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Re: MiM (hacked) - Game updated December 3, 201

Postby Oriandu » Sun Dec 04, 2011 11:00 am

Blargh Wrote:
TheDaughterOfHades14 Wrote:I'm also stuck at the part after you go back to the chancellor and see the bombs. Also, is it possible to add a part in the options menu that sends you back to the regular menu to view the gallery and such?

There's nothing after the bombs. I'll add a button to the Options menu for the next update.

Oriandu Wrote:The Bob-ombs look ridiculous, to the extent that they're hard to even take seriously even in a game where Peach fucks everything with a Johnson.

I can remove the dicks while they're walking around, but when I build the scenes there will be bomb-dick. So before then, is there anything in particular you don't like about them?


Removing their dicks while moving about will be fine. The problem I'm having with them is that they look ridiculous with it out like that, they're a bomb with feet, they shouldn't even be able to move with something that large sticking out from between their legs. Oh, and as I said to the person who made the original image and was childishly flamed for... the Bob-Omb's nuts are directly attached to his back foot. His balls are literally one of his feet.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Sun Dec 04, 2011 3:56 pm

TheDaughterOfHades14 Wrote:Alright thanks for the information Blargh. I'm glad you're constantly updating this game. It's become one of my favorites.

Once I'm finished with the bombs, I'll be building an underwater level to house the bloopers among other things.

Oriandu Wrote:Removing their dicks while moving about will be fine. The problem I'm having with them is that they look ridiculous with it out like that, they're a bomb with feet, they shouldn't even be able to move with something that large sticking out from between their legs. Oh, and as I said to the person who made the original image and was childishly flamed for... the Bob-Omb's nuts are directly attached to his back foot. His balls are literally one of his feet.

Okay then. I'll remove the dick. The balls don't really cover much of the back foot. They just cover a big portion of what isn't covered by the dick itself.
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Re: MiM (hacked) - Game updated December 3, 201

Postby MadBobOmber » Sun Dec 04, 2011 4:18 pm

Oriandu Wrote:
Removing their dicks while moving about will be fine. The problem I'm having with them is that they look ridiculous with it out like that, they're a bomb with feet, they shouldn't even be able to move with something that large sticking out from between their legs. Oh, and as I said to the person who made the original image and was childishly flamed for... the Bob-Omb's nuts are directly attached to his back foot. His balls are literally one of his feet.


You weren't childishly flamed for anything, you got mad after several people posted on opinion that didn't quite collaborate with your own, and you had a childish fit. No one flamed you until you started tossing insults. We're here with the purpose of making new content for something neat, and you wanted to shoot down the first piece of original content you saw added, and were less than an adult in the presentation of your opinion.

So let's get one thing straight, I heard your opinion, but I would have taken it more seriously if you had been less of a child presenting it. Even after your less than grown up responses, I told you I would give you a link to the content and you could change it how you saw fit. So don't be mad after I went WAY out of my way to be courteous to you. And the BobOmb pic was to lighten things up.

But I'm not about to use this thread to start a war, so after this post I'm done debating this old topic.
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Re: MiM (hacked) - Game updated December 3, 201

Postby zephyr » Sun Dec 04, 2011 4:42 pm

I may be missing something (I tend to overthink things) but if the bobOmb blows up and is a bookake bomb, wouldn't that mean that there would be no place for internal organs? Just a thought, nothing implied or ment by it.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Exile » Mon Dec 05, 2011 12:49 am

Bomb Ombs in the game are described like clockwork machines, not exactly alive. Think a necron in that aspect towards the "Alive" bit. So, pretty much a walking suicide bombing vibrator. lol
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Re: MiM (hacked) - Game updated December 3, 201

Postby Bang It Up! » Mon Dec 05, 2011 4:14 pm

Blargh Wrote:New this update:
- Fixed the requirements to get the whore ending
- The HUD will reset to ON after Morton (if it was OFF, it will stay OFF)
- Moved the opening splash screen and character select before plot scenes
- Added Bowser to the gallery
- Added gallery unlock conditions and auto-save (only gallery unlocks are saved)
* You just have to start the scene to unlock it, no you can't cheat to unlock Bowser o_o
* This requires a Flash cookie in order to work
- Added BobOmbs to the second Mushroom Kingdom area
* The scenes are placeholders for now using Goomba scenes
* Talk to the old Toad if you're having troubles finding them
PS: This update's FLA is here: http://www.mediafire.com/?1zwo7hcuwkqgcyx.

