MiM (hacked) - On Hiatus since Feb 17, 2013

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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby sorajed » Sat Feb 11, 2012 12:31 pm

there is a bug in the scene of Morton do over
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Re: MiM (hacked) - Game updated Jan. 28, 2012

Postby T.O.B. » Sat Feb 11, 2012 3:36 pm

[quote="Blargh"- If the game isn't able to make a save file, it should unlock the entire gallery
* I am unable to test this. Let me know if there are any issues.[/quote]

Can you define this a bit more? I tried running the game in a Chrome Incognito browser, but the gallery stays locked. Not sure if that's intentional or what.

Keep up the good work as always
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Re: MiM (hacked) - Game updated Jan. 28, 2012

Postby Lucky777 » Sat Feb 11, 2012 6:16 pm

Thee Pie Man Wrote:makes an orgasming spasm over and over


The repeated scream in that one particular loop JUST before the "Be ready to fuck the next time I come back" set of dialogue is actually kinda cacophonous.

: O
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Re: MiM (hacked) - Game updated Jan. 28, 2012

Postby Thee Pie Man » Sun Feb 12, 2012 12:36 am

Lucky777 Wrote:
Thee Pie Man Wrote:makes an orgasming spasm over and over


The repeated scream in that one particular loop JUST before the "Be ready to fuck the next time I come back" set of dialogue is actually kinda cacophonous.

: O


Glad I wasn't the only one that had this bug. Oh I wasn't saying it was a good sound "Spasm" Was kinda the indicator for that. Although I like your word a lot better "Cacophonous" never even heard of it until today. Looked it up. I likes it xD

I can't wait until the water level is done ^_^ Looking forward to it Blargh. How's it coming as far as the way you were going to try for the bloopers? Oh and great job with the animated ? Mark blocks you the man!
~Life is fragile thing, but also it can be hardening, it can be enduring, it can be sad, it can be happy. If things don't seem to be going your way at first, look forward and hold on to what you believe in, it can be one of the strongest things of all~
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Vice-a-Roni » Sun Feb 12, 2012 3:28 am

Thank you Surskit and Blargh! I'm not on that often...
I like the frontal view of Misty quite a lot, but I'm starting to think that what makes her odd in the sideview are the ears. It may be the size of them... it may be the way the earlobes are drawn. I don't know...
I like the side view of May a lot too, and I like the changes you made to her, Surskit. One thing though is that the hair doesn't seem to be symmetrical when viewed from the front. The side of her hair facing away from the player seems larger than the side directly in front of him/her. Also, it seems like it's placed further away from the head. So overall... more symmetry? I really like what you've done though!

I hope I'm not being too picky. I know you all have lives to attend to and that these things can be very time-consuming. I hope that my criticism is helpful!

Question, Surskit- I see there are two Misty outfits... I know because the gen II outfit is HOT. Have you thought about making gen II Misty hair/a gen II Misty face to go with it?
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Captain Twinkie » Sun Feb 12, 2012 12:04 pm

When is the water level going to be done?
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Re: MiM (hacked) - Game updated Jan. 28, 2012

Postby Blargh » Sun Feb 12, 2012 6:07 pm

Thee Pie Man Wrote:Would it be to hard to do both? Not like I really detested the shorter haired one after all xP I just like a certain line of what's the word...I don't know something to do with it being the same as the actual pokemon? I can't remember the word :lol:

I'd have to make a whole new character just for the hair at the moment. Like when you make the new Rosalina, if she's radically different from LuftMallow's design I'll be adding her as a new character instead of replacing the old one.

Thee Pie Man Wrote:-3- Ah I see, could you not put a delay so it switches only so many on then waits, boom like along the lines of "toggle on- turns two blocks, delay, next two, delay" and so forth if you understand me. It's not that I hate the cartoony/game style I just like uniform stuff lol. personal preference. Although you are the programmer so I can't really say "DO THIS OR I WON'T PLAY!~" Lol
-4- Oh lol I see, makes sense to me ^.^
-5-Oh well not like my Rosalina is making much progress...Lol..
lips lol.PNG
there's the photo i promised lol

3) No, but even with that code it will try animating all of the blocks at the same time anyway and lag it for the time they're active.
5) The colors that should be on the lips are: normal color, outline, bubble (light reflection), and center hole (if different from the norm). Pixel by pixel coloring isn't necessary. On any given piece, it should be normal color, shaded color, even darker shade for three-tone pieces, and outline.

