Much Ado About Samus

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Re: Much Ado About Samus

Postby LiKrySo412 » Tue Nov 30, 2010 11:44 am

Pyramid_Lad Wrote:Ok so it's pretty much finished, basically all that's left to do is add in a background, maybe some voicework for the pirate, perhaps some music, and of course, the all important spunk. I'm terrible at animating this though, if anyone knows how I can get, say, the ones used in the original MiM, that would be swell, or I could just leave it as is... I dunno.
What do you guys reckon?

Not sure about animating (Though I Changed Some Stuff)... but i added a background.
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Extraterrestrial Relations With Backgrounds.fla
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Re: Much Ado About Samus

Postby Pyramid_Lad » Tue Nov 30, 2010 11:52 am

LiKrySo412 Wrote:
Pyramid_Lad Wrote:Ok so it's pretty much finished, basically all that's left to do is add in a background, maybe some voicework for the pirate, perhaps some music, and of course, the all important spunk. I'm terrible at animating this though, if anyone knows how I can get, say, the ones used in the original MiM, that would be swell, or I could just leave it as is... I dunno.
What do you guys reckon?

Not sure about animating (Though I Changed Some Stuff)... but i added a background.
extraterrestrial relations with background.swf
Extraterrestrial Relations With Backgrounds.fla

Thanks for the additions man ^_^
I like how you used the original game background, originally I was gonna go for a drawn version, but I like how this makes the foreground sort of stand out more.
Where did you get the pic btw, wouldn't mind getting my hands on some BGs like that meself :D
That is all
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Re: Much Ado About Samus

Postby Unholy Sonic » Tue Nov 30, 2010 3:00 pm

LiKrySo412 Wrote:
Pyramid_Lad Wrote:Ok so it's pretty much finished, basically all that's left to do is add in a background, maybe some voicework for the pirate, perhaps some music, and of course, the all important spunk. I'm terrible at animating this though, if anyone knows how I can get, say, the ones used in the original MiM, that would be swell, or I could just leave it as is... I dunno.
What do you guys reckon?

Not sure about animating (Though I Changed Some Stuff)... but i added a background.
extraterrestrial relations with background.swf
Extraterrestrial Relations With Backgrounds.fla


To me it looks awesome.
That the kind of doggystyle I always wanted to see and it was greatly executed.

Drawn or already existing BG doesn't matter to me much as long as its Metroid style heh.

Tho I dunno... maybe he could pick up the pace at the final animation scene when lifting he butt higher:

The moment he puts it in while pinning her down on the floor to start fucking her
Then grab her tightly with his pincers while she's still have her face down on the floor
After that raising her butt higher while picking up the speed (exactly like the scene when he cums inside of her)
Finally he gives the final blow inside of her

OR

The moment he puts it in while pinning her down on the floor to start fucking her
After that raising her butt higher while picking up the speed (exactly like the scene when he cums inside of her)
Finally he gives the final blow inside of her

Both could be fine, its just that its a bit short but its no big deal, its still a great job what you did.

Grats to you mah man.
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Re: Much Ado About Samus

Postby Kale » Tue Nov 30, 2010 8:38 pm

As for Samus just being there, this is at the moment just meant to be a test of the kind of thing I can do with this, there's no particular scenario that's meant to be happening, I'm just experimenting.


That's different, then; I perfectly understand that. I wasn't sure if this was a show of what you can do, or you showing what you're doing as you practice things. >.>;

The face is one thing I'm actually planning on editing, you may have noticed that at first her hair didn't move, as I update it I'm adding more and more features, but for the major part of the animation I just treated her whole head as one object, and I'm slowly adding the detail, but thanks for mentioning it anyway


The hair not moving doesn't bug me so much as the facial expression remaining unchanged. It isn't as bad with an expression like the one you used, where she just seems stuck between "Oh god" and "Oh no," but overall I guess I'm spoiled on Krystal reacting to being penetrated and used.

