Samus Platformer

Re: Samus Platformer

Postby Zeus Kabob » Sat Sep 08, 2012 5:27 am

I thought this game was pretty cool, but I'd say a remake/reinvisioning would be better than a continuation.
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Re: Samus Platformer

Postby Lucky777 » Sat Sep 08, 2012 1:14 pm

dercas Wrote:I wouldn't have known that this existed otherwise.


OH, right... there used to be a tremendously useful stickied thread in this forum I think... It had links to various complete or incomplete works from the forum.

I'm pretty sure it was called the "Depositorium", but when I check out the thread with that name right now, it seems not to contain any links at all.

I guess something must have changed when I wasn't paying attention, but that one thread which linked .... much of - if not all of - the content in this particular forum would be a pretty cool thing to see around again.
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Re: Samus Platformer

Postby freakyfurry » Sat Sep 08, 2012 2:25 pm

your thinking of the old depositorium, before ren changed it up. here's a link
viewtopic.php?f=7&t=740&p=20454&hilit=depositorium#p20454
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Re: Samus Platformer

Postby Lucky777 » Sat Sep 08, 2012 2:49 pm

Thankye sir.
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Re: Samus Platformer

Postby Tovi » Sun Sep 09, 2012 10:02 pm

Zeus Kabob Wrote:I thought this game was pretty cool, but I'd say a remake/reinvisioning would be better than a continuation.

I totally agree. I first saw this project a couple of years ago on various sites, not knowing where it originally came from, I am actually not surprised at all to find the source being gorepete XD. this concept is extremely interesting and could easily become one of the top games featured on this site. What needs to be done is a start from scratch, with a clearly envisioned goal from square one. This project was more or less continued in Cortasplatformer, but that is now a totally different game. The concept of samus being the protagonist in an actual metroid-based game is very interesting, and so far it has not been done on this or any other site a far as I know. the concept of gameplay should be the same as an actual metroid-vania type game, with free roaming being in focus, no slowing character customization, focus must be on the areas and various enemies and power-ups. I hope this project may continue one day, because once it does, it is sure to develop into something awesome!
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Re: Samus Platformer

Postby dercas » Mon Sep 10, 2012 12:50 am

Zeus Kabob Wrote:I thought this game was pretty cool, but I'd say a remake/reinvisioning would be better than a continuation.



Which would tell me that if someone were to decide to take it on as a project, it'd need a new thread anyway.
"Courage is resistance to fear and mastery of fear, not absence of fear."
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Re: Samus Platformer

Postby Ninn » Mon Sep 17, 2012 10:46 am

Playable Games & General Animations - Samus:

--------------------------------------------------------------------------------
corta
Corta's Character Template: download/file.php?id=7629
SpacePiratesAHOY: download/file.php?id=2324
RidleyFight: download/file.php?id=1343
MBrainEncounter: download/file.php?id=1260
levirant attack: download/file.php?id=1192
she gave me metroids: download/file.php?id=1067

Digfree
Samus&trace: download/file.php?id=2655

Foxx1
Samus GB: download/file.php?id=1101

gorepete2
samus_wolf: download/file.php?id=551
samus_pirate: download/file.php?id=740
sam_met_full: download/file.php?id=750
Metroid Game: download/file.php?id=1191

OwnerOfSuccuby
NPAS303: download/file.php?id=2950

Nex
Ing Metsam Test_Scene 1: download/file.php?id=2731

PlayShapes
Samus: download/file.php?id=1175
Samus fun: download/file.php?id=1180
Samus fun 2: download/file.php?id=1201

STR
samus_platformer: download/file.php?id=1041

Thraur
samus_platformer: download/file.php?id=2928

twelve
samus_demon: download/file.php?id=844
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Re: Samus Platformer

Postby commissarfuklaw » Fri Dec 28, 2012 3:34 am

me gusta!
DRIVE ME CLOSER,I WANT TO HIT THEM WITH MY SWORD!
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Re: Samus Platformer

Postby Zikare » Fri Jan 04, 2013 11:28 pm

Wow I didn't know Metroids had such long appendages (samus fun 2).

