Resident Evil: Progeny (Last Update: 18/5/2013)

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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby dik3y » Thu Jun 21, 2012 1:49 pm

4access69 Wrote:You only get 50 points per one play of Mercernaries so I think that those prices are a bit too much and I suggest reducing them to 250 and 500 points respectively unless you will be able to earn more than 50 points in the future.

You get 50 per play because you suck at Resident Evil (no offense). If you have ever played it you will know that you need to have make big combo in order to gain more points. I made around 54 Combo and i got Rank SSS which gave me 1000 points so the prices aren't too much, actually they are too low.

4access69 Wrote:Furthermore, I know that main game is kind of "disabled" in this version but:
- In main game mode two zombies sometimes stop spawning after you kill them.
- In main game mode is the zombie fucks you and you kill him afterwards, new zombie that spawns sometimes cannot grab you and fuck you.
Because of the above, buying virgin and whore upgrades and testing them out is not possible -- you can't get enough points.

You can easily get whore points by fucking the 2 zombies on "New Game" with cheats activated i unlocked 50% of the upgrades and then my cat restarted my pc...

4access69 Wrote:Problems:
- If you try to play Mercernaries for the second time it just gets stuck on Loading... forever -- you have to exit and restart the game to play again.
- If you enable cheats once you finish a game of Mercernaries and reach the main menu they are disabled again, IMO that should not happen.
- You don't know how many points you need for each item -- IMO that should be clearly listed next to the item in question.
- Sometimes Rebecca gets stuck in one place. The only way to get unstuck is to zombie to touch you then you can either let it fuck you or break free and you will be able to move again.
- When fully nude, crouching causes clothes to show on one side.
- Application doesn't have High DPI aware manifest and it doesn't scale to full screen correctly if you change DPI settings in Windows (taskbar is visible at the bottom). There is a workaround though.
- There should be an option to not show intro screens (lok, Z and press Z to start). Also, accepting "I am 18 yrears old" dialog once should be remembered and shouldn't ask again.
- If you set slider all the way to Sexual in game Options zombies still try to bite you sometimes. IMO that should not happen.
- Picking up ammo rounds does not increase the ammo amount properly I think.
- Sounds for sex scenes are really bad quality -- maybe take some samples from demon/shinobi girl or other games at LoK and replace those that currently sound like a male said them through the "Male to Female" effect filter?

Most of these aren't problems simply because its still a demo and everything will be working when the game comes out.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby 4access69 » Thu Jun 21, 2012 4:00 pm

dik3y Wrote:You get 50 per play because you suck at Resident Evil (no offense). If you have ever played it you will know that you need to have make big combo in order to gain more points. I made around 54 Combo and i got Rank SSS which gave me 1000 points so the prices aren't too much, actually they are too low.


Thanks for clarifying that I suck. I played Resident Evil games (up to RE3) on a PC but it was a long time ago. I did finish them but I don't remember any combos whatsoever. If you could put up some README explaining the ranking system and how to score better it would be nice.

dik3y Wrote:You can easily get whore points by fucking the 2 zombies on "New Game" with cheats activated i unlocked 50% of the upgrades and then my cat restarted my pc...


Did you not read what I wrote before you replied?
Those two zombies in new game can't grapple Rebecca after they fuck her once. They just keep trying to grapple her dealing small health damage, she yelps a bit and that's it.
If I kill them there are two things that can happen -- they either don't spawn again (Rebecca stands there alone, I waited for few minutes before giving up) or if they do, they also can't grapple her.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby dik3y » Thu Jun 21, 2012 5:35 pm

4access69 Wrote:Did you not read what I wrote before you replied?
Those two zombies in new game can't grapple Rebecca after they fuck her once. They just keep trying to grapple her dealing small health damage, she yelps a bit and that's it.
If I kill them there are two things that can happen -- they either don't spawn again (Rebecca stands there alone, I waited for few minutes before giving up) or if they do, they also can't grapple her.

I don't have such problem, and i didn't see anyone talking about such thing. Try to redownload the game.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kriff » Fri Jun 22, 2012 12:55 am

4access69 Wrote:
dik3y Wrote:You get 50 per play because you suck at Resident Evil (no offense). If you have ever played it you will know that you need to have make big combo in order to gain more points. I made around 54 Combo and i got Rank SSS which gave me 1000 points so the prices aren't too much, actually they are too low.


Thanks for clarifying that I suck. I played Resident Evil games (up to RE3) on a PC but it was a long time ago. I did finish them but I don't remember any combos whatsoever. If you could put up some README explaining the ranking system and how to score better it would be nice.


Easy. Lure zombies toward you from both ends of the map and start shooting like a mad man. Two bullets per zombie. Try to make sure that any zombie you kill is WITHIN the game borders; otherwise they could drop much needed ammo out of reach, and you'll be defenseless. You may not see the zombies, but you can certainly kill them off screen. Just fire two bullets at a time in one direction and then fire in the other. Take a few steps and start firing again. If your lucky, you'll keep hitting something and racking up a score. If the gaming gods decide to screw you, you'll hit nothing because the zombies haven't spawned yet. If luck holds out, more zombies will approach from behind and you'll have some time to grab some items. Oh, and shoot initial zombies ONCE each until you have them all nice and lined up; then murder their asses.