And it's perfectly understandable that you missed the update, my posts still need to be approved coz I just started posting :s


We're in the same boat, then. =P

As for the tearing suit, I'm sort of mixed on this. Part of me wants to add in a tear, and part of me wants to keep it as is. from the angle this animation is at any tear would be difficult or impossible to see anyway, so for the time being I doubt I'll go down that path, It would actually be fairly difficult, and in this instance I'm not sure the payoff is worth it, I'll focus on issues like expression, background, and improvements to sound for the time being.


The bolded part is the most important part =P If it's difficult and you see no payoff for it, I don't suggest you do it.

It's not necessary in most animations, I don't think. But sometimes it's nice to see Zero Suit take some damage. Maybe have just the area over her chest and groin be torn, so we get the Zero Suit while Samus is still accessible for animations overall. I guess it would require a whole new model for Samus, which in itself I imagine is quite hard to do, so regardless I'm not saying you SHOULD do it - just pointing out a pet peeve of mine.

Plus, for some odd reason, I kind of find the no-hole thing hot :/ Guess I'm just weird like that :p


It's definitely hot. My main problem with it is that nobody seems to notice it should/could tear. Preferring it not tear is one thing; I just don't get why it isn't acknowledged in even a single flash animation. (And no, I'm not whining or anything, I'm just a bit wordy with my reasonings =P)

Keep up the great work, though. (:
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Re: Much Ado About Samus

Postby LiKrySo412 » Tue Nov 30, 2010 9:05 pm

Pyramid_Lad Wrote:I like how you used the original game background, originally I was gonna go for a drawn version, but I like how this makes the foreground sort of stand out more. Where did you get the pic btw, wouldn't mind getting my hands on some BGs like that meself :D


I was thinking about drawing it too, lol.
http://www.snesmaps.com/
There´s only one map (The Space Station) and i used the second room...
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Re: Much Ado About Samus

Postby toddymon » Tue Nov 30, 2010 9:17 pm

my submission? zero suit sammy.
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20100901rakugaki2üQ002.jpg
its the 100% sexy that counts.
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Re: Much Ado About Samus

Postby Nightmenace » Tue Nov 30, 2010 10:32 pm

with regards to the debate about whether to have her suit tear or not...why not have a version with no suit at all? ;)
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Re: Much Ado About Samus

Postby LiKrySo412 » Tue Nov 30, 2010 11:01 pm

Where is the Supah Meturoido Suit or The Fusion Suit? Those suits are better compared to the Zero Suit... :3
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Re: Much Ado About Samus

Postby Kale » Tue Nov 30, 2010 11:54 pm

The topics with the Samus Platformer already use the outfit Samus wears in the post-credit images of Fusion, I believe. One of the Samus topics do, at least. The model is there.

Super Metroid's bikini bothers me, for some reason. The thong... thing rides too far up the sides of her legs, making it look kinda weird. I much prefer the Fusion outfit, or the Zero Suit.

Personally I don't mind either way; I think a button should be added to let the player choose which outfit she wears, unless there are some animations that specifically require one outfit or another.
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Re: Much Ado About Samus

Postby SteelSaurus » Wed Dec 01, 2010 6:49 am

LiKrySo412 Wrote:Where is the Supah Meturoido Suit or The Fusion Suit? Those suits are better compared to the Zero Suit... :3

Apart from the Varia (or Power Suit), and the Dark/Light Trio of suits, all the others are represented.

Kale Wrote:Personally I don't mind either way; I think a button should be added to let the player choose which outfit she wears, unless there are some animations that specifically require one outfit or another.


Well, I can't code, but I did have ideas on how to unlock certain Suits (the Fuzion for example), required you to find a Pirate mutated Metroid and drain it's energy to activate the basic level of the Fuzion suit. Drain more Pirate Mutations and you can power up the suit.

