by IxFa » Thu Jun 21, 2012 7:59 am
My personal opinion of this game...
You aren't very good with tiles. I see mismatched tiles all over.
You have many maps that look very naked. There is not enough taking up the open area. No variation with the ground, and many buildings are quite plain
The fighting is OK I suppose. It's not too easy, not too hard. I could use a challenge, but as far as I can tell there isn't much to quarrel about.
The H-scenes are terrible, just throwing that out there. It is not your art, for one, the art doesn't even match the characters in fact.
The circumstances of the H-scenes never grabs my attention. I frantically try skipping the text due to how disinterested I am.
You have spelling and grammar mistakes all over.
The story itself is not clearly presented, and MOTIVES... My goodness, I'd like to ask many characters why they decide to do things.
The pink haired girl hits you, twice, then seeing as you're not who she thought, she tells you to buy her a drink and then for little reasons decides to help you out.
The direction of the story is also poor. I had no clue where to go at the start. Kill everyone? Well OK I guess. Church basement? Waaay too dangerous at the start. The enemies(grunts that look like thieves) then respawned, which isn't story relevant. You have to kill them all, they shouldn't reappear. The next area has dark fairies that hit like trucks and take a fair bit of work to kill with a knife. This made me think that going that way was wrong. I went anyways and found it was in fact the correct path. The town is SO BARE. You should have tons of things in a big town like that. You had huge streets and hardly anything in or around them. The festival had very little happening, despite so many people loving it. And where do these people live? The inn? That's not very financially responsible. You need to make the town MUCH smaller, or actually FILL IT.
Sorry if I sound like I'm beating down on you, I just tend to be a bit critical since I've made games with this maker and I've played so many others.
The good part is that I didn't have an issue with the combat up to the clearing of the bridge. It wasn't too tough nor too easy. Enemy placement and scripting could do for a tune up, but the battles themselves weren't really bad.
I've notably written for Corruption of Champions, as well as other projects to a minor extent. My alias is always IxFa.
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