by IrrelevantComment » Sun Aug 26, 2012 1:26 pm
If this where to be a RPG/platformer (if being the key word, I'm not promising a finished product), does anyone have any ideas on how combat would work? I want there to be some degree of difficulty to it, so it isn't just button mashing.
A combo system could work, but I'm not sure if it would work facing completely different enemies, for example a combo that would work on a human wouldn't hit a wolf at all.
As always, I have an un-thought out idea that has just occurred to me, so I'll throw it out there. Basically there would be three categories of enemies: humanoids, beasts and dragons. When fighting any of these, any attacks are based of what category you are fighting, so the combo xxy would do the same thing against orcs, elfs, humans etc, but do a completely different thing for fighting dragons. How would combos work? I imagine you would have four moves: thu'um, sword attack, shield (parry) and kick (or physical attack (LOTR anyone?). Using any of these moves separately just does a single attack, but pressing a chain of buttons does a combo. Combo's would be unlocked the way you unlocked perks in Skyrim, one per level of your choice.
As for the thu'um, I imagine there would only be a few shouts in the game. Dragons would only be fought as bosses, so you would only get souls rarely. Again, of the top of my head, so not thought out, I would say that there would be four shouts: Whirlwind Sprint, Unrelenting Force, some other useful one I haven't thought of, and a new one I made up. The last one would play a role in fighting dragons, and would function a bit like seduction in Sakyubasu no Tatakai: you would beat the dragon up a bit, then use your shout to increase its lust, and repeat. Once the dragon's lust is full, a sex scene would commence, and upon ejaculation you gain its soul to use. The first level of Unrelenting Force and Lust Shout are unlocked be default, meaning there would be 10 souls to collect and 10 boss battles, each getting harder than the last.
Wow, I just went from "i have no idea, plz help" to having a plan for the whole game in one post.... Anyway, feedback appreciated.