Katsuo is already helping me with some animations, we had a huge amount of trouble at first(.cdr > .ai conversions), but now everything is fine. Right now, I'm changing all the models together with inclusion of some light/shadow effects and new joints for a better animation. We'll post something concrete as soon as possible. Anyway, thanks for the support and nice nickname.
I finally made a finished one with about 16-18 joints and a new lighting system that does not use transparent objects anymore.
Since it's the final version, it is very easy to modify. So, I'll be using my time in order to develop a certain amount of fuckable type of bodies. DigDigDim, DigDim.
Some unfinished scenarios(ill edit when i finish something moAR):
Here the first animation Katsuo made with the old model.
http://megaswf.com/serve/1114334 (maybe im doing something wrong? lol)