Thee Pie Man Wrote:Edit: I tried testing the "can't save so you get an entire free gallery open" option by turning off my local storage, idk if that's basically the same thing. or not but I couldn't get the gallery unlocked. I clicked save game, denied access to my computer for the storage needed to save said game. No gallery unlocked. Also I lol'd at the last scene where princess peach was riding on Mortan and a glitch occurred where unless you pressed the next button she makes an orgasming spasm over and over. I think it was due to the fact that some of the scenes needed to be stopped so you could actually read the text before the next scene used to auto start (I am assuming you had known about this because that is one of the biggest part's in the game and given it's technically fixed now.) I am just assuming this came from fixing that particular problem.
Digging on the new Blaziken thank you for putting that one up.

Edit 2: Sweet Bloopers are awesome. Look at what they did to My princess O: Made her cum after latching onto her. Need to make it face the other way though. Otherwise it looks like it's screwing her backwards :O

You probably had a save from before, so it's reading that and saying "LOL, nice try. You can save, so no unlocks for you." >_>
I'm working on fixing the Morton sound glitch, so I'll re-post once I've got it fixed up. Flash decided to just up and break showing Text for no reason, so that might take a while. -_- I set the scene to stop there and wait for input because it was jumping past it too fast before and it wasn't sexy.

Lucky777 Wrote:The repeated scream in that one particular loop JUST before the "Be ready to fuck the next time I come back" set of dialogue is actually kinda cacophonous.
: O

Thee Pie Man Wrote:Glad I wasn't the only one that had this bug. Oh I wasn't saying it was a good sound "Spasm" Was kinda the indicator for that. Although I like your word a lot better "Cacophonous" never even heard of it until today. Looked it up. I likes it xD

There's a fixed version up now. Thanks for pointing it out. I needed a reason to fix some layering issues. <_< :lol:

Thee Pie Man Wrote:I can't wait until the water level is done ^_^ Looking forward to it Blargh. How's it coming as far as the way you were going to try for the bloopers? Oh and great job with the animated ? Mark blocks you the man!

I haven't started on the programming yet, other than a little bit of planning for how it will work logically.
Animated ? Mark blocks, though? Uh, thanks...I guess? Only thing I did with those was to stop them when the quality is stopped, but there's no hit to performance because the main block is already animated, just in case you were holding out some hope. >_>

Captain Twinkie Wrote:When is the water level going to be done?

Water level will be done when there's another area to link it to. If you just care about the Blooper scenes, that's going to be probably update after the next? Depends on how well the base programming for them goes. <_<
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Re: MiM (hacked) - Game updated Jan. 28, 2012

Postby Thee Pie Man » Mon Feb 13, 2012 5:04 am

Blargh Wrote:I'd have to make a whole new character just for the hair at the moment. Like when you make the new Rosalina, if she's radically different from LuftMallow's design I'll be adding her as a new character instead of replacing the old one.


Ah I see and yeah it might be honestly different then Luft's because as I said I wanted to make a more original version. We shall see though.

Blargh Wrote:3) No, but even with that code it will try animating all of the blocks at the same time anyway and lag it for the time they're active.
5) The colors that should be on the lips are: normal color, outline, bubble (light reflection), and center hole (if different from the norm). Pixel by pixel coloring isn't necessary. On any given piece, it should be normal color, shaded color, even darker shade for three-tone pieces, and outline.


3-Ah alright never mind I am stupid :P
4-The colors were different pixel by pixel when I got it from your post lol. Oh well I guess it saves me time haha XD

Blargh Wrote:You probably had a save from before, so it's reading that and saying "LOL, nice try. You can save, so no unlocks for you." >_>
I'm working on fixing the Morton sound glitch, so I'll re-post once I've got it fixed up. Flash decided to just up and break showing Text for no reason, so that might take a while. -_- I set the scene to stop there and wait for input because it was jumping past it too fast before and it wasn't sexy.


I never save it so I can test for bugs lol. No previous saves on said computer, I have a new one remember? :P
Grawh Evil Flash lol, Oh yeah I know what you mean ^^ it wasn't very sexy at all x.x glad you fixed it as i said before

Blargh Wrote:There's a fixed version up now. Thanks for pointing it out. I needed a reason to fix some layering issues. <_< :lol:

lol you are always welcome :o and thank you for fixing this :D

Blargh Wrote:I haven't started on the programming yet, other than a little bit of planning for how it will work logically.
Animated ? Mark blocks, though? Uh, thanks...I guess? Only thing I did with those was to stop them when the quality is stopped, but there's no hit to performance because the main block is already animated, just in case you were holding out some hope. >_>

