More in game action may be ?

This is the place to post your own creative works for other to play or give feedback on!
Forum rules
This forum is for posting and collaborating upon third party work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Re: More in game action may be ?

Postby corta » Thu Nov 18, 2010 2:27 pm

alright then, i guess I'll need to learn some as3 before I can talk in here anymore...

so, I'll be back later with either:
- a working knowledge of as3
or
- a lazy excuse for why I didn't :D
Active Thread: [ Flash Edits ][27th July/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Re: More in game action may be ?

Postby OwnerOfSuccuby » Thu Nov 18, 2010 4:51 pm

Do not learn it too much ;) or i have to learn it too :lol:

Better try to use what is already done in my version (i know it was a little make like ... - but it works :mrgreen: ).
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: More in game action may be ?

Postby OwnerOfSuccuby » Thu Nov 18, 2010 10:13 pm

Last version for today (ZoomIn / ZoomOut and Loader (Just a begining of loader :lol: :mrgreen: )):

http://www.megaupload.com/?d=0J1GHW9J
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: More in game action may be ?

Postby OwnerOfSuccuby » Fri Nov 26, 2010 8:08 pm

Little play with Edwarf's stuff - have a idea about climbing wall :D - You can climb by some type of walls.

It looks a little ... very slovenly - but it is just a test version of algoritms (i remade it alittle - to make it more like in Edwarfs stuff).

But i hope some day to change animation and all will be fine - all algritms i want to do are already made - all other can be easy made on them.

Now the only thing i have to make - exchange graphic part to more good. :mrgreen:

Zoom in out / Walls - 2 type of platforms + climbing walls + platform with jupp down from it.
Last edited by OwnerOfSuccuby on Tue Nov 30, 2010 5:18 pm, edited 1 time in total.
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: More in game action may be ?

Postby SteelSaurus » Sat Nov 27, 2010 5:50 am

That's awesome and amazing. If I made some platform and wall pieces, could you replace your rectangles with them?
I'll get right on it! Eventually...
SteelSaurus
 
Joined: Sun Jun 20, 2010 3:49 am

Re: More in game action may be ?

Postby OwnerOfSuccuby » Sat Nov 27, 2010 2:11 pm

That's awesome and amazing. If I made some platform and wall pieces, could you replace your rectangles with them?


Yes - i can. It will be very cool :mrgreen: If it is possible may be even some model of level ? I will try to play with Gorepete2's animation today :mrgreen: and post the sample.

===

I am back - it takes less then 20 minutes to make it - with Gorepete2's stage animation. (I was eating so it can take even less time :mrgreen: ). Jyst a test version.

To jump into hole in the end of level - press down and jupm (it let you to jump down throw some type of objects).

-A-S-D-

A- charged shot (disabled in this version)
S-Fire
D-Jump
Last edited by OwnerOfSuccuby on Tue Nov 30, 2010 5:18 pm, edited 1 time in total.
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: More in game action may be ?

Postby SteelSaurus » Sat Nov 27, 2010 3:03 pm

Just some simple stuff I did quickly.
Attachments
Click to Play
(Javascript Required)

Flooring.swf [ 7.81 KiB | Viewed 24858 times ]

I'll get right on it! Eventually...
SteelSaurus
 
Joined: Sun Jun 20, 2010 3:49 am

Re: More in game action may be ?

Postby OwnerOfSuccuby » Tue Nov 30, 2010 5:28 pm

A little changes - Sound + (Add back attacks (if samus is Ass standing to moster :mrgreen: ))

Now all is needed by programming from me is to add life bar and think about boss and monsters movments.

I think that it will be good to change ALL animation to one type animation - it means remove all my animation and put normal. Than take all that already is and rename all components to one style (I have more than 10 same legs of Pirate with the different names i think :lol: ).

My beta testing of algoritms will be ended - and i post final *.fla file.