Inversely, any over-suit (apart from Fuzion) getting ripped off leaves you with parts of the Zero, when the Zero is ripped off and reveals the JB Shorts. The JB Shorts are ripped off and reveals the JB Bikini. The JB Bikini is ripped of stripping Samus nude.
I'll get right on it! Eventually...
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Re: Much Ado About Samus

Postby Kale » Wed Dec 01, 2010 7:00 am

If you want to be technical, the Fusion Suit is a deconstructed/stripped Power Suit, not one that's acquired due to her Metroid-infused DNA. Canonically it's weaker than the Power Suit in just about every function. If anything, Samus should start in a Fusion suit and work her way up to the traditional Varia suit if we're talking about upgrading her armament throughout the game.

I do think she's wearing too many clothes if she's going through multiple bikinis in a single game. I'd say to have it go;

Gravity -> Varia -> Fusion -> Zero -> Super Metroid Bikini.

Also, the outfit she wears in the post-game images of Fusion are of actual clothes; a skirt and top, to be precise. I can't see Samus wearing a skirt under a jumpsuit, that's just silly.
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Re: Much Ado About Samus

Postby Pyramid_Lad » Wed Dec 01, 2010 7:24 am

Kale Wrote:If you want to be technical, the Fusion Suit is a deconstructed/stripped Power Suit, not one that's acquired due to her Metroid-infused DNA. Canonically it's weaker than the Power Suit in just about every function. If anything, Samus should start in a Fusion suit and work her way up to the traditional Varia suit if we're talking about upgrading her armament throughout the game.

I do think she's wearing too many clothes if she's going through multiple bikinis in a single game. I'd say to have it go;

Gravity -> Varia -> Fusion -> Zero -> Super Metroid Bikini.

Also, the outfit she wears in the post-game images of Fusion are of actual clothes; a skirt and top, to be precise. I can't see Samus wearing a skirt under a jumpsuit, that's just silly.

Samus does actually upgrade her fusion suit to effectively the same strength as the power armour when she absorbs the SA-X, it just starts off weaker as a way of doing the whole upgrade-as-you-go mechanic that they always have.
Oh and the post-game fusion images have her wearing short shorts, not a skirt :)
but she doesn't wear the zero suit in her fusion armour anyway... so it doesn't really matter.
anyway, as for suit progression, we could do something like zero mission, except using the fusion armour.
she goes through the first say, half the game in her power suit, then encounters the X, and we switch to fusion suit, which, being weaker at first, makes the game a bit more difficult as you progress, and adds some variety :mrgreen:
which also means we can add the SA-X in, perhaps leading to some futa filled fun? :p
but then once you beat it, you get the omega suit, become really powerful again, for the final dash to the endgame!

so if she's disarmed in her power suit, she ends up in her zero suit, which can then be restored to power armour at, say, a save point or whatever.
and if her fusion armour breaks, she ends up in JB or whatever, and has to get a new fusion suit at a save point or whatever.
just a thought.

on that note, I guess I'm basically done with that loop, so I'm starting a new one, think I'll go with the fusion suit this time. any suggestions/requests are welcome and appreciated :D
I'm considering also something with that dark samus sprite, that had the huge red hand?
not sure who made that, but credit goes where it is due, so if anyone knows, please don't hesitate to speak up :)
That is all
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Re: Much Ado About Samus

Postby Kale » Wed Dec 01, 2010 7:51 am

Samus does actually upgrade her fusion suit to effectively the same strength as the power armour when she absorbs the SA-X, it just starts off weaker as a way of doing the whole upgrade-as-you-go mechanic that they always have.


