by zolpidem » Tue Jul 23, 2013 10:39 pm
I love the idea of a Freelancer/WC: Privateer/Elite (if you're old enough to know those last two) type game including RPG aspects and dating. Maybe even making it so you have to hire a crew and including staff NPCs that you may or may not necessarily date? Seeing you add greater detail to the cultures and social/political/economic relationships between the different races would also make it rather special, but all that effort into the writing would be a pain. I would focus more on the core gameplay before all that. I like the pixel art and the general gameplay concept you have now is appealing. All I would really love to see are plenty of RPG aspects, a character creator, good dialogue options, and the ability to have your own character (as opposed to playing someone already pre-determined). Of course, it would also be nice to have lots of dating choices.
I am actually LOVING the combat so far. It's simple, and a 3D plane would be best for a space game, but I actually really enjoy the maneuvering that has to be done. I hope you will include more ships, weapons, ship utilities and parts, and so on.
A few more suggestions:
- Big map with lots of systems, if possible.
- Ability to walk around on ship and interact with NPC(s).
- More places to visit on a station (bar, bounty hunter guild, mining guild, non-freelance trade jobs).
Big apology if I'm overwhelming you, or mentioning something you already said in your blog. Either way, looks good so far. Just keep working on it.