After that only levels Maps + Some new monsters with there movment / fuck / walk animation - and all will be good :D

Hmmm + loader animation + sound ... etc ... :mrgreen: So a lot of what is needed :D

Corta - where are you ? =)))
Last edited by OwnerOfSuccuby on Wed Dec 01, 2010 4:29 pm, edited 1 time in total.
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: More in game action may be ?

Postby mando » Tue Nov 30, 2010 8:19 pm

I'm loving the game so far but is there any chance you could make the area that we can view bigger? I feel like since the screen only starts following samus when's she's about a fourth of the screen away from the edge you don't have enough time to shoot something after first seeing it. Other than that it looks pretty good.
Image
mando
 
Joined: Fri Jun 04, 2010 10:51 pm

Re: More in game action may be ?

Postby OwnerOfSuccuby » Wed Dec 01, 2010 4:51 pm

Now it is only test version. All size etc parametrs are like constants - to change it i will need only change for example 2 to 3 - but now i think it is not important becouse i have not got animation of levels - so it is imposiible to change constants to it - all that is now will be changed (have some bugs with animation - it have AS2 code - i use AS3 - and can not find vere is AS2 code - but it is deactivateв). So i hope in future - size of screen and all other parametrs will be fix.

Have some interesing idea - game can be make like 3 ways story:
1)Scout - if you did not kil and avoid all enemy. If you want to win with virgin Samus without killing :mrgreen:
2)Killer - you kill them all (Monsters etc.).
3)Standart - kill / fuck / etc.

Like RPG element - if you kill enemy - you get more Rapid Shot - fucking with them will slow motion.
If you fuck them - yor fighting ability is low - but you have more faster HP regeneration - i do not know now =)
If you avoid enemy - you get speed - and have ability to avoid it without killing/fucking them - like in mario you can drop Dragon to lava if press some button or some thing else.

Or may be some shot missions on it.

So i put Status - where now is Virgin/Innocent - i will change it on Killer if you kill some body or Not a virgin if fuck :mrgreen: .

Like some thing like that was in Postal 2 :lol: :mrgreen:

For killer mode i think that music will be perfect :mrgreen:

http://www.youtube.com/watch?v=VAyY62tZhkA
Last edited by OwnerOfSuccuby on Fri Dec 03, 2010 4:09 pm, edited 1 time in total.
OwnerOfSuccuby
 
Joined: Fri Jun 11, 2010 9:33 pm

Re: More in game action may be ?

Postby Nightmenace » Wed Dec 01, 2010 11:42 pm

haha i like :P btw r u gonna add more than just the one space pirate anytime soon??
Nightmenace
 

Re: More in game action may be ?

Postby Kale » Wed Dec 01, 2010 11:49 pm

It's more a demo to let us see how he's working on things.

Personally I think you should make the jump less ridiculous; I've almost completely cleared the scenery from the second platform. It's nice to keep Samus athletic and agile, but it's another when I'm casually leaving the game realm...
User avatar
Kale
 
Joined: Tue Nov 30, 2010 7:02 am

Re: More in game action may be ?

Postby KaTsuO_O » Thu Dec 02, 2010 12:59 am

I would realy liked to se my name in that post! I did created the intro scene! next time please give me some credits for my work, okay :mrgreen:

I see that you missed my latest verision of it and here it is. great sounds, a great menu and som first person gameplay.

Click to Play
(Javascript Required)

Metroid Prime Platformer.swf [ 516.16 KiB | Viewed 21840 times ]



And heres a damage system that i made:

Click to Play
(Javascript Required)

Untitled-3.swf [ 89.47 KiB | Viewed 21840 times ]



(The armor is like a shield and when someone is fucking you on the naked parts you lose hp or stamina)

It wont let me upload the last fla file so just decompile it like you always do.
Attachments
Untitled-3.fla
Damage system (AS2)
(818.1 KiB) Downloaded 179 times
Don't create a porn game if you're only interested in porn.
Wise words regarding criticism http://www.youtube.com/watch?v=-98ZFl1sKt4
User avatar
KaTsuO_O
 
Joined: Tue Nov 02, 2010 6:03 pm

Re: More in game action may be ?

