Resident Evil: Progeny (Last Update: 18/5/2013)

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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby xblurp » Mon Jun 11, 2012 11:30 pm

For the leech sprites you can try to model them better after the leeches from Resident evil outbreak. Their shape I find is more similar to real leeches and would hopefully look less like poop when put into sprite mode. The skin could be segmented too and be given a greenish color like one of the comments above wrote or a lightened color like in the attachment.Their shape would also work better for any sex animations since the bodies look to be way more flexible than the ones from RE0 for wrapping around the breast or attaching to other places. Also is their going to be a leech queen?
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1000px-063.jpg
Resident Evil Outbreak leeches.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Lucky777 » Mon Jun 11, 2012 11:45 pm

Green poop isn't much better than brown poop ... I am officially not on the pro-leech bandwagon, at this time D :
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby poprokz » Sat Jun 16, 2012 4:09 am

is there anyway we can get an SWF of the game?
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby BlueLight » Sat Jun 16, 2012 4:10 am

poprokz Wrote:is there anyway we can get an SWF of the game?

face ... meet palm!

No, since it lacks a "small web file" build
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby poprokz » Sat Jun 16, 2012 4:16 am

X| sorry. had a moment lol
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Trninja2 » Mon Jun 18, 2012 11:07 pm

Gah, i still am unable to play this. Will post a full report later but, are there any folders i'm missing or something because there weren't any when i extracted the game (had same problem with humbird0's platformer)?
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Trninja2 » Tue Jun 19, 2012 8:32 am

Okay, after downloading + extracting multiple times and trying on 2 different computers, the results are identical and the game still won't work properly.
This is what i've experienced

Spoiler (click to show/hide):

Game loads fine, logos and warning. At menu, enters options, screen fades and this pops up

ERROR in
action number 1
of Step Event
for object obj_options:

Sound does not exist

Ignored this 3 times and this one

ERROR in
action number 1
of Alarm Event for alarm 5
for object obj_options:

Sound does not exist.

Then the previous one keeps appearing and can't be ignored, must abort
Main game and mercs game are mostly the same.
Select new/merc game, past difficulty/character+stage select
At loading screen this pops up

ERROR in
action number 1
of Alarm Event for alarm 0
for object obj_maingameload:
(for mercs is obj_mercenariesload)
Sound does not exist.

Ignore a few times, HUD loads, zombies load, character does not and death music begins to play and this pops up.

ERROR in
action number 1
of Other Event: Outside Room
for object obj_char:

Sound does not exist.

Ignore once, HUD disappears, only zombies remain, press z, screen fades and does nothing, process ended via task manager.

Now, i am certain the problem is on my side as it seems others are playing fine. The previous version ran fine but still had similar problems, voices,gameover screens and game saves weren't working. These seem to be separate files and i'm not sure how to get the game to recognise or load these files, are they suppose to be in separate folders or something? Btw sorry for this messy pile of crap.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Red.Sheer » Tue Jun 19, 2012 6:17 pm

(...)
Last edited by Red.Sheer on Wed Nov 06, 2013 11:21 am, edited 1 time in total.
ImageImage

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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby 4access69 » Tue Jun 19, 2012 8:19 pm

Can somebody share the Cheat Engine script (via PM) or at least tell me how many fucking bonus points I have to have to purchase them?

EDIT: it is 500 points for cheats.

I would still appreciate script though.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Trninja2 » Wed Jun 20, 2012 1:27 am

Thanks Red, i'll go take a look at it. That would be found under properties right?
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Meep Meepersons » Wed Jun 20, 2012 5:09 am

Why not make the leeches explode? Like, make them a weird white color, and have them latch onto PC wiggle [fondle if naked, enter clothes if clothed] a little, expand [or flash] then SPLAT! Leech covers PC with creamy white pixley goodness as if she were hit with a cum balloon. i think that would be hot -^^-
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby xblurp » Wed Jun 20, 2012 6:40 am

I like Meeps idea. Especially the going into the clothes part.lol. Could help with some of the sexual imagery and issues others have with the looks of the leeches. Sexing under the clothes got my vote. We could have them as secondary leech enemies as well perhaps falling from ceilings.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Trninja2 » Wed Jun 20, 2012 7:24 am

Haha, i imagine that would look pretty funny.
As for my little problem, while messing with the gamefiles didn't help the game, it did help me to find a solution. I figured i would try to extract again thinking the problem had to be in that area seeing as how nothing i tried was working. Sure enough i notice the paths next to the files and then check the box to extract with paths. Everything was put neatly in their respective folders whereas before all the files were put into a single folder.

Works like a charm (although mercenaries took 4ever to load but hey at least it played). At the moment i'm feeling triumphant, and a bit stupid at the same time. :)
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Darthan » Wed Jun 20, 2012 5:29 pm

Trninja2 Wrote:Haha, i imagine that would look pretty funny.
As for my little problem, while messing with the gamefiles didn't help the game, it did help me to find a solution. I figured i would try to extract again thinking the problem had to be in that area seeing as how nothing i tried was working. Sure enough i notice the paths next to the files and then check the box to extract with paths. Everything was put neatly in their respective folders whereas before all the files were put into a single folder.

