Jenallia's Wrath; Cancelled as of 11/14/2013
Posted: Sat Aug 18, 2012 9:39 am
Love you guys, sorry I couldn't pull through in the end but sometimes you just gotta know when it's time to stop zapping the dead body and inform their family that she ain't coming back.
Jenallia's Wrath is officially Cancelled. If the links aren't accessible though for whatever reason and you'd like the files, give me a heads up.
When the first of their kin appeared in the world, magic users were viewed with harsh prejudice. In most cases, magi were killed, or abandoned as soon as their latent power became noticeable.
Centuries passed... Removing mage-kin from the world was commonplace until the great kineticist Jenallia came to be. Managing to escape death, she was the first recorded mage to have understood her powers, and quickly put them to use. The reports claimed that small villages had been attacked at first... Then watch towers, strongholds, eventually entire castles! As Jenallia's uprising grew, so did the number of mage-kin under her watchful eyes...
These kin began to follow in her footsteps, seeking out those of magical power, and teaching them to control their curse. Soon, an empire had formed under her, from which mage-kin not only lived freely, but ruled over others.
With the increasing number of mage-kin, Jenallia had found various reports of magical abilities she had never heard of. Seeking out rare individuals of different magical prowess, the four domains of magic were established- Mind, Body, Anchor, and Kinetic.
In the years that followed, the wars began to die down as peaceful solutions were found. History records that Jenallia had continued to resent those of nonmagical descent, but that her disciples had forced her to end her various conquests.
Five centuries have passed since Jenallia's empire was established, and while its borders have changed from the occasional war, it still remains as the only region where mage-kin are not resented and killed, and the largest empire in the world.
In Jenallia's Wrath, you control Nytarra Mel, a young mage with a modest frame, brought to the Northern Institute to train and master her powers. Her reason for being there? A dark past, shrouded in lies, false memories, and conspiracies far and wide regarding the true nature of the mage-kin.
Current bug-free version
-doesn't exist-
Completely untested version (keep a finger on F12 in case a bug screws with the game, after the prison, save at your own risk. Everything prior should be safe.)
http://www.filedropper.com/jenalliaswra ... tedbuild_2
Alternative Link
https://mega.co.nz/#!5MclzZQZ!PCfjjRskx ... VLxzPqT4FQ
Average Runtime: 55 minutes or more
Update Logs
Maximum level is 10, got the system established. (10 levels, 11-12 chapters hopefully)
I want any feedback people are willing to give. Good, bad, doesn't matter.
Pictures!
FAQ
Jenallia's Wrath is officially Cancelled. If the links aren't accessible though for whatever reason and you'd like the files, give me a heads up.
When the first of their kin appeared in the world, magic users were viewed with harsh prejudice. In most cases, magi were killed, or abandoned as soon as their latent power became noticeable.
Centuries passed... Removing mage-kin from the world was commonplace until the great kineticist Jenallia came to be. Managing to escape death, she was the first recorded mage to have understood her powers, and quickly put them to use. The reports claimed that small villages had been attacked at first... Then watch towers, strongholds, eventually entire castles! As Jenallia's uprising grew, so did the number of mage-kin under her watchful eyes...
These kin began to follow in her footsteps, seeking out those of magical power, and teaching them to control their curse. Soon, an empire had formed under her, from which mage-kin not only lived freely, but ruled over others.
With the increasing number of mage-kin, Jenallia had found various reports of magical abilities she had never heard of. Seeking out rare individuals of different magical prowess, the four domains of magic were established- Mind, Body, Anchor, and Kinetic.
In the years that followed, the wars began to die down as peaceful solutions were found. History records that Jenallia had continued to resent those of nonmagical descent, but that her disciples had forced her to end her various conquests.
Five centuries have passed since Jenallia's empire was established, and while its borders have changed from the occasional war, it still remains as the only region where mage-kin are not resented and killed, and the largest empire in the world.
In Jenallia's Wrath, you control Nytarra Mel, a young mage with a modest frame, brought to the Northern Institute to train and master her powers. Her reason for being there? A dark past, shrouded in lies, false memories, and conspiracies far and wide regarding the true nature of the mage-kin.
Current bug-free version
-doesn't exist-
Completely untested version (keep a finger on F12 in case a bug screws with the game, after the prison, save at your own risk. Everything prior should be safe.)
http://www.filedropper.com/jenalliaswra ... tedbuild_2
Alternative Link
https://mega.co.nz/#!5MclzZQZ!PCfjjRskx ... VLxzPqT4FQ
Average Runtime: 55 minutes or more
Update Logs
Spoiler (click to show/hide):
Maximum level is 10, got the system established. (10 levels, 11-12 chapters hopefully)
I want any feedback people are willing to give. Good, bad, doesn't matter.
Pictures!
Spoiler (click to show/hide):
FAQ
Spoiler (click to show/hide):