Revamped Kay Fox (Incomplete)

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Revamped Kay Fox (Incomplete)

Postby The Illusive Man » Wed Apr 25, 2012 5:39 pm

The following is a revamped version of Kay Fox and the Magic Sword by DirtyC101, edited by myself.

New Features & Changes
- Various changed animations.
- Changed Enemy and Kay grapples (Mix of LoK and Original)
- Many sounds removed due to file corruption during import.
- Eight Different Game Over Screen Animations
- Jumping in lake grants immunity.

Do not expect many more updates however. I'm looking to create a new game based on the KFMS/LoK engine instead.

Enjoy.
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KFatMS Revamped.swf [ 2.97 MiB | Viewed 61345 times ]

"Beware that, when fighting monsters, you yourself do not become a monster... for when you gaze long into the abyss. The abyss gazes also into you."
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Re: Revamped Kay Fox (Incomplete)

Postby Draconis381 » Wed Apr 25, 2012 7:18 pm

when blowing the dish boy in the tavern, here eye isn't moving with the rest of her face
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Re: Revamped Kay Fox (Incomplete)

Postby 12eku » Wed Apr 25, 2012 10:12 pm

Finally! Some art of the trove between her legs. With all the scenes here made in profile I've never gotten to see it. Go you~
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Re: Revamped Kay Fox (Incomplete)

Postby TedFallenger » Thu Apr 26, 2012 12:16 am

Game broke on the second screen. Blue bar all the way across the top and character trapped in an animation loop/vanished. Also the fps is really low.
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Re: Revamped Kay Fox (Incomplete)

Postby Zeus Kabob » Thu Apr 26, 2012 2:21 am

I like the idea, but you didn't execute it properly. For one, all ' are replaced with ', which isn't good.

Also, there's the lake bug, some animation bugs, etc. If you want to continue working with this, I'd report all the bugs I found, but otherwise I'd suggest you work on PlayShapes' new incomplete games. My fave was Bowser's Castle.

Edit: You also removed the clothes system; a system that really made this game great. That's kinda lame. (maybe you removed losing clothes. Still kinda lame.)
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Re: Revamped Kay Fox (Incomplete)

Postby Yawg » Thu Apr 26, 2012 2:59 am

Wow.

That's... pretty awesome.

Some bugs, sure- Krystal's body seems a bit different, too.
But different endings- LOVE them. New animations? GREAT. Glad to see Krystal getting some vaginal exercise!

So tell us- what are your plans for this engine?
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Re: Revamped Kay Fox (Incomplete)

Postby dirtyc101 » Thu Apr 26, 2012 3:09 am

Just wanted to say it's neat to see someone take this & try to improve it. Nice job. =D

If you decide to work on this again & my old FLA files would help, just let me know. (Be warned, they kind of suck, as it was my 1st attempt & all...)
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Re: Revamped Kay Fox (Incomplete)

Postby The Illusive Man » Thu Apr 26, 2012 3:47 am

Thanks for the comments all.

I know it's pretty buggy but this is my own first flash as well: I've been reverse engineering Actionscript from this game and teaching myself as I go along, adding a little bit each month. My earliest attempts at animation are the ones that are the most jerky. The more fluid animations are my more recent ones.

Just wanted to say it's neat to see someone take this & try to improve it. Nice job. =D

If you decide to work on this again & my old FLA files would help, just let me know. (Be warned, they kind of suck, as it was my 1st attempt & all...)
-DirtyC101


I really would appreciate that, I sent you an email earlier about this flash and my future plans. To be perfectly frank I'm confident in my progressing skills in animation but I know next to nothing of actionscript. I want to re-incorporate the clothes system, with a Beta on the Beach or Twin Orbs tear off system; new enemies etc, but I haven't worked out how the actionscript works yet.

Game broke on the second screen. Blue bar all the way across the top and character trapped in an animation loop/vanished. Also the fps is really low.


Would you believe I just discovered how to set the frame rate today? And the Blue bar was caused by my early reverse engineering attempts. Playing with actionscript to see what it did. Turned out that line was the health bar. :P

Edit: You also removed the clothes system; a system that really made this game great. That's kinda lame. (maybe you removed losing clothes. Still kinda lame.)


at the time it was because the clothes didn't synch well with the body beneath, causing the arms to clip out of the clothes for example. At the time I figured I'd just get rid of them. I've since re-downloaded the original .FLA for work on the next project.


I'd suggest you work on PlayShapes' new incomplete games. My fave was Bowser's Castle.

So tell us- what are your plans for this engine?



Well, here's a little preview of what I've got up my sleeve. As you can see, Playshapes new work really helped with some of the designs.
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"Beware that, when fighting monsters, you yourself do not become a monster... for when you gaze long into the abyss. The abyss gazes also into you."
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Re: Revamped Kay Fox (Incomplete)

Postby crazyfly » Thu Apr 26, 2012 5:19 am

Nice game man, your last post explains alot of what i've seen, playing it, since shortly after you put it up. Overall kickass.

I don't know if your going to update or not but if you do one of the game over scenes glitches out, the one where the 2 wolfmen have her in the tree, they disappear when you try to progess. Only found 7 of the game over scenes so far, I don't know if you want spoilers yet so i'll hold off.

I also am excited that you have future endeavors and await to see them! :D


Edit: Found the game over scene I missed, beautiful simply beautiful.
Last edited by crazyfly on Thu Apr 26, 2012 5:29 am, edited 2 times in total.
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Re: Revamped Kay Fox (Incomplete)

Postby daxtinator396 » Thu Apr 26, 2012 5:20 am

Yes that other work you posted at the bottom here looks pretty great! Its nice to see new scenes around here!
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Re: Revamped Kay Fox (Incomplete)

Postby The Illusive Man » Thu Apr 26, 2012 5:36 am

I don't know if your going to update or not but if you do one of the game over scenes glitches out, the one where the 2 wolfmen have her in the tree, they disappear when you try to progess. Only found 7 of the game over scenes so far, I don't know if you want spoilers yet so i'll hold off.


Yeah, I started that scene, then Playshapes released his new stuff, and I shifted gears to the new project. The actionscript for the "big finish" is there, I just didn't animate it yet. You'll notice that there's a few buttons in the background which were unintentional an unintentional result of copying from LoK.
"Beware that, when fighting monsters, you yourself do not become a monster... for when you gaze long into the abyss. The abyss gazes also into you."
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Re: Revamped Kay Fox (Incomplete)

Postby Zeus Kabob » Thu Apr 26, 2012 6:37 am

Cool. I look forward to what you come up with.
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Re: Revamped Kay Fox (Incomplete)

Postby kingcupworld » Thu Apr 26, 2012 8:36 am

Aww, having her barefoot was my favorite part....

On topic, I couldn't find any of the game over scenes yet. Maybe cause I jumped off a lake somewhere...
Last edited by kingcupworld on Fri Apr 27, 2012 9:40 am, edited 1 time in total.
Thanks in advance...
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Re: Revamped Kay Fox (Incomplete)

Postby crazyfly » Thu Apr 26, 2012 11:16 pm

The Illusive Man Wrote:Yeah, I started that scene, then Playshapes released his new stuff, and I shifted gears to the new project. The actionscript for the "big finish" is there, I just didn't animate it yet. You'll notice that there's a few buttons in the background which were unintentional an unintentional result of copying from LoK.


Alright man thats cool the scene thats their is awesome.

I'll be looking forward to your new project with great anticipation and something that resembles patience hahahahahaha!!!!
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