by darkgummy » Wed Nov 09, 2011 10:21 pm
I'm just getting a game working first, how everything is represented on screen can come later.
This thread has designed a great deal of a game, but nothing along the lines of how it's actually played.
I have only seen a little of x-com so... I dunno.
While reading all the constructive posts in this thread, I've always pictured the game play as something like the following:
game-start:
pick human or monsters.
start with a "pool" of points.
Invest points into different skills/race attributes/mutations/tech. (My idea has workers, warriors, researchers, ect for both sides)
Gameplay:
Player can control one unit at a time or can goto map view, see explored areas, set objectives or select units. humans with no radio's do not report their positions and cannot be selected or seen in map view from the human side of the game.
Player gains 'points' through research, spawning/breeding/capturing, or items.
Units can gain exp and gain stats individually through combat, items, or certain daily activities (gym, running, reading, ect)
Players can invest points into individual units instead of the race as a whole to make 'hero' units.
Players can build structures/dig caves, set room types in structures/caves (research lab, barracks, breeding room, ect)
Players can set the hobbies of individual units, hobbies are what the individuals do in their "free time" (see a few posts back of mine)
Player can set game to auto and let the game play itself.
Players will be notified of any confrontations that occur, and can zoom to location (if player is human and a human is under attack with no radio, when zoomed, it will not show where on the map the zoom to went)
I'm thinking towards more like one of those flash games where you buy units that auto walk towards the enemy castle and they are sending units at you. You have to fight through the infantry walking to your castle and damage theirs. Make it grid based instead of side scrolling, add a few RTS elements to it, and breeding.
I'll throw my ideas off in another thread maybe tonight or tomorrow