Unfortunately, the bombs were more difficult to program than I thought, so I put off adding other stuff while I focused on that. I also didn't have time to work on any real scenes for the bombs. ;_;


At the Character Selection's Options... when changing the Quality, the text won't follow the changes. I know that Bob-omb sex scenes supposed to follow Goomba's one for now, but... at least could you retain the Bob-omb's sprite when they're initiating "it"? I've also been wondering... when are the head of the other characters gonna be changed, so as their clothing separated? But, nonetheless... Thanks for the updates.
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Re: MiM (hacked) - Game updated December 3, 201

Postby worldismine » Tue Dec 06, 2011 12:09 am

Well... Just some ideas here, I hope you take it into account.
  • Vivian Suit Peach
  • String Bikini Peach
  • Frog suit Peach
  • Shadow Queen Peach Suit

  • Improved boob size looks absurd at the last stage.I think clothes should look smaller at the last stage of mushroom grow. Mushroom design patches, torn up clothes and cleavages. Can it be done?
  • Only some costumes should have 4 level of breast expansion. I think there should be ass expansion and nipple expansion respectively.
  • Blooper Enemies (if there will be any underwater stages)
  • Wendy O. Koopa as the last boss, if not; Wendy O. Koopa Suit.
Last edited by worldismine on Tue Dec 06, 2011 8:03 pm, edited 1 time in total.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Tue Dec 06, 2011 6:14 am

zephyr Wrote:I may be missing something (I tend to overthink things) but if the bobOmb blows up and is a bookake bomb, wouldn't that mean that there would be no place for internal organs? Just a thought, nothing implied or ment by it.

Magic. >_> Also, if it had internal organs where would all the cum go? <_<

Bang It Up! Wrote:At the Character Selection's Options... when changing the Quality, the text won't follow the changes. I know that Bob-omb sex scenes supposed to follow Goomba's one for now, but... at least could you retain the Bob-omb's sprite when they're initiating "it"? I've also been wondering... when are the head of the other characters gonna be changed, so as their clothing separated? But, nonetheless... Thanks for the updates.

The Quality button still "technically" works, it just doesn't tell you what it's at. >_> I tried a quickie change-out for the bomb parts, but they are of different base sizes and flash reads a rotated object's size by its new dimensions, which made the quickie impossible.

I know it's been a long time coming on the separation, but it takes me around 4-6 hours to get through one part and I've only been devoting one day of an update period at a time to it due to all the other stuff I'm working on. So, I'll try harder. Or put off some other things to push it through since it's been a really long time since I promised it in the first place. -_-
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Re: MiM (hacked) - Game updated December 3, 201

Postby Bang It Up! » Tue Dec 06, 2011 4:48 pm

Blargh Wrote:
Bang It Up! Wrote:At the Character Selection's Options... when changing the Quality, the text won't follow the changes. I know that Bob-omb sex scenes supposed to follow Goomba's one for now, but... at least could you retain the Bob-omb's sprite when they're initiating "it"? I've also been wondering... when are the head of the other characters gonna be changed, so as their clothing separated? But, nonetheless... Thanks for the updates.

The Quality button still "technically" works, it just doesn't tell you what it's at.


I know that... just reporting any bugs I see, in case if you care.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Wed Dec 07, 2011 5:33 am

Bang It Up! Wrote:I know that... just reporting any bugs I see, in case if you care.

