MiM (hacked) - On Hiatus since Feb 17, 2013

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Re: A MiM hack (Game updated November 18, 2011)

Postby Exile » Sat Dec 03, 2011 12:34 am

Can not wait for the next update. This is one of my favorites apart from Gorepetes work.
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Re: A MiM hack (Game updated November 18, 2011)

Postby Residentlover2 » Sat Dec 03, 2011 2:57 am

fould12 Wrote:Looking forward to the update tonight.
me too
English is not my main language :P
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Re: A MiM hack (Game updated November 18, 2011)

Postby Blargh » Sat Dec 03, 2011 4:16 am

Sorry for the radio silence. OT at work and troubles getting the BobOmbs to work properly means the update will be tomorrow. ;_;
"Is that seriously the end of that story?"
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Re: A MiM hack (Game updated November 18, 2011)

Postby Residentlover2 » Sat Dec 03, 2011 4:25 am

Blargh Wrote:Sorry for the radio silence. OT at work and troubles getting the BobOmbs to work properly means the update will be tomorrow. ;_;

:( okay
English is not my main language :P
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Re: A MiM hack (Game updated November 18, 2011)

Postby jp1984 » Sat Dec 03, 2011 1:05 pm

SuperDodoman12 Wrote:
Blargh Wrote:Sorry for the radio silence. OT at work and troubles getting the BobOmbs to work properly means the update will be tomorrow. ;_;

:( okay


snif....ok... :(
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Re: A MiM hack (Game updated November 18, 2011)

Postby Allsop2604 » Sat Dec 03, 2011 6:50 pm

Blargh Wrote:Sorry for the radio silence. OT at work and troubles getting the BobOmbs to work properly means the update will be tomorrow. ;_;


I will gladly wait longer for an update that includes new enemies (hope that's a safe assumption at this point)! In fact, you just made my week good sir. Please, take as long as you need.
^.^
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Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Sat Dec 03, 2011 7:53 pm

New this update:
- Fixed the requirements to get the whore ending
- The HUD will reset to ON after Morton (if it was OFF, it will stay OFF)
- Moved the opening splash screen and character select before plot scenes
- Added Bowser to the gallery
- Added gallery unlock conditions and auto-save (only gallery unlocks are saved)
* You just have to start the scene to unlock it, no you can't cheat to unlock Bowser o_o
* This requires a Flash cookie in order to work
- Added BobOmbs to the second Mushroom Kingdom area
* The scenes are placeholders for now using Goomba scenes
* Talk to the old Toad if you're having troubles finding them
PS: This update's FLA is here: http://www.mediafire.com/?1zwo7hcuwkqgcyx.

Unfortunately, the bombs were more difficult to program than I thought, so I put off adding other stuff while I focused on that. I also didn't have time to work on any real scenes for the bombs. ;_;
"Is that seriously the end of that story?"
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Re: MiM (hacked) - Game updated December 3, 201

Postby Lucky777 » Sat Dec 03, 2011 8:07 pm

You get the whore ending as you should, but the number of enemies laid is still shown as "0".
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Re: MiM (hacked) - Game updated December 3, 201

Postby worms » Sat Dec 03, 2011 8:55 pm

that first bomb changes in goomba!
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Re: MiM (hacked) - Game updated December 3, 201

Postby fould12 » Sat Dec 03, 2011 9:35 pm

How do you unlock bowser?
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Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Sat Dec 03, 2011 10:27 pm

Lucky777 Wrote:You get the whore ending as you should, but the number of enemies laid is still shown as "0".

It's supposed to do that. The 10 enemies that gets you star speed don't all have to come from the same area.

worms Wrote:that first bomb changes in goomba!

It's a placeholder. I didn't have time to make real scenes.

fould12 Wrote:How do you unlock bowser?

