Resident Evil: Progeny (Last Update: 18/5/2013)

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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Thaedael » Sat Jun 02, 2012 6:53 pm

xblurp Wrote:I worked on it some more. I patched up some holes I noticed as well as redid some shading, outlining and deleting most if not all of the pixels causing blurs. Anything more? I don't really don't mind if it makes the work better and fits better with the game. And I'm thinking maybe a blue lighter than that dark purple for the nips?Also, yay! Female zombie. Her angle seems a little off, even if she is moving forward. It looks a little too heavy on her right side with her left looking to be in the air like that ltm.


It looks too cartoony.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kriff » Sat Jun 02, 2012 7:22 pm

Kuragari Wrote:
FAPCOM Wrote:
Anyway, I've decided that I need some more practice with skin tones.
Feedback on posture, definition, proportion and skin tone plox?
FemZom-Preview.png

... I'm not entirely sure what a blue-toned zombiegirl's nips should look like.
While I was texturing it I couldn't stop thinking
"PurpleNurplesPurpleNurplesPurpleNurplesPurpleNurplesPurpleNurples..."



Wait, I thought females got affect by the virus by becoming mind-broken sluts screwing any male infected (and un infected) thing they came across? Or am I confused...?

Also, I just had a thought of something that should in my mind be entered into the game.

While you have the option of submitting, I recall that one room where depending on how high the infection was inside of you, you could masturbate to lower it, and there was the fact that she said she was feeling horny. The thought occured to me that the resistance thing to sex should be modified depending on infection level. At 0 infection, full resistance, and as it draws closer to 100% you become less resistant and more craving it (in fact, one could have you start gaining whore points after passing 50%, though only a few) you could also make it take more time to resist the grapples or try to break free as you get higher and higher.

And then, this is the big thing, rather than having 100% infection meaning you game over, have it mean you automatically submit to sex grapples (even if you've reclothed) to any enimies you cross, with no resistance. You could say that the only thing stopping her from completely succumbing (eg the succumb game over) is a willingness to defeat Umbrella (while screwing everything she meets as well) Or just wishing to make it all the way to whatever "ultimate weapon/being" their creating this time and become its personal sex toy.

Also, as an aside, at 100% infection (and in fact, in my mind, when submitting willingly) you should take no damage from the sex grapples, in this case.

This would add a bit of flavor in my mind to the game, as rather than submitting from the get go as some will do so they can see the H-stuff, you'll get gradual semi-mind break and corruption with the infection.


I like your ideas except for the last part (the no damage during consenting grapples or 100% infection). The health system is a combination of physical health and endurance; riding zombies like there is no tomorrow will wear Rebecca out fast. I would propose that if your system is adopted, you suffer two times the damage, and occasionally lose control of Rebecca around zombies (i.e. sprite walks towards them and allows her self to be mounted). Health reaches zero, and you get the "fucked senseless" game over, which can lead to succumbing to the virus.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Sun Jun 03, 2012 1:26 am

Kriff Wrote:I like your ideas except for the last part (the no damage during consenting grapples or 100% infection). The health system is a combination of physical health and endurance; riding zombies like there is no tomorrow will wear Rebecca out fast. I would propose that if your system is adopted, you suffer two times the damage, and occasionally lose control of Rebecca around zombies (i.e. sprite walks towards them and allows her self to be mounted). Health reaches zero, and you get the "fucked senseless" game over, which can lead to succumbing to the virus.


In that case, it should instead drain your stamina rather than your health, and if you hit 0 stamina while being screwed you could get the succumbed to the virus bit. Damage in the consenting or 100% infected makes no sense in my mind, as in the former, your literally willing to let the thing screw you, and in the latter, the brain is so jumbled up by the virus that you just want the things to screw you to release the hornyness your feeling.