I wrote it near the top of my to do list when I wrote my reply. I thought you were going to be more focused on the character select re-build, so that's how I tailored my reply. But don't worry. Bug fixing is what I do first. >_> Fixing what my bug-fixing breaks comes next. <_<
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Re: MiM (hacked) - Game updated December 3, 201

Postby MadBobOmber » Wed Dec 07, 2011 6:31 am

Blargh Wrote:I wrote it near the top of my to do list when I wrote my reply. I thought you were going to be more focused on the character select re-build, so that's how I tailored my reply. But don't worry. Bug fixing is what I do first. >_> Fixing what my bug-fixing breaks comes next. <_<


It's a viscious cycle, I suppose...

Kinda why I steered away from programming as a major.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Bang It Up! » Wed Dec 07, 2011 3:33 pm

Blargh Wrote:
Bang It Up! Wrote:I know that... just reporting any bugs I see, in case if you care.

I wrote it near the top of my to do list when I wrote my reply. I thought you were going to be more focused on the character select re-build, so that's how I tailored my reply. But don't worry. Bug fixing is what I do first. >_> Fixing what my bug-fixing breaks comes next. <_<


- Umm... no, I was just "Reporting" and "Asking". I don't make any of it as priority, I'm not obligated to force anyone what to do first or not... besides I didn't put any number or date on them which is it's up to you.
- BTW, you missed out on this guy's ideas...
worldismine Wrote:Well... Just some ideas here, I hope you take it into account.
  • Vivian Suit Peach
  • String Bikini Peach
  • Frog suit Peach
  • Shadow Queen Peach Suit

  • Improved boob size looks absurd at the last stage.I think clothes should look smaller at the last stage of mushroom grow. Mushroom design patches, torn up clothes and cleavages. Can it be done?
  • Only some costumes should have 4 level of breast expansion. I think there should be ass expansion and nipple expansion respectively.
  • Blooper Enemies (if there will be any underwater stages)
  • Wendy O. Koopa as the last boss, if not; Wendy O. Koopa Suit.


MadBobOmber Wrote:
Blargh Wrote:I wrote it near the top of my to do list when I wrote my reply. I thought you were going to be more focused on the character select re-build, so that's how I tailored my reply. But don't worry. Bug fixing is what I do first. >_> Fixing what my bug-fixing breaks comes next. <_<


It's a viscious cycle, I suppose...

Kinda why I steered away from programming as a major.


- Maybe you just sucks at it? First of all... stop keeping those negative thoughts in your head, that's why you kept taking everything as "vicious". Stop lumping all of us as the same, just because you had an arguement with one of them recently... so don't assume my replies as hostile (unless if I start cursing and whatnot).
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Re: MiM (hacked) - Game updated December 3, 201

Postby Lucky777 » Wed Dec 07, 2011 4:11 pm

Bang It Up! Wrote: First of all... stop keeping those negative thoughts in your head, that's why you kept taking everything as "vicious". Stop lumping all of us as the same, just because you had an arguement with one of them recently... so don't assume my replies as hostile (unless if I start cursing and whatnot).


The Vicious cycle was that fixing bugs sometimes creates new bugs.

You are suffering from another misconception.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Bang It Up! » Wed Dec 07, 2011 4:29 pm

Lucky777 Wrote:
Bang It Up! Wrote: First of all... stop keeping those negative thoughts in your head, that's why you kept taking everything as "vicious". Stop lumping all of us as the same, just because you had an arguement with one of them recently... so don't assume my replies as hostile (unless if I start cursing and whatnot).


The Vicious cycle was that fixing bugs sometimes creates new bugs.

You are suffering from another misconception.


Because he also wrote this...
MadBobOmber Wrote:Kinda why I steered away from programming as a major.


