Much Ado About Samus

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Re: Much Ado About Samus

Postby MrBear » Thu Dec 16, 2010 5:32 pm

oooooo rikku. Thats hawt right there :P. Get him in some animations.
IVE NEVER ASKED FOR ANYTHING PLEASE. :)
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Re: Much Ado About Samus

Postby OwnerOfSuccuby » Thu Dec 16, 2010 7:53 pm

Corta i like it - it is really good ;)

I think that i will a little change code for optimize it for program - so better not to change it ;) now it is good :mrgreen:
It is perfect for animating. There is some bad in AS3 - that code on it work's not the same way as in AS2 :( - so i have to test it how it will work on something :D

May be a little wait with new characters (if they can be added later with out problems with components) - i need some animation with it ;) to understand how to make it work - and change animation that i already have :mrgreen:
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Re: Much Ado About Samus

Postby redeyes330 » Thu Dec 16, 2010 9:26 pm

corta Wrote:alright, here's a dump of the latest "Dress-up game" character template so I can slack-off in peace.

For animators: Use these components for humanoid animation projects - more characters to come (..probably..)
and for anyone else: ..guess it's just a dress-up game to you.. have fun!

NEW =
# Semi-AS3 compatible- Currently AS2.
# New characters
# Better scripting
# COLOURS
# General tidying up


IN THE WORKS =

- Revision of Nova's Suit
- Better hair for Rikku
- Maybe some tearing for bodysuits
- More characters?
+Bloodrayne?
+Asari?
+Jack&Daxter Girls?
+Cortana?
+Sheik?


¯\(°_o)/¯ I DUNNO LOL


Corta's Character Template.swf


:shock: :o There are just no words for how awesome this is. None. Nova and Rikku, on top of Liru, Zelda and Samus?!? *contemplates that for a second* Damn. Back to what I was saying. I'm not even a big Starcraft fan, and I appreciate Nova being added. But, what I am is a final Fantasy nerd and Rikku surprised the hell out of me. That mind of your just seems to crank out good stuff left and right. Can't wait to see what you come up with next Corta.
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Re: Much Ado About Samus

Postby Mirakh » Fri Dec 17, 2010 12:24 am

corta Wrote:awesome


Well, damn. I bet if I knew anything about flash I'd be all over that. Looks great. :D
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Re: Much Ado About Samus

Postby corta » Fri Dec 17, 2010 1:22 am

No animations with the new girls? such a tease, huh?

Made this before Kal said anything about his raptor being scrapped - cut the last half-done animation. (you're not missing much, relax)
..it's a scrapped flash, I guess.. so no sound or magic extras.

PS: Nova's hair was traced off Reiq's work (mostly) - I think it turned out well.

Click to Play
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Raptor wrath.swf [ 597.76 KiB | Viewed 13823 times ]

Active Thread: [ Flash Edits ][27th July/19]
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Re: Much Ado About Samus

Postby haloman » Fri Dec 17, 2010 1:31 am

Lol. In the second one it looks like hes eating the girls lower body! Thats awsome. and has only a few minor things here and there to fix so far!
Finishing the fight... one Confetti blast headshot at a time
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Re: Much Ado About Samus

Postby MrBear » Fri Dec 17, 2010 3:10 am

Wow, nice work dude. Corta I really think you should keep up with animations because your really great at it. +1
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Re: Much Ado About Samus

Postby OwnerOfSuccuby » Fri Dec 17, 2010 4:21 am

Wow, nice work dude. Corta I really think you should keep up with animations because your really great at it. +1


very very good ;) +++++++ Image
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Re: Much Ado About Samus

Postby Trancetime » Fri Dec 17, 2010 6:05 am

IN THE WORKS =
- Revision of Nova's Suit
- Better hair for Rikku
- Maybe some tearing for bodysuits
- More characters?
+Bloodrayne?
+Asari?
+Jack&Daxter Girls?
+Cortana?
+Sheik?


