by SpectralTime » Wed May 02, 2012 3:12 am
Comments, written as I go in a very stream-of-consciousness way.
First, holy balls the opening.
The text is WAY too fast. I had to restart the game twice just to keep up. Yes, pressing "A" (or "Enter" in this case) is annoying as all get out, but at least the exposition dump isn't THIS difficult to keep up with. As to the content... well, it's complex, it's convoluted, and the player has little context. I hesitate to say that we have "no reason to care," as I find that giving game designers the benefit of the doubt here is almost always a pretty good idea... but in the OTHER RPG Maker games on this site, there's either changing backgrounds to give the player context, or it's short, sweet and to the point, and if you want more backstory you can look it up later.
Second... well, even if I dislike the implementation, I like the framing device. The applause is nice, as is the people's reactions. You've good sound, even if I'd prefer more music.
Your grammar is... rough, but I'm not gonna get too down on you for that. I'm willing to forgive a few messed up spaces and modest, common spelling errors if it means the text is readable and makes sense.
The bar's a little cluttered, with too many people with nothing interesting to say. That one's a minor nitpick though, so don't take it personally.
However... Damion's character portrait seems too... youthful and happy, considering he seems to be an older, jaded type if the sad story and gratuitous f-words are any indication.
Heh. Damion's reaction to the card was amusing. I hope it was meant to be funny, because it certainly was.
Oh, hey. The Fool. The hero ALWAYS gets the fool... well, except in JoJo, but JoJo never really did anything with the tarot motif except steal the names and appearances.
Also, why not just start with your gear equipped? Save us the trouble...
Heh. I always appreciate it when the hero runs into locked, unimportant houses that cannot be opened.
The game as a whole has a certain rough, choppy feeling. It could use a little smoothing in the script department. However, I find it gives it a certain homemade charm, like a Wallace and Gromit short compared to a Pixar film.
Wish the run button wasn't also the skip button. It makes it easy to miss something.
The battle music is kickin'! And the animations are fun, even if the fight itself is... well, having debuffs stacked on me thick as rain isn't very fun.
Wait, did I just change skills mid-battle? What?
Oh. Skills and Advantages are DIFFERENT.
And now I'm dead. Le sigh.
Going to the apothecary for potions in advance this time, since that "Pitiful Sight" Advantage is WORTHLESS when you're fighting enough enemies at once to make you LOSE HP in the deal.
Oh, God in heaven. A stupid, grindy, farmy MMO-style "Bring me twenty bear asses from yonder wood"-style fetch quest. I hate those, is what I'm subtly getting at.
I'druther we not have to sleep before going to see the Oracle, but that's just me.
Also, isn't the image on "The Fool" better suited to "The Lovers?"
Expensive skills with a chance to miss are worse than cancer-AIDS. ESPECIALLY when your stats are being drained away left and right...
Oh God, Healing Salves are WORSE than that stupid, useless heal move.
This fight is neigh-impossible unless you get UNREALISTICALLY lucky. I should not be saying this about the first fight of the game.
I revise that statement. The fight is neigh-impossible if you don't know what's coming, get modestly lucky, and have a good game plan going in, and annoying as piss regardless.
Writing's getting better though. Also, I don't think I've EVER disliked a character with that oracle's sprite and portrait.
Another argument to just having him go to her house: so there's a reason to assume the card sharp is still there.
Seriously. Healing Salves are STUPIDLY useless. Why even have them? Who the BALLS ever needs the tiny little bit of health they provide... ESPECIALLY when they cost as much as they do?
Huh. Kari seems... oddly okay with you "helping" the shopkeeper. I guess they HAVE just met, and she doesn't really have any reason TO have a problem. But, why is there even a choice? I mean, since you HAVE to do it to get the card anyway...
Sex scene was... eh. Pretty rushed and generic. Not AWFUL, just not... great either. A competent effort.
Seriously. I cannot overstate how useless healing is and how easily every enemy can WORK me. It's awful.
I'm frustrated and done for the night. Hope I was helpful.