Get 100 coins in the first Mushroom Kingdom area and then go through the endings until you see the Bowser scene normally.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Lucky777 » Sat Dec 03, 2011 10:46 pm

Hmm. I meant the number of enemies showing in the "Ending stats: Enemies fucked" thing after you go into the door of the castle, not the number showing in the HuD that tells you how many more enemies you have to go to get to star speed again.
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Re: MiM (hacked) - Game updated December 3, 201

Postby rayray666 » Sat Dec 03, 2011 11:57 pm

So I don't know if doing something wrong or just an idiot but I can't figure out how to get the second part of the game after defeating morton and talking to the chancellor and the bombs turn into goombas when I aproach them
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Re: MiM (hacked) - Game updated December 3, 201

Postby MadBobOmber » Sun Dec 04, 2011 1:37 am

That is interesting, when BobOmb explodes and Peach is near blast radius she goes to instant full coverage bukkake! I like it, though when they are finally ready to play like the other baddies, I hope there will be some that will stick around a little longer, or I may have to add a cannon prop for you to fire (spawn) them from!

Still, it's great to see progress. The initial test phase looked great to me, just the hard part of refining them I guess. Also one suggestion: How about a reset to the front menu to see the gallery progress unlocked? I know you've made that save system, but to reset to the menu to check it out is also useful.

Great update!
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Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Sun Dec 04, 2011 2:11 am

Lucky777 Wrote:Hmm. I meant the number of enemies showing in the "Ending stats: Enemies fucked" thing after you go into the door of the castle, not the number showing in the HuD that tells you how many more enemies you have to go to get to star speed again.

Okay, sorry. I will get that fixed. Another variable I forgot to rename.

rayray666 Wrote:So I don't know if doing something wrong or just an idiot but I can't figure out how to get the second part of the game after defeating morton and talking to the chancellor and the bombs turn into goombas when I aproach them

Are you in the part with the chancellor and the bombs? If not, what area were you in last?

MadBobOmber Wrote:That is interesting, when BobOmb explodes and Peach is near blast radius she goes to instant full coverage bukkake! I like it, though when they are finally ready to play like the other baddies, I hope there will be some that will stick around a little longer, or I may have to add a cannon prop for you to fire (spawn) them from!

Still, it's great to see progress. The initial test phase looked great to me, just the hard part of refining them I guess. Also one suggestion: How about a reset to the front menu to see the gallery progress unlocked? I know you've made that save system, but to reset to the menu to check it out is also useful.

Great update!

Oh, I'll definitely have more cum to stick around eventually. A cannon prop might be good in future levels, but for the current area, I was thinkig of adding a little bit at the start where it hops out of the bush instead of just walking out.

I should be able to set an option to view it off of the Options menu. It's built similarly to the credits page, so it shouldn't be a problem.
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Re: MiM (hacked) - Game updated December 3, 201

Postby TheDaughterOfHades14 » Sun Dec 04, 2011 6:42 am

I'm also stuck at the part after you go back to the chancellor and see the bombs. Also, is it possible to add a part in the options menu that sends you back to the regular menu to view the gallery and such?
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Re: MiM (hacked) - Game updated December 3, 201

Postby Oriandu » Sun Dec 04, 2011 7:38 am

The Bob-ombs look ridiculous, to the extent that they're hard to even take seriously even in a game where Peach fucks everything with a Johnson.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Sun Dec 04, 2011 9:01 am

TheDaughterOfHades14 Wrote:I'm also stuck at the part after you go back to the chancellor and see the bombs. Also, is it possible to add a part in the options menu that sends you back to the regular menu to view the gallery and such?

There's nothing after the bombs. I'll add a button to the Options menu for the next update.

Oriandu Wrote:The Bob-ombs look ridiculous, to the extent that they're hard to even take seriously even in a game where Peach fucks everything with a Johnson.

I can remove the dicks while they're walking around, but when I build the scenes there will be bomb-dick. So before then, is there anything in particular you don't like about them?
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Re: MiM (hacked) - Game updated December 3, 201

Postby TheDaughterOfHades14 » Sun Dec 04, 2011 9:03 am

Alright thanks for the information Blargh. I'm glad you're constantly updating this game. It's become one of my favorites.
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Re: MiM (hacked) - Game updated December 3, 201

Postby Smackman » Sun Dec 04, 2011 10:26 am

or make them use their fuse or something
Suraru Wrote:Hey smackman, I've decided your a douchebag :P

OMG IM SO HURT *Whatever*
Trolololololo
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