for it, I touched up some of the other tops like Peach's dress and the fire princess one. I didn't do Rosalina's dress though, but it looks like it has a bunch of unnecessary curves that can be removed while making it look better.

Amazing, LuftMallow. You did a fantastic job. The only thing that looks a little odd to me is the hat/cap in the sideways view. It looks too thin almost, as if it's been cut-off.
You might have to play around with angles. Everything else though, perfect. Aside from the missing stockings and gloves of course.
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Re: MiM 'Mim AE' (XXX) 1.8.1 (nov 12/12)

Postby Mechanios » Fri Nov 16, 2012 3:16 am

AsianP3rsuas10n Wrote:Paper Mario Sticker Star sucks...end of story.


I told you so.
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Koopaling: Larry

Postby Ivan-Aedler » Fri Nov 16, 2012 4:10 am

QuizmasterBos Wrote:The only thing that looks a little odd to me is the hat/cap in the sideways view. It looks too thin almost, as if it's been cut-off.

I can fix that in a second. But lemme sleep first. I'm tired after making Larry.

Speaking of Larry...Ok Larry (AND IGGY!), come in! They were made from scratch (Iggy is not a recolor of Larry! He is also taller, slimmer, and have different muscle placements). Their dicks are similar only in the tip (they're brothers anyway). According to developers, these are Bowser kids (now adults) but from different mothers.

Click to Play
(Javascript Required)

koopaling - all koopalings.swf [ 35.42 KiB | Viewed 3219 times ]


Total curves: 730 (+ hair + mouth + spikes = 900)

Spoiler (click to show/hide):

larry - 6000 back to 730.jpg
larry - 6000 back to 730.jpg (53.72 KiB) Viewed 3392 times
Last edited by Ivan-Aedler on Fri Nov 16, 2012 6:12 pm, edited 22 times in total.
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Re: Koopaling: Larry

Postby Darthan » Fri Nov 16, 2012 5:02 am

ivanaedler Wrote:
koopaling - larry2.swf

Looks good, other than the fact that it looks like someone broke Larry's left hand off then glued it on sideways.
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Re: Koopaling: Larry

Postby Ivan-Aedler » Fri Nov 16, 2012 5:20 am

Darthan Wrote:Looks good, other than the fact that it looks like someone broke Larry's left hand off then glued it on sideways.

Incredible enough, its possible to do this in real life.

Spoiler (click to show/hide):

bent.jpg
bent.jpg (31.2 KiB) Viewed 3358 times
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Re: MiM 'Mim AE' (XXX) 1.8.2 (nov 15/12)

Postby coolness32 » Fri Nov 16, 2012 8:31 am

LuftMallow Wrote:Here's the nurse's uniform Ivanaedler wanted. It's a bit more modest than I originally envisioned, but the more open front I had at first didn't look right between the different poses and breasts sizes.I'm thinking of adding some gloves and stockings later when I decide what I want to do with them. To make up for it, I touched up some of the other tops like Peach's dress and the fire princess one. I didn't do Rosalina's dress though, but it looks like it has a bunch of unnecessary curves that can be removed while making it look better.

Spoiler (click to show/hide):

MIM AE - Nurse.jpg


That really is an amazing Nurse Peach!The modesty of it really gives it a charm! Now all she needs is some pills to throw or swallow! Just like the nurse outfits in japan are supposed to look, cute and yet at the same time sexy!
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