Alright, yeah I made that teaser post for no reason what so ever while I was waiting for replies x3.
Hahah Well I never had animated ? Mark blocks on any quality for whatever reason so I didn't know they already existed xD and hey there's always other areas to implement said hit actions to blocks right? :P
~Life is fragile thing, but also it can be hardening, it can be enduring, it can be sad, it can be happy. If things don't seem to be going your way at first, look forward and hold on to what you believe in, it can be one of the strongest things of all~
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Stevie 1derp » Mon Feb 13, 2012 6:05 am

Thought I could give a couple ideas for future enemies or animations.
these are gifs made with photoshop and a gif creator, sorry, I don't own flash, these are just concepts.
http://xbooru.com//images/162/c08775f71 ... gif?171878

http://xbooru.com//images/162/66da8390a ... gif?171818
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Stevie 1derp » Mon Feb 13, 2012 6:15 am

Thought I would try to contribute. These were made in photoshop and a gif program, I don't have flash, these are just concepts though.
Image
Image
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Spartan5015 » Mon Feb 13, 2012 6:33 am

I can't wait for the water level ^.^ I love to see great games are still being added to!
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Re: MiM (hacked) - Game updated Jan. 28, 2012

Postby Blargh » Mon Feb 13, 2012 5:46 pm

Thee Pie Man Wrote:4-The colors were different pixel by pixel when I got it from your post lol. Oh well I guess it saves me time haha XD

The colors probably got messed up when they were converted from Flash to a picture. The vector graphics in Flash prevent pixellation inside the program, but outside it seems to lose quality.

Thee Pie Man Wrote:I never save it so I can test for bugs lol. No previous saves on said computer, I have a new one remember? :P
Grawh Evil Flash lol, Oh yeah I know what you mean ^^ it wasn't very sexy at all x.x glad you fixed it as i said before

Not saving isn't the same as not having a save. Right when you load the game (after clicking that first Play button), it attempts to make a save file for the game regardless of whether you ever click a save button or not. But I'll switch the unlock to a button next time so that you can visibly see it if you don't have a save.

Thee Pie Man Wrote:Alright, yeah I made that teaser post for no reason what so ever while I was waiting for replies x3.
Hahah Well I never had animated ? Mark blocks on any quality for whatever reason so I didn't know they already existed xD and hey there's always other areas to implement said hit actions to blocks right? :P

Your teaser was lol-worthy. >_>
<_<
:lol:
If I do add an action to hit a coin box, it'll probably be for a switch/puzzle. Maybe something with a hard hat...hm...
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby ANooB » Mon Feb 13, 2012 8:22 pm

DOWNSIZE MAY'S TEETS, NAO!! Most of her appeal comes from her youth. She looks prego with those behemoths.
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Thee Pie Man » Mon Feb 13, 2012 11:42 pm

Blargh Wrote:The colors probably got messed up when they were converted from Flash to a picture. The vector graphics in Flash prevent pixellation inside the program, but outside it seems to lose quality.

Oh alright I will see if I can work on it today if I find the time. It seems a lot easier now that I do not have to go pixel by pixel unless adjusting details such as for example the fringe and longer sleeves.

Blargh Wrote:Not saving isn't the same as not having a save. Right when you load the game (after clicking that first Play button), it attempts to make a save file for the game regardless of whether you ever click a save button or not. But I'll switch the unlock to a button next time so that you can visibly see it if you don't have a save.


Yeah well it kept asking for local storage permissions and I denied it every single time. I thought that would be enough.

Blargh Wrote:Your teaser was lol-worthy. >_>
<_<
:lol:
If I do add an action to hit a coin box, it'll probably be for a switch/puzzle. Maybe something with a hard hat...hm...

Haha yayyy for worthiness of some Lols.
Ohhh...Construction outfit? "A handy princess" should be the title of that level/Puzzle. :lol:

ANooB Wrote:DOWNSIZE MAY'S TEETS, NAO!! Most of her appeal comes from her youth. She looks prego with those behemoths.

Psh, can't you manually just do it in game? The show (in several scenes) has her with a bit bigger breasts then they should be anyways e.e
Furthermore you think that May has problems? Look at this!!
You think that may has problems.jpg
You think that may has problems.jpg (61.99 KiB) Viewed 4920 times

^ When you can explain why that even exists. Then I will consider even thinking about May's breasts being an issue...XD
~Life is fragile thing, but also it can be hardening, it can be enduring, it can be sad, it can be happy. If things don't seem to be going your way at first, look forward and hold on to what you believe in, it can be one of the strongest things of all~
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby FlashOfSonic » Tue Feb 14, 2012 12:14 am

If I remember what I heard right, there was a swimsuit contest and James is using inflatable breasts. That episode was cut from the dub.
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Thee Pie Man » Tue Feb 14, 2012 6:46 am

FlashOfSonic Wrote:If I remember what I heard right, there was a swimsuit contest and James is using inflatable breasts. That episode was cut from the dub.


