Galaxy at War: The Zethian Invasion

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Re: Galaxy at War: The Zethian Invasion

Postby napsii » Sun Jun 17, 2012 5:03 am

this looks similar in form to mass effect, so im wondering if there's any equivalent to biotics? was tinking of making some kind of blind adept/seer/scholar type char if that's the case

if not ill go with a more uninspired but mundane char xD
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Re: Galaxy at War: The Zethian Invasion

Postby Lady Foxy » Sun Jun 17, 2012 5:25 am

Yes, I did review a bit of 'Mass Effect' in order to get some ideas for some species and such! I thought you wouldn't notice! ^^

@Ikechi, As I said don't worry! Just because you're a 'Military' or such character does not mean you're not good for the RP! D:
Although, I'm pretty sure you'll need fighting skills at some point.. Or two. :3

Please read the following note!

I will and maybe put players against each other, just like ThatOneGuy and JayJay, where their characters will be fighting (If not directly against one another, it will be their comrades, fellow soldiers, etc.) each other.. But I will not make you kill each other, it's all just part of the plot!

*Hint, Hint! Your character isn't in any danger, Alchemist! I'm serious! No, really. D:
Atton Rand: "Feels like my last time on Telos."
Bao-Dur: "Crashed a shuttle that time, too?"
Atton Rand: "No, pazaak.''
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Re: Galaxy at War: The Zethian Invasion

Postby Reaver » Sun Jun 17, 2012 5:27 am

I GOT DIBS ON FIGHTING ZENDER!!!!!
just like unsteady ground :twisted: :lol: 8-) :D
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Re: Galaxy at War: The Zethian Invasion

Postby napsii » Sun Jun 17, 2012 5:27 am

well the mentioning of asari, drell, tuchanka and the presence of a krogan char kinda gave it away...plus ME3 is really popular for scifi RPs on other sites im on rite now

so about my question about biotics...
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Re: Galaxy at War: The Zethian Invasion

Postby Lady Foxy » Sun Jun 17, 2012 5:30 am

@Napsii, Oh? Well, I'm not going to send you all straight away into the 'Zethians' actually.. Or will I? :3
But yes, you can have biotics. ^^

@Ikechi, Um.. Eh.. Zender is an Admiral of the Human Navy.. So, I dunno if you want to face the REAL military.
Atton Rand: "Feels like my last time on Telos."
Bao-Dur: "Crashed a shuttle that time, too?"
Atton Rand: "No, pazaak.''
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Re: Galaxy at War: The Zethian Invasion

Postby napsii » Sun Jun 17, 2012 5:32 am

wooooo! dream come true. altho my char wont be the conventional biotic lol x.x

ill git to work on a bio soon
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Re: Galaxy at War: The Zethian Invasion

Postby thealchemist » Sun Jun 17, 2012 5:34 am

I just know I'm going to be targeted diplomants always are.
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Re: Galaxy at War: The Zethian Invasion

Postby jayjaycaps » Sun Jun 17, 2012 5:54 am

Lady Fox Wrote:Yes, I did review a bit of 'Mass Effect' in order to get some ideas for some species and such! I thought you wouldn't notice! ^^


This mean Argo get's to crush some Salarina? Or Turian? I mean, now that the Genophage is cured, it's time for revenge! :twisted:
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Re: Galaxy at War: The Zethian Invasion

Postby napsii » Sun Jun 17, 2012 6:24 am

~Name: Josephine
-Age: 19
~Species: Human
~Occupation: Priestess (according to her, though she usually just gives advice now)
~Gender: Female
-Appearance:
Spoiler (click to show/hide):

Essentially this, though her plain white sandals (worn over tall white socks, indeed) are not visible:

Image

It may also be hard to tell, but there are indeed sleeves for her arms in that ancient-looking cloak, which looks much more slimming when she's not levitating, trust me.



~Traits:
Smart Mind
Persuasive
Seer: +1 to Intelligence

-Flaws:
Weak
Blind
Short-Sighted

~Bio:
TL;DR INCOMING
Spoiler (click to show/hide):

Josephine was born without a last name.

Some would say that she wasn't as disconnected from the metropolises of Earth as was claimed; after all, her family – long-time colonists – had a lineage stretching back to when biotics first became apparent in human children so many years ago. This gift was, naturally, passed onto Josephine through genetics.

