Eh, that threeway sex animation looks better in-game than I thought it would've.
Heheh, or maybe that's just personal preference.
Admittedly I should've put more work into the anal one, methinks.
I was tweaking with the clothing damage system just now when something occured to me:
FAPCOM's deepest most personal thoughts Wrote:Rebecca still has an inventory while naked! Where does she put all that stuff?!
For now I hope it's an overlookable shortsight; I
might draw the medpak belt slung around her torso sometime later in her more revealing nudity stages.
So it'll just come off as a separate sprite when Rebecca gets grappled, and drops during sex, forcing you to pick it up later to restore your inventory (Will have to test this idea later).
Anyway,
I've sent another batch of sprites your way ZFied! Doesn't add much to the gameplay, though, just adds "aesthetic-ity" (thusly my word butchering quota per post is satisfied).
I imagine that's for the best since it looks like the current game needs to be tweaked for optimum memory usage. I'm afraid there wasn't as much visible tit bounce on account of where Rebecca's arms where.
Right now I'm working on a reloading sprite and testing its fluidity. Although I reckon I really ought to finish the leech sex. :S
dhampir001 Wrote:Object Dialogue:
'I can hear distance moans echo from the outskirts.' ...
'someone tried to mass a barricade here.'
Oh, it turns out those weren't mistakes at all. It was "distant echoes", not "distance echoes".
Also, "mass" can be used as a verb, same as "amass". Still, keep vigilant for any role-play-breaking typos!
Bakada Wrote:Yeah it does seem to do that, I did somehow manage to get both keys bound to up somehow, so I still ended up without a
"confirm" key (I tried most buttons).
Some other thoughts:
-If at all possible, it would be great to have it show the keys you picked, I ended up getting confused and picking the same key for some
things accidentally, meaning I had to start over to make sure.
-Below a certain key (last time I tried it happened on the submit key) the "Please press alternative key" message doesn't replace the key
intention message anymore in stead it keeps appearing on the "move to front" level.
Hmm, it seems I was an idiot and thought I had accounted for something but totally didn't. I'll be looking into that shortly.
Unfortunately allowing you to see which buttons you've set is actually a fair amount of work (probably because I'm so new at this) but if I find out how I'll definitely be coding and testing it.
xblurp Wrote:I tried improving the tree a little further.I'll continue to try and work on it to be closer to the games artwork, but that
probably won't happen lol. It's just a background tree though I did put a layer or two in the middle of the tree where the hole is so
that the character would be able to jump inside and hide from enemies,
. Anyways tell me where I can improve and I'll try.Oh and I
use Gimp...that's pretty much it.
Looks good! And Game Maker has an option to remove the white background. Unfortunately it seems
that some of the edges of the branches aren't quite pixel-art-ish. That might cause problems...
Thaedael Wrote:A while back you were talking about composing music, I forgot if they were midis or not, and to ask what program it was that you used to make it. One of my millions of side projects is actually a side scrolling robot game for game maker, so I would like to get to music one day too.
I'm guessing he answered your question via PM. I saw your project "filles du Roi" thread and the design document... I hope it's going well!
dhampir001 Wrote:The "dark" overlay that you've put into the demo seems too dark now.
Exceeeeeellent. Now for the FoV halo and flashlight effect.
dhampir001 Wrote:This image is a puff of mist that artists draw near a rape/submissive victim's mouth when they orgasm, either against
their will or with every intent to cum, or during the initial insertion/penetration. I think it symbolizes lust or intense sexual desire.
Honestly, it just turns me on for some reason. And I believe it would go somewhat well with the "fog of war," classic survival, horror
atmosphere described earlier.
...
http://g.e-hentai.org/s/5039c9c3bf/95088-5
Ugh, I'm such a pervert. Even I go to this site >_<
I'm not too sure about the puffs of hot breath when she's about to climax.
Reason being I'm not sure if it ought to be in the sex sprite itself or as a separate object entirely, in which case it'd be coded in and that'd be ZFied's domain. I'll think about it.
dhampir001 Wrote:I ran diagonally until I hit the barricade; I stopped moving at an angle and could only go right (I'm still pressing down and right at
this point), even after I had ran all the way past the police cruisers.
To remedy this "hit-box of forever" I had to collide with object as I was running diagonally, release the down key until clearing the
hit-box, and press the down key to run diagonally.
Diagonally? Do you mean moving between lanes? If so, I'm afraid that's intentional.
It's to prevent "old" keystrokes from being registered when a new keystroke ought to be prioritized. So you'll need to release and then press down again.
I'm thinking of changing this, though. If I receive a lot of complaints about it, I'll definitely change it.