Resident Evil: Progeny (Last Update: 18/5/2013)

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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby FAPCOM » Tue Jun 26, 2012 4:16 pm

Hi guys.

These are great ideas so far, and I was thinking of making that masturbation sprite since my last post, but I haven't heard from ZFied in quite a bit.
It makes me think he might have some trouble with RL so I'm easing the pace. Plus without further instruction I really don't want to shoot the sprites off in a direction he doesn't want.

Sprite work's stopped till I hear from him again, which might be a while depending on his situation.
I'll be trial and erroring with practice sprites while I'm waiting, but if everything's okay he'll post in his blog and give a heads up on the Cerberus/memory leak fix update.
Otherwise... :( -sad face-

xblurp Wrote:Yes...lol.Also I worked on the tree a bit.I tried to improve it, but between Gimp freezing on me and the texture and shading it was hard to keep opening the program.

If you're still willing to continue to provide support then I guess my advice would be... Mmm.. Try scaling down everything. I'm still not familiar with Gimp, but let's say the ends of the branches should be just twigs about one pixel thick. It'll fit in well with the pixel art of the game.

Also, maaaybe... change the profile of the tree I think. The thick straight trunk and little branches popping out like that does give it Thad's dreaded "cartoony" feel (:P).
I know I sound really obvious but try drawing straight from a reference image. You can add your own style and flavour afterwards.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Wed Jun 27, 2012 9:59 pm

Maybe try email him and finding out whats going on? Not with the game, but with RL. Hope nothing bads happend.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Spectre » Thu Jun 28, 2012 7:15 am

Been out of the loop for a while. Liked the changes so far, and here's hoping that ZFied sorts out whatever problems he's having. It's already asking a lot to continue a project for so long. But as far as i'm concerned, he can take his time. Rushing it won't do it any good.

I mean, we waited for an update for what, 5 months or something?
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby FAPCOM » Thu Jun 28, 2012 10:26 am

I'd expect he'd have said something on his blog if he could. Sprite-wise, the dilemma is that half the finished sprites aren't actually used.
The majority of the props and the Cerberus haven't been put into the game, so I'm not sure if adding the worm and masturbation sprites at this time is a good idea.
By my last count there were 100+ sprites, and only the zombie, barricade and Rebecca sprites have been put into the game so far.

I'll see if there's any more work I can put in, like buildings, buuut... I don't have the map :(
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Thu Jun 28, 2012 11:54 pm

If I knew any of the things required in making this game, I'd ask about pitching in to try and lighten the load/help out. But unfortunately, I don't know jack shit about programming games.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby wanted » Fri Jun 29, 2012 1:29 am

That's such a waste to have so many good sprites ready and no game to work with.
Hope things will get settled soon ;)
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby 4access69 » Sat Jun 30, 2012 12:45 am

Maybe a dumb question, but how do you get virgin points? Whore points are kind of self-explanatory.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kriff » Sat Jun 30, 2012 5:16 am

4access69 Wrote:Maybe a dumb question, but how do you get virgin points? Whore points are kind of self-explanatory.


Before the game got updated, you could only get (if memory serves) innocent points from showing concern to a mortally wounded factory worker. A couple people (myself included) suggested that innocent points be awarded based on killing monsters you haven't sexed or avoiding enemies (i.e. Shifter mod for Deus Ex, cumulative XP for stealth), but that has not been implemented... don't even know IF it will be implemented.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby 4access69 » Sat Jun 30, 2012 9:17 pm

To me, the whole concept of "virgin" points is ridiculous anyway.

Once you get vaginal sex you are not a virgin anymore, and thus you shouldn't be able to earn new virgin points. As you lose virginity you should also lose associated skills.

Only renaming virgin and whore to something else can solve this.

Therefore, I suggest "Rebellion Points" and "Submission Points" instead of "Virgin Points" and "Whore Points". Then you can get Rebellion points for kills, and Submission points for accepting sex without a fight.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Lucky777 » Sun Jul 01, 2012 12:08 am

Whore points is fine, but virgin points does seem a little bit misnomer-ish.

Reminds me of the animu "Virgin Fleet" that I saw dubbed in fucking Spanish a while ago, kinda like strike witches with bi-planes or something, but instead of having magic while young, they had some kind of ambiguous less-awesome magic while virgins.