Thanks for making this list, I just love seeing her on the receiving end once in a while, especially with Ridley :)
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Re: Samus Platformer

Postby OwnerOfSuccuby » Sun Jan 06, 2013 7:13 pm

Did Corta post *.fla to redley and for brain ? I can not find it on 55 pages :roll: :lol:
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Re: Samus Platformer

Postby SteelSaurus » Tue Jan 08, 2013 8:59 pm

I can post them for you if you like (I made them both). Just the basic .fla right?
I'll get right on it! Eventually...
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Re: Samus Platformer

Postby OwnerOfSuccuby » Tue Jan 08, 2013 10:20 pm

SteelSaurus Wrote:I can post them for you if you like (I made them both). Just the basic .fla right?


Yes :mrgreen: :roll: Am i so predictable ? :mrgreen:
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Re: Samus Platformer

Postby SteelSaurus » Wed Jan 09, 2013 1:30 pm

It's fine. I've got Ridley, just looking for the complete Mother Brain. (I keep finding all these copies of her as either a work in progress or the newer version.)
I'll get right on it! Eventually...
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Re: Samus Platformer

Postby Johnadam36 » Mon Jan 14, 2013 2:33 am

The idea in the Thraur, Samus Platformer, that she collects DNA from the aliens she has sex with in order to get a cure, is by far my favorite. I hope to see similar advancements in that same story line. I would do it myself but i have neither the technical skills in flash and other software or even the money to get the flash game maker.
Spoiler (click to show/hide):

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Re: Samus Platformer

Postby GoRepeat » Mon Jan 14, 2013 8:08 pm

Johnadam36 Wrote:The idea in the Thraur, Samus Platformer, that she collects DNA from the aliens she has sex with in order to get a cure, is by far my favorite. I hope to see similar advancements in that same story line. I would do it myself but i have neither the technical skills in flash and other software or even the money to get the flash game maker.



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Re: Samus Platformer

Postby SteelSaurus » Mon Jan 14, 2013 10:00 pm

Well due to my inability to find Mother Brain, I redrew Ridley from top to bottom with fancy new parts and everything (I can't believe you lot let me get away with the shoddy work I'd turned out the first time). All that's missing is his tail. Will be done by Wednesday. DEADLINE SET!
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Re: Samus Platformer

Postby Tovi » Mon Jan 14, 2013 11:08 pm

Gorepete Wrote:BIG SUBTLE WINK

.... I see that SUBTLE WINK you did there Gore! The others may be fooled, but I see your evil plans!
(And I suddenly await the arrival of your new game even more)
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Re: Samus Platformer

Postby Johnadam36 » Tue Jan 15, 2013 1:52 am

Gorepete Wrote:
Johnadam36 Wrote:The idea in the Thraur, Samus Platformer, that she collects DNA from the aliens she has sex with in order to get a cure, is by far my favorite. I hope to see similar advancements in that same story line. I would do it myself but i have neither the technical skills in flash and other software or even the money to get the flash game maker.



BIG SUBTLE WINK


Wow, it gave me a big smile on my face, to see that this thread had been moved into the sub forum of flash projects and that you, Gorepete, the legendary creator of so many enjoyable games responded to my post in such a way as to induce what only can be described as "great anticipation" at the prospect that you are already working on this very same idea! let me know if there is anything i can do to help!
Spoiler (click to show/hide):

"The desire for a singular more is the muse of creativity" by me
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Re: Samus Platformer

Postby SteelSaurus » Wed Jan 16, 2013 7:31 pm

Heeeeeeeere's Ridley! (And the Mother Brain .swf to boot).
Attachments
Click to Play
(Javascript Required)

M-Brain 01.swf [ 51.12 KiB | Viewed 21116 times ]

Click to Play
(Javascript Required)

Ridley.swf [ 1.96 MiB | Viewed 21116 times ]

Ridley.fla
(7.69 MiB) Downloaded 172 times
I'll get right on it! Eventually...
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Re: Samus Platformer

Postby OwnerOfSuccuby » Wed Jan 16, 2013 8:11 pm

Thank you very much :mrgreen:
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