Sakyubasu no Tatakai I (Finished)

Re: Sakyubasu no Tatakai (Finished)

Postby Hoogalindo » Tue Aug 14, 2012 1:26 am

Okay, I've found out that Bridgette sex scenes lag considerably less than Eva's. Is this possible to fix, Gore?
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Re: Sakyubasu no Tatakai (Finished)

Postby dalthos » Tue Aug 14, 2012 3:10 am

Gore, love the game, it was interesting, frustrating, rewarding, all the aspects I expect in a game, do not ever tone the style down, learning the patterns to the bosses were part of the game, only major complaint I have was the fight with Bridgette, I wasn't precise in my timing, but the whole fight lasted over 5 minutes, and making one mistake to the chains at the last phase sent you back to start, maybe a little less length to that fight would have been better, but all in all, a fantastic game and can't wait to play part 2
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Re: Sakyubasu no Tatakai (Finished)

Postby GoRepeat » Tue Aug 14, 2012 11:49 am

Hoogalindo Wrote:Okay, I've found out that Bridgette sex scenes lag considerably less than Eva's. Is this possible to fix, Gore?



It lags because of the customization features for Eva that aren't there for Bridgette. Keep in mind that Eva is made up of over 65 parts that are all constantly checking to make sure they are the correct color/tattoo/piercing. This is why some players lag suddenly clears up when they summon Bridgette as the objects that compose her have no script attached to them. I will most likely remove customization options from Sakyu 2 because of this. They were fun, but not worth all the extra lag... works better on a game like Dusty which isn't reaction intensive.
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Re: Sakyubasu no Tatakai (Finished)

Postby OwnerOfSuccuby » Tue Aug 14, 2012 2:03 pm

What algoritm do you use for changing your character costumization ?
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Re: Sakyubasu no Tatakai (Finished)

Postby GoRepeat » Tue Aug 14, 2012 3:47 pm

OwnerOfSuccuby Wrote:What algoritm do you use for changing your character costumization ?



It is a very simple command when the object loads, not really any more simplification to be done ;P

Code: Select All Code
onClipEvent(load){
   var skin_color:Color = new Color(this);
   skin_color.setRGB(_root.scr);
}
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Re: Sakyubasu no Tatakai (Finished)

Postby OwnerOfSuccuby » Tue Aug 14, 2012 5:08 pm

But why do it lags then ? :oops:
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Re: Sakyubasu no Tatakai (Finished)

Postby ShadowedDalaketx » Tue Aug 14, 2012 6:05 pm

OwnerOfSuccuby Wrote:But why do it lags then ? :oops:


Most likely because of the way/amount of times it checks.
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Re: Sakyubasu no Tatakai (Finished)

Postby DeadDahl » Wed Aug 15, 2012 6:37 am

problem the only one i can find anyway, it is this after the attack of bees and you defeat the greay boss and screw her you go to the building with the champion gorger after that all i can do is go back and forth from house to champion i cant get to the portal to fight beezy do i have to download the file to get to the rest of the game or what
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Re: Sakyubasu no Tatakai (Finished)

Postby sneekycreepy » Wed Aug 15, 2012 8:37 am

Hey Gorepete had to make a account just to say that this is a amazing game(would have been better with sound) and just completed it yesterday. I relly had to use my brain at this game:) And then today i saw something a sword? ol reliable god damn its hard to find but at last i found it:) seriously a awesome game!!!
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Re: Sakyubasu no Tatakai (Finished)

Postby Acha » Wed Aug 15, 2012 9:29 am

Got the sword after downloading the update. Great job, Gore! Your games are amazing I just really hope you introduce sound into your games

P.S.: As a cosmetic suggestion, maybe make the internal view a little more wet. Eva/Bridgette's insides don't look as nice and moist as the Bee girls. I know it's because they have honey, but yeah. Dunno if there's anything you can do here. Also, Beezelba's internal view is still glitched to show Eva's when using her at the slideshow.
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Re: Sakyubasu no Tatakai (Finished)

Postby OwnerOfSuccuby » Wed Aug 15, 2012 11:11 am

ShadowedDalaketx Wrote:
OwnerOfSuccuby Wrote:But why do it lags then ? :oops:


Most likely because of the way/amount of times it checks.


It is a little strange. Becouse if it works once and do not check every frame it must not lugs. Thats why i ask about how it is done - i was interested do it worl like direct function or like in LoK 2 version where it was check every 13 times in second.
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Re: Sakyubasu no Tatakai (Finished)

Postby Enkidu13 » Wed Aug 15, 2012 2:56 pm

kingofbrocoli Wrote:I couldn´t find the sword even after the hint however I did learn how to fly, try hitting me now spirit mask.