Well, whatever. Call 'em "Blue dogshit" points for all I care, it's not like they're going to matter to me anyway.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Meep Meepersons » Mon Jul 02, 2012 3:38 am

Hmm, why not call them Prude points? Or resistance points? As the resistance bar(s) are also blue like the "virgin" points. You could call them Innocence points to. Now, I'm going to say something that might draw a little fire my way, but I feel it would help more then hurt. Plus, even if it did garner some hate, I'd simply wag my ass tauntingly and move on with my day. -^^-

Instead of explaining redundantly why you feel a single word is dumb, lame, not right, doesn't fit, etc etc for what ever reasons, why not add suggestions? Like, instead of explaining how "virgin" points sounds foolish because as soon as she is raped in the cootch, she would no longer be a virgin, why not offer a new word to replace it, instead of picking cunt hairs? *yay sex puns <3* Sorry for using your statement as an example 4access69, I was not targeting you, only your words as a general statement. Might I also point out, that technically despite whether you agree with "virgin" points or not, it is really up to Z-fied as he has final say on all things given it's his project to begin with. To be honest, virgin points fits rather well, as it's portraying the sense of purity and abstinence, hey! Why not try Abstinence Points? -^^- It can be abbreviated as AP -^^-


[EDIT - Grammar and Spelling Fixes!]
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby 4access69 » Wed Jul 04, 2012 8:36 pm

Meep Meepersons Wrote:Like, instead of explaining how "virgin" points sounds foolish because as soon as she is raped in the cootch, she would no longer be a virgin, why not offer a new word to replace it, instead of picking cunt hairs? *yay sex puns <3*


I explained why it is stupid using simple fact taught in elementary school sex education class.
I also suggested a replacement words -- "Rebellion" and "Submission".

So, what is your problem again?

I'd say its reading comprehension.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Lucky777 » Wed Jul 04, 2012 10:07 pm

4access69 Wrote:So, what is your problem again?

I'd say its reading comprehension.


GEE GEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Granted, though, she might have been referring to me, since my "Blue Dogshit points" was hardly a serious suggestion, and more a reference to that one Denzel Washington movie with him as a drug dealer or something.
DON'T INFRINGE ON HIS INTELLECTUAL PROPERTY BY CALLING YOUR INFERIOR PRODUCT BLUE MAGIC. YOU CAN CALL IT BLUE DOGSHIT IF YOU WANT etc.

...I mean of course, in that case, she should have referred to using Lucky's statement as an example, but ... y'know.

JUST TRYING HOPELESSLY TO SALVAGE IT FOR HER/HIM HERE.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Wed Jul 04, 2012 11:36 pm

4access69 Wrote:
I explained why it is stupid using simple fact taught in elementary school sex education class.
I also suggested a replacement words -- "Rebellion" and "Submission".

So, what is your problem again?

I'd say its reading comprehension.


Why gee, that was so very nice and kind of you. I am in awe of your manners and your eloquent way of telling her what you thought of her post.

Oh wait, no I'm not.

It has been mentioned that virgin doesn't have to mean just "oh, she hasn't had sex". Virgin has several definitions, unsurprisingly found here, specifically as an adjective, which I believe is to an extent the idea behind why it was chosen for the "good side" points. It's basically referring to the fact that despite the virus coursing through her, and despite what's going on all around her, she is confronting the monsters as what they are, monsters, and its seeking out a way to end this madness. In the whore case, I see it more as her inhibitions being slowly eaten away, and her goal of defeating the monsters and stopping umbrella is replaced by a desire to feel good however she can.

So there's my two cents on that fun bit.

Now, I had an interesting suggestion for the game. One is mostly aesthetic, the second adds an enemy to the game that gives us another sex genre. The aesthetic bit is to have scattered throughout the town and research facility, naked women who have succumbed to the virus getting screwed by one of the creatures. You could have it set up so the it's simply a moving background prob, and you can go up to them and get a litte text by clicking on them, or you could make it so that it actually requires an enemy to tough them to initiate the sex scene. This could actually be tied into the next idea, which is for there to be some virus succumbed women wandering around, who will ONLY do sexual attacks on the player (the attacks vary depending on clothing level). This would add some delicious yuri to the game, and make it more interesting in my mind (plus, for those seeking to do the "virgin" route, this would let them see the sex scenes without rebecca getting screwed.

