

Anyways, the main thing that sets this sim apart from others is that you can add your own characters, which I hope to keep implemented. I also want some GIFs in there instead of the stereotypical plain images that most others use. It shouldn't be too hard to code. Off I delve into the land of the horny procrastinator geek!
Oh, and here's some images from the resource pack:
Download version 0.0.6 Alpha (Lots doesn't work yet... It's mainly just to show the graphics style and get feedback.)
http://www.sendspace.com/file/srzwxb
So like any other brothel sim, this one will focus on three main forms of wealth: money, property (bases/brothels), and the women.
The women will have the following stats:
Will (affects what actions she can take that day - energy)
Skill (more skill = higher pay per customer)
Fame (more fame = more customers will seek character)
Stamina (more stamina = more customers she can take per day)
Refinement (affects probability of "special" tasks, which often pay exceptionally high and give lots of fame)
Each stat will max out at 100
There will also be an underlying campaign for you, centered around breaking bad ties from the past after one of your jobs in the cartels went wrong and you fled to Ottowa (because why not).
Feel free to make suggestions; I havent implemented any of this yet. I'm working on the screens first. And by the way, I chose JavaScript because:
It's relatively easy
It takes shorter periods of time to load than Java
Java applets are going to be deprecated in JRE 7.x
It allows for an easily customizable/changable interface built with HTML, which can also be taken and reused partially for Android