As in maybe because of the community? And "vicious" usually pointed to someone's behaviour... anyway, if I'm wrong then I apologizes.
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Re: MiM (hacked) - Game updated December 3, 201

Postby MadBobOmber » Wed Dec 07, 2011 6:04 pm

No, I'm not trying to bash anyone. I was referring to the "vicious cycle" of fixing bugs making more bugs, sorta quoting Fat Bastard from the end of Austin Powers 2, but no one got the reference I guess. Guess my sense of humor is a little hard to get without the proper context, but I'm not about to use this thread to start war. Besides, life is too short for grudges.

And yeah, I'm not a programmer, I learned that the hard way. The best program I ever compiled was a simple calculator! I understand some of the pain Blargh has too put up with, because I tried Flash loooooong ago, and that plane soared way over my head.

Did have a question for Blargh though. When you try to do the BobOmb, and it turns to the goomba placeholder, why is the text backwords?
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Re: MiM (hacked) - Game updated December 3, 201

Postby Bang It Up! » Wed Dec 07, 2011 8:10 pm

MadBobOmber Wrote:No, I'm not trying to bash anyone. I was referring to the "vicious cycle" of fixing bugs making more bugs, sorta quoting Fat Bastard from the end of Austin Powers 2, but no one got the reference I guess. Guess my sense of humor is a little hard to get without the proper context, but I'm not about to use this thread to start war. Besides, life is too short for grudges.

And yeah, I'm not a programmer, I learned that the hard way. The best program I ever compiled was a simple calculator! I understand some of the pain Blargh has too put up with, because I tried Flash loooooong ago, and that plane soared way over my head.

Did have a question for Blargh though. When you try to do the BobOmb, and it turns to the goomba placeholder, why is the text backwords?


Then I'm really sorry then... usually around my programming friends, they refer to bugs more of an "annoying" rather than "vicious". This is the first time seeing someone consider those bugs as "vicious", I hope you do forgive for my stupid mistake.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Wed Dec 07, 2011 8:42 pm

Bang It Up! Wrote:- Umm... no, I was just "Reporting" and "Asking". I don't make any of it as priority, I'm not obligated to force anyone what to do first or not... besides I didn't put any number or date on them which is it's up to you.
- BTW, you missed out on this guy's ideas...

No problem. And thanks for the notice.

worldismine Wrote:Well... Just some ideas here, I hope you take it into account.
  • Vivian Suit Peach
  • String Bikini Peach
  • Frog suit Peach
  • Shadow Queen Peach Suit

Just remind me when the re-build is done. Costumes won't be specific to a character then, so Vivian can be her own character wearing a string bikini, a frog suit, or whatever a Shadow Queen wears. o_O I'm gonna need a reference for that last one, though. I don't know anything about a Shadow Queen. >_> And, uh, if you get the chance to make your own versions that'll get them a higher priority for being added.

worldismine Wrote:
  • Improved boob size looks absurd at the last stage.I think clothes should look smaller at the last stage of mushroom grow. Mushroom design patches, torn up clothes and cleavages. Can it be done?
  • Only some costumes should have 4 level of breast expansion. I think there should be ass expansion and nipple expansion respectively.
  • Blooper Enemies (if there will be any underwater stages)
  • Wendy O. Koopa as the last boss, if not; Wendy O. Koopa Suit.

People want giant boobs, so I provided. The number of different variations for designing torn clothes/bras requires more designs than I have available and/or care to implement. Nipple expansion is doable, but not so much ass expansion. Asses are part of the thigh pieces, so they can't be enlarged independently with the parts as they are. Bloopers will be the first enemy I add to the planned underwater stage coming next. Wendy will be a boss, but not the last.

MadBobOmber Wrote:It's a viscious cycle, I suppose...Kinda why I steered away from programming as a major.

Bug fixing is my real hobby in all of this. Sure, I want to see the game expand and improve, but I just really like getting into the code and fixing things that go wrong. I couldn't do programming as a major because just making the functions is kind of boring, and I wouldn't like it if I had to hand off my code to somebody else to fix.