While this is true, I must point out that the SA-X core in fact, according to interviews with the staff, restored Samus on a genetic level to her prime - in essence it put her back to where she was Pre-Fusion. This goes hand-in-hand with all the implications that Samus' suit is organic in some nature, despite it's appearance(That is to say, it's organic as a component of herself, but a mechanical component - the Power Suit is a part of Samus, which is why it disappears when she dies)

Also, in every Metroid game the Gravity Suit is not only the final suit upgrade, but the most powerful, and puts Samus far beyond any enemy in the game, save for the final boss. The only games this didn't happen in were Prime 1, where the Phazon Suit was a necessary upgrade from the Gravity Suit by the time of the Omega Pirate, and... Fusion, where the SA-X Core grants you a suit of unknown name and origin. In that respect I'd say that the Fusion Suit was weaker; it took a whole other suit upgrade to match Samus pre-X infection.

Oh and the post-game fusion images have her wearing short shorts, not a skirt


I haven't seen the images in a long time, but I remember a skirt somewhere... Oh well. I'll admit I was wrong here.

It still seems weird to wear a bikini, short shorts/top, the Zero Suit, and her actual armor. The Jumpsuit, I always figured, was the last line of defense standing between anyone and her body - though I can see a bikini under it, it seems a bit weird to add a whole other level of clothing as well. Besides, from a sex-game aspect it would take far too long to strip her down to the fun stuff.

but she doesn't wear the zero suit in her fusion armour anyway... so it doesn't really matter.


Well, the post I was responding to had mentioned Samus wearing multiple layers of clothes, with the Fusion Suit and Zero Suit as a part of that tree.

anyway, as for suit progression, we could do something like zero mission, except using the fusion armour.
she goes through the first say, half the game in her power suit, then encounters the X, and we switch to fusion suit, which, being weaker at first, makes the game a bit more difficult as you progress, and adds some variety
which also means we can add the SA-X in, perhaps leading to some futa filled fun? :p
but then once you beat it, you get the omega suit, become really powerful again, for the final dash to the endgame!


This I can be all for =P I much prefer this to a standard progression with the Fusion Suit leading up to the standard suits.

Futa SA-X can be done. But I'd prefer a dominant pure-female SA-X. Some lesbian fun is never a bad thing, after all!

Also, remember; in Fusion, after the SA-X perishes when it attempts to kill off the Metroids, the Adam AI points out that there are no less than 10 SA-X aboard the BLS; in due to the fact that X multiply asexually, allowing the SA-X to replicate itself many times over. Meld that with the idea that the X copy the genetic traits of their 'hosts', and we can have a recurring boss that changes itself completely each time without it being a random lolwut. In one fight the SA-X can whip out a cock, in the next it could have ditched that genetic sequence for something better, like a tentacle upgrade, and then later it can be pure-fem. Then, of course, in the final battle it mixes all those tactics together~

so if she's disarmed in her power suit, she ends up in her zero suit, which can then be restored to power armour at, say, a save point or whatever.
and if her fusion armour breaks, she ends up in JB or whatever, and has to get a new fusion suit at a save point or whatever.
just a thought.


JB is the one-piece, right? Not a fan of that. I'd rather the short-shorts and top. Or even just a standard bra/panties. Save points restoring armor is a good idea, and grounded in Metroid gameplay itself, what with save points restoring energy.

on that note, I guess I'm basically done with that loop, so I'm starting a new one, think I'll go with the fusion suit this time. any suggestions/requests are welcome and appreciated
I'm considering also something with that dark samus sprite, that had the huge red hand?
not sure who made that, but credit goes where it is due, so if anyone knows, please don't hesitate to speak up


Samus being raped by the SA-X is a good theme. You can go the futa route or the pure F/F route.

Or maybe a loop with a spitroasting? Or even something rarer, with the loop ending with her 'partner' walking off and being replaced by a new one(who is 100% identical to the previous) - this ignores a "Restart" button and simply loops upon itself infinitely. =P
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Re: Much Ado About Samus

Postby Pyramid_Lad » Wed Dec 01, 2010 8:51 am

Kale Wrote:
Samus does actually upgrade her fusion suit to effectively the same strength as the power armour when she absorbs the SA-X, it just starts off weaker as a way of doing the whole upgrade-as-you-go mechanic that they always have.