Works like a charm (although mercenaries took 4ever to load but hey at least it played). At the moment i'm feeling triumphant, and a bit stupid at the same time. :)


Out of curiosity, what program are you using to extract?
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Trninja2 » Wed Jun 20, 2012 7:00 pm

I think the program is called ONE. I don't know much about it but whenever i click to download i get the option to save or open and i choose open, the ONE program loads then shows the files below a few options, i click extract, choose the folder to extract to, click the all files button, there's 2 other buttons, 1 says something about older files or something but i just leave it unchecked and the other is extract with paths which i use to leave unchecked til i found out what paths were.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Thu Jun 21, 2012 4:21 am

Switch to WinRar, I have absolutely no trouble with it.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby ZeroEXE.ZX17 » Thu Jun 21, 2012 5:15 am

xblurp Wrote:I like Meeps idea. Especially the going into the clothes part.lol. Could help with some of the sexual imagery and issues others have with the looks of the leeches. Sexing under the clothes got my vote. We could have them as secondary leech enemies as well perhaps falling from ceilings.


i would like to see 2 different kinds myself, like a brown type that goes in the clothing and suck on wherever they can (like her breast/nipples ect) and while sucking they can bite reb injecting her with the virus (giving reb a small virus increase as well as getting her horny) and maybe green ones that melt her clothes and try to go inside any of her holes (then expload seed when they are spent raping her/reb giving in)
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby xblurp » Thu Jun 21, 2012 6:06 am

Yes...lol.Also I worked on the tree a bit.I tried to improve it, but between Gimp freezing on me and the texture and shading it was hard to keep opening the program. Right now the tree is left with a bold outline, still needs cleaning up as I'm trying to decide on how to fix it next. I was thinking to thin the lines out definitely, but before I go further I just wanted to know where to continue fixing. And I apologize for it not being that good yet, but like Fapcom said I'm a beginner. I'm not even good with art in the first place, but I wanted to help and hope to improve through experience. Again there are a lot of flaws I see, but pointing them out again helps lol. I put two pics of the tree the texture one was literally me just putting lines through it, but I figure it helps others compare and say how to fix it by comparison like the lines should be thinner, or less frequent.
Attachments
Artistictreetextureattempt1.png
And this one to just show one of my thoughts on texture.
Artistictreetextureattempt1.png (15.23 KiB) Viewed 2528 times
Artistictreeattempt2.png
Without texture, the one I am trying to work on.
Artistictreeattempt2.png (11.94 KiB) Viewed 2528 times
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby sgteveres » Thu Jun 21, 2012 9:57 am

i cant play the game , it says "failed to initialize drawing surfaces.please check that your graphics card meets the minimum requirements and your drivers are up-to-date.if your graphics card has little memory , try switching your computer to a lower resolution." , so what i have to do now , i really wanna play this game , so someone , pls help!!
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby 4access69 » Thu Jun 21, 2012 12:28 pm

I did some playtesting.

Unlocking cheats costs 500 points.
Unlocking each individual cheat is 1000 points and there are four of them.
You only get 50 points per one play of Mercernaries so I think that those prices are a bit too much and I suggest reducing them to 250 and 500 points respectively unless you will be able to earn more than 50 points in the future.

Problems:
- If you try to play Mercernaries for the second time it just gets stuck on Loading... forever -- you have to exit and restart the game to play again.
- If you enable cheats once you finish a game of Mercernaries and reach the main menu they are disabled again, IMO that should not happen.
- You don't know how many points you need for each item -- IMO that should be clearly listed next to the item in question.
- Sometimes Rebecca gets stuck in one place. The only way to get unstuck is to zombie to touch you then you can either let it fuck you or break free and you will be able to move again.
- When fully nude, crouching causes clothes to show on one side.
- Application doesn't have High DPI aware manifest and it doesn't scale to full screen correctly if you change DPI settings in Windows (taskbar is visible at the bottom). There is a workaround though.
- There should be an option to not show intro screens (lok, Z and press Z to start). Also, accepting "I am 18 yrears old" dialog once should be remembered and shouldn't ask again.
- If you set slider all the way to Sexual in game Options zombies still try to bite you sometimes. IMO that should not happen.
- Picking up ammo rounds does not increase the ammo amount properly I think.
- Sounds for sex scenes are really bad quality -- maybe take some samples from demon/shinobi girl or other games at LoK and replace those that currently sound like a male said them through the "Male to Female" effect filter?

Furthermore, I know that main game is kind of "disabled" in this version but:
- In main game mode two zombies sometimes stop spawning after you kill them.
- In main game mode is the zombie fucks you and you kill him afterwards, new zombie that spawns sometimes cannot grab you and fuck you.
Because of the above, buying virgin and whore upgrades and testing them out is not possible -- you can't get enough points.

The good part is that cheats do work in both main game and Mercernaries mode. Since main game is broken at the moment you can play Mercernaries with cheats. With antivirus and regeneration I managed to sex up a lot of zombies on purpose without dying.

Submit also works but you really need to frantically hit the buttons to make the zombie cum 3 or 4 times. You will notice that for regular sex Rebecca's stamina will decrease as you are hitting the buttons -- if you can take it down and keep it below 50% before zombie starts ejaculating you will have a chance to get more than one cumshot although for 3 or 4 you will have to keep pounding very fast. For other sex modes (anal, vaginal+oral) stamina doesn't decrease so you always get just one -- that is probably a bug.

Looking forward to the updates.
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