She didn't have the tutelage of the military or an an activist group to hone her powers. As Josephine, unusually for the children of the universe save for those born on her colony, lived in a primitive society. The lesser known tropical jungle planet of Autum, located on a secluded area in the outer reaches of the galaxy had been a small-scale colonization effort many years ago by a tiny upstart to get into the lucrative business of colonization.

80 settlers arrived on the wild, untamed planet, and quickly found the very foundation of their efforts – their technology – beginning to rot. Whether by consumed by the wild, native local flora and fauna or simply demolished by the harsh weather, the colonists quickly found themselves fighting for survival as the company which had paid for their presence – which was already having much issue sending supply shipments there – quickly abandoned them to die, cutting of all communication and supply ties in an effort to bury their failure before the authorities could find out.

Due to the intense, strange radiation emitting from the nearby star, the lush planet of Autum was camoflauged from star charts and maps just months after it was first touched upon. But the settlers, though diminished in numbers and living out in the cold rain, demanded survival. At first, they scrapped their now useless ships and transformed them into habitable living spaces, establishing a camp and treating the wounded with leftover medical supplies and feeding and hungry by harvesting the local flora and fauna for sustenance. But those finite supplies soon ran out, and the rapidly dwindling settlers had to carve their habitat from the surroundings. Trees were felled for wood and small farms were established for food.

It seemed peaceful. With time, the local creatures had adapted to their presence, and the tribals quickly became the apex predator, even with only spears and slingshots to hunt.

Over the years, the original colonists died, leaving behind many children before they could be educated. Born into wood and cloth huts and primitive agriculture, these children had no idea of the wondrous technology beyond their planet. But they survived, quickly beginning to learn and adapt. Decades passed in harmony. And thus, approximately 19 years ago was when Josephine was painted into the picture. She was the daughter of the local Witch Doctor and the Matriach, the female leader of their unnamed tribe, but unlike her parents and their parents before them, Josephine had unique powers. One not seen for many years on the planet: the powers known as biotics.

Josephine's social standing had been tarnished from the moment of her birth. Poor health care had left her mostly blind from birth and no tech was available to fix her eyesight, thus forcing her to learn and live with only 5 senses. Indeed, five. For Josephine was not normal; despite her blindness, the mind behind her eyes raced with a waterfall of intelligence. She quickly outclassed her father in his duties of creating medicine and treating wounds, and often gave suggestions to her mother on governmental matters. Her grasp of language was extensive and salvaged from the texts left behind by the original colonists. At only age 10, however, Josephine's life shifted into what some might call greatness.

Her powers – the ability to lift and manipulate objects with her mind and even freeze things solid or set things ablaze – had mostly been considered blasphemy, until one fateful morning she sent a great wave of energy into the ground, cracking the earth there and allowing fresh, clear water to flow up when the village had been hit with a drought. The pool was quickly cultivated into a lake, and Josephine was revered by the primitive peoples as some sort of demigoddesss. The people had no idea of religion, but the great stars of the sky which were their canopy on clear nights had always been the crux of their society. That was where they had come from, after all. So, without haste, the entranced tribespeople (now numbering at about 600) constructed a temple of stone for her to divine the heavens with.

She was swathed in the finest clothes and fed the finest food, often remaining still inside her temple for days on end. Occasionally, respects would be paid to her. Tributes left at her feet as tithes to the heavens, or even pleas for assistance on personal matters. The girl always answered. As well, she often gave small sermons inside her temple after sitting still and listening to the night for many days, feeling a connection with the stars.

Some years later, when she was about 17, Josephine would never set foot on Autum again. On one summer night, while atop her temple meditating, the brightest light she had ever felt – even brighter than the sun that day! – illuminated her. She reached for her powers, but before she could so much as act, she felt an unusual pain in her neck and collapsed into darkness.

An indiscriminate amount of time later, the girl was awaking in a small room aboard a starship. Outside her window, the ocean of space was visible, with Autum far below. The girl wasn't surprised in the least. This had to have just been the culmination of her powers, right?

But as she would quickly learn, it was far from that. It was a slaver ship that had been eying her for many months, according to the brutish man who entered her room later that day with food in hand. She quickly ate, questioning him. From what she had been told, her “biotic powers” were extremely well-developed and her physique was attractive enough to “make her fetch a really high price just about anywhere”.

Josephine, not being stupid, froze the ship solid like a statue of ice as soon as it touched down on the nearest spaceport, and the girl walked out into the galaxy with that in her wake.