Corta yes please make the asari and cortana ive been lurking on here for a while, but this inspired me to make an account :D . The Asari would have a lot of potential ;)
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Re: Much Ado About Samus

Postby Digfree » Fri Dec 17, 2010 7:00 am

Hahaaa I love your nova, awesome job... Btw... I am a huge zerg lover... I may have to make a hydralisk for her... lol...

you would be amazed where nydus worms can tunnel....
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Re: Much Ado About Samus

Postby Kozd » Fri Dec 17, 2010 7:22 am

yeah the samus series are awesome and also nice work wich u zergling Digfree :D
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Re: Much Ado About Samus

Postby Syv » Fri Dec 17, 2010 4:00 pm

AWWWEEEESSSSSSOOOOMMEEEEE!!!!

I love the ability to change now the character and I am an absolut fan of Nova oooohhh my god this made my day! *drool* Nova is wonderful!

Just an extra Idea, for this template: You could also add cocks for a futa option that could be nice too.
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Re: Much Ado About Samus

Postby iamnuff » Fri Dec 17, 2010 4:07 pm

one thing that does bug me is that the sharpclaw is covering her face with his hand/claw thing.


just a pet peeve
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Re: Much Ado About Samus

Postby Kryger » Sat Dec 18, 2010 2:01 am

Nova and Shadow Samus are amazing.
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You are nothing to me. This is a Reckoning.
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Re: Much Ado About Samus

Postby Reach2010 » Tue Dec 21, 2010 8:17 pm

some one better make a nova animation
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Re: Much Ado About Samus

Postby Csbears » Wed Dec 22, 2010 1:21 am

You should ask with more sincerity and less demanding, since it makes the person developing your precious Nova a little more inclined to do so.
Those who do evil to others - the killers, the rapists, psychos, sadists - you will come to know me well. Frank Castle is dead. Call me... The Punisher.
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Re: Much Ado About Samus

Postby OwnerOfSuccuby » Wed Dec 22, 2010 2:02 pm

As i understand if some one make animation with Cortas components he makes it for all characters who is and will be in this components ;)
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Re: Much Ado About Samus

Postby Jehuty » Wed Dec 22, 2010 9:00 pm

Csbears Wrote:You should ask with more sincerity and less demanding, since it makes the person developing your precious Nova a little more inclined to do so.


A Nova vs. Zergling animation would be awesome! If anyone has time to do that, I'm sure a lot of people would be very appreciative.

Staying on topic, though, The template is looking great and ready for use in some new projects!
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Re: Much Ado About Samus

Postby Pyramid_Lad » Sat Dec 25, 2010 11:37 am

I know it's been forever, sorry about that, but I've been keeping an eye on the board and some excellent stuff is showing up :)
I've been working on my second animation. To be frank, I hate it, it's nowhere near as good as my last (which I'm happy to see ended up on funnygames :D), and it's still a ways from completion.
I've had enough of it though, so I'm going to finish it up and submit it, if anyone wants it then of course go right ahead, giving credit where credit is due, but frankly it's a bit disappointing.
Hopefully my next attempt will be better :D
However my flash trial is just about up, so I'm afraid production may be cut short in a couple days. keep you posted. I'll try to have it up by tomorrow, though I may not have added sound or a background at that stage.
Anyway, cya soon dude buddies.
That is all
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Re: Much Ado About Samus

Postby OwnerOfSuccuby » Mon Dec 27, 2010 7:12 am

If some body have time and is interested - it will be very good if some body will make something like map for levels. (It have to be not big in size and use vector graphic of flash).

I mean some thing like levels have too look like - back ground in game - with platforms and spots where i have to add monsters or some items. Only animation (graphic works). All code i will add ;)

And a little instruction what and where player have to go and what to take to open something ypu want me to add.

-----------------------------

Finnaly i remade some of components Corta made - to my stile - so i can fully use them in AS3 version. I hope they will be changing automatically to my AS3 version when i will use your AS2 version - if they will not i think i will do something like that: http://prodis.pro.br/images/wtf/wtf.jpg :mrgreen: :lol:
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