While this is true, I must point out that the SA-X core in fact, according to interviews with the staff, restored Samus on a genetic level to her prime - in essence it put her back to where she was Pre-Fusion. This goes hand-in-hand with all the implications that Samus' suit is organic in some nature, despite it's appearance(That is to say, it's organic as a component of herself, but a mechanical component - the Power Suit is a part of Samus, which is why it disappears when she dies)

Also, in every Metroid game the Gravity Suit is not only the final suit upgrade, but the most powerful, and puts Samus far beyond any enemy in the game, save for the final boss. The only games this didn't happen in were Prime 1, where the Phazon Suit was a necessary upgrade from the Gravity Suit by the time of the Omega Pirate, and... Fusion, where the SA-X Core grants you a suit of unknown name and origin. In that respect I'd say that the Fusion Suit was weaker; it took a whole other suit upgrade to match Samus pre-X infection.

Oh and the post-game fusion images have her wearing short shorts, not a skirt


I haven't seen the images in a long time, but I remember a skirt somewhere... Oh well. I'll admit I was wrong here.

It still seems weird to wear a bikini, short shorts/top, the Zero Suit, and her actual armor. The Jumpsuit, I always figured, was the last line of defense standing between anyone and her body - though I can see a bikini under it, it seems a bit weird to add a whole other level of clothing as well. Besides, from a sex-game aspect it would take far too long to strip her down to the fun stuff.

but she doesn't wear the zero suit in her fusion armour anyway... so it doesn't really matter.


Well, the post I was responding to had mentioned Samus wearing multiple layers of clothes, with the Fusion Suit and Zero Suit as a part of that tree.

anyway, as for suit progression, we could do something like zero mission, except using the fusion armour.
she goes through the first say, half the game in her power suit, then encounters the X, and we switch to fusion suit, which, being weaker at first, makes the game a bit more difficult as you progress, and adds some variety
which also means we can add the SA-X in, perhaps leading to some futa filled fun? :p
but then once you beat it, you get the omega suit, become really powerful again, for the final dash to the endgame!


This I can be all for =P I much prefer this to a standard progression with the Fusion Suit leading up to the standard suits.

Futa SA-X can be done. But I'd prefer a dominant pure-female SA-X. Some lesbian fun is never a bad thing, after all!

Also, remember; in Fusion, after the SA-X perishes when it attempts to kill off the Metroids, the Adam AI points out that there are no less than 10 SA-X aboard the BLS; in due to the fact that X multiply asexually, allowing the SA-X to replicate itself many times over. Meld that with the idea that the X copy the genetic traits of their 'hosts', and we can have a recurring boss that changes itself completely each time without it being a random lolwut. In one fight the SA-X can whip out a cock, in the next it could have ditched that genetic sequence for something better, like a tentacle upgrade, and then later it can be pure-fem. Then, of course, in the final battle it mixes all those tactics together~

so if she's disarmed in her power suit, she ends up in her zero suit, which can then be restored to power armour at, say, a save point or whatever.
and if her fusion armour breaks, she ends up in JB or whatever, and has to get a new fusion suit at a save point or whatever.
just a thought.


JB is the one-piece, right? Not a fan of that. I'd rather the short-shorts and top. Or even just a standard bra/panties. Save points restoring armor is a good idea, and grounded in Metroid gameplay itself, what with save points restoring energy.

on that note, I guess I'm basically done with that loop, so I'm starting a new one, think I'll go with the fusion suit this time. any suggestions/requests are welcome and appreciated
I'm considering also something with that dark samus sprite, that had the huge red hand?
not sure who made that, but credit goes where it is due, so if anyone knows, please don't hesitate to speak up


Samus being raped by the SA-X is a good theme. You can go the futa route or the pure F/F route.

