corta Wrote:and more on the developer's side... i've noticed some general bad behavior when using the old template as opposed to converting.
namely the template symbols don't start on an action-scripted frame and this caused some problems when using movie clips inside movie clips inside movie clips.. (fixed) (that makes sense, right?)
and they eyes were resetting their frames about 24 times more often than is necessary. (fixed)
scripted pistol thrown in, too.
Hopefully this is all the problems that I couldn't think of solved.
# last known problem: Varia Boots.
and as usual, feel free to have a play with the buttons.
MrBear Wrote:corta Wrote:and more on the developer's side... i've noticed some general bad behavior when using the old template as opposed to converting.
namely the template symbols don't start on an action-scripted frame and this caused some problems when using movie clips inside movie clips inside movie clips.. (fixed) (that makes sense, right?)
and they eyes were resetting their frames about 24 times more often than is necessary. (fixed)
scripted pistol thrown in, too.
Hopefully this is all the problems that I couldn't think of solved.
# last known problem: Varia Boots.
and as usual, feel free to have a play with the buttons.
So corta, when are you working on some sex scenes
Kryger Wrote:Just sayin, you add the armor like in the yellow samus, and you could use mine for Shadow Samus and fulfill my dreams
SteelSaurus Wrote:Corta, check much ado. Still working on the trooper, but I did some recolors of the Chozo Statue to make some Torizo and you have that Bailey like you wanted.
Kryger Wrote:Just sayin, you add the armor like in the yellow samus, and you could use mine for Shadow Samus and fulfill my dreams
Samus Template.swf [ 33.89 KiB | Viewed 19976 times ]
Shadow Samus.swf [ 27.1 KiB | Viewed 12604 times ]
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