I like the occasionally lose control bit though, though I have no idea how exactly you'd code that or anything.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kriff » Sun Jun 03, 2012 1:48 am

Kuragari Wrote:
Kriff Wrote:I like your ideas except for the last part (the no damage during consenting grapples or 100% infection). The health system is a combination of physical health and endurance; riding zombies like there is no tomorrow will wear Rebecca out fast. I would propose that if your system is adopted, you suffer two times the damage, and occasionally lose control of Rebecca around zombies (i.e. sprite walks towards them and allows her self to be mounted). Health reaches zero, and you get the "fucked senseless" game over, which can lead to succumbing to the virus.


In that case, it should instead drain your stamina rather than your health, and if you hit 0 stamina while being screwed you could get the succumbed to the virus bit. Damage in the consenting or 100% infected makes no sense in my mind, as in the former, your literally willing to let the thing screw you, and in the latter, the brain is so jumbled up by the virus that you just want the things to screw you to release the hornyness your feeling.

I like the occasionally lose control bit though, though I have no idea how exactly you'd code that or anything.


The major issue with an idea like your is that how does one succumb to the virus then? It has to be able to overwhelm the victim's biology and facilitate the mutative change. Stamina is just so that you can break free or grind; being worn out to the point where you can't move requires rest. Something you won't get while being gang banged, which leads to rapid injection of infectious materials. Also if we use Outbreak as an example, staying on the move keeps the virus relatively in check (increases slowly); whereas getting knocked to the ground accelerates it...

I like the ideas we have, but for game balance I think it should remain Outbreak like; 100% and its game over... too bad you can't "attack" other survivors...

As in make them succumb to desire and fuck you.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby iamnuff » Sun Jun 03, 2012 5:12 am

i think the main point was that at the moment a "whore skill" playthrough is impossible, beacause you take damage from grapples, and if that doesnt kill you, then the virus will.

having 100% virus not be a game over would be a great thing. (whenever you touch a zombie you get a % chance to assume the position" and wait for it to fuck you
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby BlueLight » Sun Jun 03, 2012 6:40 am

So why not have it where you have whore actions and virgin actions?

Whore actions might force your character to do naoughty but not pure sexual actions to gain heal... like i don't know, putting herbs up your ass.(give me a break, I was tired!)
Virgin actions rely more on the normal game play and well require you not to get fucked.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Sun Jun 03, 2012 7:22 am

Kriff Wrote:
The major issue with an idea like your is that how does one succumb to the virus then? It has to be able to overwhelm the victim's biology and facilitate the mutative change. Stamina is just so that you can break free or grind; being worn out to the point where you can't move requires rest. Something you won't get while being gang banged, which leads to rapid injection of infectious materials. Also if we use Outbreak as an example, staying on the move keeps the virus relatively in check (increases slowly); whereas getting knocked to the ground accelerates it...


You could also however perscribe the stamina being the willingness to keep going, to either beat umbrella or to become their new ultimate weapons plaything. At full stamina, you may be willing to let the monsters screw you, but you still want to keep going once they've finished. At zero stamina, your exhausted to the point that you no longer have any desire to keep going, and just decide to stay where you are and let whatever creatures near you fuck you silly.

Of course, this would ONLY occur with 100% infection and while being screwed and having your stamina bar reach zero.

iamnuff Wrote:i think the main point was that at the moment a "whore skill" playthrough is impossible, beacause you take damage from grapples, and if that doesnt kill you, then the virus will.

having 100% virus not be a game over would be a great thing. (whenever you touch a zombie you get a % chance to assume the position" and wait for it to fuck you


This is more or less it. With that magizine that let you masturbate to relieve the infection, you could theoretically go thru the game doing the whore option. However, this requires you to get lucky and not lose enough health that you become at risk of dying just by being screwed. (because eventually, there'd probably come a point where you'd have no health items, or no ammo, or both, meaning your screwed)
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby xblurp » Sun Jun 03, 2012 8:06 pm

Thaedael Wrote:
xblurp Wrote:I worked on it some more. I patched up some holes I noticed as well as redid some shading, outlining and deleting most if not all of the pixels causing blurs. Anything more? I don't really don't mind if it makes the work better and fits better with the game. And I'm thinking maybe a blue lighter than that dark purple for the nips?Also, yay! Female zombie. Her angle seems a little off, even if she is moving forward. It looks a little too heavy on her right side with her left looking to be in the air like that ltm.