MadBobOmber Wrote:Did have a question for Blargh though. When you try to do the BobOmb, and it turns to the goomba placeholder, why is the text backwords?

The Goombas have to have a variable that says which way they're pointing so that the text flips. The bombs are always going to be going in one direction, so I didn't keep the variable. I figured it isn't really going to matter so much for a placeholder. In future levels where the bombs might be stuck moving back and forth in a contained pit or something, I'll add the variable back then because it'll be a slightly different version.

Bang It Up! Wrote:Then I'm really sorry then... usually around my programming friends, they refer to bugs more of an "annoying" rather than "vicious". This is the first time seeing someone consider those bugs as "vicious", I hope you do forgive for my stupid mistake.

I refer to bugs as "fun" and "interesting", but only when I have the control and access to fix those bugs. I have to work with some dumb proprietary programs at work, and I'm always whining to my boss that I could fix them and make everyone happy if I could just get access to the code...which I know is impossible because it's a different company's code and they're probably not about to hand over the source. T_T
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Re: MiM (hacked) - Game updated December 3, 201

Postby raziel321 » Wed Dec 07, 2011 9:15 pm

Blargh Wrote:I refer to bugs as "fun" and "interesting", but only when I have the control and access to fix those bugs. I have to work with some dumb proprietary programs at work, and I'm always whining to my boss that I could fix them and make everyone happy if I could just get access to the code...which I know is impossible because it's a different company's code and they're probably not about to hand over the source. T_T


Well, I think there are two kinds of bugs. The "interesting" ones, where you have an idea where they come from, maybe tinker a little to find out, then try something and after some tries, you've solved them.
But there are also the "frustrating" ones, where you just can't explain why something doesn't work. I had lots of those when I used C for the first time. "Hey, I load all those variables into an array, why doesn't it work?" Until finally one finds out, that you can't just use a normal array but have to allocate the space with different functions and stuff, but that's just wasn't inside my "possible problems"-view...

Oh, and something on the topic: I love the Bob Ombs with dicks, they look ridiculous, but in a funny way, not a bad way. So I'd like to keep them that way. But I guess it's my opinion versus the rest, so there'll be no more dicks while running around :(
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Re: MiM (hacked) - Game updated December 3, 201

Postby Bang It Up! » Wed Dec 07, 2011 10:47 pm

raziel321 Wrote:Oh, and something on the topic: I love the Bob Ombs with dicks, they look ridiculous, but in a funny way, not a bad way. So I'd like to keep them that way. But I guess it's my opinion versus the rest, so there'll be no more dicks while running around :(


Hahaha... so true, love it too. Like some Horny Perverted Psychos on the loose, running around naked with a Dong dangling going to burst and has to unload it in a comfortable soft tight space before it explode. :P
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Re: MiM (hacked) - Game updated December 3, 201

Postby Lucky777 » Wed Dec 07, 2011 10:57 pm

I'm about to go off topic with my enjoyment of English, but I hope that isn't too much of a problem. Let me just address a minor difficulty I'm seeing here, and perhaps provide something useful to my friend "Bang it Up"

World English Dictionary
vicious circle
— n
1. Also: vicious cycle a situation in which an attempt to resolve one problem creates new problems that lead back to the original situation.
Collins English Dictionary - Complete & Unabridged 10th Edition

http://dictionary.reference.com/browse/Vicious+Circle

It's an idiomatic expression in English, so the BUGS were not being described as "vicious", but rather the whole situation - that is, the situation where an effort to resolve a bug creates new bugs or worsens that one bug - was being referred to as "a vicious cycle".

To get back on to the important topic of porns, I really don't mind the bob-ombs walking around with their dicks visible.
Oriandu's description of them as "ridiculous" IS completely appropriate.
But in a game as light-hearted and ridiculous as this one, I don't personally find that to be too much of a problem.
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