LuftMallow Wrote:Here's a quick Nibbles or Fish Chomp I've made.
Wow Luftmallow!! You're a thunderstorm! A lot better, thanks! (But you're seeing I'm doing my best too)
Hmmm these Nibbles could just 'eat'
Peach's butt to let her far from water (with an animation of her going up with her hands at her butt), aside of adorning Sir Grodus (and other submarine) areas
Blargh Wrote:The narrative would be something like said Koopaling took over the sub, which crashed during the struggle, and while the regular X-Nauts have fallen in line, Sir Grodus is imprisoned in the brig. Something like that. >_>
Hmm it looks interesting! Then may Sir Grodus start fucking her with his golden stick, then the real 'stick'? Its easy to animate Sir Grodus 'mouth' (its only a matter to let his head giggling)
EDIT: wait, I did it! (he's angry) Spoiler (click to show/hide):
PS: updated the FLA file above with moving lights inside his head.
You can activate this 'talk' putting 'gotoAndPlay("talk") inside "Sir Grodus Main" Object. So when
Peach reaches him, he can talk like the toads (with ballons) but his animation will change. When
Peach goes far from him, 'gotoAndPlay("stopped") will close the text balloons and let him breathing again
Those two sir grodus movie clips can be inside this Sir Grodus Main. Easy to do!
Man, I'm advancing in x-naut areas! I made the X-naut PHD too.
An unknown force is pushing me to finish that level. And you know, it's a really nice level that can use non-linear gameplay (like metroid!) So you can unlock doors or buttons according to
Peach tasks.
Spoiler (click to show/hide):
Just tell me, and I will give you the FLA of the level (without
Peach, enemies, HUD, camera and Menu Viewer). You will just need to copy over the same layers you use (because I've changed its order), in the main frame like, say, 20, 30 or whatever you like. There are new assets like Grodus table, carpet... all yours. I really want to see this level in your game, as you deserve it
Then you just put your camera layer, HUD, screen layers,
Peach and enemies. I don't use powerups in this level yet. I use almost the same layer names, as ground, mid-ground, foreground and background. When copying 'mid ground', dont overwrite anything, because the door uses
Peach objects inside. You can keep using yours. Even backside mode isnt needed (you can re-edit the code and remove her, opening the door while she's facing right normally, then warping her instead).
My plan is even to make animated elevators, those white capsules going up and down between floors like Paper Mario. This level works nicely in our MIM games because we have plenty of horizontal and vertical rooms. It can fit three or even four floors! And, again, it can be a very metroid like, while being 100% mario in the same time.
Some tasks
Peach can do in that level:
Spoiler (click to show/hide):
1- Peach needs to talk with TEC-XX, which will tell her to grab a given disk in Grodus office. Nobody is there but some x-nauts may be wandering in the corridors (left-right walking). Peach will have to pass along this area anyway, and since x-nauts are taller, Peach will touch them easily, setting off a sex scene). You can use DO OVER key when Peach is near the bookshelf, so she will say 'I did it! I have the disk!'
2- Peach will need to talk to TEC-XX and it will say she needs to fuck x-nauts in the Grodus office, which noticed the disk is missing. In the same level, same corridors. But enemies will be in other places, and they may talk with other words ('you again?'). You even dont need to restart this level (creating a clone layer) because Peach will have fucked the x-nauts in that corridor. You can respawn enemies (i can show you how to do that, it's fairy simple), so new x-nauts can appear in places you want it.
3- Peach will need to go to the Grodus lounge to turn off the lights (Grodus isnt there yet) but something rapes her while in the blackout event, then light returns. You dont need to make details in that scene, as everybody will fantasize about what's happening there.
4- Sir Grodus appears in his lounge area, and Peach will fuck him (we have now a Boss aside of Morton!). We can use imagination. Grodus can be partially human, so his belly could be fleshy, as well as his dick. And/or he can use his golden stick/sceptre. The music will be the 'sir grodus' boss from Paper Mario2. I can remaster it (using Copyright Commons MIDI), so it won't be just a copy of the original.
5- Peach has to flee from this level, going to another corridor (or the same one), running 'leftwards'. Some x-nauts will be there. After fucking, say, 3, 4, END LEVEL screen will appear (or she may be warped to underwater level -> submarine, or even falls from the sky in Mushroom level).
6- (if you plan to create invisible Peach - its easy to do but needs a new character with empty movie clips): Peach got a recipe to make a potion to turn invisible. She takes it (it can be just a test tube that gets grabbed if user press DO OVER KEY), but her clothes still remain visible. A ballon text (from TEC XXX) says she has to remove her clothes. An small animation of her removing clothes ('flying clothes to the floor') goes in, and she walks outside this room. Something went wrong and Peach became visible again in the corridor. X-nauts walks towards her and fuck her.
PS: Below, I know the columns in sir grodus lounge are untidy in the top, but they dont appear in the game view anyway.
PS2: I know the doors needs to be next to one another for more realism, but, in-game, they will be like being next to the other. Thats because that wall is there actually to avoid
Peach seeing the other room.
Please see what I have done so far
And with working doors! (right click it and put 'SHOW' to see it bigger).
Spoiler (click to show/hide):
TEC-XX is alive! (why not calling it TEC-XXX, an improved version of it)?
Spoiler (click to show/hide):
Click to Play
(Javascript Required)
TECXX.swf [ 212.4 KiB | Viewed 3232 times ]
And the concotionator room (where
Peach will get invisible):
Spoiler (click to show/hide):
Finally, I'm talking with Luftmallow about the possibility of making the x-naut outfit for
Peach and changing Mario figure to a Paper Mario like (keeping his legs, in order to make him taller). Luigi is straight forward, just stretching his head a bit and making him taller. What do you think?