Always reload from the inventory screen; it saves precious time and allows you more leeyway to position yourself to get items. AND... always heal when there is one second left on the clock.

Hope that helps
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Fri Jun 22, 2012 1:50 pm

It should also be noted that reloading in the menu also helps to raise your score, or so I'm told. Also, Mercenaries was I believe an addition to RE3, though I don't know about the combo bit. Also, I have absolutely no problems with what your describing.

As an aside, I think the voicework for the sex scene's was perfectly fine.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby sgteveres » Fri Jun 22, 2012 5:35 pm

i cant play the game , it says "failed to initialize drawing surfaces.please check that your graphics card meets the minimum requirements and your drivers are up-to-date.if your graphics card has little memory , try switching your computer to a lower resolution." , so what i have to do now , cuz i really wanna play this game , so someone , pls help!! p.s , i think my graphic card is good enough , cuz i finished max payne 3 without any problem , maybe i need a program to run the game or maybe there is something i have to do , but i dunno , so , help guys
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby TentacleTherapist » Fri Jun 22, 2012 8:13 pm

Hi, this might be a stupid question, but how do you pick up the items on the floor in Mercenary mode? I've been trying all sorts of keys but I haven't been able to pick anything (like a plant or an ammo case) up...
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby 4access69 » Fri Jun 22, 2012 8:43 pm

dik3y Wrote:I don't have such problem...


Good for you.

dik3y Wrote:...and i didn't see anyone talking about such thing.


Now you do, are you going to ignore it?

dik3y Wrote:Try to redownload the game.


And what would that accomplish unless you have changed something?

The archive I downloaded is:
Code: Select All Code
5e0bbba1d4d104765db940802ba5b9d5 *ResiGame28052012.zip


It extracted without errors, and I am not that much of a n00b not to know how to extract archives and that I have to keep the paths.

Maybe it has something to do with playing full screen?

EDIT: Yes, the problem with zombies missing Rebecca and not spawning in main game is with full screen and non-default DPI settings in WIndows 7 but it happens only if you check "disable display scaling on high DPI settings" in exe properties->compatibility. However, without checking that option the game screen bottom (stamina bar) is overlapped by the taskbar. I am not sure there is anything you can do about that unless you have the option to modify the engine code so it takes DPI setting into account properly when drawing and testing hitboxes.
Last edited by 4access69 on Fri Jun 22, 2012 10:52 pm, edited 1 time in total.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby dik3y » Fri Jun 22, 2012 9:50 pm

4access69 Wrote:Maybe it has something to do with playing full screen?

Actually that might be the problem, because i always play it in windowed mode. I'll try it in full screen and tell you if i have the same problem.

P.S. I'm not the one who made the game or the topic Z-Fied is, so pm him about this or leave a comment on his blog.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby BlueLight » Fri Jun 22, 2012 10:28 pm

4access69 Wrote:It extracted without errors, and I am not that much of a n00b not to know how to extract archives and that I have to keep the paths.

Maybe it has something to do with playing full screen?


Really, you're biting some one head off for trying to help? I'm not sure if i want to help you now jerk.
Have you tried downloading it with a different browser. It's more common when downloading Japanese files but something with how browsers download files can corrupt them.
Don't ask me to explain how it works but for some reason archives can get corrupt while downloading. I think it effects all browsers randomly even though the chances are normally very small that it's unnoticeable.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby 4access69 » Fri Jun 22, 2012 10:55 pm

dik3y Wrote:P.S. I'm not the one who made the game or the topic Z-Fied is, so pm him about this or leave a comment on his blog.


I think I read somewhere that he doesn't read the blog comments anymore so I posted here hoping he will read it.

Thanks for trying to help.

Definitely the problem is with full screen as I described above in an edit.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Meep Meepersons » Sat Jun 23, 2012 4:14 am

4access69 Wrote: [text]

Have you tried going into options > gameplay, then turning the sex:bitty ratio thingy to full sexual? Might be your issue -^^-
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Sat Jun 23, 2012 3:06 pm

Meep Meepersons Wrote:
4access69 Wrote: [text]

Have you tried going into options > gameplay, then turning the sex:bitty ratio thingy to full sexual? Might be your issue -^^-


That doesn't work, I've got it switched to full sexual, and sometimes they still try to bite her. I think the problem is that there's a conflict in the zombie's programming of what to do (or perhaps it was made this way) Basically, if Rebecca is fully clothed, there are two options-Bite her, or rip some clothes off. When she's fully clothed however, it won't do the sprite animation of ripping away some of her clothes, it will either bite her, or it will bump into her and she'll lose a bit of clothes. Even when she's nearly naked, and occassionally even when naked, they still bite her.

