I need HELP =) With some Samus animation =)

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I need HELP =) With some Samus animation =)

Postby OwnerOfSuccuby » Mon Oct 11, 2010 3:47 am

I am sorry ;) It is I again. Now when there are a lot of Samus content - i decided to try to remake a little my movie algoritms for it.

I have a global idea - but with my animation abillity i can not make it in the nearest future. So if some body wants to fast a little the future :mrgreen: i will be very glad ;)

I remade Samus components - now she can have a lot of armor types, dirty levels etc..

Can some body make more sexy motion of Samus (sexy run, stand, may be even jump) - using only my components that i will post here ? (I am working to make it now :mrgreen: so it will take some time - i will post it a little later).

May be some bathing content :mrgreen:

Using them - i can later use any of we have now and i thinke it will be easy to upgrade it too what we will have ;)

I was ill some time - i thinke i eat some thing not good :? - Some type of debuff :lol:

But now i am a little charged - buffed etc. so can do something :mrgreen: So i do it ;)

So who can try to help ? :D
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Re: I need HELP =) With some Samus animation =)

Postby XRAIDERSLAM3 » Mon Oct 11, 2010 4:45 am

i can help with that.XRADERSLAM3
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Re: I need HELP =) With some Samus animation =)

Postby OwnerOfSuccuby » Mon Oct 11, 2010 5:21 am

Try not to use any scripting. Not change Names or components - that you will see when open it.

Just like animation of run / Animation of Stand ... .

All of them have too start from the first frame - with that it already have now. (it is needed only to more simple use for me when make Player1 component - it can even not use - i only use it's X and Y to better synchronization).

Try to copy what it already have on first frame and than animate it by mooving - all components must be used - please nt delete them (if they are not used make layer invisible - but they have to be on each frame :mrgreen: ) - please do not use source libruary - becouse if not named component will be used - i can not use it by program code (All that is on first frame is named components :!: ).

So if some body can help with it - i will be very happy ;)
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Re: I need HELP =) With some Samus animation =)

Postby Eggplants » Mon Oct 11, 2010 5:29 am

not too much is going on animation wise for the official project so I could do it for you if you want :)

[edit] I just realised you've got allot of pieces on same layers. am I allowed to put them on individual layers or do you need them like that?
I animate and draw stuff! Check out my gallery if you wish.
Also my email is [email protected]. I'm always happy to receive emails ;)
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Re: I need HELP =) With some Samus animation =)

Postby OwnerOfSuccuby » Mon Oct 11, 2010 5:36 am

It will be very cool :mrgreen: . I am glad for any help ;)

But if some problems or questions with it better ask - it will be much simple to make it work as i want it work :idea:

I will be after 10 hourse on forum again. (Have to sleep a little ;) )
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Re: I need HELP =) With some Samus animation =)

Postby Eggplants » Mon Oct 11, 2010 5:58 am

fuck I hate what adobe did with cs5 :x . they completely screwed over the movie clip system so now movie clips restart at every keyframe. just why!
I animate and draw stuff! Check out my gallery if you wish.
Also my email is [email protected]. I'm always happy to receive emails ;)
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Re: I need HELP =) With some Samus animation =)

Postby OwnerOfSuccuby » Mon Oct 11, 2010 1:39 pm

Hmmm i think it can be my mistake - try to open components and wright stop() or better may be that help - use it.

If you want to little change when view something just remove stop() in component and put it on frame yoou need.
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