Or maybe a loop with a spitroasting? Or even something rarer, with the loop ending with her 'partner' walking off and being replaced by a new one(who is 100% identical to the previous) - this ignores a "Restart" button and simply loops upon itself infinitely. =P

My first point was actually about the SA-X restoring her to full powwer, which is the 'omega' suit I referred to later (I recall it being called omega suit somewhere).
It's also the first time she's ended a game in orange armour rather than purple gravity armour, interestingly enough.
and JB is the short shorts and top I think.
maybe I'm wrong, but if so I MEANT the outfit she's seen in post fusion credits.
but bra and panties, frankly I find that sort of a bit odd.
I mean sure, the whole game would be odd, it's not every day you fuck your way through an alien armada :p
but it just detracts from the aesthetic imo. not alien/space opera-ey enough. it doesn't fit the theme. the other outfits do.

here's a thought for fighting SA-X.
Until samus had the gravity fusion suit, the SA-X would, well, rape her, figuratively speaking.
we could do just that, more literally
so how about, in regular fusion armour, one SA-X futas her, and its semen gives her varia, or something
then in varia, the next SA-X makes out with her kinky dominant alien parasite lesbian style, and she gets gravity.
then in gravity, roles are reversed, samus beats the last SA_X, then it turns into its giant, jumping, frog, thing, rapes her with large, idk, tentacles?
and she ends up getting the omega suit from it.
also if we manage to somehow get in the scene from fusion where one SA-X is attacking the metroids and they attack it, would make for a cool group metroid/SA-X scene in the background ;)

(is it obvious by now that fusion is my fave metroid game? :s)
That is all
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Re: Much Ado About Samus

Postby Kale » Wed Dec 01, 2010 9:02 am

My first point was actually about the SA-X restoring her to full powwer, which is the 'omega' suit I referred to later (I recall it being called omega suit somewhere).
It's also the first time she's ended a game in orange armour rather than purple gravity armour, interestingly enough.
and JB is the short shorts and top I think.
maybe I'm wrong, but if so I MEANT the outfit she's seen in post fusion credits.


"Omega Suit" is a fan-cointed term, due to the suit the SA-X gave her is the same 'numbered' Suit upgrade as the Phazon Suit, which was given by the Omega Pirate - and you use it to fight the Omega Metroid.

JB refers to Justin Bailey, which is a code to unlock Samus in a one-piece swimsuit to play as in the original Metroid. It's believed to be a play on words, "Just in a bailey."

but bra and panties, frankly I find that sort of a bit odd.


For Samus? I suppose... That's what Zero Suit is for!

I mean sure, the whole game would be odd, it's not every day you fuck your way through an alien armada :p
but it just detracts from the aesthetic imo. not alien/space opera-ey enough. it doesn't fit the theme. the other outfits do.


Still, I find casual attire hidden under the Zero Suit to be even odder. Why do we need/want 3 layers between us and sex scenes?

here's a thought for fighting SA-X.
Until samus had the gravity fusion suit, the SA-X would, well, rape her, figuratively speaking.
we could do just that, more literally
so how about, in regular fusion armour, one SA-X futas her, and its semen gives her varia, or something
then in varia, the next SA-X makes out with her kinky dominant alien parasite lesbian style, and she gets gravity.
then in gravity, roles are reversed, samus beats the last SA_X, then it turns into its giant, jumping, frog, thing, rapes her with large, idk, tentacles?
and she ends up getting the omega suit from it.
also if we manage to somehow get in the scene from fusion where one SA-X is attacking the metroids and they attack it, would make for a cool group metroid/SA-X scene in the background

(is it obvious by now that fusion is my fave metroid game? :s)


Fusion was great, but I prefer Zero Mission and Prime1 over it.

Second scene doesn't have enough "SA-X forcing Samus to eat her out" for my tastes~

The final scene should 'end' with Samus raping SA-X in a similar manner, only for it to morph afterwards and really wreck her ;) Then, of course, Samus somehow manages to escape.

