This Game Wrote:"Good your finally awake."
"Dont believe what your told."
"I dont even care if your standing right there"
"then your going"
"if your telling"
"your lying"
"your"
"YOUR"
"ASDFGHADFHADFSHJDFH"
Mr. Bingo Wrote:It says you added two sex scenes. What is the other one?
TheLegendaryChosenOne Wrote:You removed the tab trick my ass,i pressed tab and i got yellow outlines like normal,i dont if ir just my navigator or something,but still,my game is broken,it ends after i get bateries,promising to get the dildo,a useless key,fixing a wire stuff,get a paper,talk to the guy for 12th time and nothing,so your game has to be navigator especific?
TheLegendaryChosenOne Wrote:You removed the tab trick my ass,i pressed tab and i got yellow outlines like normal,i dont if ir just my navigator or something,but still,my game is broken,it ends after i get bateries,promising to get the dildo,a useless key,fixing a wire stuff,get a paper,talk to the guy for 12th time and nothing,so your game has to be navigator especific?
Atriya Wrote:This Game Wrote:"Good your finally awake."
"Dont believe what your told."
"I dont even care if your standing right there"
"then your going"
"if your telling"
"your lying"
"your"
"YOUR"
"ASDFGHADFHADFSHJDFH"
I know someone mentioned this before, but can you please go over the dialogue and fix these things? Maybe it's the grammar nazi in me, but little mistakes like that just look sloppy. And not just the you're/your thing, either. There's a handful of other little problems, including punctuation and at least one case of misusing "too."
You know, aside from the dialogue being kinda stale to begin with.
Moving on, most of the puzzles seem alright. The whole flashlight in the basement thing was pretty hard to believe, but eh I'll take it. Couple things threw me off, though. When I first got the wire, I just kinda assumed it could be used to get whatever's down in the sink. Of course, I can't figure out how to get the damn thing. And I'm fairly certain it isn't the useless key, since after you use the wrench to get that out, the shiny thing is still sitting in the drain. But aside from that, there weren't many points where I flat out ran out of ideas, which probably means you know what you're doing.
As for the characters... Yeah, they need some work. Not so much in the graphics department as in personality and, well, story. For girls who are both so aggressively opposed to going down on this guy (especially given the circumstances), they seem awfully eager to shove a dildo in their cooch. Maybe they're both supposed lesbians or something, but that'd be such a goddamn cop-out. Or maybe they're just the lame, typical aggressive badassettes, but, well, refer to my comment about them being lesbians. I can understand the protagonist being determined and trying to figure a way out while everyone else just lies back and accepts that they're trapped, but ye gods I'm finding it rather hard to like any of these characters.
Not that every game needs to have an epic plot behind it (hell, LoK itself is pretty much just "crash, fuck your way to safety"), but there's too many questions and all anybody can tell Ms. Blondie is that they can't get out and this is her new home and blah blah blah. If at all possible, it'd be nice if there was a bit more dialogue options. Like the obvious things. We already hear in the intro that the place is called "The Compound," and Mr. Couch can tell us the place is probably a genetics lab. That's actually handled pretty well. You know what else would be nice? Being able to know just who the hell these people are, how long they've been here, and maybe some stuff they figured out.
I mean, it IS kind of a point and click game, and generally that sort of thing really relies on the story to drive it. And at the moment, I think the story's just a bit too drunk to be doing that. Of course, that's probably just because the thing isn't finished yet, but eh. All I can suggest is expanding the dialogue and characters for now. I can guess you've got some grand story to tell us, but we need to be able to hear it, you know? I want to know these people as characters, not just "that guy on the couch" and "the chick on the top bunk."
...Oh, I suppose I can comment on the artwork too. It's alright? I mean, it's about what I expected, and for a game with such a large scope as what I assume this one has, it's probably best that you keep it simple and then go back to refine things later. I'd offer to help a bit, but my computer's kinda screwing itself at the moment.Mr. Bingo Wrote:It says you added two sex scenes. What is the other one?
Not using the dildo in the basement and then giving it to Ms. Lazy triggers a scene in which she just uses it by herself.
bob12321 Wrote:For the character design, yeah I know I'm no Picasso. I know they aren't that good but like I say right under the game, (if anyone thinks they can draw my images better than me then I might swap your images out for mine). I wasn't saying that just to say it.
bob12321 Wrote:For the personality of the main character, I'm sure there are guys that chicks don't want to have sex with out there. And in all seriousness if you were told to give a blowjob as your only option to possibly escape a place I'm sure you would be pissed about having to do it too.
bob12321 Wrote:I just posted a new character design for the main character, tell me what you think.
kuja Wrote:I couldnt really find the old one, but the one that is on the main menu looks nice
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