Finished with 25 mins to spare
and this is my first Rp so don't expect to get yor mind blown but i'll try my best.
Ever since you were little your parents (if you had any) told you stories about the Imperial family that ruled the city of Romundus. After the war that split the land, a man with an army came into the city and took over. Not much was known about him and his family except they had powers beyond humans and enough resources to have guards patrolling the city and it's gates 24/7. They put a curfew in place and anyone caught outside was made an example of by the brutal imperial guards. They cracked down on crime and destroyed all but the two strongest thief guilds. With only a couple of citizens willing enough to form a rebellion it seems that fighting was worthless, but with the occasional reports of groups of guards killed or a supply wagon hijacked there's still hope. What forms is a three way battle between the guilds and the Imperials in the shadows and everyone waiting to see who will emerge.But everyone wonders why the King doesn't just overrun them.
Imperial guards- The enforcers of the ruling family. They have special privileges which allow them to do almost anything they want, earning them the hatred of most of the citizens. Equipped with better weapons and armor, they have orders to kill any guild members that commit any crimes or get in their way, but sometimes they take captives for other reasons than interrogation. Also sightings of the Elite Imperial battlemages is rare but they are a force not to be trifled with. Especially since anyone that wields magic is part of the Imperial family.
Tarturk thief guild- preform most of the small scale robberies, pickpocketing in the city. More idealistic, try to help the people and want to overthrow the ruling family so things go back to the way things were before. Hates the other thief guild because they feel that the guild is the imperial's puppet. Most Tarturks can count on citizens to help them out if in small amounts of trouble.
Jareark thief guild- preform the assassinations and most of the blackmailing in the city. They don't really care about to small war between the other guild and the Imperials, they just try to do jobs as normal and occasionally do a few for the imperial family. It gives them a little more leeway with the guards but not by much. They hate the other guild because they feel that they are bringing attention down on both guilds and are going to get them destroyed with their rebellion.
Character Sheet -
Name:
Age:
Faction: (Imperial Guard or Thieves' Guilds; no battlemages)
Appearance: (description or a pic)
Weapons: (weight will be a factor)Primary and Secondary
Armor: (armor will factor into agility, defense, and weight)
Specialty: (sneaking, smoke bombs, strength; ask me and I'll let you know)
History:
The Warrens
Mostly made up of the poor district, the Warrens is a maze of houses stacked on houses and riddled with alleyways and speakeasies. The locations of both of the thieve guilds are somewhere in there but any attempt by Imperial guards to flush them out is meet by ambushes in alleyways and confusion from the enormity of the Warrens. Although it keeps the Imperials mostly away it isn't necessarily a safe haven for the thieves. With almost no Imperial presence, it is a area filled with crime, cut-throats and other criminals with no allegiance to the guilds.
The Marketplace
When the Imperial family took over they completely reworked how the economy. They took out all the independent merchants and have them jobs selling only imperial merchandise. It is a area always bustling with people selling wares or buying. It's very easy to be lost in the crowd and most of the stores have backwoods leading into alleyways, although it really matters who the shopkeeper supports.
The Castle
The imperial stronghold that shadows the whole city. Ever mysterious it is always said to be very good or very bad to enter. Built with the strongest materials a head on attack on it would be very costly. Its back connects with the high walls that encircle the city and both of those walls are always patrolled with elite guards, while a courtyard below hosting the homes of the prominent middle and upper class. Only the people of the inner court and battlemages are provided housing here and anyone not living here better be carefull.
Name: Eve Hastings
Age: 18
Faction: Jareark Thief Guild
Name: Ryuuga Musashi - Zender
Age: 25
Faction: Tarturk Guild.
Name: Tabitha Verruckt- Angel
Age: 20
Faction: Imperial Guard
Name: Dax Sierra- Dax
Age: 19
Faction: Tartuk Guild
Name: Mar pisttack- Bluelight
Age: 23
Faction: (Imperial Guard)
Name: Aidith Skystar- Lady Fox
Age: 26
Faction: Imperial Guard - Elite