That final idea works; two mortal enemies duking it out in a sexual fight for dominance. I like it~
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Re: Much Ado About Samus

Postby LiKrySo412 » Wed Dec 01, 2010 10:54 am

Pyramid_Lad Wrote:then in gravity, roles are reversed, samus beats the last SA_X, then it turns into its giant, jumping, frog, thing, rapes her with large, idk, tentacles? and she ends up getting the omega suit from it. also if we manage to somehow get in the scene from fusion where one SA-X is attacking the metroids and they attack it, would make for a cool group metroid/SA-X scene in the background ;)

Image
That toungue might be... "Useful" for that scene :mrgreen:

SUPER-Diffusion-Ice-Missiles.
That´s Why the Orange Fusion Suit is better than the original fully powerd suit.
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Re: Much Ado About Samus

Postby Kale » Wed Dec 01, 2010 11:01 am

I'd also like to point out the sheer size; either that's one HUGE cock or it'd have multiple little ones. ;)

And, I never noticed the cannon-fingers were on the right hand... Huh.
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Re: Much Ado About Samus

Postby Darek » Wed Dec 01, 2010 11:14 am

Wow Pyramid_Lad that is absolutely amazing! Totally love it, the movement, the overall idea, sounds/etc. Keep up the good work!
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Re: Much Ado About Samus

Postby Pyramid_Lad » Wed Dec 01, 2010 1:24 pm

LiKrySo412 Wrote:
Pyramid_Lad Wrote:then in gravity, roles are reversed, samus beats the last SA_X, then it turns into its giant, jumping, frog, thing, rapes her with large, idk, tentacles? and she ends up getting the omega suit from it. also if we manage to somehow get in the scene from fusion where one SA-X is attacking the metroids and they attack it, would make for a cool group metroid/SA-X scene in the background ;)

Image
That toungue might be... "Useful" for that scene :mrgreen:

SUPER-Diffusion-Ice-Missiles.
That´s Why the Orange Fusion Suit is better than the original fully powerd suit.

I LIKE where that is going :twisted:
and thank you Darek ^.^
I noticed that the animation got slipped into that samus platformer, albeit without sound. My ego is pleasantly swelled *smug*
:p
anyway, no update tonight I'm afraid. Tomorrow may bear some fruit, but don't expect anything over the weekend, I'll be out of the house :/

and @ Kale, I'll admit my knowledge is not particularly good on a great deal of lore, but I've just always referred to that suit as omega, it's easier than unnamed-final-fusion-suit-upgrade :p
as for Justin Bailey, well I was way off there :s
and the second scene was actually sort of meant to be along those lines :)

as for how she escapes, assume that omega metroid or whatever shows up, distracts SA-X, 'kills' it, then samus absorbs it and regains full power and omega suit, then dukes it out in crazy sex-filled fashion with the big ol' metroid. Similar to fusion's ending, in a way. :D
That is all
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Re: Much Ado About Samus

Postby Kale » Thu Dec 02, 2010 7:09 am

and @ Kale, I'll admit my knowledge is not particularly good on a great deal of lore, but I've just always referred to that suit as omega, it's easier than unnamed-final-fusion-suit-upgrade :p
as for Justin Bailey, well I was way off there :s
and the second scene was actually sort of meant to be along those lines


Well, yeah, Omega is basically the accepted term for it everywhere outside of Nintendo; I knew what you were referring to. I'm just a lore fiend for Metroid so I had to point out that wasn't the actual, canonical name. =P

And lol, great minds eh?

as for how she escapes, assume that omega metroid or whatever shows up, distracts SA-X, 'kills' it, then samus absorbs it and regains full power and omega suit, then dukes it out in crazy sex-filled fashion with the big ol' metroid. Similar to fusion's ending, in a way.


"Kills" it via sex, right? =P Then Samus does the same to Omega?

Of course, she has to escape on her ship, and have some solo time too.
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Kale
 
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