just a thought though. Hope to see an update soon, or at least a patch that will have the memory leak thing fixed.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Lucky777 » Thu Jul 05, 2012 12:19 am

Yeah apart from "morally pure" to some minor extent, all of those meanings are almost equally inapplicable
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby BuzzKillington » Thu Jul 05, 2012 3:45 am

I have been stalking this project so far, and I am loving this. Keep up the good work!
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kriff » Thu Jul 05, 2012 8:14 pm

Kuragari Wrote:
4access69 Wrote:
I explained why it is stupid using simple fact taught in elementary school sex education class.
I also suggested a replacement words -- "Rebellion" and "Submission".

So, what is your problem again?

I'd say its reading comprehension.


Why gee, that was so very nice and kind of you. I am in awe of your manners and your eloquent way of telling her what you thought of her post.

Oh wait, no I'm not.

It has been mentioned that virgin doesn't have to mean just "oh, she hasn't had sex". Virgin has several definitions, unsurprisingly found here, specifically as an adjective, which I believe is to an extent the idea behind why it was chosen for the "good side" points. It's basically referring to the fact that despite the virus coursing through her, and despite what's going on all around her, she is confronting the monsters as what they are, monsters, and its seeking out a way to end this madness. In the whore case, I see it more as her inhibitions being slowly eaten away, and her goal of defeating the monsters and stopping umbrella is replaced by a desire to feel good however she can.

So there's my two cents on that fun bit.

Now, I had an interesting suggestion for the game. One is mostly aesthetic, the second adds an enemy to the game that gives us another sex genre. The aesthetic bit is to have scattered throughout the town and research facility, naked women who have succumbed to the virus getting screwed by one of the creatures. You could have it set up so the it's simply a moving background prob, and you can go up to them and get a litte text by clicking on them, or you could make it so that it actually requires an enemy to tough them to initiate the sex scene. This could actually be tied into the next idea, which is for there to be some virus succumbed women wandering around, who will ONLY do sexual attacks on the player (the attacks vary depending on clothing level). This would add some delicious yuri to the game, and make it more interesting in my mind (plus, for those seeking to do the "virgin" route, this would let them see the sex scenes without rebecca getting screwed.

just a thought though. Hope to see an update soon, or at least a patch that will have the memory leak thing fixed.


I suggested some yuri scenes too... except it involved the infected women being turned into mobile infection units... that snow ball or vomit up cum to dose Rebecca in infectious goo.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby ZeroEXE.ZX17 » Fri Jul 06, 2012 3:51 am

Kriff Wrote:
Kuragari Wrote:
4access69 Wrote:
I explained why it is stupid using simple fact taught in elementary school sex education class.
I also suggested a replacement words -- "Rebellion" and "Submission".

So, what is your problem again?

I'd say its reading comprehension.


Why gee, that was so very nice and kind of you. I am in awe of your manners and your eloquent way of telling her what you thought of her post.

Oh wait, no I'm not.

It has been mentioned that virgin doesn't have to mean just "oh, she hasn't had sex". Virgin has several definitions, unsurprisingly found here, specifically as an adjective, which I believe is to an extent the idea behind why it was chosen for the "good side" points. It's basically referring to the fact that despite the virus coursing through her, and despite what's going on all around her, she is confronting the monsters as what they are, monsters, and its seeking out a way to end this madness. In the whore case, I see it more as her inhibitions being slowly eaten away, and her goal of defeating the monsters and stopping umbrella is replaced by a desire to feel good however she can.

So there's my two cents on that fun bit.

Now, I had an interesting suggestion for the game. One is mostly aesthetic, the second adds an enemy to the game that gives us another sex genre. The aesthetic bit is to have scattered throughout the town and research facility, naked women who have succumbed to the virus getting screwed by one of the creatures. You could have it set up so the it's simply a moving background prob, and you can go up to them and get a litte text by clicking on them, or you could make it so that it actually requires an enemy to tough them to initiate the sex scene. This could actually be tied into the next idea, which is for there to be some virus succumbed women wandering around, who will ONLY do sexual attacks on the player (the attacks vary depending on clothing level). This would add some delicious yuri to the game, and make it more interesting in my mind (plus, for those seeking to do the "virgin" route, this would let them see the sex scenes without rebecca getting screwed.

just a thought though. Hope to see an update soon, or at least a patch that will have the memory leak thing fixed.


