Fight Club updated 06-10-2013

This is the place to post your own creative works for other to play or give feedback on!
Forum rules
This forum is for posting and collaborating upon third party work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Fight Club updated 06-10-2013

Postby Magma » Mon Jun 24, 2013 5:16 pm

Hi all, this game i am making is a CYOA adventure game made with the engine "ChoiceScript"

New Version: 0.66

Spoiler (click to show/hide):

Fight with Sonia and beyond


In a effort to make the playing of the game more simple, now you just need to click this dropbox link. Recommended browsers Firefox and Internet Explorer.

https://dl.dropboxusercontent.com/u/109 ... index.html

Its slightly slower at showing pictures as it downloads the content at the time the page is clicked but its simpler to use.

The stats page has been improved and should feel more dynamic (also prone to bugs)

The game is currently over in about 35 minutes, depending on your reading speed.
There are a few more branches, and now 3 completed fights.

Feel free to try to get the best possible outcome and let me know if it was too hard or easy.

I have tried to add a save game system (very basic only - should autosave in different slots, third slot seems to be randomly working as well) - Might or might not work with the dropbox link.

Things that i need:

1) Feedback/Ideias on where the story should go
2) Bug reports
3) More ideias ;)

My ideia is the following:

1) The fact that you are a professional fighter means that do it for a living and you need it to survive.
2) Losing fights/challenges/gambits, etc, should have non-gameover consequences
3) Those consequences should transform your figher into a silly bimbo (bimbofication)
4) The more you go down that path, the less likely you will get a good ending
5) Fights lost on the ring have much higher consequences than a fight outside the ring
Spoiler (click to show/hide):

As you can imagine the first fight vs Domina will be impossible to win, although you can get some respect out of her if you fight well

6)The fight/ability progression should be a major boss fight every 2 weeks or so.
Spoiler (click to show/hide):

Domina is the main and last boss of the game, she can make several appearences throught it

7)
Spoiler (click to show/hide):

The game will eventually move to an underground location, where being a loser is really bad for you

8) As the game progresses consequences for bad decisions/losses are going to get worst for your characther.
9) There are already some gameover paths.

All feedback is much appreciated.
Last edited by Magma on Sun Oct 06, 2013 7:38 pm, edited 4 times in total.
Magma
Newly Registered
 
Joined: Thu Oct 11, 2012 7:16 pm

Re: Fight Club

Postby Mr D » Tue Jun 25, 2013 10:07 am

Dude!
Attachments
Fight club.jpg
Fight club.jpg (76.07 KiB) Viewed 12510 times
1 game (oh I mean story slideshow -_-) and 5 flash loop FINISHED...fuck yea
My mini flashes link : http://legendofkrystal.com/forum/viewto ... f=7&t=1972
Also I am working on a project right now.But remember, it's a secret to everybody >:D
User avatar
Mr D
 
Joined: Tue Jun 01, 2010 12:44 am
Location: Alphabet

Re: Fight Club

Postby N_Yah » Thu Jun 27, 2013 7:24 am

I sort'a liked the idea behind it, some of the variables are rather obtuse (the things that lead to the "best ending" are rather specific, but then there's no real difference between the best ending and any other that I saw)

But it's too small to really post any thoughts on, there's no sex so far and we have no idea where you're going with it.
N_Yah
 
Joined: Tue May 08, 2012 7:54 am

Re: Fight Club updated 02-07-2013

Postby notjefferson » Thu Jul 18, 2013 7:51 pm

Hi there, excuse me for a second as I am a first time poster:
if this were to come to fruition as a game you might want to read some of Chuck Palaniuk's (or however you spell it) actual books
http://www.amazon.com/books/dp/0393327345
other recommendations if LoK is going literary post-modern:
http://www.amazon.com/gp/product/038572 ... 0393327345
http://www.amazon.com/American-Psycho-B ... can+psycho
http://www.amazon.com/American-Psycho-V ... pd_sim_b_4
and if you're feeling up for it: http://www.amazon.com/Trilogy-Penguin-C ... y+of+glass
notjefferson
Newly Registered
 
Joined: Thu Jul 18, 2013 7:19 pm

Re: Fight Club updated 02-07-2013

Postby edisonarantes9 » Sun Jul 21, 2013 4:41 pm

The game will be better if you used RPG or make it a 3D game
edisonarantes9
Newly Registered
 
Joined: Sun Jul 21, 2013 4:30 pm

Re: Fight Club updated 06-10-2013

Postby makomb » Sun Nov 10, 2013 6:08 pm

The story looks great so far. Hope you dont stop to write it :) Thx for your work.
makomb
Newly Registered
 
Joined: Thu Sep 08, 2011 6:18 am

Re: Fight Club updated 06-10-2013

Postby FruitSmoothie » Mon Nov 11, 2013 12:22 am

No images so no download from me. Do people really just blindly download links? I'm not sure why some people don't want to show off their game before offering a download link.
FruitSmoothie
 
Joined: Mon Jun 27, 2011 8:54 pm

Re: Fight Club updated 06-10-2013

Postby Six » Tue Nov 12, 2013 12:51 am

It's played online and text based, but guess you don't like reading..
Six
 
Joined: Fri Aug 06, 2010 1:27 pm

Re: Fight Club updated 06-10-2013

Postby Borkenone » Sun Apr 20, 2014 3:41 pm

This game is still going on but the OP doesn't seem to be around this site any more...
Borkenone
 
Joined: Fri Feb 22, 2013 10:40 am


Return to Creative Corner



Who is online

Users browsing this forum: No registered users