It looks too cartoony.


How can I fix this? I've already gotten down to removing those black lines I have on the trunk of the tree and am working on trying to show the crevices in a better, and closer color to the bark itself. I know it looked weird because it was so straight so should it be more curved? And is it the coloring or the branches as well? Other fixes?
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby ByHisBillowingBeard » Sun Jun 03, 2012 11:32 pm

I'm sorry but can the terminology be changed, please?
I don't think someone needs to be a virgin in order to think that they might not want to be fucked by virus carrying zombies. Whore & .. . .. .. okay, I can't actually think of a word to replace it but THAT's NOT THE POINT! You getz me.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Thaedael » Mon Jun 04, 2012 12:32 am

xblurp Wrote:
Thaedael Wrote:
xblurp Wrote:I worked on it some more. I patched up some holes I noticed as well as redid some shading, outlining and deleting most if not all of the pixels causing blurs. Anything more? I don't really don't mind if it makes the work better and fits better with the game. And I'm thinking maybe a blue lighter than that dark purple for the nips?Also, yay! Female zombie. Her angle seems a little off, even if she is moving forward. It looks a little too heavy on her right side with her left looking to be in the air like that ltm.


It looks too cartoony.


How can I fix this? I've already gotten down to removing those black lines I have on the trunk of the tree and am working on trying to show the crevices in a better, and closer color to the bark itself. I know it looked weird because it was so straight so should it be more curved? And is it the coloring or the branches as well? Other fixes?


Artistically speaking it's all of it that's wrong to me. Let's start with the shape of the structure first. You got the shape of the trunk completely boxy, with no smooth transition into the branches, looking like they were just stuck on as an after thought. It looks almost like you were going to have a tree snapped in half, jagged edges on top, but then decided last minute to throw branches on it. The branches themselves are not consistent, as well as highly irregular with little to no gradual transition in size, no tapering. The roots follow all the same complaints. Then there is the hole being a perfect circle, highly regular when you go out of the way to make the grain on the three so irregular.

Then comes the shading, there is no single point lighting on this, or any real source of where the light source is making it harder to understand where you placed the shadows and why. The inside of the tree should be much darker, using dithering to slowly bring out the edges of it. The bark itself is a noble attempt, but the illusion broken by the over use of heavy dark lines, which should've been kept to a minimal, using a secondary dark color to have been used, especially in combination with a single light source point. The branches also are not shaded super well, appearing to be super flat.

It's a good effort, but needs work.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby montesat » Mon Jun 04, 2012 5:05 am

Oh, I found it! This game reminded me of this: Your zombies only want some love...
http://www.vgcats.com/comics/?strip_id=29
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby xblurp » Mon Jun 04, 2012 9:32 am

I will try to fix all aforementioned problems as best I can then.No promises lol with my skill level.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Mon Jun 04, 2012 12:45 pm

Kuragari Wrote:This is more or less it. With that magizine that let you masturbate to relieve the infection, you could theoretically go thru the game doing the whore option. However, this requires you to get lucky and not lose enough health that you become at risk of dying just by being screwed. (because eventually, there'd probably come a point where you'd have no health items, or no ammo, or both, meaning your screwed)


You know, I just had a thought, why not forgoe the magazine bit and just add a masturbate function for Rebecca to use when she's at a sufficient infection level? The ups, it lowers infection level and you can do it anywhere. The downs, it drains stamina, and if you happen to get grappled while doing it its automatic sex grapple.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Zodiark69 » Mon Jun 04, 2012 7:45 pm