Postby Nightmenace » Thu Dec 02, 2010 1:45 am

i like the first person shooter idea and u made it work really well, but how r u gonna get them to attack u/transition to a sex scene?

but ya keep up the good work i cant wait to see how it unravels >:)
Nightmenace
 

Re: More in game action may be ?

Postby Syv » Thu Dec 02, 2010 3:33 am

The First Person Shooter is awesome. It looks like in the metroid prime series you did it really well.
Syv
 
Joined: Sat Feb 13, 2010 8:04 pm

Re: More in game action may be ?

Postby KaTsuO_O » Thu Dec 02, 2010 3:38 am

Nightmenace Wrote:i like the first person shooter idea and u made it work really well, but how r u gonna get them to attack u/transition to a sex scene?

but ya keep up the good work i cant wait to see how it unravels >:)


It seems that you guys didnt read the samus platformer thread because it was there everything started. This is how the attacks will work:
The metroids comes closer and closer all the time and then if they get to close to you they try to hurt you. To avoid damage you need to tap a random button untill a bar is filled and the metroid get killed by a close range attack and if you fail the metroid attack and then dies and you lose armor. when you dont have any armor left the metroids will start to rape you instead (2D styled scenes) and that makes you lose stamina and when the stamina reaches zero you lose but you can restore your stamina in the ship.

When you meet harder enemys you will need to tap faster to be able to defeat it.

Heres a little example that i made:
Click to Play
(Javascript Required)

Tap game.swf [ 2.84 KiB | Viewed 21591 times ]



If i get help with this i will continue. Things like rooms, enemys, animations, weapons, actionscript and other is what i need help with. But right now im leaving it.
Attachments
Tap game.fla
(17.37 KiB) Downloaded 52 times
Don't create a porn game if you're only interested in porn.
Wise words regarding criticism http://www.youtube.com/watch?v=-98ZFl1sKt4
User avatar
KaTsuO_O
 
Joined: Tue Nov 02, 2010 6:03 pm

Re: More in game action may be ?

Postby Thaedael » Thu Dec 02, 2010 3:55 am

I noticed you used a sprite rip, if you need anything from the original super metroid let me know and I can rip it for you in layers when i get the chance.
Thaedael
 

Re: More in game action may be ?

Postby KaTsuO_O » Thu Dec 02, 2010 4:09 am

Thaedael Wrote:I noticed you used a sprite rip, if you need anything from the original super metroid let me know and I can rip it for you in layers when i get the chance.


Yea i would realy like some old fasion stuff! :D

Like rooms and doors.
Last edited by KaTsuO_O on Thu Dec 02, 2010 4:31 am, edited 1 time in total.
Don't create a porn game if you're only interested in porn.
Wise words regarding criticism http://www.youtube.com/watch?v=-98ZFl1sKt4
User avatar
KaTsuO_O
 
Joined: Tue Nov 02, 2010 6:03 pm

Re: More in game action may be ?

Postby Nightmenace » Thu Dec 02, 2010 4:15 am

holy shit that clicking game is way too hard, even on easy i could barely beat it without holding the mouse with one hand and smashing the button with the other, u should make the bar fill up more per click
Nightmenace
 

Re: More in game action may be ?

Postby Name_Taken » Thu Dec 02, 2010 4:28 am

Jeeze that click game is difficult. I'm proud to say I was able to beat extreme thanks to the fact that I'm on a laptop and didn't have to worry about the mouse moving on me but DAMN. That is gonna have to come down a bit I think - even if only a little.
Name_Taken
 
Joined: Tue Mar 09, 2010 11:46 pm

PreviousNext

Return to Creative Corner



Who is online

Users browsing this forum: No registered users