To AllenAndArth
Family building would be the extended situation of having a romantic relation with whatever NPC's i have in the game that have the capabilities for that sort of relationship
and for relationships in general, it is probly going to span from being with corrupted people, innocent, average everyday and so on, not sure if imma make it possible to corrupt them, but i dont see why i wouldnt at some point in time.
To Nanospliccer
Ya, content is lacking currently, but i was just trying to get some out to show what is likly to be expected for how dark it could get, tbh if it wasnt taking me so much time to think up city street names to make up all the sectors i would probly have had alot more placeholder content out when i had shown it off at the start, however my creativity bores me when it comes to naming streets and writing code that is basicly just the same over and over.
However on the not of more content, i have a small milestone i have set, 3 new multi time sector based events, as well as finishing some of the sector area's (Not including businesses on those streets, just the street layout, since i need to start migrating the events that i am working on and the ones i have set placeholders for to there specific locations IE: Van snatch going to the hood area's along with the Starting event, location, so when and if u do manage to escape before its too late you have a way to get back to a safe neighbourhood) mmm as well as since someone gave me some help locating some clothing scripting that seems to work good enough for now, i should be able to do more on the starter event, since most of the stuff i have to do for the "Continue" (Good? route) and the rest of the Bad Route if you run, are in need of clothing stuff, otherwise it will be a pain in the ass to rewrite stuff, either way, if i have time ill probly have started more on the bad side of that event, and hopfully some of the good(?) side, will see, my gf is eating up alot of my time since christmas, but once the next update goes out, the 3 new events and the street planning on a few of the sectors will be done, wont be the Biggest looking ammount of work, but setting up the city streets alone is a pain in the ass, and not in a "OH MY GOD SO MUCH WORK" way, in a "(type type type) fuck im bored" kinda way, but ill get it done, just need to do the industrial and residential, and slums sectors of the city, then should be fine till i need to expand on it, i could end up getting so bored of making it too massive and just make mini sectors and spread em out accross the city as i go, which would be alot less time consuming, but not really fundamental to a more believable corrupt city, would be just a believable point to how maybe the city had a retarded staff when they decided to sector the city in the first place
now for your questions
- Normal would be where the person has had no real contact with BDSM, Degradation, or any of the other "Submissive/Dominant" sexual pointers, IE someone who has no real clue to what they are, Once the whole barrier between Sub/Normal/Dom breaks, they cant ever go back to being normal, its just a innocence marker for the start of the game, which may lead to events that would break it, just think of it like Virginity or somthing, just for the time being im having the character a non virgin, i will probly change it when i start redoing all the placeholders with fixes to the writing, and possible changes
- Personally i dont like depression, however it will give a feel to the person playing, that there is a need to do somthing for yourself (Especially in escape game event chains, since when i do add in depression every day spent in confinement will lead to a loss of will power which will lead to depression and will affect your character in some ways, not really sure yet how it will affect your character, but probly be alot of crying before going to bed, and some other stuff, so u know when its happening, i doubt i will put anything like you killing yourself or anything maybe some penalties to other things like eating sleeping etc, i wont really get to into it since outside of events though, minus the penalties, so shouldnt be really too much to worry about if you manage to avoid the more rapey events while your depressed, plus it will be a while before i get it in, i am going to have to rewrite a hunk of writing, and code when i do add it in, so i just want to worry about the small annoying shit first, before i get down to doing rewrites)
- Mmm well hunger and thirst, in the case of a life simulator that is going to involve the player needing to work to survive, kinda sits in there pretty firm, just a FYI and sort of a Spoiler
Spoiler (click to show/hide):
Later on when i get around to doing another Long term gameplay changer the player could end up becoming a bum, as well as a bunch of other misfortunate situations that can happen in life, which would make food and drink, a much more needed resource compared to a proper working person, which should push the player to try there best to survive and as you are probly thinking on that note, will more then likly make u go out at night so to speak to get what u need, which could lead to bad shit happening
Hope that gives you a lil insight into the whole eating/drinking, im with you that its annoying but it'll prove to be a game changer on some of the stuff that could happen, so is better to have a few lesser evils that may sway you to go out instead of hide indoors worrying about what could happen to your character xD
- Family building would be based out of relationships or those horrible rape pregnancies and a single mother does have a hard time finding someone to have a relationship, its basicly going to be a pro and con game for the whole growing a family thing, it wont really get to far into it, since i doubt a player would play a game long enough to have there kids grow up, basicly im thinking along the lines of you'll have a kid, which could eat away at your funds if your a single mother (as well as help u decrease depression issues by doing stuff with it) however if you have a husband or a wife if thats how your boat wants to float, then the funds needed for the child would probly be lesser since im pretty sure imma have it so if your married you get some money from your spouse making it alot more affordable to have a baby, but for the most part the pro's of having a child is that you can mother it and so on for help with depression issues, and who knows maybe ill throw in some other added benefits like locking out certain home based events that should not happen when a baby is in the house, mainly since i dont want to write any horrible travesty events, either way still not 100% sure what all the benefits will be for having a child, however im pretty sure depression issues will be fixed majorly for doing stuff with the child, thats going to be a defenite, again this is somthing i will be doing way later on, since it will still need a bulk of other stuff done before i could add it in
- Time is being implemented
- Shopping is a given, and when i start working on shops there will be a multitude of clothing and sex wear, etc to be bought at different stores placed all over the city
-Jobs/business ownership will be added, this was one of the ones on the blog i have listed already for going to be added in
Hope that helps