I suggested some yuri scenes too... except it involved the infected women being turned into mobile infection units... that snow ball or vomit up cum to dose Rebecca in infectious goo.



i want to see zombie girls attack uninfected (and maybe even female zombies) women (like reb) and men (both zombie or not) while zombie guy's going after girls (both zombie and human women) myself :D
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Fri Jul 06, 2012 3:40 pm

That would actually work better than my idea, simply because there'd be the fact that you'd theoretically have to fight the succumbed women. (of course, you could always make it so doing so pays a heavy price, say lossing "Good" points or what not, or possibly effecting your end game score.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Z-Fied » Fri Jul 06, 2012 10:46 pm

Sorry everyone for the lack of posts, as I'm sure most of you have guessed, I have had a lot of RL problems to deal with. Things should (once again) start picking up, I am currently in the process of creating the map of Montbury for FAPCOM, and with the new "3d" system that I'm still working on, it will give me a lot more freedom in terms of creating areas. Also, I will fix that memory leak that's plaguing the current version.

Here's the responses to you guys (There's going to be ALOT...):

PAGE 37 RESPONSES:

Thad
No problem, sorry to hear you're struggling with finding things to aim for. Thank you, I've been having a lot of trouble recently, and unfortunately my music has struggled as a result, but I am still working towards it... and I'd be happy to create some music for your game. It is MIDI, and I write with Cubase. Go on MSN sometime, I'll speak to you there :)

Dhampir001
Yeah, I realised that on release, I'll have it fixed for next version.

ironcobrahp900
As a lot of the people are experiencing, there is currently a MASSIVE memory leak in the game, which results in the game being unplayable after 1-4 plays (depending how good your computer is). I am in the middle of fixing it, and I won't release a new version until it's fixed (a new version won't be for some time anyway.)

Zero
That's an interesting idea, but that adds more work for FAPCOM to do. If he doesn't mind doing it, then by all means, I'll pass the idea onto him. I'm not placing it as a priority at the moment though.

Fruit
1. The knife is only available if you select "New Game". It's not available in the Mercenaries (In Mercenaries, Rebecca will get a sub-machine gun and pistol)
2. I can add in a "view controls" in the options if you want. I may also add in customizable controls later, although that's not a priority.
3. Mercenaries is going to be changed (once I've got the engine sorted out to a point where I'm happy). I am going to make it like the RE2/3 Mercenaries, where your goal is to reach an extraction point, and you will be rated on enemies killed, time spent, and health items used.
4. I will make it show the cost for Extras next version. And yes, cheats are in the game, you have to buy the "Cheats" menu first, and cheats cost 1000 each.
5. See reponse for ironcobra

FAPCOM
Yeah, I was hoping people wouldn't notice the whole inventory thing. Reminded me of this: http://www.tickld.com/images/content/10931.jpg I think it'd be too much work if we make the inventory unusable until you pick it back up, since I'd still have to make the skills menu appear, and there's a possibility of leaving the inventory behind when going to new areas.

I think it would be easier to make the "puff of breath" a separate object, and it should be easier to implement.

dik3y
Crouching Frontal + Zombie = 3some

PAGE 38 RESPONSES:

mafagafa
Gallery Menu - 500
Cheats Menu - 500
The actual items cost different amounts.

kuragari
No guesstimates coming from me, I'll obviously try to make it sooner rather than later though!

BlueLight
Let's hope it's a little sooner than that.

Haru
Points earned from Mercenaries mode can be used on the Gallery and Cheats. There's more to come though, I'll let you know when I've added something to the extras...

mgs2
That's the memory leak, fixing it.

FruitSmoothie
You are able to use all the cheats from this version, they cost 1000 each.

Zerro
Hehe I'll have to make a highscore page at some point. You're correct in guessing with the SS rank. :P

dik3y
The cheats are made for the purpose of making the game easier. If the player wants to use cheats for getting lots of whore points, go ahead. I'll make it so you can get a generous amount of whore points without the cheats though.

omotodraco
Thanks! Personally, I put Rebecca first, Claire second, Jill third. I'm not too much of a fan of Ada since she's quite the backstabber. I'd agree with your reasoning for Rebecca, and I used her for this game since her story is the most open in the games. You can also play the Mercenaries mode, be warned though, thanks to the memory leak you will only be able to play it a couple of times, then you'll have to quit and restart the game. And I have never heard of this other game...?