Off topic:Lies. do not show that Blasphemy in this topic.

On topic: Blargh, how have you been lately? I thought I should ask because I don't think I have ever done so and I feel incredibly rude.
~Life is fragile thing, but also it can be hardening, it can be enduring, it can be sad, it can be happy. If things don't seem to be going your way at first, look forward and hold on to what you believe in, it can be one of the strongest things of all~
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Bang It Up! » Tue Feb 14, 2012 7:45 am

Surskit Wrote:Image

Different head for the poke girls. I liked the size luftmallow presented in the preview pic, this smaller size makes the head look funny (Even though it's probably more proportional to the body). The sideview has the same eye, but again, I have to differ to what was in the original preview.


Are the Pokemon Girls gonna stay like that forever with the head like on the right side of that images? I gotta agree with Surskit... the smaller size head (right side of the images) looks so weird, feel kinda off. I prefer if it got change back to the normal size head (left side of the images), if it's possible it would be great and... fix the eyes so it won't look cross-eyed. Also... what happened to Misty's 1st outfit?! Why isn't it showing underboob anymore?!?! :(
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby LuftMallow » Tue Feb 14, 2012 10:41 pm

I'm still trying to balance the faces between actually looking like Pokemon characters and fitting the game's current art style. I would like to say that as a compromise that the current faces get reverted back while keeping the hair. Smaller tits will have to be an option for all the character choices so outfits don't look misfitted. Changes to Misty's top will come eventually.
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Surskit » Wed Feb 15, 2012 5:28 am

LuftMallow Wrote:I'm still trying to balance the faces between actually looking like Pokemon characters and fitting the game's current art style. I would like to say that as a compromise that the current faces get reverted back while keeping the hair. Smaller tits will have to be an option for all the character choices so outfits don't look misfitted. Changes to Misty's top will come eventually.

But the hair you made looks heaps better! (Refering to sideview 1 vs sideview 2)

Was it for the sake of making individual bangs locks of hair bounce with movement? And boob size while smaller would be nice, I figured that was a mess all it's own for clothes, tit-fucks, etc. so I didn't bother mentioning it.
Disclaimer: Should I ever choose to give criticism on anything, give it an hour- I will undoubtedly change the message several times before then.
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Re: MiM (hacked) - Game updated Feb. 10, 2012

Postby Blargh » Thu Feb 16, 2012 6:27 am

Stevie 1derp Wrote:Thought I could give a couple ideas for future enemies or animations.
these are gifs made with photoshop and a gif creator, sorry, I don't own flash, these are just concepts.
http://xbooru.com//images/162/c08775f71 ... gif?171878

http://xbooru.com//images/162/66da8390a ... gif?171818

For not having Flash, those are pretty good, although the Shy Guy looks like he's part of the South Park cast. :lol: If you can separate the Shy Guy into separate parts and make a cleaner version of it, I can import it into Flash for use as another enemy type.

And with the reminder of the ghost enemy, I really need to focus on the underwater area and Bloopers and eventually get on to new areas and new enemy scenes. >_>

ANooB Wrote:DOWNSIZE MAY'S TEETS, NAO!! Most of her appeal comes from her youth. She looks prego with those behemoths.

One side smaller won't be a big deal. <_<

Thee Pie Man Wrote:Oh alright I will see if I can work on it today if I find the time. It seems a lot easier now that I do not have to go pixel by pixel unless adjusting details such as for example the fringe and longer sleeves.

Well, there's going to be some image degradation when it gets imported as well, but I will remove all of that and get it back to solid colors anyway.

Thee Pie Man Wrote:Yeah well it kept asking for local storage permissions and I denied it every single time. I thought that would be enough.

You're right. That should have been enough. Maybe something will be different with the button, since I did make a few changes to the code to allow it. Hopefully it isn't Flash just ignoring it and putting stuff on people's comps without permission anyway. I hate that kind of stuff. -_-

Thee Pie Man Wrote:Haha yayyy for worthiness of some Lols.
Ohhh...Construction outfit? "A handy princess" should be the title of that level/Puzzle. :lol:

She'll need a "tool" to "handle" the job. >_> <_<

Thee Pie Man Wrote:On topic: Blargh, how have you been lately? I thought I should ask because I don't think I have ever done so and I feel incredibly rude.

I'm good. Don't worry about it. >_>
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