Kuragari Wrote:
Kuragari Wrote:This is more or less it. With that magizine that let you masturbate to relieve the infection, you could theoretically go thru the game doing the whore option. However, this requires you to get lucky and not lose enough health that you become at risk of dying just by being screwed. (because eventually, there'd probably come a point where you'd have no health items, or no ammo, or both, meaning your screwed)


You know, I just had a thought, why not forgoe the magazine bit and just add a masturbate function for Rebecca to use when she's at a sufficient infection level? The ups, it lowers infection level and you can do it anywhere. The downs, it drains stamina, and if you happen to get grappled while doing it its automatic sex grapple.


This. Freakin' this!
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby ZeroEXE.ZX17 » Mon Jun 04, 2012 10:14 pm

Kuragari Wrote:
Kuragari Wrote:This is more or less it. With that magizine that let you masturbate to relieve the infection, you could theoretically go thru the game doing the whore option. However, this requires you to get lucky and not lose enough health that you become at risk of dying just by being screwed. (because eventually, there'd probably come a point where you'd have no health items, or no ammo, or both, meaning your screwed)


You know, I just had a thought, why not forgoe the magazine bit and just add a masturbate function for Rebecca to use when she's at a sufficient infection level? The ups, it lowers infection level and you can do it anywhere. The downs, it drains stamina, and if you happen to get grappled while doing it its automatic sex grapple.



i 2nd this :D
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Kuragari » Wed Jun 06, 2012 8:03 am

Hey Fapcom, any estimates on when the next update might come out?
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby dik3y » Wed Jun 06, 2012 4:21 pm

I have few suggestions for sex poses:

-While standing and facing the zombie, it bangs Rebecca in the pose that is for 3some atm. (switch it with the crouching one)
-While jumping and facing the zombie, it bangs her in the pose that is for standing while facing atm. (switch it with the standing one)
-While crouching and facing the zombie, it bangs her in the "lotus" pose.
-While standing and the zombie is behind you, he bangs her doggy as it is now + you can add one zombie to mouth fuck her.
-While jumping and the zombie is behind you, he bangs her in "stand and carry" position but reverse. [perfect for 3some]
-While crouching and the zombie is behind you, he bangs her in "reverse cowgirl" position. [perfect for 3some]

Ofc, these are just suggestions, and my oppinion on how the poses should be.

P.S. You are going to make all enemies fuck or kill, right?
"Men are only good for one thing. Women are good for six."
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Lucky777 » Wed Jun 06, 2012 10:25 pm

Kuragari Wrote:You know, I just had a thought, why not forgoe the magazine bit and just add a masturbate function for Rebecca to use when she's at a sufficient infection level? The ups, it lowers infection level and you can do it anywhere. The downs, it drains stamina, and if you happen to get grappled while doing it its automatic sex grapple.


Yeah.
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby iamnuff » Thu Jun 07, 2012 12:00 am

ZeroEXE.ZX17 Wrote:
Kuragari Wrote:
Kuragari Wrote:This is more or less it. With that magizine that let you masturbate to relieve the infection, you could theoretically go thru the game doing the whore option. However, this requires you to get lucky and not lose enough health that you become at risk of dying just by being screwed. (because eventually, there'd probably come a point where you'd have no health items, or no ammo, or both, meaning your screwed)


You know, I just had a thought, why not forgoe the magazine bit and just add a masturbate function for Rebecca to use when she's at a sufficient infection level? The ups, it lowers infection level and you can do it anywhere. The downs, it drains stamina, and if you happen to get grappled while doing it its automatic sex grapple.



i 2nd this :D


3rd-ed, (4th-ed?)
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Re: Resident Evil: Progeny (Last Update: 28/05/2012)

Postby Red.Sheer » Thu Jun 07, 2012 10:15 am

(...)
Last edited by Red.Sheer on Wed Nov 06, 2013 11:22 am, edited 1 time in total.
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