From there, she didn't know where she was going. Autum, which she sorely missed, was impossible to pinpoint on a star map and she was thus wandering. Her choice of clothing was very unusual, but she at least managed to keep away most stares with her developed knowledge of language, stringent hygiene social practices and explorative demeanor, as well as tidbits of information on the universe itself. In the two years since, she's been many things: a janitor, a test subject for biotic powers, a fortune teller and even a retail clerk for a weapons store.

The only thing always in mind has been getting back home, but as that seems largely impossible for now, she goes where she's most comfortable: planets similar to Autum, and any number of temples or cathedrals much like the one built back home.


Attributes:

Strength: 4

Perception: 1

Endurance: 4

Charisma: 15

Intelligence: 19

Agility: 5

Luck: 4
Last edited by napsii on Sun Jun 17, 2012 7:06 am, edited 2 times in total.
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Re: Galaxy at War: The Zethian Invasion

Postby Angel_Slayer_Alcatraz » Sun Jun 17, 2012 6:39 am

Haze looks up to her :D
Sae the mindin´ in yer heid
Unrowes afore yer een
Frae hours o´ sweet yestreen
Aye the ember deid in monie a heid
Fare ye well I´m pertin away
I say farewell tae the warld
Mind me weel
I say farewell tae the warld

(Old Irish folk Song)
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Re: Galaxy at War: The Zethian Invasion

Postby napsii » Sun Jun 17, 2012 7:01 am

o.o?
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Re: Galaxy at War: The Zethian Invasion

Postby Angel_Slayer_Alcatraz » Sun Jun 17, 2012 7:05 am

According to Altair's Codex: "Do not stain your blade with the blood of the innocent for you shall be guided by a higher power"

When haze meets Josephine she will most likely believe her to be a higher power
Sae the mindin´ in yer heid
Unrowes afore yer een
Frae hours o´ sweet yestreen
Aye the ember deid in monie a heid
Fare ye well I´m pertin away
I say farewell tae the warld
Mind me weel
I say farewell tae the warld

(Old Irish folk Song)
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Re: Galaxy at War: The Zethian Invasion

Postby napsii » Sun Jun 17, 2012 7:07 am

that'd definitely make for some interesting roleplay! josephine usually had servants and followers but as of late she's had to resort to doing everything by herself. which works out pretty well. she doesn't bump into walls anymore.
napsii
 

Re: Galaxy at War: The Zethian Invasion

Postby Angel_Slayer_Alcatraz » Sun Jun 17, 2012 7:09 am

Haze: Blind without her creed and damned when she follows it lol
Sae the mindin´ in yer heid
Unrowes afore yer een
Frae hours o´ sweet yestreen
Aye the ember deid in monie a heid
Fare ye well I´m pertin away
I say farewell tae the warld
Mind me weel
I say farewell tae the warld

(Old Irish folk Song)
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Re: Galaxy at War: The Zethian Invasion

Postby napsii » Sun Jun 17, 2012 7:11 am

lol. josephine doesn't treat herself like some higher power though. she understands biotics now. she usually just gives peeps advice.
napsii
 

Re: Galaxy at War: The Zethian Invasion

Postby jayjaycaps » Sun Jun 17, 2012 7:12 am

Better hope they don't meet Argo. Just rape and pillage, rape and pillage...
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Re: Galaxy at War: The Zethian Invasion

Postby Angel_Slayer_Alcatraz » Sun Jun 17, 2012 7:14 am

Foul heathen! Thou shall not desecrate this holy ground!
Sae the mindin´ in yer heid
Unrowes afore yer een
Frae hours o´ sweet yestreen
Aye the ember deid in monie a heid
Fare ye well I´m pertin away
I say farewell tae the warld
Mind me weel
I say farewell tae the warld

(Old Irish folk Song)
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Re: Galaxy at War: The Zethian Invasion

Postby napsii » Sun Jun 17, 2012 7:17 am

biotic lift into the nearest incinerator. womp.
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Re: Galaxy at War: The Zethian Invasion

Postby jayjaycaps » Sun Jun 17, 2012 7:18 am

inferno grenades, piercing ammo and carnage! what now, mutha fucka?
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Re: Galaxy at War: The Zethian Invasion

Postby Angel_Slayer_Alcatraz » Sun Jun 17, 2012 7:19 am

At one point Haze is going to secretly pray to Josephine >_>
Sae the mindin´ in yer heid
Unrowes afore yer een
Frae hours o´ sweet yestreen
Aye the ember deid in monie a heid
Fare ye well I´m pertin away
I say farewell tae the warld
Mind me weel
I say farewell tae the warld

(Old Irish folk Song)
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