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How does one "fly" to beat mr. spirit mask?
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Re: Sakyubasu no Tatakai (Finished)

Postby nemesis_infernal » Thu Aug 16, 2012 12:03 am

Guys, I got a question. I only play this at a computer shop, coz the computer in our house lags like hell. So, how do I save my game? My save file gets lost every time the computer restarts. T_T
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Re: Sakyubasu no Tatakai (Finished)

Postby BlueBody » Thu Aug 16, 2012 11:12 am

nemesis_infernal Wrote:Guys, I got a question. I only play this at a computer shop, coz the computer in our house lags like hell. So, how do I save my game? My save file gets lost every time the computer restarts. T_T


Depends. If you saved the *swf of the game, it'll be under:
C:\Users\__YOUR USER NAME HERE__\AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\__SOME RANDOM COMBO OF LETTERS__\localhost\__Your folder containing the swf file__

and its filename will end with a ".sol". That's your save file. You'll need to copy that file out and replace it in the same place you found it every time if you're not saving the game right, or if you want to view your save file elsewhere, needs to be identical.


If you played the *swf of the game from LoK or another website, it'll be elsewhere? (I think.)
Simple Solution? Search your computer for files ending in ".sol".

Sorry I can't be of more help :(
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Re: Sakyubasu no Tatakai (Finished)

Postby BlueBody » Thu Aug 16, 2012 11:14 am

Enkidu13 Wrote:
kingofbrocoli Wrote:I couldn´t find the sword even after the hint however I did learn how to fly, try hitting me now spirit mask.

Image


How does one "fly" to beat mr. spirit mask?


Jump up high as possible, dash in a direction, or intentionally into a wall if you wish, and then hold the "shield" key before dashing ends.
That will make you shield right after dashing animation stops.

Then like before, press and hold the dash key direction of your choice before the shielding animation stops.
That will make you dash right after the shielding animation ends.

Repeat, until the inevitable lag in between animations and gravity lands you on the floor. But that should buy you enough time in mid-air to avoid spirit mask's flame attack.

(not sure if i'm doing it correctly. I'd done it before, but I didn't have the patience to try it more than once or twice on spirit mask.)
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Re: Sakyubasu no Tatakai (Finished)

Postby Lucky777 » Thu Aug 16, 2012 7:02 pm

HELPFUL ASSISTANCE IN ADDITION TO BLUEBODY'S:

"Maybe don't play porn games in computer shops"
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Re: Sakyubasu no Tatakai (Finished)

Postby nemesis_infernal » Thu Aug 16, 2012 11:50 pm

Hmmmm ok I'll try saving the .swf. And yeah I really shouldn't be playing porn games in a comp shop. I really need a new pc. My pc takes about 2 mins just to start Google Chrome. :D
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Re: Sakyubasu no Tatakai (Finished)

Postby GoRepeat » Fri Aug 17, 2012 11:32 am

BlueBody Wrote:
Enkidu13 Wrote:
kingofbrocoli Wrote:I couldn´t find the sword even after the hint however I did learn how to fly, try hitting me now spirit mask.

Image


How does one "fly" to beat mr. spirit mask?


Jump up high as possible, dash in a direction, or intentionally into a wall if you wish, and then hold the "shield" key before dashing ends.
That will make you shield right after dashing animation stops.

Then like before, press and hold the dash key direction of your choice before the shielding animation stops.
That will make you dash right after the shielding animation ends.

Repeat, until the inevitable lag in between animations and gravity lands you on the floor. But that should buy you enough time in mid-air to avoid spirit mask's flame attack.

(not sure if i'm doing it correctly. I'd done it before, but I didn't have the patience to try it more than once or twice on spirit mask.)



Nah the original poster was refering to a bug where if you activate a ground only ability at the peak of the jump, Eva will freeze at the top position until you do something else. It is because of a conflict between the ability trigger and fall trigger. I never got around to fixing it ~.~
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Re: Sakyubasu no Tatakai (Finished)

Postby webought » Fri Aug 17, 2012 12:33 pm

SO IF YOU SLAM IN MID AIR YOU'LL FLY? God dam this would have been helpful to know for the fucking spirit mask LOL...... -facedesk-
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Re: Sakyubasu no Tatakai (Finished)

Postby TheOppositeOfAPCNerd » Fri Aug 17, 2012 2:56 pm

Call me a bloody retard, but i downloaded the game (or files or whatever) what do i need to do to play it i've been trying to get it to work but i gave up after a hour of searching. (never use this bloody computer for anything than playing games and msn) >_> so.... how can i get it to work, some help would be appreciated (if you have the time for it) ._.
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