At least, it's done that to me every time I play the game.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby dik3y » Sat Jun 23, 2012 3:24 pm

Kuragari Wrote:
Meep Meepersons Wrote:
4access69 Wrote: [text]

Have you tried going into options > gameplay, then turning the sex:bitty ratio thingy to full sexual? Might be your issue -^^-


That doesn't work, I've got it switched to full sexual, and sometimes they still try to bite her. I think the problem is that there's a conflict in the zombie's programming of what to do (or perhaps it was made this way) Basically, if Rebecca is fully clothed, there are two options-Bite her, or rip some clothes off. When she's fully clothed however, it won't do the sprite animation of ripping away some of her clothes, it will either bite her, or it will bump into her and she'll lose a bit of clothes. Even when she's nearly naked, and occassionally even when naked, they still bite her.

At least, it's done that to me every time I play the game.

When the bar is switched to full sexual they have 10% to bite her and 90% to f her (doesn't matter if she has clothes or if she is naked), so you guys dont have luck that's it.
P.S. Dont forget to save after you make changes on the sex bite bar
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Schramm » Sat Jun 23, 2012 6:25 pm

Came here to rant about how the main storyline is bugged.... so glad i stopped and read the description first now
Much potential here though, looking forward to playing a more complete version
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby 4access69 » Sat Jun 23, 2012 8:44 pm

dik3y Wrote:When the bar is switched to full sexual they have 10% to bite her and 90% to f her (doesn't matter if she has clothes or if she is naked), so you guys dont have luck that's it.
P.S. Dont forget to save after you make changes on the sex bite bar


I set it all the way to Sexual and save.

However, it seems to me that there is more than 10% chance for the bite attack, at least in the main game.

When I kill a zombie, the next one which spawns always tries to bite Rebecca first and does that two times in a row. Only after biting her 2 times it tries to fuck Rebecca.

Also, after zombie has fucked Rebecca it reverts to biting her before wanting to fuck her again.

10% chance means 1 out of 10 attack rolls should be bite, not 2 out of 3 (that would be 66%).

I can record a video to show you if you don't believe me what I am saying.

Finally, my opinion is that if you set the slider all the way to sexual there should be 0% chance for bites, and if you set all the way to normal it should be 0% chance for sexual attacks so you have full range from 0% to 100% for both instead of current 10% o 90%. That would allow people who don't want sexual attacks at all, and those who want only sexual attacks to play the game.

Spoiler (click to show/hide):

Code: Select All Code
===========
  NORMAL
-----------
Bite   Sex
----------- <- should be here
100     0
----------- <- current normal
 90    10
 80    20
 70    30
 60    40
 50    50
 40    60
 30    70
 20    80
 10    90
----------- <- current sexual
  0   100
----------- <- should be here
Bite   Sex
-----------
  SEXUAL
===========
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Lucky777 » Sat Jun 23, 2012 9:09 pm

Yeah, when the dice hates you, even with this "lol 10%" shit it's infuriating.
I think there was an earlier comment by the creator that he'll actually set the percentages right for future updates of the game, though, so full sexual actually MEANS 100%.
So it's all good.
Last edited by Lucky777 on Sat Jun 23, 2012 9:13 pm, edited 7 times in total.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Sat Jun 23, 2012 9:10 pm

4access69 Wrote:*SNIP*


Actually, considering this is supposed to be a hentai game, there should always be at the very least in my mind a ten to twenty percent chance that the zombie will try to screw rebecca rather than eat you. However, I could see and understand their being a sort of variable for if it's set to be less sexual, that the bite chance is higher as long as she's clothed (and after she loses say 50% of her clothes, the chances of a sexual attack go up)

Hey Fapcom, any news?
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Trninja2 » Sun Jun 24, 2012 2:07 am

Hehe n00b, what does that mean anyway? I'm having the exact same problems, especially trying to run mercs mode a 2nd time in a row. Though i do remember someone posting something about a possible memory leak.

54 combo for a sss, damn i didn't know i was that close, my 1st playthrough was 50 and a ss. would've gotten more but declined a pick-up and was frozen till the time ran out.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Sun Jun 24, 2012 2:30 pm

Trninja2 Wrote:Hehe n00b, what does that mean anyway? I'm having the exact same problems, especially trying to run mercs mode a 2nd time in a row. Though i do remember someone posting something about a possible memory leak.

54 combo for a sss, damn i didn't know i was that close, my 1st playthrough was 50 and a ss. would've gotten more but declined a pick-up and was frozen till the time ran out.


If your unsure what n00b is, I will be stunned purple, or whatever the right wording of that is. As for that, its a memory leak of some sort, though I shall freely state that I have been able to run the game a grand total of (in a row) 4 times before I had it try to crash my computer. 4 is the absolute max though, and I had to wait half an hour for it to load up Mercenaries. Two is easy, it just takes about a minute or two more to load, while three tends to be about five minutes (and it has a higher tendency to freeze up)
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