Digimon RPG help

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Digimon RPG help

Postby CaetusGorebite » Tue Jul 21, 2015 3:23 pm

Hi all. Long time lurker here. Came up with the idea about a year ago, wrote it all out, did some of the designs in a notebook and drew a lot of material. Need help learning how to make all the assets. Can anybody point me in the direction to learn how to make a free-roam, open-story Digimon porn game loosely along the lines of Morrowind/Fable? Just need to learn coding in either Unity or Blender, got both, and how to make characters (including painted ones) in Sculptris.

The idea behind the game is your starter character was made by a human hacker/pervert. He somehow broke the code of the Digimon world, turning all into anthro-style beings. When he digitizes himself to do the 'dirty harry' he gets caught by some of the upset digimon and put to death. Which conveniently leaves your customized character free to start the game. Story is to become the absolute strongest, but with a twist. It's to avoid getting 'owned'.
There is going to be a dozen or so starting choices: Guilmon, Renamon, Terriermon, Veemon, Kumamon, Gomamon, Agumon, Gabumon, Gatomon, Patamon, Lopmon, Armadillomon. Both genders and able to be customized like in the Elder Scrolls games.
Armor and weapons with great customization similar to Monster Hunter and Skyrim. Large open world.
Everything is planned out, just looking for pointers in the right direction to teach myself to get this done as well as can be.

AM NOT ASKING FOR PEOPLE TO DO THE WORK. JUST ASKING FOR DIRECTIONS TO SOME TUTORIALS OR SOMETHING!
Last edited by CaetusGorebite on Tue Jul 21, 2015 7:01 pm, edited 1 time in total.
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Re: Digimon RPG help

Postby wovielee » Tue Jul 21, 2015 6:34 pm

well need a tester ask me but mite want to go and check the egine first to fine out which one you want to use then and well the mite be some at rpgmaker .net that can help if not hear and is ganna be free
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Re: Digimon RPG help

Postby Digitally-Deviant » Tue Jul 21, 2015 8:10 pm

Blender is more for making character models and assets, Unity is the game engine, so your likely be using both to make the game.
I'd look up "unity fps tutorial" on youtube, and set the filter to only given you stuff done in the last year so you not learning outdated stuff.

You'll also likely need to look at Unity RPG tutorial's on YouTube as well. C#, or java depending on what you want to program in. it's good to put C#, or java in the search sometimes so you don't get the wrong code.
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Re: Digimon RPG help

Postby CaetusGorebite » Tue Jul 21, 2015 9:59 pm

Thanks. Going to make it a 3d open world game, so no RPG maker. And thanks for the advice. Getting right on it now.
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Re: Digimon RPG help

Postby LoneWolf » Wed Jul 22, 2015 2:29 am

You'll want to look for C# or Javascript. Despite the names, Java and Javascript aren't really that similar - they'd probably be just close enoughto confuse you horribly.
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Re: Digimon RPG help

Postby obviouslyanalias » Wed Jul 22, 2015 12:28 pm

Unity would be your best bet. It has an awesome asset store with a load of free decent quality stuff to help you reduce your workload. C# is by far the best language to use in unity.
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Re: Digimon RPG help

Postby CaetusGorebite » Wed Jul 22, 2015 3:42 pm

I work 10 hours a day, 6 days a week, but have the ability to work on this project offline during that time. Anybody know how to download or get copies of the tutorials without breaking the law? https://unity3d.com/learn/tutorials/topics/scripting https://www.youtube.com/watch?v=3bDHWf5Vq_E are the tutorials I'm going to be using mostly for this.
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