FAPCOM
I'd agree with the later comments, a bit too much purple. (as in, alot) I think they should still look like the male zombies in terms of skin tone, it's not like they've mutated due to the virus.

xblurp
Thanks for the contribution! I think it could still use a little work, but I think FAPCOM would be a little better at guiding you artistically.

Zero
In response to that, I am planning certain events which will give Rebecca the chance to perform choices to affect the outcome and her morality. These events will also have the chance to have a bad outcome for Rebecca.

Kuragari
That's an interesting suggestion, that is how I planned the virus to be. However, 100% infection will be a game over since that craving for sex will overcome any willingness to defeat Umbrella, and as a zombie does, will go after infecting new people. I like the idea for making resistance harder depending on infection, I would have to balance it correctly with difficulties though.

Also, when submitting, Rebecca will still get fatigued (which is basically why she takes damage) during the intercourse, but she'd get tired a lot faster if trying to fight the thing off of her as well, which is why you take less (but still some) damage.

As a side note so you guys know what to expect in the future, SUBMITTING will not be available until you have fulfilled certain criteria. (one of them being, not a virgin)

PAGE 39 RESPONSES:

The small disagreement
I'm going to have to agree with Kriff, and I'm going to keep it quite Outbreak styled. If I change my mind and decide to completely revamp the system I'll let you all know.

BlueLight
The idea of the morality system itself isn't exactly what it says on the tin. The "Whore" path means that Rebecca is more seductive in her approach to situations (and obviously more prone to have sex), and the "Innocent" path means that Rebecca is more likely to reject those options. She is still focused on her mission in both, even though the "Whore" path means she takes a few "detours" :P However, I don't want to ruin any suprises, so I'll leave it at that for now...

Kuragari
Submitting during sexual grapples isn't the only way that Rebecca will gain whore points. It's just currently like that.

ByHisBillowingBeard
Since I have seen this pop up in the later pages, I'll settle this now. If you haven't been on the inventory screen AFTER being fucked by zombies, the "Virgin" points changes to "Innocent" points. It only says Virgin while you are indeed a Virgin.

montesat
lol.

Kuragari
Hmm, thinking about it, this idea does seem a bit more sensible. I'll speak to FAPCOM. Although, I did have herbs reducing and freezing the virus as well (like in Outbreak). If I add in masturbation, I will remove this function of the herbs.

dik3y
Those are some good pose suggestions, don't know if FAPCOM plans on making any more changes, but I think it's best to wait until the other enemies and base sprites are done.

Red.Sheer
I think that makes it too worthwhile to go around screwing enemies though, which isn't the aim of the game. Rebecca is still concerned about taking down Umbrella, and she still values her own safety (as in, doesn't want to become one of the things she's trying to kill.) It's a nice suggestion though, and I think a great game could be based off of that idea alone. (reminds me a bit of Dark Sector, or Prince of Persia)

PAGE 40 RESPONSES:

trninja2
You have probably moved the sounds outside of the game folder (or moved the game outside). Try just unpacking the zip as it is and playing straight from where you unzip it.

Lucky777
True dat. Biceps + Syringe = Unbeatable combo

Red.Sheer
I've given you my thoughts on it. It's a good idea I'll give you that, and true, the idea of Rebecca whoring herself out to zombies has never been a part of Resident Evil (I wonder why that is...) and it's not meant to be a focus of this game either, hence why there will be no benefits to choosing that route (besides the "Whore" upgrades)

renma190
Let's focus on the main game/mercenaries first, eh? :lol:

and Robin Williams in Weapons of Self Destruction is brilliant!

Nemesis
That is indeed the aim of this game, I want to keep the RE spirit as much as possible. Obviously it will be a H-game first and RE game second, but I'm aiming for it to be as high quality as possible.

FAPCOM
I'd have to say, I'd prefer the sludge over the sliding worm alternative. Brighten it and make it look more purple (as it is in RE0) and it make look a little better (and less like poop with the anal.) Although, maybe the Sliding worm will work if the suggestion about removing teeth and "thorns" is done.

Also, I think the best idea would be to finish Chapter 1 (I'll be sending you the map soon once I've finished it), then time can be devoted to creating the areas, events, etc. After that then we'll approach the Leech.

PAGE 41 RESPONSES:

xblurp
Erm, just looking at that picture makes me think it will look more like poop than the current "sludge" leech. Oh and I'm not going to give any info on bosses at this time.

Meep
EXPLODING LEECHES?! I think if one of those were to explode inside Rebecca... well, let's say everyone's already voted against gore. :lol: and also, that would require redrawing Rebecca covered in said pixelly goodness.

trninja
Glad you fixed the problem, just beware the memory leak...

Zero
Well, the idea was there was to be one type of leech, that could 1) suck/bite on breasts and 2) go inside her, copulate, and release eggs. Also, since there's to be multiple leeches on Rebecca at the same time, leeches 1&2 would cover the breasts, and 3&4 would take both her holes. Once it got to 3&4, Rebecca could no longer resist (due to the fact she couldn't pull them out once they're in.)

xblurp
Keep working on it, it takes time and practice but you'll get good eventually.

sgteveres
How old is your computer/the graphics card of your computer? I'd say try following the steps it gives you (lowering resolution.)

4access
1. Memory leak.
2. I think it's because I set it to disable cheats in Mercenaries mode.
3. I'll add that.
4. I'll look into it, hasn't happened to me before.
5. I'll look into it.
6. Dunno about that, looks fine on my computer...
7. I don't think waiting 2 seconds until you can press Z is too much hardship...
8. Setting the slider all the way makes it so it's a 10/90 chance, if it was completely sexual attacks, it would be too easy, and all normal attacks, too hard.
9. I'll look into it.
10. I thought sound files were ok. Catgirl's quit the project anyway, which also means I'll need a new voice actor/I'll just take samples.

Main game mode zombies SHOULD stop respawning. I just made it so their health is higher in the main game (that'll change when I change mercs though...)
Correction, you can't get enough points YET.

Cheats shouldn't work in Mercs, I only added them to work for now, while there's no proper game and it's all still in "testing" mode.

Since the other sex sprites include cum on the end sprite, I can't make them cum more than once.

PAGE 42 RESPONSES:

dik3y
It'll all change when I change Mercs mode.

Tentacle
Should be Z (action) key when on top of them (while not aiming).

4access
Hmmm I can't really fix a problem that's caused due to windows 7. But to be honest, I run windows 7, and play fullscreen, and the taskbar is put behind the game when I play...

Oh, and I do read the blog posts, I just haven't been very active lately.

PROBLEMS W/ BITING & SEXUAL GRAPPLES

Read what dik3y said, even with full sexual bar it's still 10/90, same with full normal. However, at the same time, I put a timer on the zombies so that they cannot have sex again for 30 seconds after sexing once. This is to stop mass rape-age of the player as soon as they recover from a grapple.

By the sounds of it though... I'll remove the timer.

PAGE 43 RESPONSES:

FAPCOM
Read the above responses to you in regards to updating.

Spectre
Honestly, I do want to keep a constant stream of updates going, but I've been completely out of focus recently, and real life hasn't helped out. It's good to know you guys don't mind waiting though, and still give support. Thank you very much!

wanted
There is the basis of a game, I'm working on the new "3d" system, which when I send the map off will show it's full potential, and all the sprites should be used.

Kriff
The "Innocent points" for killing enemies that haven't sexed you is a good idea, and it wasn't suggested before. I can implement that.

THE NAME PROBLEM
They're only called Virgin points while you are a Virgin. As I put, if you checked the inventory/status screen after losing said virginity, you'd see they're called "Innocent" points. Problem was solved before you even thought about it.

BuzzKillington
Thank you! :)

SEXY WOMEN IDEA

I'm up for including that, but that means FAPCOM has to make women zombies. I'd rather time was devoted into getting further into the chapter creation first. As I put though, there are some "events" that will take place throughout the chapters, although those will involve non-infected persons.


Well, that's all of the responses. I'm going to go reply to all those on my blog now. I'll have the map done ASAP, and you should be able to look forward to Chapter 1 within the next few months. (depending how long room and event sprites take.)

Thank you to everyone for your continued support.
Z
Composer, Songwriter, Guitarist, Singer, Programmer, Gamer, and Zombie Expert!

My Project: Resident Evil: Progeny - Blog

"Our limits are only created by our mind, our dreams, our desires."
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